dhewm3/neo/tools/af/DialogAFName.cpp
Daniel Gibson 9a95a2a1cf Building with editor support (on Win w/ VS2017) works \o/
Editor also seems to start, didn't test much further.

Only tested 32bit Windows, I fear the editor code isn't 64bit clean..

I hope I haven't broken anything elsewhere..
2019-01-13 22:52:28 +01:00

168 lines
4 KiB
C++

/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#include "tools/edit_gui_common.h"
#include "../../sys/win32/rc/AFEditor_resource.h"
#include "DialogAF.h"
#include "DialogAFName.h"
// DialogAFName dialog
IMPLEMENT_DYNAMIC(DialogAFName, CDialog)
/*
================
DialogAFName::DialogAFName
================
*/
DialogAFName::DialogAFName(CWnd* pParent /*=NULL*/)
: CDialog(DialogAFName::IDD, pParent)
, m_combo(NULL)
{
}
/*
================
DialogAFName::~DialogAFName
================
*/
DialogAFName::~DialogAFName() {
}
/*
================
DialogAFName::DoDataExchange
================
*/
void DialogAFName::DoDataExchange(CDataExchange* pDX) {
CDialog::DoDataExchange(pDX);
DDX_Text(pDX, IDC_EDIT_AF_NAME, m_editName);
}
/*
================
DialogAFName::SetName
================
*/
void DialogAFName::SetName( CString &str ) {
m_editName = str;
}
/*
================
DialogAFName::GetName
================
*/
void DialogAFName::GetName( CString &str ) {
str = m_editName;
}
/*
================
DialogAFName::SetComboBox
================
*/
void DialogAFName::SetComboBox( CComboBox *combo ) {
m_combo = combo;
}
/*
================
DialogAFName::OnInitDialog
================
*/
BOOL DialogAFName::OnInitDialog() {
CEdit *edit;
CString str;
CDialog::OnInitDialog();
edit = (CEdit *)GetDlgItem( IDC_EDIT_AF_NAME );
edit->SetFocus();
edit->GetWindowText( str );
edit->SetSel( 0, str.GetLength() );
return FALSE;
}
/*
================
EditVerifyName
================
*/
void EditVerifyName( CEdit *edit ) {
CString strIn, strOut;
int start, end;
static bool entered = false;
if ( entered ) {
return;
}
entered = true;
edit->GetSel( start, end );
edit->GetWindowText( strIn );
for ( int i = 0; i < strIn.GetLength(); i++ ) {
if ( ( strIn[i] >= 'a' && strIn[i] <= 'z' ) ||
( strIn[i] >= 'A' && strIn[i] <= 'Z' ) ||
( strIn[i] == '_' ) || ( strIn[i] >= '0' && strIn[i] <= '9' ) ) {
strOut.AppendChar( strIn[i] );
}
}
edit->SetWindowText( strOut );
edit->SetSel( start, end );
entered = false;
}
BEGIN_MESSAGE_MAP(DialogAFName, CDialog)
ON_BN_CLICKED(IDOK, OnBnClickedOk)
ON_EN_CHANGE(IDC_EDIT_AF_NAME, OnEnChangeEditAfName)
END_MESSAGE_MAP()
// DialogAFName message handlers
void DialogAFName::OnBnClickedOk() {
UpdateData( TRUE );
if ( m_combo && m_combo->FindStringExact( -1, m_editName ) != -1 ) {
MessageBox( va( "The name %s is already used.", m_editName.GetBuffer() ), "Name", MB_OK );
}
else {
OnOK();
}
}
void DialogAFName::OnEnChangeEditAfName() {
EditVerifyName( (CEdit *) GetDlgItem( IDC_EDIT_AF_NAME ) );
}