dhewm3/neo/tools/af/DialogAF.h
Daniel Gibson 9a95a2a1cf Building with editor support (on Win w/ VS2017) works \o/
Editor also seems to start, didn't test much further.

Only tested 32bit Windows, I fear the editor code isn't 64bit clean..

I hope I haven't broken anything elsewhere..
2019-01-13 22:52:28 +01:00

100 lines
3.3 KiB
C++

/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#pragma once
#include "tools/edit_gui_common.h"
class idDeclAF;
class DialogAFView;
class DialogAFProperties;
class DialogAFBody;
class DialogAFConstraint;
// DialogAF dialog
class DialogAF : public CDialog {
DECLARE_DYNAMIC(DialogAF)
public:
DialogAF( CWnd* pParent = NULL ); // standard constructor
virtual ~DialogAF();
void LoadFile( idDeclAF *af );
void SaveFile( void );
void ReloadFile( void );
void SetFileModified( void );
enum { IDD = IDD_DIALOG_AF };
protected:
virtual BOOL OnInitDialog();
virtual void DoDataExchange( CDataExchange* pDX ); // DDX/DDV support
afx_msg BOOL OnToolTipNotify( UINT id, NMHDR *pNMHDR, LRESULT *pResult );
afx_msg void OnSetFocus( CWnd *pOldWnd );
afx_msg void OnDestroy();
afx_msg void OnActivate(UINT nState, CWnd* pWndOther, BOOL bMinimized);
afx_msg void OnMove( int x, int y );
afx_msg void OnTcnSelchangeTabMode( NMHDR *pNMHDR, LRESULT *pResult );
afx_msg void OnCbnSelchangeComboAf();
afx_msg void OnBnClickedButtonAfNew();
afx_msg void OnBnClickedButtonAfDelete();
afx_msg void OnBnClickedButtonAfSpawn();
afx_msg void OnBnClickedButtonAfTpose();
afx_msg void OnBnClickedButtonAfKill();
afx_msg void OnBnClickedButtonAfSave();
afx_msg void OnBnClickedCancel();
DECLARE_MESSAGE_MAP()
private:
CTabCtrl * wndTabs;
CWnd * wndTabDisplay;
DialogAFView * viewDlg;
DialogAFProperties *propertiesDlg;
DialogAFBody * bodyDlg;
DialogAFConstraint *constraintDlg;
idDeclAF * file; // file being edited
//{{AFX_DATA(DialogAF)
CComboBox AFList; // list with .af files
//}}AFX_DATA
static toolTip_t toolTips[];
private:
void InitAFList( void );
void AddTabItem( int id, const char *name );
void SetTab( int id );
void SetTabChildPos( void );
};
void AFDialogSetFileModified( void );
void AFDialogReloadFile( void );