mirror of
https://github.com/dhewm/dhewm3.git
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c3d480afe4
Minimum required Windows version is XP again (instead of Win10). Win_GetWindowScalingFactor() tries to use two dynamically loaded functions from newer windows versions (8.1+, Win10 1607+) and has a fallback for older versions that also seems to work (at least if all displays have the same DPI). Moved the function to win_main.cpp so the dynamically loaded functions can be loaded at startup; so edit_gui_common.cpp could be removed again.
312 lines
7.8 KiB
C++
312 lines
7.8 KiB
C++
/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#include "tools/edit_gui_common.h"
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#include "MaterialEditView.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#endif
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#define EDIT_HEIGHT 25
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#define EDIT_TAB_CONTROL 0x2006
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#define NAME_CONTROL 0x2007
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IMPLEMENT_DYNCREATE(MaterialEditView, CFormView)
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BEGIN_MESSAGE_MAP(MaterialEditView, CFormView)
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ON_WM_SIZE()
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ON_WM_CREATE()
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ON_NOTIFY(TCN_SELCHANGE, EDIT_TAB_CONTROL, OnTcnSelChange)
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ON_NOTIFY(EN_CHANGE, IDC_MATERIALEDITOR_EDIT_TEXT, OnEnChangeEdit)
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END_MESSAGE_MAP()
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/**
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* Constructor for MaterialEditView.
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*/
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MaterialEditView::MaterialEditView()
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: CFormView(MaterialEditView::IDD) {
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initHack = false;
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sourceInit = false;
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sourceChanged = false;
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}
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/**
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* Destructor for MaterialEditView.
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*/
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MaterialEditView::~MaterialEditView() {
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}
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/**
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* Called when the selected material has changed.
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* @param pMaterial The newly selected material.
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*/
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void MaterialEditView::MV_OnMaterialSelectionChange(MaterialDoc* pMaterial) {
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//Apply any text changes that have been made
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ApplyMaterialSource();
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if(pMaterial) {
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m_nameEdit.SetWindowText(pMaterial->name);
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m_textView.SetReadOnly(false);
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//If the edit tab is selected then get the source
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int sel = m_tabs.GetCurSel();
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if (sel == 1) {
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GetMaterialSource();
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}
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currentMaterialName = pMaterial->name;
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} else {
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m_nameEdit.SetWindowText("");
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GetMaterialSource();
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m_textView.SetReadOnly(true);
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currentMaterialName = "";
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}
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}
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void MaterialEditView::MV_OnMaterialNameChanged(MaterialDoc* pMaterial, const char* oldName) {
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if(!currentMaterialName.Icmp(oldName)) {
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currentMaterialName = pMaterial->name;
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}
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}
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/**
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* Returns the current source text in the source edit control.
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*/
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idStr MaterialEditView::GetSourceText() {
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idStr text;
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m_textView.GetText(text);
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text.Replace( "\n", "" );
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text.Replace( "\r", "\r\n" );
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text.Replace( "\v", "\r\n" );
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text.StripLeading( "\r\n" );
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text.Insert( "\r\n\r\n", 0 );
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text.StripTrailing( "\r\n" );
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return text;
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}
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/**
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* Gets the source of the current document and populates the
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* source edit control.
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*/
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void MaterialEditView::GetMaterialSource() {
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//Clear it
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sourceInit = true;
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m_textView.SetText("");
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sourceInit = false;
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if(materialDocManager) {
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MaterialDoc* material = materialDocManager->GetCurrentMaterialDoc();
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if(material) {
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idStr text = material->GetEditSourceText();
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// clean up new-line crapola
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text.Replace( "\r", "" );
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text.Replace( "\n", "\r" );
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text.Replace( "\v", "\r" );
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text.StripLeading( '\r' );
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text.Append( "\r" );
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sourceInit = true;
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m_textView.SetText(text);
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sourceInit = false;
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}
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}
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}
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/**
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* Takes the source out of the edit control and applies it
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* to the material.
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*/
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void MaterialEditView::ApplyMaterialSource() {
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if(!sourceChanged)
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return;
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MaterialDoc* material = materialDocManager->CreateMaterialDoc(currentMaterialName);
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if(material) {
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idStr text = GetSourceText();
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material->ApplySourceModify(text);
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}
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sourceChanged = false;
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}
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/**
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* Transfers data to and from the controls in the console.
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*/
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void MaterialEditView::DoDataExchange(CDataExchange* pDX) {
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CFormView::DoDataExchange(pDX);
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DDX_Control(pDX, IDC_MATERIALEDITOR_EDIT_TEXT, m_textView);
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}
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/**
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* Called by the MFC framework when the view is being created.
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*/
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void MaterialEditView::OnInitialUpdate() {
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CFormView::OnInitialUpdate();
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if(!initHack) {
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initHack = true;
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m_textView.Init();
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m_textView.LoadKeyWordsFromFile( "editors/material.def" );
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m_textView.ShowWindow(SW_HIDE);
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m_textView.SetText("");
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m_textView.SetReadOnly(true);
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}
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}
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/**
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* Called by the MFC framework when the view is being created.
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*/
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int MaterialEditView::OnCreate(LPCREATESTRUCT lpCreateStruct)
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{
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if (CFormView::OnCreate(lpCreateStruct) == -1)
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return -1;
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m_nameEdit.Create(WS_CHILD | WS_VISIBLE | WS_TABSTOP | WS_BORDER | ES_READONLY, CRect(0,0,0,0), this, NAME_CONTROL);
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m_editSplitter.CreateStatic(this, 1, 2);
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if(!m_editSplitter.CreateView(0, 0, RUNTIME_CLASS(StageView), CSize(200, 200), NULL)) {
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TRACE0("Failed to create stage property pane\n");
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return -1;
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}
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if(!m_editSplitter.CreateView(0, 1, RUNTIME_CLASS(MaterialPropTreeView), CSize(500, 200), NULL)) {
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TRACE0("Failed to create property pane\n");
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return -1;
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}
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m_nameEdit.SetFont(materialEditorFont);
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m_stageView = (StageView*)m_editSplitter.GetPane(0, 0);
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m_materialPropertyView = (MaterialPropTreeView*)m_editSplitter.GetPane(0, 1);
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m_tabs.Create(TCS_BOTTOM | TCS_FLATBUTTONS | WS_CHILD | WS_VISIBLE, CRect(0, 0, 0, 0), this, EDIT_TAB_CONTROL);
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m_tabs.InsertItem(0, "Properties");
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m_tabs.InsertItem(1, "Text");
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m_tabs.SetFont(materialEditorFont);
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return 0;
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}
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/**
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* Windows message called when the window is resized.
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*/
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void MaterialEditView::OnSize(UINT nType, int cx, int cy) {
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CFormView::OnSize(nType, cx, cy);
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CRect tabRect;
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m_tabs.GetItemRect(0, tabRect);
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float scaling_factor = Win_GetWindowScalingFactor(GetSafeHwnd());
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int s2 = int(2 * scaling_factor);
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int s8 = int(8 * scaling_factor);
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int s4 = int(4 * scaling_factor);
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int s5 = int(5 * scaling_factor);
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int s6 = int(6 * scaling_factor);
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int s12 = int(12 * scaling_factor);
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int s16 = int(16 * scaling_factor);
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int s22 = int(22 * scaling_factor);
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int tabHeight = tabRect.Height()+s5;
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//Hardcode the edit window height
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if(m_nameEdit.GetSafeHwnd()) {
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m_nameEdit.MoveWindow(1,1, cx-s2, 20);
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}
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if(m_tabs.GetSafeHwnd()) {
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m_tabs.MoveWindow(0, cy-tabHeight, cx, tabHeight);
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}
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if(m_editSplitter.GetSafeHwnd()) {
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m_editSplitter.MoveWindow(1, 22, cx-s2, cy-tabHeight-s22);
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}
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if(m_textView.GetSafeHwnd()) {
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m_textView.MoveWindow(1, 22, cx-s2, cy-tabHeight-s22);
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}
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}
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/**
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* Called when the user changes the properties/text tab selection. This methods shows and hides
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* the appropriate windows.
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*/
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void MaterialEditView::OnTcnSelChange(NMHDR *pNMHDR, LRESULT *pResult) {
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int sel = m_tabs.GetCurSel();
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switch(sel) {
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case 0:
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m_editSplitter.ShowWindow(SW_SHOW);
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m_textView.ShowWindow(SW_HIDE);
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ApplyMaterialSource();
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m_stageView->RefreshStageList();
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break;
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case 1:
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m_editSplitter.ShowWindow(SW_HIDE);
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m_textView.ShowWindow(SW_SHOW);
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GetMaterialSource();
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m_textView.SetReadOnly(false);
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}
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}
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/**
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* Called when the user changes text in the edit control
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*/
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void MaterialEditView::OnEnChangeEdit( NMHDR *pNMHDR, LRESULT *pResult ) {
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if(materialDocManager && !sourceInit) {
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MaterialDoc* material = materialDocManager->GetCurrentMaterialDoc();
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if(material && !material->IsSourceModified()) {
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sourceChanged = true;
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material->SourceModify(this);
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}
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}
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}
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