mirror of
https://github.com/dhewm/dhewm3.git
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736ec20d4d
Don't include the lazy precompiled.h everywhere, only what's required for the compilation unit. platform.h needs to be included instead to provide all essential defines and types. All includes use the relative path to the neo or the game specific root. Move all idlib related includes from idlib/Lib.h to precompiled.h. precompiled.h still exists for the MFC stuff in tools/. Add some missing header guards.
628 lines
16 KiB
C++
628 lines
16 KiB
C++
/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#include "sys/platform.h"
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#include "idlib/containers/HashTable.h"
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#include "framework/Session_local.h"
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#include "ui/DeviceContext.h"
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#include "ui/Window.h"
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#include "ui/UserInterfaceLocal.h"
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#include "ui/SliderWindow.h"
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#include "ui/ListWindow.h"
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// Number of pixels above the text that the rect starts
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static const int pixelOffset = 3;
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// number of pixels between columns
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static const int tabBorder = 4;
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// Time in milliseconds between clicks to register as a double-click
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static const int doubleClickSpeed = 300;
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void idListWindow::CommonInit() {
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typed = "";
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typedTime = 0;
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clickTime = 0;
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currentSel.Clear();
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top = 0;
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sizeBias = 0;
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horizontal = false;
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scroller = new idSliderWindow(dc, gui);
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multipleSel = false;
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}
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idListWindow::idListWindow(idDeviceContext *d, idUserInterfaceLocal *g) : idWindow(d, g) {
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dc = d;
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gui = g;
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CommonInit();
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}
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idListWindow::idListWindow(idUserInterfaceLocal *g) : idWindow(g) {
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gui = g;
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CommonInit();
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}
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void idListWindow::SetCurrentSel( int sel ) {
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currentSel.Clear();
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currentSel.Append( sel );
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}
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void idListWindow::ClearSelection( int sel ) {
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int cur = currentSel.FindIndex( sel );
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if ( cur >= 0 ) {
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currentSel.RemoveIndex( cur );
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}
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}
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void idListWindow::AddCurrentSel( int sel ) {
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currentSel.Append( sel );
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}
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int idListWindow::GetCurrentSel() {
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return ( currentSel.Num() ) ? currentSel[0] : 0;
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}
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bool idListWindow::IsSelected( int index ) {
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return ( currentSel.FindIndex( index ) >= 0 );
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}
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const char *idListWindow::HandleEvent(const sysEvent_t *event, bool *updateVisuals) {
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// need to call this to allow proper focus and capturing on embedded children
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const char *ret = idWindow::HandleEvent(event, updateVisuals);
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float vert = GetMaxCharHeight();
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int numVisibleLines = textRect.h / vert;
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int key = event->evValue;
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if ( event->evType == SE_KEY ) {
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if ( !event->evValue2 ) {
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// We only care about key down, not up
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return ret;
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}
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if ( key == K_MOUSE1 || key == K_MOUSE2 ) {
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// If the user clicked in the scroller, then ignore it
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if ( scroller->Contains(gui->CursorX(), gui->CursorY()) ) {
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return ret;
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}
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}
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if ( ( key == K_ENTER || key == K_KP_ENTER ) ) {
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RunScript( ON_ENTER );
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return cmd;
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}
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if ( key == K_MWHEELUP ) {
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key = K_UPARROW;
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} else if ( key == K_MWHEELDOWN ) {
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key = K_DOWNARROW;
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}
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if ( key == K_MOUSE1) {
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if (Contains(gui->CursorX(), gui->CursorY())) {
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int cur = ( int )( ( gui->CursorY() - actualY - pixelOffset ) / vert ) + top;
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if ( cur >= 0 && cur < listItems.Num() ) {
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if ( multipleSel && idKeyInput::IsDown( K_CTRL ) ) {
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if ( IsSelected( cur ) ) {
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ClearSelection( cur );
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} else {
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AddCurrentSel( cur );
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}
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} else {
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if ( IsSelected( cur ) && ( gui->GetTime() < clickTime + doubleClickSpeed ) ) {
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// Double-click causes ON_ENTER to get run
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RunScript(ON_ENTER);
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return cmd;
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}
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SetCurrentSel( cur );
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clickTime = gui->GetTime();
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}
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} else {
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SetCurrentSel( listItems.Num() - 1 );
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}
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}
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} else if ( key == K_UPARROW || key == K_PGUP || key == K_DOWNARROW || key == K_PGDN ) {
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int numLines = 1;
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if ( key == K_PGUP || key == K_PGDN ) {
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numLines = numVisibleLines / 2;
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}
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if ( key == K_UPARROW || key == K_PGUP ) {
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numLines = -numLines;
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}
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if ( idKeyInput::IsDown( K_CTRL ) ) {
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top += numLines;
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} else {
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SetCurrentSel( GetCurrentSel() + numLines );
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}
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} else {
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return ret;
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}
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} else if ( event->evType == SE_CHAR ) {
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if ( !idStr::CharIsPrintable(key) ) {
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return ret;
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}
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if ( gui->GetTime() > typedTime + 1000 ) {
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typed = "";
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}
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typedTime = gui->GetTime();
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typed.Append( key );
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for ( int i=0; i<listItems.Num(); i++ ) {
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if ( idStr::Icmpn( typed, listItems[i], typed.Length() ) == 0 ) {
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SetCurrentSel( i );
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break;
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}
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}
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} else {
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return ret;
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}
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if ( GetCurrentSel() < 0 ) {
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SetCurrentSel( 0 );
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}
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if ( GetCurrentSel() >= listItems.Num() ) {
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SetCurrentSel( listItems.Num() - 1 );
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}
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if ( scroller->GetHigh() > 0.0f ) {
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if ( !idKeyInput::IsDown( K_CTRL ) ) {
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if ( top > GetCurrentSel() - 1 ) {
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top = GetCurrentSel() - 1;
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}
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if ( top < GetCurrentSel() - numVisibleLines + 2 ) {
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top = GetCurrentSel() - numVisibleLines + 2;
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}
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}
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if ( top > listItems.Num() - 2 ) {
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top = listItems.Num() - 2;
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}
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if ( top < 0 ) {
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top = 0;
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}
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scroller->SetValue(top);
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} else {
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top = 0;
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scroller->SetValue(0.0f);
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}
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if ( key != K_MOUSE1 ) {
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// Send a fake mouse click event so onAction gets run in our parents
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const sysEvent_t ev = sys->GenerateMouseButtonEvent( 1, true );
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idWindow::HandleEvent(&ev, updateVisuals);
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}
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if ( currentSel.Num() > 0 ) {
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for ( int i = 0; i < currentSel.Num(); i++ ) {
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gui->SetStateInt( va( "%s_sel_%i", listName.c_str(), i ), currentSel[i] );
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}
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} else {
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gui->SetStateInt( va( "%s_sel_0", listName.c_str() ), 0 );
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}
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gui->SetStateInt( va( "%s_numsel", listName.c_str() ), currentSel.Num() );
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return ret;
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}
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bool idListWindow::ParseInternalVar(const char *_name, idParser *src) {
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if (idStr::Icmp(_name, "horizontal") == 0) {
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horizontal = src->ParseBool();
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return true;
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}
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if (idStr::Icmp(_name, "listname") == 0) {
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ParseString(src, listName);
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return true;
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}
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if (idStr::Icmp(_name, "tabstops") == 0) {
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ParseString(src, tabStopStr);
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return true;
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}
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if (idStr::Icmp(_name, "tabaligns") == 0) {
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ParseString(src, tabAlignStr);
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return true;
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}
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if (idStr::Icmp(_name, "multipleSel") == 0) {
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multipleSel = src->ParseBool();
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return true;
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}
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if(idStr::Icmp(_name, "tabvaligns") == 0) {
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ParseString(src, tabVAlignStr);
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return true;
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}
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if(idStr::Icmp(_name, "tabTypes") == 0) {
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ParseString(src, tabTypeStr);
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return true;
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}
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if(idStr::Icmp(_name, "tabIconSizes") == 0) {
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ParseString(src, tabIconSizeStr);
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return true;
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}
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if(idStr::Icmp(_name, "tabIconVOffset") == 0) {
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ParseString(src, tabIconVOffsetStr);
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return true;
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}
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idStr strName = _name;
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if(idStr::Icmp(strName.Left(4), "mtr_") == 0) {
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idStr matName;
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const idMaterial* mat;
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ParseString(src, matName);
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mat = declManager->FindMaterial(matName);
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mat->SetImageClassifications( 1 ); // just for resource tracking
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if ( mat && !mat->TestMaterialFlag( MF_DEFAULTED ) ) {
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mat->SetSort(SS_GUI );
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}
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iconMaterials.Set(_name, mat);
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return true;
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}
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return idWindow::ParseInternalVar(_name, src);
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}
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idWinVar *idListWindow::GetWinVarByName(const char *_name, bool fixup, drawWin_t** owner) {
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return idWindow::GetWinVarByName(_name, fixup, owner);
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}
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void idListWindow::PostParse() {
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idWindow::PostParse();
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InitScroller(horizontal);
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idList<int> tabStops;
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idList<int> tabAligns;
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if (tabStopStr.Length()) {
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idParser src(tabStopStr, tabStopStr.Length(), "tabstops", LEXFL_NOFATALERRORS | LEXFL_NOSTRINGCONCAT | LEXFL_NOSTRINGESCAPECHARS);
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idToken tok;
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while (src.ReadToken(&tok)) {
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if (tok == ",") {
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continue;
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}
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tabStops.Append(atoi(tok));
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}
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}
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if (tabAlignStr.Length()) {
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idParser src(tabAlignStr, tabAlignStr.Length(), "tabaligns", LEXFL_NOFATALERRORS | LEXFL_NOSTRINGCONCAT | LEXFL_NOSTRINGESCAPECHARS);
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idToken tok;
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while (src.ReadToken(&tok)) {
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if (tok == ",") {
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continue;
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}
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tabAligns.Append(atoi(tok));
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}
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}
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idList<int> tabVAligns;
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if (tabVAlignStr.Length()) {
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idParser src(tabVAlignStr, tabVAlignStr.Length(), "tabvaligns", LEXFL_NOFATALERRORS | LEXFL_NOSTRINGCONCAT | LEXFL_NOSTRINGESCAPECHARS);
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idToken tok;
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while (src.ReadToken(&tok)) {
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if (tok == ",") {
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continue;
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}
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tabVAligns.Append(atoi(tok));
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}
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}
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idList<int> tabTypes;
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if (tabTypeStr.Length()) {
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idParser src(tabTypeStr, tabTypeStr.Length(), "tabtypes", LEXFL_NOFATALERRORS | LEXFL_NOSTRINGCONCAT | LEXFL_NOSTRINGESCAPECHARS);
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idToken tok;
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while (src.ReadToken(&tok)) {
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if (tok == ",") {
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continue;
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}
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tabTypes.Append(atoi(tok));
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}
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}
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idList<idVec2> tabSizes;
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if (tabIconSizeStr.Length()) {
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idParser src(tabIconSizeStr, tabIconSizeStr.Length(), "tabiconsizes", LEXFL_NOFATALERRORS | LEXFL_NOSTRINGCONCAT | LEXFL_NOSTRINGESCAPECHARS);
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idToken tok;
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while (src.ReadToken(&tok)) {
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if (tok == ",") {
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continue;
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}
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idVec2 size;
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size.x = atoi(tok);
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src.ReadToken(&tok); //","
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src.ReadToken(&tok);
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size.y = atoi(tok);
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tabSizes.Append(size);
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}
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}
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idList<float> tabIconVOffsets;
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if (tabIconVOffsetStr.Length()) {
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idParser src(tabIconVOffsetStr, tabIconVOffsetStr.Length(), "tabiconvoffsets", LEXFL_NOFATALERRORS | LEXFL_NOSTRINGCONCAT | LEXFL_NOSTRINGESCAPECHARS);
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idToken tok;
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while (src.ReadToken(&tok)) {
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if (tok == ",") {
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continue;
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}
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tabIconVOffsets.Append(atof(tok));
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}
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}
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int c = tabStops.Num();
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bool doAligns = (tabAligns.Num() == tabStops.Num());
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for (int i = 0; i < c; i++) {
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idTabRect r;
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r.x = tabStops[i];
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r.w = (i < c - 1) ? tabStops[i+1] - r.x - tabBorder : -1;
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r.align = (doAligns) ? tabAligns[i] : 0;
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if(tabVAligns.Num() > 0) {
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r.valign = tabVAligns[i];
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} else {
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r.valign = 0;
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}
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if(tabTypes.Num() > 0) {
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r.type = tabTypes[i];
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} else {
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r.type = TAB_TYPE_TEXT;
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}
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if(tabSizes.Num() > 0) {
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r.iconSize = tabSizes[i];
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} else {
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r.iconSize.Zero();
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}
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if(tabIconVOffsets.Num() > 0 ) {
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r.iconVOffset = tabIconVOffsets[i];
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} else {
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r.iconVOffset = 0;
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}
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tabInfo.Append(r);
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}
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flags |= WIN_CANFOCUS;
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}
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/*
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================
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idListWindow::InitScroller
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This is the same as in idEditWindow
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================
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*/
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void idListWindow::InitScroller( bool horizontal )
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{
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const char *thumbImage = "guis/assets/scrollbar_thumb.tga";
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const char *barImage = "guis/assets/scrollbarv.tga";
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const char *scrollerName = "_scrollerWinV";
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if (horizontal) {
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barImage = "guis/assets/scrollbarh.tga";
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scrollerName = "_scrollerWinH";
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}
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const idMaterial *mat = declManager->FindMaterial( barImage );
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mat->SetSort( SS_GUI );
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sizeBias = mat->GetImageWidth();
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idRectangle scrollRect;
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if (horizontal) {
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sizeBias = mat->GetImageHeight();
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scrollRect.x = 0;
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scrollRect.y = (clientRect.h - sizeBias);
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scrollRect.w = clientRect.w;
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scrollRect.h = sizeBias;
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} else {
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scrollRect.x = (clientRect.w - sizeBias);
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scrollRect.y = 0;
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scrollRect.w = sizeBias;
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scrollRect.h = clientRect.h;
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}
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scroller->InitWithDefaults(scrollerName, scrollRect, foreColor, matColor, mat->GetName(), thumbImage, !horizontal, true);
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InsertChild(scroller, NULL);
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scroller->SetBuddy(this);
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}
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void idListWindow::Draw(int time, float x, float y) {
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idVec4 color;
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idStr work;
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int count = listItems.Num();
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idRectangle rect = textRect;
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float scale = textScale;
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float lineHeight = GetMaxCharHeight();
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float bottom = textRect.Bottom();
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float width = textRect.w;
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if ( scroller->GetHigh() > 0.0f ) {
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if ( horizontal ) {
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bottom -= sizeBias;
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} else {
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width -= sizeBias;
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rect.w = width;
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}
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}
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if ( noEvents || !Contains(gui->CursorX(), gui->CursorY()) ) {
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hover = false;
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}
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for (int i = top; i < count; i++) {
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if ( IsSelected( i ) ) {
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rect.h = lineHeight;
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dc->DrawFilledRect(rect.x, rect.y + pixelOffset, rect.w, rect.h, borderColor);
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if ( flags & WIN_FOCUS ) {
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idVec4 color = borderColor;
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color.w = 1.0f;
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dc->DrawRect(rect.x, rect.y + pixelOffset, rect.w, rect.h, 1.0f, color );
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}
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}
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rect.y ++;
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rect.h = lineHeight - 1;
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if ( hover && !noEvents && Contains(rect, gui->CursorX(), gui->CursorY()) ) {
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color = hoverColor;
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} else {
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color = foreColor;
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}
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rect.h = lineHeight + pixelOffset;
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rect.y --;
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if ( tabInfo.Num() > 0 ) {
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int start = 0;
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int tab = 0;
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int stop = listItems[i].Find('\t', 0);
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while ( start < listItems[i].Length() ) {
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if ( tab >= tabInfo.Num() ) {
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common->Warning( "idListWindow::Draw: gui '%s' window '%s' tabInfo.Num() exceeded", gui->GetSourceFile(), name.c_str() );
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break;
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}
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listItems[i].Mid(start, stop - start, work);
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rect.x = textRect.x + tabInfo[tab].x;
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rect.w = (tabInfo[tab].w == -1) ? width - tabInfo[tab].x : tabInfo[tab].w;
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dc->PushClipRect( rect );
|
|
|
|
if ( tabInfo[tab].type == TAB_TYPE_TEXT ) {
|
|
dc->DrawText(work, scale, tabInfo[tab].align, color, rect, false, -1);
|
|
} else if (tabInfo[tab].type == TAB_TYPE_ICON) {
|
|
|
|
const idMaterial **hashMat;
|
|
const idMaterial *iconMat;
|
|
|
|
// leaving the icon name empty doesn't draw anything
|
|
if ( work[0] != '\0' ) {
|
|
|
|
if ( iconMaterials.Get(work, &hashMat) == false ) {
|
|
iconMat = declManager->FindMaterial("_default");
|
|
} else {
|
|
iconMat = *hashMat;
|
|
}
|
|
|
|
idRectangle iconRect;
|
|
iconRect.w = tabInfo[tab].iconSize.x;
|
|
iconRect.h = tabInfo[tab].iconSize.y;
|
|
|
|
if(tabInfo[tab].align == idDeviceContext::ALIGN_LEFT) {
|
|
iconRect.x = rect.x;
|
|
} else if (tabInfo[tab].align == idDeviceContext::ALIGN_CENTER) {
|
|
iconRect.x = rect.x + rect.w/2.0f - iconRect.w/2.0f;
|
|
} else if (tabInfo[tab].align == idDeviceContext::ALIGN_RIGHT) {
|
|
iconRect.x = rect.x + rect.w - iconRect.w;
|
|
}
|
|
|
|
if(tabInfo[tab].valign == 0) { //Top
|
|
iconRect.y = rect.y + tabInfo[tab].iconVOffset;
|
|
} else if(tabInfo[tab].valign == 1) { //Center
|
|
iconRect.y = rect.y + rect.h/2.0f - iconRect.h/2.0f + tabInfo[tab].iconVOffset;
|
|
} else if(tabInfo[tab].valign == 2) { //Bottom
|
|
iconRect.y = rect.y + rect.h - iconRect.h + tabInfo[tab].iconVOffset;
|
|
}
|
|
|
|
dc->DrawMaterial(iconRect.x, iconRect.y, iconRect.w, iconRect.h, iconMat, idVec4(1.0f,1.0f,1.0f,1.0f), 1.0f, 1.0f);
|
|
|
|
}
|
|
}
|
|
|
|
dc->PopClipRect();
|
|
|
|
start = stop + 1;
|
|
stop = listItems[i].Find('\t', start);
|
|
if ( stop < 0 ) {
|
|
stop = listItems[i].Length();
|
|
}
|
|
tab++;
|
|
}
|
|
rect.x = textRect.x;
|
|
rect.w = width;
|
|
} else {
|
|
dc->DrawText(listItems[i], scale, 0, color, rect, false, -1);
|
|
}
|
|
rect.y += lineHeight;
|
|
if ( rect.y > bottom ) {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void idListWindow::Activate(bool activate, idStr &act) {
|
|
idWindow::Activate(activate, act);
|
|
|
|
if ( activate ) {
|
|
UpdateList();
|
|
}
|
|
}
|
|
|
|
void idListWindow::HandleBuddyUpdate(idWindow *buddy) {
|
|
top = scroller->GetValue();
|
|
}
|
|
|
|
void idListWindow::UpdateList() {
|
|
idStr str, strName;
|
|
listItems.Clear();
|
|
for (int i = 0; i < MAX_LIST_ITEMS; i++) {
|
|
if (gui->State().GetString( va("%s_item_%i", listName.c_str(), i), "", str) ) {
|
|
if ( str.Length() ) {
|
|
listItems.Append(str);
|
|
}
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
float vert = GetMaxCharHeight();
|
|
int fit = textRect.h / vert;
|
|
if ( listItems.Num() < fit ) {
|
|
scroller->SetRange(0.0f, 0.0f, 1.0f);
|
|
} else {
|
|
scroller->SetRange(0.0f, (listItems.Num() - fit) + 1.0f, 1.0f);
|
|
}
|
|
|
|
SetCurrentSel( gui->State().GetInt( va( "%s_sel_0", listName.c_str() ) ) );
|
|
|
|
float value = scroller->GetValue();
|
|
if ( value > listItems.Num() - 1 ) {
|
|
value = listItems.Num() - 1;
|
|
}
|
|
if ( value < 0.0f ) {
|
|
value = 0.0f;
|
|
}
|
|
scroller->SetValue(value);
|
|
top = value;
|
|
|
|
typedTime = 0;
|
|
clickTime = 0;
|
|
typed = "";
|
|
}
|
|
|
|
void idListWindow::StateChanged( bool redraw ) {
|
|
UpdateList();
|
|
}
|