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https://github.com/dhewm/dhewm3.git
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79ad905e05
Excluding 3rd party files.
427 lines
13 KiB
C++
427 lines
13 KiB
C++
/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#include "../../idlib/precompiled.h"
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#pragma hdrstop
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#include "MaterialModifier.h"
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#include "MaterialDocManager.h"
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#include "MaterialTreeView.h"
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//////////////////////////////////////////////////////////////////////////////
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//MaterialModifier
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//////////////////////////////////////////////////////////////////////////////
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/**
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* Constructor for MaterialModifier
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*/
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MaterialModifier::MaterialModifier(MaterialDocManager* manager, const char* materialName) {
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this->manager = manager;
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this->materialName = materialName;
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}
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//////////////////////////////////////////////////////////////////////////////
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//AttributeMaterialModifier
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//////////////////////////////////////////////////////////////////////////////
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/**
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* Constructor for AttributeMaterialModifier
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*/
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AttributeMaterialModifier::AttributeMaterialModifier(MaterialDocManager* manager, const char* materialName, int stage, const char* key)
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: MaterialModifier(manager, materialName) {
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this->stage = stage;
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this->key = key;
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}
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//////////////////////////////////////////////////////////////////////////////
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//AttributeMaterialModifierString
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//////////////////////////////////////////////////////////////////////////////
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/**
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* Constructor for AttributeMaterialModifierString
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*/
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AttributeMaterialModifierString::AttributeMaterialModifierString(MaterialDocManager* manager, const char* materialName, int stage, const char* key, const char* value, const char* oldValue)
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: AttributeMaterialModifier(manager, materialName, stage, key) {
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this->value = value;
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this->oldValue = oldValue;
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}
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/**
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* Performs an undo operation of a string attribute change.
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*/
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void AttributeMaterialModifierString::Undo() {
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MaterialDoc* material = manager->CreateMaterialDoc(materialName);
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material->SetAttribute(stage, key, oldValue, false);
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}
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/**
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* Performs a redo operation of a string attribute change.
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*/
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void AttributeMaterialModifierString::Redo() {
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MaterialDoc* material = manager->CreateMaterialDoc(materialName);
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material->SetAttribute(stage, key, value, false);
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}
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//////////////////////////////////////////////////////////////////////////////
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//AttributeMaterialModifierBool
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//////////////////////////////////////////////////////////////////////////////
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/**
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* Constructor for AttributeMaterialModifierBool
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*/
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AttributeMaterialModifierBool::AttributeMaterialModifierBool(MaterialDocManager* manager, const char* materialName, int stage, const char* key, bool value, bool oldValue)
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: AttributeMaterialModifier(manager, materialName, stage, key) {
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this->value = value;
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this->oldValue = oldValue;
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}
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/**
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* Performs an undo operation of a boolean attribute change.
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*/
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void AttributeMaterialModifierBool::Undo() {
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MaterialDoc* material = manager->CreateMaterialDoc(materialName);
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material->SetAttributeBool(stage, key, oldValue, false);
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}
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/**
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* Performs a redo operation of a boolean attribute change.
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*/
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void AttributeMaterialModifierBool::Redo() {
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MaterialDoc* material = manager->CreateMaterialDoc(materialName);
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material->SetAttributeBool(stage, key, value, false);
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}
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//////////////////////////////////////////////////////////////////////////////
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//StageMoveModifier
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//////////////////////////////////////////////////////////////////////////////
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/**
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* Constructor for StageMoveModifier
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*/
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StageMoveModifier::StageMoveModifier(MaterialDocManager* manager, const char* materialName, int from, int to)
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: MaterialModifier(manager, materialName) {
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this->from = from;
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this->to = to;
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}
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/**
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* Performs an undo operation of a stage move.
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*/
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void StageMoveModifier::Undo() {
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MaterialDoc* material = manager->CreateMaterialDoc(materialName);
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material->MoveStage(to, from, false);
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}
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/**
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* Performs a redo operation of a moved stage.
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*/
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void StageMoveModifier::Redo() {
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MaterialDoc* material = manager->CreateMaterialDoc(materialName);
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material->MoveStage(from, to, false);
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}
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//////////////////////////////////////////////////////////////////////////////
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//StageDeleteModifier
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//////////////////////////////////////////////////////////////////////////////
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/**
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* Constructor for StageDeleteModifier
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*/
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StageDeleteModifier::StageDeleteModifier(MaterialDocManager* manager, const char* materialName, int stageNum, idDict stageData)
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: MaterialModifier(manager, materialName) {
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this->stageNum = stageNum;
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this->stageData = stageData;
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}
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/**
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* Performs an undo operation of a deleted stage.
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*/
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void StageDeleteModifier::Undo() {
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MaterialDoc* material = manager->CreateMaterialDoc(materialName);
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material->InsertStage(stageNum, stageData.GetInt("stagetype"), stageData.GetString("name"), false);
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material->SetData(stageNum, &stageData);
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}
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/**
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* Performs a redo operation of a deleted stage.
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*/
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void StageDeleteModifier::Redo() {
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MaterialDoc* material = manager->CreateMaterialDoc(materialName);
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material->RemoveStage(stageNum, false);
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}
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//////////////////////////////////////////////////////////////////////////////
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//StageInsertModifier
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//////////////////////////////////////////////////////////////////////////////
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/**
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* Constructor for StageInsertModifier
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*/
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StageInsertModifier::StageInsertModifier(MaterialDocManager* manager, const char* materialName, int stageNum, int stageType, const char* stageName)
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: MaterialModifier(manager, materialName) {
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this->stageNum = stageNum;
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this->stageType = stageType;
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this->stageName = stageName;
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}
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/**
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* Performs an undo operation of an inserted stage.
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*/
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void StageInsertModifier::Undo() {
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MaterialDoc* material = manager->CreateMaterialDoc(materialName);
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material->RemoveStage(stageNum, false);
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}
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/**
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* Performs a redo operation of an inserted stage.
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*/
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void StageInsertModifier::Redo() {
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MaterialDoc* material = manager->CreateMaterialDoc(materialName);
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material->InsertStage(stageNum, stageType, stageName, false);
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}
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//////////////////////////////////////////////////////////////////////////////
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//AddMaterialModifier
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//////////////////////////////////////////////////////////////////////////////
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/**
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* Constructor for AddMaterialModifier
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*/
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AddMaterialModifier::AddMaterialModifier(MaterialDocManager* manager, const char* materialName, const char* materialFile)
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: MaterialModifier(manager, materialName) {
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this->materialFile = materialFile;
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}
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/**
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* Performs an undo operation of an added material.
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*/
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void AddMaterialModifier::Undo() {
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MaterialDoc* material = manager->CreateMaterialDoc(materialName);
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manager->DeleteMaterial(material, false);
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}
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/**
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* Performs a redo operation of an added material.
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*/
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void AddMaterialModifier::Redo() {
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manager->RedoAddMaterial(materialName);
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}
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//////////////////////////////////////////////////////////////////////////////
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//DeleteMaterialModifier
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//////////////////////////////////////////////////////////////////////////////
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/**
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* Constructor for DeleteMaterialModifier
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*/
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DeleteMaterialModifier::DeleteMaterialModifier(MaterialDocManager* manager, const char* materialName)
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: MaterialModifier(manager, materialName) {
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}
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/**
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* Performs an undo operation of a deleted material.
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*/
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void DeleteMaterialModifier::Undo() {
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manager->RedoAddMaterial(materialName, false);
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}
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/**
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* Performs a redo operation of a deleted material.
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*/
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void DeleteMaterialModifier::Redo() {
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MaterialDoc* material = manager->CreateMaterialDoc(materialName);
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manager->DeleteMaterial(material, false);
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}
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//////////////////////////////////////////////////////////////////////////////
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//MoveMaterialModifier
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//////////////////////////////////////////////////////////////////////////////
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/**
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* Constructor for MoveMaterialModifier
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*/
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MoveMaterialModifier::MoveMaterialModifier(MaterialDocManager* manager, const char* materialName, const char* materialFile, const char* copyMaterial)
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: MaterialModifier(manager, materialName) {
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this->materialFile = materialFile;
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this->copyMaterial = copyMaterial;
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}
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/**
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* Performs an undo operation of a moved material
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*/
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void MoveMaterialModifier::Undo() {
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//Delete New Material
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MaterialDoc* material = manager->CreateMaterialDoc(materialName);
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manager->DeleteMaterial(material, false);
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//RedoAdd Old Material
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manager->RedoAddMaterial(copyMaterial, false);
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}
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/**
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* Performs a redo operation of a moved material.
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*/
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void MoveMaterialModifier::Redo() {
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//Delete Old Material
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MaterialDoc* material = manager->CreateMaterialDoc(copyMaterial);
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manager->DeleteMaterial(material, false);
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//Redo Add New Material
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manager->RedoAddMaterial(materialName, false);
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}
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//////////////////////////////////////////////////////////////////////////////
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//RenameMaterialModifier
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//////////////////////////////////////////////////////////////////////////////
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/**
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* Constructor for RenameMaterialModifier
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*/
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RenameMaterialModifier::RenameMaterialModifier(MaterialDocManager* manager, const char* materialName, const char* oldName)
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: MaterialModifier(manager, materialName) {
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this->oldName = oldName;
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}
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/**
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* Performs an undo operation of a renamed material
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*/
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void RenameMaterialModifier::Undo() {
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MaterialDoc* material = manager->CreateMaterialDoc(materialName);
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material->SetMaterialName(oldName, false);
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}
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/**
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* Performs a redo operation of a renamed material.
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*/
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void RenameMaterialModifier::Redo() {
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MaterialDoc* material = manager->CreateMaterialDoc(oldName);
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material->SetMaterialName(materialName, false);
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}
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//////////////////////////////////////////////////////////////////////////////
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//AddMaterialFolderModifier
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//////////////////////////////////////////////////////////////////////////////
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/**
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* Constructor for AddMaterialFolderModifier
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*/
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AddMaterialFolderModifier::AddMaterialFolderModifier(MaterialDocManager* manager, const char* materialName, MaterialTreeView* view, HTREEITEM item, HTREEITEM parent)
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: MaterialModifier(manager, materialName) {
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this->view = view;
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this->item = item;
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this->parent = parent;
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}
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/**
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* Performs an undo operation of an added material folder.
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*/
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void AddMaterialFolderModifier::Undo() {
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view->DeleteFolder(item, false);
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}
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/**
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* Performs a redo operation of an added material folder.
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*/
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void AddMaterialFolderModifier::Redo() {
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view->AddFolder(materialName, parent);
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}
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//////////////////////////////////////////////////////////////////////////////
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//RenameMaterialFolderModifier
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//////////////////////////////////////////////////////////////////////////////
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/**
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* Constructor for RenameMaterialFolderModifier
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*/
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RenameMaterialFolderModifier::RenameMaterialFolderModifier(MaterialDocManager* manager, const char* materialName, MaterialTreeView* view, HTREEITEM item, const char* oldName)
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: MaterialModifier(manager, materialName) {
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this->view = view;
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this->item = item;
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this->oldName = oldName;
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}
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/**
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* Performs an undo operation of a renamed material folder.
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*/
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void RenameMaterialFolderModifier::Undo() {
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view->RenameFolder(item, oldName);
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}
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/**
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* Performs a redo operation of a renamed material folder.
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*/
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void RenameMaterialFolderModifier::Redo() {
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view->RenameFolder(item, materialName);
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}
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//////////////////////////////////////////////////////////////////////////////
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//DeleteMaterialFolderModifier
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//////////////////////////////////////////////////////////////////////////////
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/**
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* Constructor for DeleteMaterialFolderModifier
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*/
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DeleteMaterialFolderModifier::DeleteMaterialFolderModifier(MaterialDocManager* manager, const char* materialName, MaterialTreeView* view, HTREEITEM parent, idStrList* affectedMaterials)
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: MaterialModifier(manager, materialName) {
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this->view = view;
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this->parent = parent;
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this->affectedMaterials = *affectedMaterials;
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}
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/**
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* Performs an undo operation of a deleted material folder.
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*/
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void DeleteMaterialFolderModifier::Undo() {
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//Add the folder back and save the folder position for the redo
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item = view->AddFolder(materialName, parent);
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//Add each of the children back
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for(int i = 0; i < affectedMaterials.Num(); i++) {
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manager->RedoAddMaterial(affectedMaterials[i], false);
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}
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}
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/**
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* Performs a redo operation of a deleted material folder.
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*/
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void DeleteMaterialFolderModifier::Redo() {
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view->DeleteFolder(item, false);
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}
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