cm
Don't use long in CollisionModel_local.h
2012-06-28 13:02:46 +02:00
d3xp
Get rid of Sys_FPU_StackIsEmpty()
2012-07-06 01:06:53 +02:00
framework
Get rid of Sys_SetFatalError()
2012-07-06 01:24:25 +02:00
game
Get rid of Sys_FPU_StackIsEmpty()
2012-07-06 01:06:53 +02:00
idlib
Use _exit() in AssertFailed()
2012-07-06 01:06:59 +02:00
renderer
Remove (faulty/outdated) video ram detection
2012-07-04 22:47:38 +02:00
sound
s/LittleLong/LittleInt/ to match the return type
2012-06-28 13:02:47 +02:00
sys
Get rid of Posix_EarlyInit() and Posix_LateInit()
2012-07-06 01:39:01 +02:00
tools
s/ReadLong/ReadInt/ to match the return type
2012-06-28 13:52:24 +02:00
TypeInfo
Get rid of Sys_FPU_StackIsEmpty()
2012-07-06 01:06:53 +02:00
ui
Fix out of bounds access for buggy UIs
2012-01-12 19:05:51 +01:00
CMakeLists.txt
Get rid of the signal handler
2012-07-06 01:31:27 +02:00