dhewm3/neo
Daniel Gibson 92a41322f4 3c96e19610 for d3xp/ - fix miscompilation with gcc 4.5
idAnimator::GetJointLocalTransform() miscompiles with gcc 4.5 and
-ftree-vrp (implied by -O2).

Reorder code to avoid the compiler bug, no functional change.

The original commit was for game/ only, but d3xp/ will have the same
issues..
2013-01-13 22:37:34 +01:00
..
cm Don't use long in CollisionModel_local.h 2012-06-28 13:02:46 +02:00
d3xp 3c96e19610 for d3xp/ - fix miscompilation with gcc 4.5 2013-01-13 22:37:34 +01:00
framework CD-Key check for internet-games can now be disabled 2012-11-13 23:48:15 +01:00
game Guess x/y FOV/aspectratio from resolution 2012-11-13 23:40:37 +01:00
idlib math.h should #include sys/platform.h 2012-11-13 23:58:50 +01:00
MayaImport s/LittleLong/LittleInt/ to match the return type 2012-06-28 13:02:47 +02:00
renderer Get rid of some compiler warnings 2012-11-13 23:24:13 +01:00
sound Fix dedicated server for Windows 2012-11-12 20:18:00 +01:00
sys Add a new cvar "r_waylandcompat" 2012-11-13 23:33:00 +01:00
tools Disable editor related rendering 2012-07-20 00:13:05 +02:00
TypeInfo Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
ui Silence warnings for removed cvars in ChoiceWindow 2012-07-20 00:12:56 +02:00
CMakeLists.txt Win32: Statically link libgcc and libstdc++ 2012-11-13 23:12:42 +01:00
config.h.in Introduce CMAKE_INSTALL_PREFIX relative paths 2012-07-04 02:18:42 +02:00