.. |
aros
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dhewm3log.txt for AROS
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2022-01-16 06:12:51 +01:00 |
cmake
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Use stb_vorbis instead of libogg and libvorbis(file)
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2021-04-27 20:08:59 +02:00 |
linux
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It builds with SDL3 and SDL2 and SDL1.2 (on Linux)
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2024-10-07 17:22:03 +02:00 |
osx
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Hopefully make macOS port compatible with SDL3
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2024-10-09 18:58:44 +02:00 |
posix
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Introduce and use sys_sdl.h to unify <SDL3/SDL.h> and <SDL.h> includes
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2024-10-07 17:38:01 +02:00 |
stub
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Add glimpParms_t GLimp_GetCurState() to get current window state
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2024-06-12 22:26:30 +02:00 |
win32
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SDL3: Now works on Windows as well
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2024-10-09 17:37:08 +02:00 |
cpu.cpp
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SDL3: Handle r_fillWindowAlphaChan, cleanups and comments
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2024-10-29 03:26:20 +01:00 |
doom_icon.h
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Window Icon, make in_nograb work with SDL2
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2015-03-02 00:03:30 +01:00 |
events.cpp
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SDL3: Handle r_fillWindowAlphaChan, cleanups and comments
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2024-10-29 03:26:20 +01:00 |
glimp.cpp
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SDL3: Handle r_fillWindowAlphaChan, cleanups and comments
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2024-10-29 03:26:20 +01:00 |
imgui_savestyle.cpp
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Adjust imgui_savestyle.cpp for 1.91.4
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2024-10-29 03:55:07 +01:00 |
platform.h
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Don't use GCC's __builtin_alloca_with_align(), fix #572
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2024-04-19 07:24:32 +02:00 |
proggyvector_font_base85.h
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ImGui: Use base85-compressed font
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2024-10-31 03:18:13 +01:00 |
sys_imgui.cpp
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ImGui: Use base85-compressed font
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2024-10-31 03:18:13 +01:00 |
sys_imgui.h
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Dhewm3SettingsMenu: Improve cursor handling and opening menu ingame
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2024-05-28 04:49:24 +02:00 |
sys_local.cpp
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Get rid of Sys_FPU_StackIsEmpty()
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2012-07-06 01:06:53 +02:00 |
sys_local.h
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Get rid of Sys_FPU_StackIsEmpty()
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2012-07-06 01:06:53 +02:00 |
sys_public.h
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Some functions that will be used by the ImGui keybinding menu
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2024-05-22 19:46:38 +02:00 |
sys_sdl.h
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Introduce and use sys_sdl.h to unify <SDL3/SDL.h> and <SDL.h> includes
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2024-10-07 17:38:01 +02:00 |
threads.cpp
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Introduce and use sys_sdl.h to unify <SDL3/SDL.h> and <SDL.h> includes
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2024-10-07 17:38:01 +02:00 |