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32530bf7a2
Only stubs left.
662 lines
17 KiB
C++
662 lines
17 KiB
C++
/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <X11/Xlib.h>
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extern "C" {
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# include "libXNVCtrl/NVCtrlLib.h"
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}
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#include "sys/platform.h"
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#include "framework/Licensee.h"
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#include "renderer/tr_local.h"
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#include "sys/linux/local.h"
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idCVar sys_videoRam( "sys_videoRam", "0", CVAR_SYSTEM | CVAR_ARCHIVE | CVAR_INTEGER, "Texture memory on the video card (in megabytes) - 0: autodetect", 0, 512 );
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Display *dpy = NULL;
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static int scrnum = 0;
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Window win = 0;
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bool dga_found = false;
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static GLXContext ctx = NULL;
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static bool vidmode_ext = false;
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static int vidmode_MajorVersion = 0, vidmode_MinorVersion = 0; // major and minor of XF86VidExtensions
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static XF86VidModeModeInfo **vidmodes;
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static int num_vidmodes;
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static bool vidmode_active = false;
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// backup gamma ramp
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static int save_rampsize = 0;
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static unsigned short *save_red, *save_green, *save_blue;
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void GLimp_ActivateContext() {
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assert( dpy );
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assert( ctx );
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qglXMakeCurrent( dpy, win, ctx );
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}
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void GLimp_DeactivateContext() {
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assert( dpy );
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qglXMakeCurrent( dpy, None, NULL );
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}
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/*
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=================
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GLimp_SaveGamma
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save and restore the original gamma of the system
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=================
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*/
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void GLimp_SaveGamma() {
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if ( save_rampsize ) {
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return;
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}
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assert( dpy );
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XF86VidModeGetGammaRampSize( dpy, scrnum, &save_rampsize);
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save_red = (unsigned short *)malloc(save_rampsize*sizeof(unsigned short));
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save_green = (unsigned short *)malloc(save_rampsize*sizeof(unsigned short));
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save_blue = (unsigned short *)malloc(save_rampsize*sizeof(unsigned short));
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XF86VidModeGetGammaRamp( dpy, scrnum, save_rampsize, save_red, save_green, save_blue);
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}
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/*
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=================
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GLimp_RestoreGamma
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save and restore the original gamma of the system
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=================
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*/
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void GLimp_RestoreGamma() {
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if (!save_rampsize)
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return;
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XF86VidModeSetGammaRamp( dpy, scrnum, save_rampsize, save_red, save_green, save_blue);
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free(save_red); free(save_green); free(save_blue);
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save_rampsize = 0;
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}
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/*
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=================
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GLimp_SetGamma
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gamma ramp is generated by the renderer from r_gamma and r_brightness for 256 elements
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the size of the gamma ramp can not be changed on X (I need to confirm this)
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=================
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*/
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void GLimp_SetGamma(unsigned short red[256], unsigned short green[256], unsigned short blue[256]) {
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if ( dpy ) {
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int size;
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GLimp_SaveGamma();
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XF86VidModeGetGammaRampSize( dpy, scrnum, &size);
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common->DPrintf("XF86VidModeGetGammaRampSize: %d\n", size);
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if ( size > 256 ) {
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// silly generic resample
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int i;
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unsigned short *l_red, *l_green, *l_blue;
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l_red = (unsigned short *)malloc(size*sizeof(unsigned short));
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l_green = (unsigned short *)malloc(size*sizeof(unsigned short));
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l_blue = (unsigned short *)malloc(size*sizeof(unsigned short));
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//int r_size = 256;
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int r_i; float r_f;
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for(i=0; i<size-1; i++) {
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r_f = (float)i*255.0f/(float)(size-1);
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r_i = (int)floor(r_f);
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r_f -= (float)r_i;
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l_red[i] = (int)round((1.0f-r_f)*(float)red[r_i]+r_f*(float)red[r_i+1]);
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l_green[i] = (int)round((1.0f-r_f)*(float)green[r_i]+r_f*(float)green[r_i+1]);
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l_blue[i] = (int)round((1.0f-r_f)*(float)blue[r_i]+r_f*(float)blue[r_i+1]);
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}
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l_red[size-1] = red[255]; l_green[size-1] = green[255]; l_blue[size-1] = blue[255];
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XF86VidModeSetGammaRamp( dpy, scrnum, size, l_red, l_green, l_blue );
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free(l_red); free(l_green); free(l_blue);
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} else {
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XF86VidModeSetGammaRamp( dpy, scrnum, size, red, green, blue );
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}
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}
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}
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void GLimp_Shutdown() {
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if ( dpy ) {
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Sys_XUninstallGrabs();
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GLimp_RestoreGamma();
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qglXDestroyContext( dpy, ctx );
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XDestroyWindow( dpy, win );
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if ( vidmode_active ) {
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XF86VidModeSwitchToMode( dpy, scrnum, vidmodes[0] );
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}
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// FIXME: that's going to crash
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//XFlush( dpy );
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//XCloseDisplay( dpy );
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vidmode_active = false;
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dpy = NULL;
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win = 0;
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ctx = NULL;
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}
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}
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void GLimp_SwapBuffers() {
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assert( dpy );
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qglXSwapBuffers( dpy, win );
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}
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/*
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GLX_TestDGA
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Check for DGA - update in_dgamouse if needed
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*/
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void GLX_TestDGA() {
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#if defined( ID_ENABLE_DGA )
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int dga_MajorVersion = 0, dga_MinorVersion = 0;
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assert( dpy );
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if ( !XF86DGAQueryVersion( dpy, &dga_MajorVersion, &dga_MinorVersion ) ) {
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// unable to query, probalby not supported
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common->Printf( "Failed to detect DGA DirectVideo Mouse\n" );
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cvarSystem->SetCVarBool( "in_dgamouse", false );
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dga_found = false;
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} else {
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common->Printf( "DGA DirectVideo Mouse (Version %d.%d) initialized\n",
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dga_MajorVersion, dga_MinorVersion );
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dga_found = true;
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}
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#else
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dga_found = false;
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#endif
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}
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/*
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** XErrorHandler
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** the default X error handler exits the application
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** I found out that on some hosts some operations would raise X errors (GLXUnsupportedPrivateRequest)
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** but those don't seem to be fatal .. so the default would be to just ignore them
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** our implementation mimics the default handler behaviour (not completely cause I'm lazy)
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*/
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int idXErrorHandler(Display * l_dpy, XErrorEvent * ev) {
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char buf[1024];
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common->Printf( "Fatal X Error:\n" );
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common->Printf( " Major opcode of failed request: %d\n", ev->request_code );
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common->Printf( " Minor opcode of failed request: %d\n", ev->minor_code );
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common->Printf( " Serial number of failed request: %lu\n", ev->serial );
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XGetErrorText( l_dpy, ev->error_code, buf, 1024 );
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common->Printf( "%s\n", buf );
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return 0;
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}
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bool GLimp_OpenDisplay( void ) {
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if ( dpy ) {
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return true;
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}
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if ( cvarSystem->GetCVarInteger( "net_serverDedicated" ) == 1 ) {
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common->DPrintf( "not opening the display: dedicated server\n" );
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return false;
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}
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common->Printf( "Setup X display connection\n" );
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// that should be the first call into X
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if ( !XInitThreads() ) {
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common->Printf("XInitThreads failed\n");
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return false;
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}
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// set up our custom error handler for X failures
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XSetErrorHandler( &idXErrorHandler );
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if ( !( dpy = XOpenDisplay(NULL) ) ) {
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common->Printf( "Couldn't open the X display\n" );
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return false;
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}
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scrnum = DefaultScreen( dpy );
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return true;
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}
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/*
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===============
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GLX_Init
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===============
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*/
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int GLX_Init(glimpParms_t a) {
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int attrib[] = {
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GLX_RGBA, // 0
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GLX_RED_SIZE, 8, // 1, 2
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GLX_GREEN_SIZE, 8, // 3, 4
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GLX_BLUE_SIZE, 8, // 5, 6
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GLX_DOUBLEBUFFER, // 7
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GLX_DEPTH_SIZE, 24, // 8, 9
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GLX_STENCIL_SIZE, 8, // 10, 11
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GLX_ALPHA_SIZE, 8, // 12, 13
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None
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};
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// these match in the array
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#define ATTR_RED_IDX 2
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#define ATTR_GREEN_IDX 4
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#define ATTR_BLUE_IDX 6
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#define ATTR_DEPTH_IDX 9
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#define ATTR_STENCIL_IDX 11
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#define ATTR_ALPHA_IDX 13
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Window root;
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XVisualInfo *visinfo;
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XSetWindowAttributes attr;
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XSizeHints sizehints;
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unsigned long mask;
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int colorbits, depthbits, stencilbits;
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int tcolorbits, tdepthbits, tstencilbits;
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int actualWidth, actualHeight;
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int i;
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const char *glstring;
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if ( !GLimp_OpenDisplay() ) {
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return false;
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}
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common->Printf( "Initializing OpenGL display\n" );
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root = RootWindow( dpy, scrnum );
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actualWidth = glConfig.vidWidth;
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actualHeight = glConfig.vidHeight;
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// Get video mode list
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if ( !XF86VidModeQueryVersion( dpy, &vidmode_MajorVersion, &vidmode_MinorVersion ) ) {
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vidmode_ext = false;
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common->Printf("XFree86-VidModeExtension not available\n");
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} else {
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vidmode_ext = true;
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common->Printf("Using XFree86-VidModeExtension Version %d.%d\n",
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vidmode_MajorVersion, vidmode_MinorVersion);
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}
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GLX_TestDGA();
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if ( vidmode_ext ) {
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int best_fit, best_dist, dist, x, y;
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XF86VidModeGetAllModeLines( dpy, scrnum, &num_vidmodes, &vidmodes );
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// Are we going fullscreen? If so, let's change video mode
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if ( a.fullScreen ) {
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best_dist = 9999999;
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best_fit = -1;
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for (i = 0; i < num_vidmodes; i++) {
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if (a.width > vidmodes[i]->hdisplay ||
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a.height > vidmodes[i]->vdisplay)
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continue;
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x = a.width - vidmodes[i]->hdisplay;
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y = a.height - vidmodes[i]->vdisplay;
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dist = (x * x) + (y * y);
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if (dist < best_dist) {
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best_dist = dist;
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best_fit = i;
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}
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}
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if (best_fit != -1) {
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actualWidth = vidmodes[best_fit]->hdisplay;
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actualHeight = vidmodes[best_fit]->vdisplay;
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// change to the mode
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XF86VidModeSwitchToMode(dpy, scrnum, vidmodes[best_fit]);
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vidmode_active = true;
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// Move the viewport to top left
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// FIXME: center?
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XF86VidModeSetViewPort(dpy, scrnum, 0, 0);
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common->Printf( "Free86-VidModeExtension Activated at %dx%d\n", actualWidth, actualHeight );
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} else {
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a.fullScreen = false;
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common->Printf( "Free86-VidModeExtension: No acceptable modes found\n" );
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}
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} else {
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common->Printf( "XFree86-VidModeExtension: not fullscreen, ignored\n" );
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}
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}
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// color, depth and stencil
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colorbits = 24;
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depthbits = 24;
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stencilbits = 8;
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for (i = 0; i < 16; i++) {
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// 0 - default
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// 1 - minus colorbits
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// 2 - minus depthbits
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// 3 - minus stencil
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if ((i % 4) == 0 && i) {
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// one pass, reduce
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switch (i / 4) {
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case 2:
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if (colorbits == 24)
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colorbits = 16;
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break;
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case 1:
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if (depthbits == 24)
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depthbits = 16;
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else if (depthbits == 16)
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depthbits = 8;
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case 3:
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if (stencilbits == 24)
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stencilbits = 16;
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else if (stencilbits == 16)
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stencilbits = 8;
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}
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}
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tcolorbits = colorbits;
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tdepthbits = depthbits;
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tstencilbits = stencilbits;
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if ((i % 4) == 3) { // reduce colorbits
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if (tcolorbits == 24)
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tcolorbits = 16;
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}
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if ((i % 4) == 2) { // reduce depthbits
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if (tdepthbits == 24)
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tdepthbits = 16;
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else if (tdepthbits == 16)
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tdepthbits = 8;
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}
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if ((i % 4) == 1) { // reduce stencilbits
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if (tstencilbits == 24)
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tstencilbits = 16;
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else if (tstencilbits == 16)
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tstencilbits = 8;
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else
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tstencilbits = 0;
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}
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if (tcolorbits == 24) {
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attrib[ATTR_RED_IDX] = 8;
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attrib[ATTR_GREEN_IDX] = 8;
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attrib[ATTR_BLUE_IDX] = 8;
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} else {
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// must be 16 bit
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attrib[ATTR_RED_IDX] = 4;
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attrib[ATTR_GREEN_IDX] = 4;
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attrib[ATTR_BLUE_IDX] = 4;
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}
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attrib[ATTR_DEPTH_IDX] = tdepthbits; // default to 24 depth
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attrib[ATTR_STENCIL_IDX] = tstencilbits;
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visinfo = qglXChooseVisual(dpy, scrnum, attrib);
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if (!visinfo) {
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continue;
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}
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common->Printf( "Using %d/%d/%d Color bits, %d Alpha bits, %d depth, %d stencil display.\n",
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attrib[ATTR_RED_IDX], attrib[ATTR_GREEN_IDX],
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attrib[ATTR_BLUE_IDX], attrib[ATTR_ALPHA_IDX],
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attrib[ATTR_DEPTH_IDX],
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attrib[ATTR_STENCIL_IDX]);
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glConfig.colorBits = tcolorbits;
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glConfig.depthBits = tdepthbits;
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glConfig.stencilBits = tstencilbits;
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break;
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}
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if (!visinfo) {
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common->Printf("Couldn't get a visual\n");
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return false;
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}
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// window attributes
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attr.background_pixel = BlackPixel(dpy, scrnum);
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attr.border_pixel = 0;
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attr.colormap = XCreateColormap(dpy, root, visinfo->visual, AllocNone);
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attr.event_mask = X_MASK;
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if (vidmode_active) {
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mask = CWBackPixel | CWColormap | CWSaveUnder | CWBackingStore |
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CWEventMask | CWOverrideRedirect;
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attr.override_redirect = True;
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attr.backing_store = NotUseful;
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attr.save_under = False;
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} else {
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mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
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}
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win = XCreateWindow(dpy, root, 0, 0,
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actualWidth, actualHeight,
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0, visinfo->depth, InputOutput,
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visinfo->visual, mask, &attr);
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XStoreName(dpy, win, GAME_NAME);
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// don't let the window be resized
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// FIXME: allow resize (win32 does)
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sizehints.flags = PMinSize | PMaxSize;
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sizehints.min_width = sizehints.max_width = actualWidth;
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sizehints.min_height = sizehints.max_height = actualHeight;
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XSetWMNormalHints(dpy, win, &sizehints);
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XMapWindow( dpy, win );
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if ( vidmode_active ) {
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XMoveWindow( dpy, win, 0, 0 );
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}
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XFlush(dpy);
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XSync(dpy, False);
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ctx = qglXCreateContext(dpy, visinfo, NULL, True);
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XSync(dpy, False);
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// Free the visinfo after we're done with it
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XFree(visinfo);
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qglXMakeCurrent(dpy, win, ctx);
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glstring = (const char *) qglGetString(GL_RENDERER);
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common->Printf("GL_RENDERER: %s\n", glstring);
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glstring = (const char *) qglGetString(GL_EXTENSIONS);
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common->Printf("GL_EXTENSIONS: %s\n", glstring);
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// FIXME: here, software GL test
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glConfig.isFullscreen = a.fullScreen;
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if ( glConfig.isFullscreen ) {
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Sys_GrabMouseCursor( true );
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
===================
|
|
GLimp_Init
|
|
|
|
This is the platform specific OpenGL initialization function. It
|
|
is responsible for loading OpenGL, initializing it,
|
|
creating a window of the appropriate size, doing
|
|
fullscreen manipulations, etc. Its overall responsibility is
|
|
to make sure that a functional OpenGL subsystem is operating
|
|
when it returns to the ref.
|
|
|
|
If there is any failure, the renderer will revert back to safe
|
|
parameters and try again.
|
|
===================
|
|
*/
|
|
bool GLimp_Init( glimpParms_t a ) {
|
|
|
|
if ( !GLimp_OpenDisplay() ) {
|
|
return false;
|
|
}
|
|
|
|
if (!GLX_Init(a)) {
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
===================
|
|
GLimp_SetScreenParms
|
|
===================
|
|
*/
|
|
bool GLimp_SetScreenParms( glimpParms_t parms ) {
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
================
|
|
Sys_GetVideoRam
|
|
returns in megabytes
|
|
open your own display connection for the query and close it
|
|
using the one shared with GLimp_Init is not stable
|
|
================
|
|
*/
|
|
int Sys_GetVideoRam( void ) {
|
|
static int run_once = 0;
|
|
int major, minor, value;
|
|
Display *l_dpy;
|
|
int l_scrnum;
|
|
|
|
if ( run_once ) {
|
|
return run_once;
|
|
}
|
|
|
|
if ( sys_videoRam.GetInteger() ) {
|
|
run_once = sys_videoRam.GetInteger();
|
|
return sys_videoRam.GetInteger();
|
|
}
|
|
|
|
// try a few strategies to guess the amount of video ram
|
|
common->Printf( "guessing video ram ( use +set sys_videoRam to force ) ..\n" );
|
|
if ( !GLimp_OpenDisplay( ) ) {
|
|
run_once = 64;
|
|
return run_once;
|
|
}
|
|
l_dpy = dpy;
|
|
l_scrnum = scrnum;
|
|
// go for nvidia ext first
|
|
if ( XNVCTRLQueryVersion( l_dpy, &major, &minor ) ) {
|
|
common->Printf( "found XNVCtrl extension %d.%d\n", major, minor );
|
|
if ( XNVCTRLIsNvScreen( l_dpy, l_scrnum ) ) {
|
|
if ( XNVCTRLQueryAttribute( l_dpy, l_scrnum, 0, NV_CTRL_VIDEO_RAM, &value ) ) {
|
|
run_once = value / 1024;
|
|
return run_once;
|
|
} else {
|
|
common->Printf( "XNVCtrlQueryAttribute NV_CTRL_VIDEO_RAM failed\n" );
|
|
}
|
|
} else {
|
|
common->Printf( "default screen %d is not controlled by NVIDIA driver\n", l_scrnum );
|
|
}
|
|
}
|
|
// try ATI /proc read ( for the lack of a better option )
|
|
int fd;
|
|
if ( ( fd = open( "/proc/dri/0/umm", O_RDONLY ) ) != -1 ) {
|
|
int len;
|
|
char umm_buf[ 1024 ];
|
|
char *line;
|
|
if ( ( len = read( fd, umm_buf, 1024 ) ) != -1 ) {
|
|
// should be way enough to get the full file
|
|
// grab "free LFB = " line and "free Inv = " lines
|
|
umm_buf[ len-1 ] = '\0';
|
|
line = umm_buf;
|
|
line = strtok( umm_buf, "\n" );
|
|
int total = 0;
|
|
while ( line ) {
|
|
if ( strlen( line ) >= 13 && strstr( line, "max LFB =" ) == line ) {
|
|
total += atoi( line + 12 );
|
|
} else if ( strlen( line ) >= 13 && strstr( line, "max Inv =" ) == line ) {
|
|
total += atoi( line + 12 );
|
|
}
|
|
line = strtok( NULL, "\n" );
|
|
}
|
|
if ( total ) {
|
|
run_once = total / 1048576;
|
|
// round to the lower 16Mb
|
|
run_once &= ~15;
|
|
return run_once;
|
|
}
|
|
} else {
|
|
common->Printf( "read /proc/dri/0/umm failed: %s\n", strerror( errno ) );
|
|
}
|
|
}
|
|
common->Printf( "guess failed, return default low-end VRAM setting ( 64MB VRAM )\n" );
|
|
run_once = 64;
|
|
return run_once;
|
|
}
|
|
|
|
/*
|
|
===================
|
|
GLimp_ExtensionPointer
|
|
===================
|
|
*/
|
|
static void StubFunction( void ) { }
|
|
|
|
GLExtension_t GLimp_ExtensionPointer( const char *name ) {
|
|
if ( strstr( name, "wgl" ) == name ) {
|
|
common->DPrintf( "WARNING: GLimp_ExtensionPointer for '%s'\n", name );
|
|
}
|
|
#ifdef ID_DEDICATED
|
|
common->Printf("GLimp_ExtensionPointer %s\n", name);
|
|
return StubFunction;
|
|
#else
|
|
GLExtension_t ret;
|
|
#if defined(__unix__)
|
|
// for some reason glXGetProcAddressARB doesn't work on RH9?
|
|
ret = qglXGetProcAddressARB((const GLubyte *) name);
|
|
if ( !ret ) {
|
|
common->Printf("glXGetProcAddressARB failed: \"%s\"\n", name);
|
|
return StubFunction;
|
|
}
|
|
#else
|
|
#error Need OS define
|
|
#endif
|
|
return ret;
|
|
#endif
|
|
}
|