mirror of
https://github.com/dhewm/dhewm3.git
synced 2024-12-20 18:01:08 +00:00
79ad905e05
Excluding 3rd party files.
277 lines
6 KiB
Python
277 lines
6 KiB
Python
# -*- mode: python -*-
|
|
# DOOM build script
|
|
# TTimo <ttimo@idsoftware.com>
|
|
# http://scons.sourceforge.net
|
|
|
|
import sys, os
|
|
import scons_utils
|
|
|
|
Import( 'GLOBALS' )
|
|
Import( GLOBALS )
|
|
|
|
renderer_string = ' \
|
|
Cinematic.cpp \
|
|
GuiModel.cpp \
|
|
Image_files.cpp \
|
|
Image_init.cpp \
|
|
Image_load.cpp \
|
|
Image_process.cpp \
|
|
Image_program.cpp \
|
|
Interaction.cpp \
|
|
Material.cpp \
|
|
MegaTexture.cpp \
|
|
Model.cpp \
|
|
ModelDecal.cpp \
|
|
ModelManager.cpp \
|
|
ModelOverlay.cpp \
|
|
Model_beam.cpp \
|
|
Model_ase.cpp \
|
|
Model_liquid.cpp \
|
|
Model_lwo.cpp \
|
|
Model_ma.cpp \
|
|
Model_md3.cpp \
|
|
Model_md5.cpp \
|
|
Model_prt.cpp \
|
|
Model_sprite.cpp \
|
|
RenderEntity.cpp \
|
|
RenderSystem.cpp \
|
|
RenderSystem_init.cpp \
|
|
RenderWorld.cpp \
|
|
RenderWorld_demo.cpp \
|
|
RenderWorld_load.cpp \
|
|
RenderWorld_portals.cpp \
|
|
VertexCache.cpp \
|
|
cg_explicit.cpp \
|
|
draw_arb.cpp \
|
|
draw_arb2.cpp \
|
|
draw_common.cpp \
|
|
draw_exp_stub.cpp \
|
|
draw_nv10.cpp \
|
|
draw_nv20.cpp \
|
|
draw_r200.cpp \
|
|
tr_backend.cpp \
|
|
tr_deform.cpp \
|
|
tr_font.cpp \
|
|
tr_guisurf.cpp \
|
|
tr_light.cpp \
|
|
tr_lightrun.cpp \
|
|
tr_main.cpp \
|
|
tr_orderIndexes.cpp \
|
|
tr_polytope.cpp \
|
|
tr_render.cpp \
|
|
tr_rendertools.cpp \
|
|
tr_shadowbounds.cpp \
|
|
tr_stencilshadow.cpp \
|
|
tr_subview.cpp \
|
|
tr_trace.cpp \
|
|
tr_trisurf.cpp \
|
|
tr_turboshadow.cpp'
|
|
|
|
renderer_list = scons_utils.BuildList( 'renderer', renderer_string )
|
|
|
|
framework_string = ' \
|
|
CVarSystem.cpp \
|
|
CmdSystem.cpp \
|
|
Common.cpp \
|
|
Compressor.cpp \
|
|
Console.cpp \
|
|
DemoFile.cpp \
|
|
DeclAF.cpp \
|
|
DeclEntityDef.cpp \
|
|
DeclFX.cpp \
|
|
DeclManager.cpp \
|
|
DeclParticle.cpp \
|
|
DeclPDA.cpp \
|
|
DeclSkin.cpp \
|
|
DeclTable.cpp \
|
|
EditField.cpp \
|
|
EventLoop.cpp \
|
|
File.cpp \
|
|
FileSystem.cpp \
|
|
KeyInput.cpp \
|
|
Unzip.cpp \
|
|
UsercmdGen.cpp \
|
|
Session_menu.cpp \
|
|
Session.cpp \
|
|
async/AsyncClient.cpp \
|
|
async/AsyncNetwork.cpp \
|
|
async/AsyncServer.cpp \
|
|
async/MsgChannel.cpp \
|
|
async/NetworkSystem.cpp \
|
|
async/ServerScan.cpp'
|
|
|
|
framework_list = scons_utils.BuildList( 'framework', framework_string )
|
|
|
|
cm_string = ' \
|
|
CollisionModel_contacts.cpp \
|
|
CollisionModel_contents.cpp \
|
|
CollisionModel_debug.cpp \
|
|
CollisionModel_files.cpp \
|
|
CollisionModel_load.cpp \
|
|
CollisionModel_rotate.cpp \
|
|
CollisionModel_trace.cpp \
|
|
CollisionModel_translate.cpp'
|
|
cm_list = scons_utils.BuildList( 'cm', cm_string )
|
|
|
|
dmap_string = ' \
|
|
dmap.cpp \
|
|
facebsp.cpp \
|
|
gldraw.cpp \
|
|
glfile.cpp \
|
|
leakfile.cpp \
|
|
map.cpp \
|
|
optimize.cpp \
|
|
output.cpp \
|
|
portals.cpp \
|
|
shadowopt3.cpp \
|
|
tritjunction.cpp \
|
|
tritools.cpp \
|
|
ubrush.cpp \
|
|
usurface.cpp'
|
|
|
|
dmap_list = scons_utils.BuildList( 'tools/compilers/dmap', dmap_string )
|
|
|
|
aas_string = ' \
|
|
AASBuild.cpp \
|
|
AASBuild_file.cpp \
|
|
AASBuild_gravity.cpp \
|
|
AASBuild_ledge.cpp \
|
|
AASBuild_merge.cpp \
|
|
AASCluster.cpp \
|
|
AASFile.cpp \
|
|
AASFile_optimize.cpp \
|
|
AASFile_sample.cpp \
|
|
AASReach.cpp \
|
|
AASFileManager.cpp \
|
|
Brush.cpp \
|
|
BrushBSP.cpp'
|
|
|
|
aas_list = scons_utils.BuildList( 'tools/compilers/aas', aas_string )
|
|
|
|
roq_string = ' \
|
|
NSBitmapImageRep.cpp \
|
|
codec.cpp \
|
|
roq.cpp \
|
|
roqParam.cpp'
|
|
|
|
roq_list = scons_utils.BuildList( 'tools/compilers/roqvq', roq_string )
|
|
|
|
renderbump_list = [ 'tools/compilers/renderbump/renderbump.cpp' ]
|
|
|
|
snd_string = ' \
|
|
snd_cache.cpp \
|
|
snd_decoder.cpp \
|
|
snd_efxfile.cpp \
|
|
snd_emitter.cpp \
|
|
snd_shader.cpp \
|
|
snd_system.cpp \
|
|
snd_wavefile.cpp \
|
|
snd_world.cpp'
|
|
|
|
snd_list = scons_utils.BuildList( 'sound', snd_string )
|
|
|
|
ui_string = ' \
|
|
BindWindow.cpp \
|
|
ChoiceWindow.cpp \
|
|
DeviceContext.cpp \
|
|
EditWindow.cpp \
|
|
FieldWindow.cpp \
|
|
GameBearShootWindow.cpp \
|
|
GameBustOutWindow.cpp \
|
|
GameSSDWindow.cpp \
|
|
GuiScript.cpp \
|
|
ListGUI.cpp \
|
|
ListWindow.cpp \
|
|
MarkerWindow.cpp \
|
|
RegExp.cpp \
|
|
RenderWindow.cpp \
|
|
SimpleWindow.cpp \
|
|
SliderWindow.cpp \
|
|
UserInterface.cpp \
|
|
Window.cpp \
|
|
Winvar.cpp'
|
|
|
|
ui_list = scons_utils.BuildList( 'ui', ui_string )
|
|
|
|
sys_string = ' \
|
|
sys_local.cpp \
|
|
posix/posix_net.cpp \
|
|
posix/posix_main.cpp \
|
|
posix/posix_signal.cpp \
|
|
posix/posix_threads.cpp \
|
|
linux/stack.cpp \
|
|
linux/main.cpp \
|
|
stub/util_stub.cpp'
|
|
|
|
if ( local_dedicated == 0 ):
|
|
sys_string += ' \
|
|
linux/glimp.cpp \
|
|
posix/posix_input.cpp \
|
|
linux/input.cpp \
|
|
linux/libXNVCtrl/NVCtrl.c'
|
|
else:
|
|
sys_string += ' linux/dedicated.cpp'
|
|
|
|
sys_list = scons_utils.BuildList( 'sys', sys_string )
|
|
|
|
tools_string = ' \
|
|
guied/GEWindowWrapper_stub.cpp'
|
|
|
|
tools_list = scons_utils.BuildList( 'tools', tools_string )
|
|
|
|
core_list = framework_list + renderer_list + ui_list \
|
|
+ cm_list + dmap_list + renderbump_list + aas_list + roq_list \
|
|
+ snd_list + sys_list + tools_list + [ 'TypeInfo/TypeInfoGen.cpp' ]
|
|
|
|
for i in range( len( core_list ) ):
|
|
core_list[ i ] = '../../' + core_list[ i ]
|
|
|
|
local_env = g_env.Clone()
|
|
|
|
if ( local_dedicated == 1 ):
|
|
local_env.Append( CPPDEFINES = [ 'ID_DEDICATED', 'ID_GL_HARDLINK' ] )
|
|
# don't enable alsa for a dedicated server binary
|
|
ALSA = '0'
|
|
|
|
if ( local_gamedll == 1 ):
|
|
local_env.Append( CPPDEFINES = [ '__DOOM_DLL__' ] )
|
|
|
|
if ( local_demo == 1 ):
|
|
local_env.Append( CPPDEFINES = [ 'ID_DEMO_BUILD' ] )
|
|
|
|
if ( local_curl == 0 ):
|
|
local_env.Append( CPPDEFINES = [ 'ID_ENABLE_CURL=0' ] )
|
|
|
|
sound_env = local_env.Clone()
|
|
sound_env.Append( CPPPATH = '/usr/local/lib/oss/include' )
|
|
# store a local copy of the include headers as well for holy build
|
|
sound_env.Append( CPPPATH = '../linux/oss/include' )
|
|
sound_list = [ '../linux/sound.cpp' ]
|
|
if ( ALSA != '0' ):
|
|
sound_list.append( '../../sys/linux/sound_alsa.cpp' )
|
|
else:
|
|
sound_env.Append( CPPDEFINES = 'NO_ALSA' )
|
|
sound_lib = sound_env.StaticLibrary( 'sound', sound_list )
|
|
|
|
local_env.Append( LIBS = [ 'pthread', 'dl', 'jpeg', 'vorbisfile' ] )
|
|
|
|
if ( local_curl == 1 ):
|
|
local_env.Append( LIBS = [ 'curl', 'z' ] )
|
|
if ( local_dedicated == 0 ):
|
|
local_env.Append( LIBS = [ 'X11', 'Xext', 'Xxf86vm' ] ) # 'Xxf86dga',
|
|
local_env.Append( LIBPATH = [ '/usr/X11R6/lib' ] )
|
|
# local_env.Append( LIBS = [ 'openal' ] )
|
|
|
|
source_list = core_list
|
|
source_list += idlib_objects
|
|
source_list += [ '../../glimp/sys/scons/libglimp.a' ]
|
|
source_list += sound_lib
|
|
source_list += [ '../../openal/stubs.cpp' ]
|
|
|
|
source_list += g_env_noopt.StaticObject( '../../tools/compilers/dmap/optimize_gcc.cpp' )
|
|
|
|
if ( local_gamedll == 0 ):
|
|
source_list += game_objects
|
|
|
|
d3wm = local_env.Program( target = 'doom', source = source_list )
|
|
Return( 'd3wm' )
|