mirror of
https://github.com/dhewm/dhewm3.git
synced 2024-11-23 21:02:11 +00:00
79ad905e05
Excluding 3rd party files.
165 lines
3.8 KiB
C++
165 lines
3.8 KiB
C++
/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#include "../../idlib/precompiled.h"
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#pragma hdrstop
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#include "../../sys/win32/rc/debugger_resource.h"
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#include "DebuggerApp.h"
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/*
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================
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rvDebuggerApp::rvDebuggerApp
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================
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*/
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rvDebuggerApp::rvDebuggerApp ( ) :
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mOptions ( "Software\\id Software\\DOOM3\\Tools\\Debugger" )
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{
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mInstance = NULL;
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mDebuggerWindow = NULL;
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mAccelerators = NULL;
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}
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/*
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================
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rvDebuggerApp::~rvDebuggerApp
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================
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*/
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rvDebuggerApp::~rvDebuggerApp ( )
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{
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if ( mAccelerators )
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{
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DestroyAcceleratorTable ( mAccelerators );
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}
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}
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/*
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================
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rvDebuggerApp::Initialize
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Initializes the debugger application by creating the debugger window
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================
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*/
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bool rvDebuggerApp::Initialize ( HINSTANCE instance )
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{
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INITCOMMONCONTROLSEX ex;
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ex.dwICC = ICC_USEREX_CLASSES | ICC_LISTVIEW_CLASSES | ICC_WIN95_CLASSES;
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ex.dwSize = sizeof(INITCOMMONCONTROLSEX);
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mInstance = instance;
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mOptions.Load ( );
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mDebuggerWindow = new rvDebuggerWindow;
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if ( !mDebuggerWindow->Create ( instance ) )
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{
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delete mDebuggerWindow;
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return false;
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}
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// Initialize the network connection for the debugger
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if ( !mClient.Initialize ( ) )
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{
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return false;
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}
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mAccelerators = LoadAccelerators ( mInstance, MAKEINTRESOURCE(IDR_DBG_ACCELERATORS) );
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return true;
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}
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/*
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================
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rvDebuggerApp::ProcessWindowMessages
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Process windows messages
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================
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*/
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bool rvDebuggerApp::ProcessWindowMessages ( void )
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{
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MSG msg;
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while ( PeekMessage ( &msg, NULL, 0, 0, PM_NOREMOVE ) )
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{
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if ( !GetMessage (&msg, NULL, 0, 0) )
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{
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return false;
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}
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if ( !TranslateAccelerator ( &msg ) )
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{
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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}
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}
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return true;
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}
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/*
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================
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rvDebuggerApp::TranslateAccelerator
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Translate any accelerators destined for this window
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================
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*/
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bool rvDebuggerApp::TranslateAccelerator ( LPMSG msg )
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{
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if ( mDebuggerWindow && ::TranslateAccelerator ( mDebuggerWindow->GetWindow(), mAccelerators, msg ) )
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{
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return true;
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}
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return false;
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}
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/*
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================
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rvDebuggerApp::Run
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Main Loop for the debugger application
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================
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*/
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int rvDebuggerApp::Run ( void )
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{
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// Main message loop:
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while ( ProcessWindowMessages ( ) )
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{
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mClient.ProcessMessages ( );
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Sleep ( 0 );
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}
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mClient.Shutdown ( );
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mOptions.Save ( );
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delete mDebuggerWindow;
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return 1;
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}
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