dhewm3/neo/sound
2012-07-20 00:12:55 +02:00
..
efxlib.h Cleanup EFX code 2012-01-10 17:45:37 +01:00
snd_cache.cpp More logging cleanup 2012-07-20 00:12:55 +02:00
snd_decoder.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
snd_efxfile.cpp Remove usage of long type from idlib/ 2012-06-28 13:02:45 +02:00
snd_emitter.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
snd_local.h Get rid of s_libOpenAL and s_useOpenAL 2012-07-20 00:12:52 +02:00
snd_shader.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
snd_system.cpp Cleanup OpenAL logging 2012-07-20 00:12:53 +02:00
snd_wavefile.cpp s/LittleLong/LittleInt/ to match the return type 2012-06-28 13:02:47 +02:00
snd_world.cpp Improve environment suit sfx 2012-01-11 19:29:35 +01:00
sound.h Port EAX to EFX 2012-01-08 22:04:56 +01:00