dhewm3/neo/tools/debugger/DebuggerBreakpoint.cpp
Daniel Gibson 9a95a2a1cf Building with editor support (on Win w/ VS2017) works \o/
Editor also seems to start, didn't test much further.

Only tested 32bit Windows, I fear the editor code isn't 64bit clean..

I hope I haven't broken anything elsewhere..
2019-01-13 22:52:28 +01:00

62 lines
2 KiB
C++

/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#include "tools/edit_gui_common.h"
#include "DebuggerApp.h"
#include "DebuggerBreakpoint.h"
int rvDebuggerBreakpoint::mNextID = 1;
rvDebuggerBreakpoint::rvDebuggerBreakpoint ( const char* filename, int linenumber, int id )
{
mFilename = filename;
mLineNumber = linenumber;
mEnabled = true;
if ( id == -1 )
{
mID = mNextID++;
}
else
{
mID = id;
}
}
rvDebuggerBreakpoint::rvDebuggerBreakpoint ( rvDebuggerBreakpoint& bp )
{
mFilename = bp.mFilename;
mEnabled = bp.mEnabled;
mLineNumber = bp.mLineNumber;
}
rvDebuggerBreakpoint::~rvDebuggerBreakpoint ( void )
{
}