dhewm3/neo
2012-07-05 21:31:49 +02:00
..
cm Don't use long in CollisionModel_local.h 2012-06-28 13:02:46 +02:00
d3xp Don't try to extract libraries from gamepaks. 2012-07-04 02:18:47 +02:00
framework Use FILENAME_MAX for MAX_OSPATH 2012-07-05 17:25:11 +02:00
game Don't try to extract libraries from gamepaks. 2012-07-04 02:18:47 +02:00
idlib Fixes issues with MacOSX. 2012-06-28 14:08:39 +02:00
MayaImport s/LittleLong/LittleInt/ to match the return type 2012-06-28 13:02:47 +02:00
renderer Remove (faulty/outdated) video ram detection 2012-07-04 22:47:38 +02:00
sound s/LittleLong/LittleInt/ to match the return type 2012-06-28 13:02:47 +02:00
sys Get rid of Sys_FPU_SetRounding() 2012-07-05 21:31:49 +02:00
tools s/ReadLong/ReadInt/ to match the return type 2012-06-28 13:52:24 +02:00
TypeInfo Unify Sys_*Path() into Sys_GetPath() 2012-07-03 21:12:56 +02:00
ui Fix out of bounds access for buggy UIs 2012-01-12 19:05:51 +01:00
CMakeLists.txt Use system zlib 2012-07-04 18:56:29 +02:00
config.h.in Introduce CMAKE_INSTALL_PREFIX relative paths 2012-07-04 02:18:42 +02:00