dhewm3/neo
Daniel Gibson 4aef5c1dd4 Fix mousecursor handling for menus using "scaleto43 0"
especially useful when using cstAnchor

also providing an easy generic way to figure out if the window of an
idUserInterface is scaled to 4:3 aspect ratio or not, depending on
r_scaleMenusTo43 and the WIN_SCALETO43/WIN_NO_SCALETO43 window flags,
that come from "scaleto43 1" (or 0) set in the GUIs Desktop windowDef
2025-02-19 22:38:29 +01:00
..
cm Fix issues in first map of the "UAC Franchise 666" user campaign, #651 2025-02-04 18:50:42 +01:00
d3xp Changes from CstDoom3 for anchored GUIs, #324 2025-01-21 03:04:18 +01:00
framework Bump SAVEGAME_VERSION to 18 for the CstDoom3 GUI changes 2025-01-21 03:04:18 +01:00
game Changes from CstDoom3 for anchored GUIs, #324 2025-01-21 03:04:18 +01:00
idlib
libs/imgui Update Dear ImGui to 1.91.7 2025-01-29 18:16:28 +01:00
MayaImport
renderer Support nospecular and allow_nospecular in demos 2025-01-21 00:51:38 +01:00
sound Fix running timedemo if sound is disabled (s_noSound 1), fix #163 2025-01-19 02:05:50 +01:00
sys Fix mousecursor handling for menus using "scaleto43 0" 2025-02-19 22:38:29 +01:00
tools Set tr.allowNoSpecular in DOOMEdit 2025-01-21 00:51:38 +01:00
TypeInfo
ui Fix mousecursor handling for menus using "scaleto43 0" 2025-02-19 22:38:29 +01:00
CMakeLists.txt Added use of O3 instead of O2 for e2k arch 2025-02-07 14:50:18 +01:00
config.h.in
mmakefile.src