mirror of
https://github.com/dhewm/dhewm3.git
synced 2024-11-23 21:02:11 +00:00
79ad905e05
Excluding 3rd party files.
561 lines
16 KiB
C++
561 lines
16 KiB
C++
/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#include "../../idlib/precompiled.h"
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#pragma hdrstop
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#include "../../sys/win32/rc/AFEditor_resource.h"
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#include "DialogAF.h"
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#include "DialogAFName.h"
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#include "DialogAFConstraint.h"
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#include "DialogAFConstraintFixed.h"
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#include "DialogAFConstraintBallAndSocket.h"
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#include "DialogAFConstraintUniversal.h"
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#include "DialogAFConstraintHinge.h"
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#include "DialogAFConstraintSlider.h"
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#include "DialogAFConstraintSpring.h"
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#ifdef ID_DEBUG_MEMORY
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#undef new
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#undef DEBUG_NEW
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#define DEBUG_NEW new
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#endif
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typedef struct {
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declAFConstraintType_t type;
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const char *name;
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} c_type_t;
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c_type_t constraintTypes[] = {
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{ DECLAF_CONSTRAINT_FIXED, "fixed" },
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{ DECLAF_CONSTRAINT_BALLANDSOCKETJOINT, "ball and socket" },
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{ DECLAF_CONSTRAINT_UNIVERSALJOINT, "universal" },
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{ DECLAF_CONSTRAINT_HINGE, "hinge" },
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{ DECLAF_CONSTRAINT_SLIDER, "slider" },
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{ DECLAF_CONSTRAINT_SPRING, "spring" },
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{ DECLAF_CONSTRAINT_INVALID, NULL }
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};
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const char *ConstraintTypeToString( declAFConstraintType_t type ) {
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for ( int i = 0; constraintTypes[i].name; i++ ) {
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if ( constraintTypes[i].type == type ) {
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return constraintTypes[i].name;
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}
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}
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return "";
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}
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declAFConstraintType_t StringToConstraintType( const char *str ) {
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for ( int i = 0; constraintTypes[i].name; i++ ) {
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if ( idStr::Icmp( constraintTypes[i].name, str ) == 0 ) {
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return constraintTypes[i].type;
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}
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}
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return DECLAF_CONSTRAINT_INVALID;
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}
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// DialogAFConstraint dialog
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toolTip_t DialogAFConstraint::toolTips[] = {
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{ IDC_COMBO_CONSTRAINTS, "select contraint for editing" },
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{ IDC_BUTTON_NEWCONSTRAINT, "create a new constraint" },
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{ IDC_BUTTON_RENAMECONSTRAINT, "rename the selected constraint" },
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{ IDC_BUTTON_DELETECONSTRAINT, "delete the selected constraint" },
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{ IDC_COMBO_CONSTRAINT_TYPE, "constraint type" },
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{ IDC_COMBO_CONSTRAINT_BODY1, "first constrained body" },
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{ IDC_COMBO_CONSTRAINT_BODY2, "second constrained body" },
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{ IDC_EDIT_CONSTRAINT_FRICTION, "constraint friction" },
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{ 0, NULL }
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};
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IMPLEMENT_DYNAMIC(DialogAFConstraint, CDialog)
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/*
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================
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DialogAFConstraint::DialogAFConstraint
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================
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*/
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DialogAFConstraint::DialogAFConstraint( CWnd* pParent /*=NULL*/ )
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: CDialog(DialogAFConstraint::IDD, pParent)
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, m_friction(0)
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, constraint(NULL)
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, file(NULL)
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, constraintDlg(NULL)
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{
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Create( IDD_DIALOG_AF_CONSTRAINT, pParent );
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EnableToolTips( TRUE );
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}
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/*
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================
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DialogAFConstraint::~DialogAFConstraint
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================
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*/
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DialogAFConstraint::~DialogAFConstraint() {
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}
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/*
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================
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DialogAFConstraint::DoDataExchange
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================
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*/
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void DialogAFConstraint::DoDataExchange( CDataExchange* pDX ) {
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(DialogAFConstraint)
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DDX_Control(pDX, IDC_COMBO_CONSTRAINTS, m_comboConstraintList);
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DDX_Control(pDX, IDC_COMBO_CONSTRAINT_TYPE, m_comboConstraintType);
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DDX_Control(pDX, IDC_COMBO_CONSTRAINT_BODY1, m_comboBody1List);
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DDX_Control(pDX, IDC_COMBO_CONSTRAINT_BODY2, m_comboBody2List);
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DDX_Text(pDX, IDC_EDIT_CONSTRAINT_FRICTION, m_friction);
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//}}AFX_DATA_MAP
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}
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/*
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================
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DialogAFConstraint::InitConstraintList
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================
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*/
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void DialogAFConstraint::InitConstraintList( void ) {
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CString str;
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m_comboConstraintList.ResetContent();
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if ( !file ) {
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return;
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}
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for ( int i = 0; i < file->constraints.Num(); i++ ) {
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m_comboConstraintList.AddString( file->constraints[i]->name.c_str() );
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}
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if ( m_comboConstraintList.GetCount() != 0 ) {
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m_comboConstraintList.SetCurSel( 0 );
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m_comboConstraintList.GetLBText( 0, str );
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LoadConstraint( str );
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}
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}
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/*
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================
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DialogAFConstraint::InitConstraintTypeDlg
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================
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*/
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void DialogAFConstraint::InitConstraintTypeDlg( void ) {
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CString str;
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RECT rect;
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if ( !file || !constraint ) {
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return;
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}
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UpdateData( TRUE );
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if ( constraintDlg ) {
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constraintDlg->ShowWindow( SW_HIDE );
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}
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GetSafeComboBoxSelection( &m_comboConstraintType, str, -1 );
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switch( StringToConstraintType( str ) ) {
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case DECLAF_CONSTRAINT_FIXED:
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fixedDlg->LoadConstraint( constraint );
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constraintDlg = fixedDlg;
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break;
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case DECLAF_CONSTRAINT_BALLANDSOCKETJOINT:
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ballAndSocketDlg->LoadConstraint( constraint );
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constraintDlg = ballAndSocketDlg;
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break;
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case DECLAF_CONSTRAINT_UNIVERSALJOINT:
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universalDlg->LoadConstraint( constraint );
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constraintDlg = universalDlg;
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break;
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case DECLAF_CONSTRAINT_HINGE:
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hingeDlg->LoadConstraint( constraint );
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constraintDlg = hingeDlg;
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break;
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case DECLAF_CONSTRAINT_SLIDER:
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sliderDlg->LoadConstraint( constraint );
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constraintDlg = sliderDlg;
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break;
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case DECLAF_CONSTRAINT_SPRING:
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springDlg->LoadConstraint( constraint );
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constraintDlg = springDlg;
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break;
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}
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if ( constraintDlg ) {
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constraintDlg->ShowWindow( SW_SHOW );
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constraintDlg->GetWindowRect( &rect );
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constraintDlg->MoveWindow( 0, 117, rect.right - rect.left, rect.bottom - rect.top );
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}
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}
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/*
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================
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DialogAFConstraint::InitBodyLists
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================
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*/
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void DialogAFConstraint::InitBodyLists( void ) {
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m_comboBody1List.ResetContent();
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m_comboBody2List.ResetContent();
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if ( !file ) {
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return;
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}
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for ( int i = 0; i < file->bodies.Num(); i++ ) {
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m_comboBody1List.AddString( file->bodies[i]->name );
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m_comboBody2List.AddString( file->bodies[i]->name );
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}
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// the second body may also be the world
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m_comboBody2List.AddString( "world" ); // FIXME: we currently assume this is the last body in the list
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}
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/*
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================
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DialogAFConstraint::InitNewRenameDeleteButtons
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================
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*/
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void DialogAFConstraint::InitNewRenameDeleteButtons( void ) {
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if ( file && file->bodies.Num() >= 1 ) {
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GetDlgItem( IDC_BUTTON_NEWCONSTRAINT )->EnableWindow( true );
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}
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else {
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GetDlgItem( IDC_BUTTON_NEWCONSTRAINT )->EnableWindow( false );
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}
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if ( file && m_comboConstraintList.GetCount() >= 1 ) {
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GetDlgItem( IDC_BUTTON_RENAMECONSTRAINT )->EnableWindow( true );
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GetDlgItem( IDC_BUTTON_DELETECONSTRAINT )->EnableWindow( true );
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}
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else {
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GetDlgItem( IDC_BUTTON_RENAMECONSTRAINT )->EnableWindow( false );
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GetDlgItem( IDC_BUTTON_DELETECONSTRAINT )->EnableWindow( false );
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}
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}
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/*
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================
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DialogAFConstraint::LoadFile
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================
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*/
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void DialogAFConstraint::LoadFile( idDeclAF *af ) {
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file = af;
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constraint = NULL;
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ballAndSocketDlg->LoadFile( af );
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universalDlg->LoadFile( af );
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hingeDlg->LoadFile( af );
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sliderDlg->LoadFile( af );
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springDlg->LoadFile( af );
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InitBodyLists();
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InitConstraintList();
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InitNewRenameDeleteButtons();
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}
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/*
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================
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DialogAFConstraint::SaveFile
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================
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*/
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void DialogAFConstraint::SaveFile( void ) {
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SaveConstraint();
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}
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/*
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================
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DialogAFConstraint::LoadConstraint
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================
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*/
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void DialogAFConstraint::LoadConstraint( const char *name ) {
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int i, s1, s2;
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if ( !file ) {
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return;
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}
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for ( i = 0; i < file->constraints.Num(); i++ ) {
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if ( file->constraints[i]->name.Icmp( name ) == 0 ) {
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break;
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}
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}
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if ( i >= file->constraints.Num() ) {
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return;
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}
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constraint = file->constraints[i];
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// load the constraint type from the current idDeclAF_Constraint
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SetSafeComboBoxSelection( &m_comboConstraintType, ConstraintTypeToString( constraint->type ), -1 );
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// load constrained bodies from the current idDeclAF_Constraint
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s1 = SetSafeComboBoxSelection( &m_comboBody1List, constraint->body1.c_str(), -1 );
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s2 = SetSafeComboBoxSelection( &m_comboBody2List, constraint->body2.c_str(), s1 );
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// load friction from the current idDeclAF_Constraint
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m_friction = constraint->friction;
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// update displayed values
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UpdateData( FALSE );
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InitConstraintTypeDlg();
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if ( GetStyle() & WS_VISIBLE ) {
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// highlight the current constraint ingame
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cvarSystem->SetCVarString( "af_highlightConstraint", name );
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}
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}
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/*
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================
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DialogAFConstraint::SaveConstraint
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================
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*/
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void DialogAFConstraint::SaveConstraint( void ) {
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int s1, s2;
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CString str;
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if ( !file || !constraint ) {
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return;
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}
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UpdateData( TRUE );
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// save constraint type to the current idDeclAF_Constraint
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GetSafeComboBoxSelection( &m_comboConstraintType, str, -1 );
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constraint->type = StringToConstraintType( str );
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// save constrained bodies to the current idDeclAF_Constraint
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s1 = GetSafeComboBoxSelection( &m_comboBody1List, str, -1 );
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constraint->body1 = str;
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s2 = GetSafeComboBoxSelection( &m_comboBody2List, str, s1 );
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constraint->body2 = str;
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// save friction to the current idDeclAF_Constraint
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constraint->friction = m_friction;
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AFDialogSetFileModified();
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}
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/*
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================
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DialogAFConstraint::UpdateFile
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================
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*/
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void DialogAFConstraint::UpdateFile( void ) {
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SaveConstraint();
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if ( file ) {
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gameEdit->AF_UpdateEntities( file->GetName() );
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}
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}
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/*
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================
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DialogAFConstraint::OnInitDialog
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================
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*/
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BOOL DialogAFConstraint::OnInitDialog() {
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CDialog::OnInitDialog();
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// initialize the constraint types
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m_comboConstraintType.ResetContent();
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for ( int i = 0; constraintTypes[i].name; i++ ) {
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m_comboConstraintType.AddString( constraintTypes[i].name );
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}
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fixedDlg = new DialogAFConstraintFixed( this );
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fixedDlg->ShowWindow( SW_HIDE );
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ballAndSocketDlg = new DialogAFConstraintBallAndSocket( this );
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ballAndSocketDlg->ShowWindow( SW_HIDE );
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universalDlg = new DialogAFConstraintUniversal( this );
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universalDlg->ShowWindow( SW_HIDE );
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hingeDlg = new DialogAFConstraintHinge( this );
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hingeDlg->ShowWindow( SW_HIDE );
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sliderDlg = new DialogAFConstraintSlider( this );
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sliderDlg->ShowWindow( SW_HIDE );
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springDlg = new DialogAFConstraintSpring( this );
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springDlg->ShowWindow( SW_HIDE );
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constraintDlg = NULL;
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InitNewRenameDeleteButtons();
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return TRUE; // return TRUE unless you set the focus to a control
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// EXCEPTION: OCX Property Pages should return FALSE
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}
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/*
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================
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DialogAFConstraint::OnToolHitTest
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================
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*/
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int DialogAFConstraint::OnToolHitTest( CPoint point, TOOLINFO* pTI ) const {
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CDialog::OnToolHitTest( point, pTI );
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return DefaultOnToolHitTest( toolTips, this, point, pTI );
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}
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BEGIN_MESSAGE_MAP(DialogAFConstraint, CDialog)
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ON_NOTIFY_EX_RANGE(TTN_NEEDTEXTW, 0, 0xFFFF, OnToolTipNotify)
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ON_NOTIFY_EX_RANGE(TTN_NEEDTEXTA, 0, 0xFFFF, OnToolTipNotify)
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ON_WM_SHOWWINDOW()
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ON_CBN_SELCHANGE(IDC_COMBO_CONSTRAINTS, OnCbnSelchangeComboConstraints)
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ON_CBN_SELCHANGE(IDC_COMBO_CONSTRAINT_TYPE, OnCbnSelchangeComboConstraintType)
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ON_CBN_SELCHANGE(IDC_COMBO_CONSTRAINT_BODY1, OnCbnSelchangeComboConstraintBody1)
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ON_CBN_SELCHANGE(IDC_COMBO_CONSTRAINT_BODY2, OnCbnSelchangeComboConstraintBody2)
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ON_EN_CHANGE(IDC_EDIT_CONSTRAINT_FRICTION, OnEnChangeEditConstraintFriction)
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ON_NOTIFY(UDN_DELTAPOS, IDC_SPIN_CONSTRAINT_FRICTION, OnDeltaposSpinConstraintFriction)
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ON_BN_CLICKED(IDC_BUTTON_NEWCONSTRAINT, OnBnClickedButtonNewconstraint)
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ON_BN_CLICKED(IDC_BUTTON_RENAMECONSTRAINT, OnBnClickedButtonRenameconstraint)
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ON_BN_CLICKED(IDC_BUTTON_DELETECONSTRAINT, OnBnClickedButtonDeleteconstraint)
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END_MESSAGE_MAP()
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// DialogAFConstraint message handlers
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BOOL DialogAFConstraint::OnToolTipNotify( UINT id, NMHDR *pNMHDR, LRESULT *pResult ) {
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return DefaultOnToolTipNotify( toolTips, id, pNMHDR, pResult );
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}
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void DialogAFConstraint::OnShowWindow( BOOL bShow, UINT nStatus ) {
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if ( bShow && constraint ) {
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cvarSystem->SetCVarString( "af_highlightConstraint", constraint->name.c_str() );
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} else {
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cvarSystem->SetCVarString( "af_highlightConstraint", "" );
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}
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CDialog::OnShowWindow( bShow, nStatus );
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}
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void DialogAFConstraint::OnCbnSelchangeComboConstraints() {
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CString str;
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GetSafeComboBoxSelection( &m_comboConstraintList, str, -1 );
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LoadConstraint( str );
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}
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void DialogAFConstraint::OnBnClickedButtonNewconstraint() {
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DialogAFName nameDlg;
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CString str;
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nameDlg.SetComboBox( &m_comboConstraintList );
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if ( nameDlg.DoModal() == IDOK ) {
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nameDlg.GetName( str );
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// create new constraint
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file->NewConstraint( str );
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m_comboConstraintList.SetCurSel( m_comboConstraintList.AddString( str ) );
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LoadConstraint( str );
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gameEdit->AF_UpdateEntities( file->GetName() );
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AFDialogSetFileModified();
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}
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InitNewRenameDeleteButtons();
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}
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void DialogAFConstraint::OnBnClickedButtonRenameconstraint() {
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int i;
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CString name, newName;
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DialogAFName nameDlg;
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if ( !file || !constraint ) {
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return;
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}
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i = m_comboConstraintList.GetCurSel();
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if ( i != CB_ERR ) {
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m_comboConstraintList.GetLBText( i, name );
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nameDlg.SetName( name );
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nameDlg.SetComboBox( &m_comboConstraintList );
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if ( nameDlg.DoModal() == IDOK ) {
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nameDlg.GetName( newName );
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// rename constraint;
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file->RenameConstraint( name, newName );
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m_comboConstraintList.DeleteString( i );
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m_comboConstraintList.SetCurSel( m_comboConstraintList.AddString( newName ) );
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LoadConstraint( newName );
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gameEdit->AF_UpdateEntities( file->GetName() );
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AFDialogSetFileModified();
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}
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}
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}
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void DialogAFConstraint::OnBnClickedButtonDeleteconstraint() {
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int i;
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CString str;
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if ( !file || !constraint ) {
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return;
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}
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i = m_comboConstraintList.GetCurSel();
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if ( i != CB_ERR ) {
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if ( MessageBox( "Are you sure you want to delete this constraint ?", "Delete Constraint", MB_YESNO | MB_ICONQUESTION ) == IDYES ) {
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m_comboConstraintList.GetLBText( i, str );
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// delete current constraint
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file->DeleteConstraint( str );
|
|
constraint = NULL;
|
|
m_comboConstraintList.DeleteString( i );
|
|
OnCbnSelchangeComboConstraints();
|
|
gameEdit->AF_UpdateEntities( file->GetName() );
|
|
AFDialogSetFileModified();
|
|
}
|
|
}
|
|
InitNewRenameDeleteButtons();
|
|
}
|
|
|
|
void DialogAFConstraint::OnCbnSelchangeComboConstraintType() {
|
|
InitConstraintTypeDlg();
|
|
UpdateFile();
|
|
}
|
|
|
|
void DialogAFConstraint::OnCbnSelchangeComboConstraintBody1() {
|
|
CString str;
|
|
GetSafeComboBoxSelection( &m_comboBody1List, str, -1 );
|
|
UnsetSafeComboBoxSelection( &m_comboBody2List, str );
|
|
UpdateFile();
|
|
}
|
|
|
|
void DialogAFConstraint::OnCbnSelchangeComboConstraintBody2() {
|
|
CString str;
|
|
GetSafeComboBoxSelection( &m_comboBody2List, str, -1 );
|
|
UnsetSafeComboBoxSelection( &m_comboBody1List, str );
|
|
UpdateFile();
|
|
}
|
|
|
|
void DialogAFConstraint::OnEnChangeEditConstraintFriction() {
|
|
if ( EditControlEnterHit( (CEdit *) GetDlgItem( IDC_EDIT_CONSTRAINT_FRICTION ) ) ) {
|
|
UpdateFile();
|
|
}
|
|
else {
|
|
EditVerifyFloat( (CEdit *) GetDlgItem( IDC_EDIT_CONSTRAINT_FRICTION ), false );
|
|
}
|
|
}
|
|
|
|
void DialogAFConstraint::OnDeltaposSpinConstraintFriction(NMHDR *pNMHDR, LRESULT *pResult) {
|
|
LPNMUPDOWN pNMUpDown = reinterpret_cast<LPNMUPDOWN>(pNMHDR);
|
|
m_friction = EditSpinFloat( (CEdit *)GetDlgItem( IDC_EDIT_CONSTRAINT_FRICTION ), pNMUpDown->iDelta < 0 );
|
|
UpdateFile();
|
|
*pResult = 0;
|
|
}
|