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1320e29aaf
handling SIGTTIN/OU allows running Doom3 in the background (or even sending it to the background with Ctrl-Z + bg) by disabling TTY input (before it would get stuck when run in background without +set in_tty 0, see #215) While at it, I also added signal handlers for some common crash signals (SIGILL, SIGABRT, SIGFPE, SIGSEGV) to print a backtrace before exiting the game (partly based on Yamagi Quake II code).
48 lines
2 KiB
C
48 lines
2 KiB
C
/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#ifndef __SYS_POSIX__
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#define __SYS_POSIX__
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#include <signal.h>
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#include "sys/sys_public.h"
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const char* Posix_Cwd( void );
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void Posix_Exit( int ret );
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void Posix_SetExit(int ret); // override the exit code
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void Posix_SetExitSpawn( const char *exeName ); // set the process to be spawned when we quit
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void Posix_InitSignalHandlers( void );
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void Posix_InitConsoleInput( void );
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void Posix_Shutdown( void );
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void Sys_DoStartProcess( const char *exeName, bool dofork = true ); // if not forking, current process gets replaced
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#endif
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