mirror of
https://github.com/dhewm/dhewm3.git
synced 2024-11-29 23:51:49 +00:00
64b21fcd0c
I'm gonna use it with libbacktrace - I'll need the path of the executable before I can use idStr (and thus before I could call Sys_GetPath(PATH_EXE, str)).
432 lines
12 KiB
C++
432 lines
12 KiB
C++
/*
|
|
===========================================================================
|
|
|
|
Doom 3 GPL Source Code
|
|
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
|
|
|
|
This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
|
|
|
|
Doom 3 Source Code is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
Doom 3 Source Code is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
|
|
|
|
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
|
|
|
|
===========================================================================
|
|
*/
|
|
|
|
#include <errno.h>
|
|
#include <unistd.h>
|
|
#include <sys/stat.h>
|
|
#include <sys/types.h>
|
|
#include <fcntl.h>
|
|
|
|
#include <SDL_main.h>
|
|
|
|
#include "sys/platform.h"
|
|
#include "framework/Licensee.h"
|
|
#include "framework/FileSystem.h"
|
|
#include "sys/posix/posix_public.h"
|
|
#include "sys/sys_local.h"
|
|
|
|
#include <locale.h>
|
|
|
|
|
|
|
|
#undef snprintf // no, I don't want to use idStr::snPrintf() here.
|
|
|
|
// lots of code following to get the current executable dir, taken from Yamagi Quake II
|
|
// and actually based on DG_Snippets.h
|
|
|
|
#if defined(__linux) || defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__)
|
|
#include <unistd.h> // readlink(), amongst others
|
|
#endif
|
|
|
|
#if defined(__FreeBSD__) || defined(__NetBSD__) || defined(__DragonFly__)
|
|
#include <sys/sysctl.h> // for sysctl() to get path to executable
|
|
#endif
|
|
|
|
#ifdef _WIN32
|
|
#include <windows.h> // GetModuleFileNameA()
|
|
#endif
|
|
|
|
#ifdef __APPLE__
|
|
#include <mach-o/dyld.h> // _NSGetExecutablePath
|
|
#endif
|
|
|
|
#ifdef __HAIKU__
|
|
#include <FindDirectory.h>
|
|
#endif
|
|
|
|
#ifndef PATH_MAX
|
|
// this is mostly for windows. windows has a MAX_PATH = 260 #define, but allows
|
|
// longer paths anyway.. this might not be the maximum allowed length, but is
|
|
// hopefully good enough for realistic usecases
|
|
#define PATH_MAX 4096
|
|
#endif
|
|
|
|
static char path_argv[PATH_MAX];
|
|
static char path_exe[PATH_MAX];
|
|
|
|
const char* Posix_GetExePath()
|
|
{
|
|
return path_exe;
|
|
}
|
|
|
|
static void SetExecutablePath(char* exePath)
|
|
{
|
|
// !!! this assumes that exePath can hold PATH_MAX chars !!!
|
|
|
|
#ifdef _WIN32
|
|
WCHAR wexePath[PATH_MAX];
|
|
DWORD len;
|
|
|
|
GetModuleFileNameW(NULL, wexePath, PATH_MAX);
|
|
len = WideCharToMultiByte(CP_UTF8, 0, wexePath, -1, exePath, PATH_MAX, NULL, NULL);
|
|
|
|
if(len <= 0 || len == PATH_MAX)
|
|
{
|
|
// an error occured, clear exe path
|
|
exePath[0] = '\0';
|
|
}
|
|
|
|
#elif defined(__linux)
|
|
|
|
// all the platforms that have /proc/$pid/exe or similar that symlink the
|
|
// real executable - basiscally Linux and the BSDs except for FreeBSD which
|
|
// doesn't enable proc by default and has a sysctl() for this. OpenBSD once
|
|
// had /proc but removed it for security reasons.
|
|
char buf[PATH_MAX] = {0};
|
|
snprintf(buf, sizeof(buf), "/proc/%d/exe", getpid());
|
|
// readlink() doesn't null-terminate!
|
|
int len = readlink(buf, exePath, PATH_MAX-1);
|
|
if (len <= 0)
|
|
{
|
|
// an error occured, clear exe path
|
|
exePath[0] = '\0';
|
|
}
|
|
else
|
|
{
|
|
exePath[len] = '\0';
|
|
}
|
|
|
|
#elif defined(__FreeBSD__) || defined(__NetBSD__) || defined(__DragonFly__)
|
|
|
|
// the sysctl should also work when /proc/ is not mounted (which seems to
|
|
// be common on FreeBSD), so use it..
|
|
#if defined(__FreeBSD__) || defined(__DragonFly__)
|
|
int name[4] = {CTL_KERN, KERN_PROC, KERN_PROC_PATHNAME, -1};
|
|
#else
|
|
int name[4] = {CTL_KERN, KERN_PROC_ARGS, -1, KERN_PROC_PATHNAME};
|
|
#endif
|
|
size_t len = PATH_MAX-1;
|
|
int ret = sysctl(name, sizeof(name)/sizeof(name[0]), exePath, &len, NULL, 0);
|
|
if(ret != 0)
|
|
{
|
|
// an error occured, clear exe path
|
|
exePath[0] = '\0';
|
|
}
|
|
|
|
#elif defined(__APPLE__)
|
|
|
|
uint32_t bufSize = PATH_MAX;
|
|
if(_NSGetExecutablePath(exePath, &bufSize) != 0)
|
|
{
|
|
// WTF, PATH_MAX is not enough to hold the path?
|
|
// an error occured, clear exe path
|
|
exePath[0] = '\0';
|
|
}
|
|
|
|
// TODO: realpath() ?
|
|
// TODO: no idea what this is if the executable is in an app bundle
|
|
#elif defined(__HAIKU__)
|
|
if (find_path(B_APP_IMAGE_SYMBOL, B_FIND_PATH_IMAGE_PATH, NULL, exePath, PATH_MAX) != B_OK)
|
|
{
|
|
exePath[0] = '\0';
|
|
}
|
|
|
|
#else
|
|
|
|
// Several platforms (for example OpenBSD) don't provide a
|
|
// reliable way to determine the executable path. Just return
|
|
// an empty string.
|
|
exePath[0] = '\0';
|
|
|
|
// feel free to add implementation for your platform and send a pull request.
|
|
#warning "SetExecutablePath() is unimplemented on this platform"
|
|
|
|
#endif
|
|
}
|
|
|
|
bool Sys_GetPath(sysPath_t type, idStr &path) {
|
|
const char *s;
|
|
char buf[MAX_OSPATH];
|
|
struct stat st;
|
|
|
|
path.Clear();
|
|
|
|
switch(type) {
|
|
case PATH_BASE:
|
|
if (stat(BUILD_DATADIR, &st) != -1 && S_ISDIR(st.st_mode)) {
|
|
path = BUILD_DATADIR;
|
|
return true;
|
|
}
|
|
|
|
common->Warning("base path '" BUILD_DATADIR "' does not exist");
|
|
|
|
// try next to the executable..
|
|
if (Sys_GetPath(PATH_EXE, path)) {
|
|
path = path.StripFilename();
|
|
// the path should have a base dir in it, otherwise it probably just contains the executable
|
|
idStr testPath = path + "/" BASE_GAMEDIR;
|
|
if (stat(testPath.c_str(), &st) != -1 && S_ISDIR(st.st_mode)) {
|
|
common->Warning("using path of executable: %s", path.c_str());
|
|
return true;
|
|
} else {
|
|
idStr testPath = path + "/demo/demo00.pk4";
|
|
if(stat(testPath.c_str(), &st) != -1 && S_ISREG(st.st_mode)) {
|
|
common->Warning("using path of executable (seems to contain demo game data): %s", path.c_str());
|
|
return true;
|
|
} else {
|
|
path.Clear();
|
|
}
|
|
}
|
|
}
|
|
|
|
// fallback to vanilla doom3 install
|
|
if (stat(LINUX_DEFAULT_PATH, &st) != -1 && S_ISDIR(st.st_mode)) {
|
|
common->Warning("using hardcoded default base path: " LINUX_DEFAULT_PATH);
|
|
|
|
path = LINUX_DEFAULT_PATH;
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
|
|
case PATH_CONFIG:
|
|
s = getenv("XDG_CONFIG_HOME");
|
|
if (s)
|
|
idStr::snPrintf(buf, sizeof(buf), "%s/dhewm3", s);
|
|
else
|
|
idStr::snPrintf(buf, sizeof(buf), "%s/.config/dhewm3", getenv("HOME"));
|
|
|
|
path = buf;
|
|
return true;
|
|
|
|
case PATH_SAVE:
|
|
s = getenv("XDG_DATA_HOME");
|
|
if (s)
|
|
idStr::snPrintf(buf, sizeof(buf), "%s/dhewm3", s);
|
|
else
|
|
idStr::snPrintf(buf, sizeof(buf), "%s/.local/share/dhewm3", getenv("HOME"));
|
|
|
|
path = buf;
|
|
return true;
|
|
|
|
case PATH_EXE:
|
|
if (path_exe[0] != '\0') {
|
|
path = path_exe;
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
===============
|
|
Sys_Shutdown
|
|
===============
|
|
*/
|
|
void Sys_Shutdown( void ) {
|
|
Posix_Shutdown();
|
|
}
|
|
|
|
/*
|
|
================
|
|
Sys_GetSystemRam
|
|
returns in megabytes
|
|
================
|
|
*/
|
|
int Sys_GetSystemRam( void ) {
|
|
long count, page_size;
|
|
int mb;
|
|
|
|
count = sysconf( _SC_PHYS_PAGES );
|
|
if ( count == -1 ) {
|
|
common->Printf( "GetSystemRam: sysconf _SC_PHYS_PAGES failed\n" );
|
|
return 512;
|
|
}
|
|
page_size = sysconf( _SC_PAGE_SIZE );
|
|
if ( page_size == -1 ) {
|
|
common->Printf( "GetSystemRam: sysconf _SC_PAGE_SIZE failed\n" );
|
|
return 512;
|
|
}
|
|
mb= (int)( (double)count * (double)page_size / ( 1024 * 1024 ) );
|
|
// round to the nearest 16Mb
|
|
mb = ( mb + 8 ) & ~15;
|
|
return mb;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Sys_DoStartProcess
|
|
if we don't fork, this function never returns
|
|
the no-fork lets you keep the terminal when you're about to spawn an installer
|
|
|
|
if the command contains spaces, system() is used. Otherwise the more straightforward execl ( system() blows though )
|
|
==================
|
|
*/
|
|
void Sys_DoStartProcess( const char *exeName, bool dofork ) {
|
|
bool use_system = false;
|
|
if ( strchr( exeName, ' ' ) ) {
|
|
use_system = true;
|
|
} else {
|
|
// set exec rights when it's about a single file to execute
|
|
struct stat buf;
|
|
if ( stat( exeName, &buf ) == -1 ) {
|
|
printf( "stat %s failed: %s\n", exeName, strerror( errno ) );
|
|
} else {
|
|
if ( chmod( exeName, buf.st_mode | S_IXUSR ) == -1 ) {
|
|
printf( "cmod +x %s failed: %s\n", exeName, strerror( errno ) );
|
|
}
|
|
}
|
|
}
|
|
if ( dofork ) {
|
|
switch ( fork() ) {
|
|
case -1:
|
|
printf( "fork failed: %s\n", strerror( errno ) );
|
|
break;
|
|
case 0:
|
|
if ( use_system ) {
|
|
printf( "system %s\n", exeName );
|
|
if (system( exeName ) == -1)
|
|
printf( "system failed: %s\n", strerror( errno ) );
|
|
_exit( 0 );
|
|
} else {
|
|
printf( "execl %s\n", exeName );
|
|
execl( exeName, exeName, NULL );
|
|
printf( "execl failed: %s\n", strerror( errno ) );
|
|
_exit( -1 );
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
} else {
|
|
if ( use_system ) {
|
|
printf( "system %s\n", exeName );
|
|
if (system( exeName ) == -1)
|
|
printf( "system failed: %s\n", strerror( errno ) );
|
|
else
|
|
sleep( 1 ); // on some systems I've seen that starting the new process and exiting this one should not be too close
|
|
} else {
|
|
printf( "execl %s\n", exeName );
|
|
execl( exeName, exeName, NULL );
|
|
printf( "execl failed: %s\n", strerror( errno ) );
|
|
}
|
|
// terminate
|
|
_exit( 0 );
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Sys_OpenURL
|
|
=================
|
|
*/
|
|
void idSysLocal::OpenURL( const char *url, bool quit ) {
|
|
const char *script_path;
|
|
idFile *script_file;
|
|
char cmdline[ 1024 ];
|
|
|
|
static bool quit_spamguard = false;
|
|
|
|
if ( quit_spamguard ) {
|
|
common->DPrintf( "Sys_OpenURL: already in a doexit sequence, ignoring %s\n", url );
|
|
return;
|
|
}
|
|
|
|
common->Printf( "Open URL: %s\n", url );
|
|
// opening an URL on *nix can mean a lot of things ..
|
|
// just spawn a script instead of deciding for the user :-)
|
|
|
|
// look in the savepath first, then in the basepath
|
|
script_path = fileSystem->BuildOSPath( cvarSystem->GetCVarString( "fs_savepath" ), "", "openurl.sh" );
|
|
script_file = fileSystem->OpenExplicitFileRead( script_path );
|
|
if ( !script_file ) {
|
|
script_path = fileSystem->BuildOSPath( cvarSystem->GetCVarString( "fs_basepath" ), "", "openurl.sh" );
|
|
script_file = fileSystem->OpenExplicitFileRead( script_path );
|
|
}
|
|
if ( !script_file ) {
|
|
common->Printf( "Can't find URL script 'openurl.sh' in either savepath or basepath\n" );
|
|
common->Printf( "OpenURL '%s' failed\n", url );
|
|
return;
|
|
}
|
|
fileSystem->CloseFile( script_file );
|
|
|
|
// if we are going to quit, only accept a single URL before quitting and spawning the script
|
|
if ( quit ) {
|
|
quit_spamguard = true;
|
|
}
|
|
|
|
common->Printf( "URL script: %s\n", script_path );
|
|
|
|
// StartProcess is going to execute a system() call with that - hence the &
|
|
idStr::snPrintf( cmdline, 1024, "%s '%s' &", script_path, url );
|
|
sys->StartProcess( cmdline, quit );
|
|
}
|
|
|
|
/*
|
|
===============
|
|
main
|
|
===============
|
|
*/
|
|
int main(int argc, char **argv) {
|
|
// fallback path to the binary for systems without /proc
|
|
// while not 100% reliable, its good enough
|
|
if (argc > 0) {
|
|
if (!realpath(argv[0], path_argv))
|
|
path_argv[0] = 0;
|
|
} else {
|
|
path_argv[0] = 0;
|
|
}
|
|
|
|
SetExecutablePath(path_exe);
|
|
if (path_exe[0] == '\0') {
|
|
memcpy(path_exe, path_argv, sizeof(path_exe));
|
|
}
|
|
|
|
// some ladspa-plugins (that may be indirectly loaded by doom3 if they're
|
|
// used by alsa) call setlocale(LC_ALL, ""); This sets LC_ALL to $LANG or
|
|
// $LC_ALL which usually is not "C" and will fuck up scanf, strtod
|
|
// etc when using a locale that uses ',' as a float radix.
|
|
// so set $LC_ALL to "C".
|
|
setenv("LC_ALL", "C", 1);
|
|
|
|
Posix_InitSignalHandlers();
|
|
|
|
if ( argc > 1 ) {
|
|
common->Init( argc-1, &argv[1] );
|
|
} else {
|
|
common->Init( 0, NULL );
|
|
}
|
|
|
|
while (1) {
|
|
common->Frame();
|
|
}
|
|
return 0;
|
|
}
|