dhewm3/neo
Daniel Gibson 7a8f0e9fdb Allow injecting video mode list into Mod menus
Mods that have their own video settings menu can tell dhewm3 to replace
the "choices" and "values" entries in their choiceDef with the
resolutions supported by dhewm3 (and corresponding modes).
So if we add new video modes to dhewm3, they'll automatically appear in
the menu without changing the .gui
To enable this, the mod authors only need to add a "injectResolutions 1"
entry to their resolution choiceDef. By default, the first entry will
be "r_custom*" for r_mode -1, which means "custom resolution, use
r_customWidth and r_customHeight".
If that entry shoud be disabled for the mod, just add another entry:
"injectCustomResolutionMode 0"
2018-10-21 23:56:38 +02:00
..
cm more fixes for Visual Studio 14 2015-10-11 23:27:42 +02:00
d3xp Some spelling error fixes found during Debian build 2018-06-30 00:08:45 -01:00
framework idCommon::SetCallback() and GetAdditionalFunction() - for Mods 2018-09-30 05:06:20 +02:00
game Some spelling error fixes found during Debian build 2018-06-30 00:08:45 -01:00
idlib import AROS changes 2017-04-02 00:42:28 +01:00
MayaImport s/LittleLong/LittleInt/ to match the return type 2012-06-28 13:02:47 +02:00
renderer Allow injecting video mode list into Mod menus 2018-10-21 23:56:38 +02:00
sound Fix entering the menu or saving the game stopping some sounds. 2018-08-19 16:58:44 +02:00
sys Tell Windows we're High DPI aware, (hopefully) fixes #191 2018-07-14 20:54:21 +02:00
tools Some spelling error fixes found during Debian build 2018-06-30 00:08:45 -01:00
TypeInfo Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
ui Allow injecting video mode list into Mod menus 2018-10-21 23:56:38 +02:00
CMakeLists.txt Lower release build optimizations from -O3 to -O2. 2018-07-03 13:34:45 -01:00
config.h.in Introduce CMAKE_INSTALL_PREFIX relative paths 2012-07-04 02:18:42 +02:00
mmakefile.src # move the AROS specific folder icon and default.cfg mmakefile.src under neo/sys/aros/setup 2017-04-22 16:21:14 +02:00