cm
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Don't use long in CollisionModel_local.h
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2012-06-28 13:02:46 +02:00 |
d3xp
|
Get rid of ID_DEMO_BUILD
|
2012-07-03 21:12:55 +02:00 |
framework
|
Overhaul the *nix based BASE path
|
2012-07-04 02:18:44 +02:00 |
game
|
Get rid of ID_DEMO_BUILD
|
2012-07-03 21:12:55 +02:00 |
idlib
|
Fixes issues with MacOSX.
|
2012-06-28 14:08:39 +02:00 |
sound
|
s/LittleLong/LittleInt/ to match the return type
|
2012-06-28 13:02:47 +02:00 |
sys
|
Overhaul the *nix based BASE path
|
2012-07-04 02:18:44 +02:00 |
tools
|
s/ReadLong/ReadInt/ to match the return type
|
2012-06-28 13:52:24 +02:00 |
TypeInfo
|
Unify Sys_*Path() into Sys_GetPath()
|
2012-07-03 21:12:56 +02:00 |
ui
|
Fix out of bounds access for buggy UIs
|
2012-01-12 19:05:51 +01:00 |
CMakeLists.txt
|
Rename game libraries to the game name
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2012-07-04 02:18:43 +02:00 |