mirror of
https://github.com/dhewm/dhewm3.git
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736ec20d4d
Don't include the lazy precompiled.h everywhere, only what's required for the compilation unit. platform.h needs to be included instead to provide all essential defines and types. All includes use the relative path to the neo or the game specific root. Move all idlib related includes from idlib/Lib.h to precompiled.h. precompiled.h still exists for the MFC stuff in tools/. Add some missing header guards.
311 lines
6.8 KiB
C++
311 lines
6.8 KiB
C++
/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#include "sys/platform.h"
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#include "idlib/Lexer.h"
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#include "framework/FileSystem.h"
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#include "idlib/LangDict.h"
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/*
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============
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idLangDict::idLangDict
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============
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*/
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idLangDict::idLangDict( void ) {
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args.SetGranularity( 256 );
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hash.SetGranularity( 256 );
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hash.Clear( 4096, 8192 );
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baseID = 0;
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}
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/*
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============
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idLangDict::~idLangDict
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============
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*/
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idLangDict::~idLangDict( void ) {
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Clear();
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}
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/*
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============
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idLangDict::Clear
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============
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*/
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void idLangDict::Clear( void ) {
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args.Clear();
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hash.Clear();
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}
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/*
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============
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idLangDict::Load
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============
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*/
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bool idLangDict::Load( const char *fileName, bool clear /* _D3XP */ ) {
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if ( clear ) {
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Clear();
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}
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const char *buffer = NULL;
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idLexer src( LEXFL_NOFATALERRORS | LEXFL_NOSTRINGCONCAT | LEXFL_ALLOWMULTICHARLITERALS | LEXFL_ALLOWBACKSLASHSTRINGCONCAT );
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int len = idLib::fileSystem->ReadFile( fileName, (void**)&buffer );
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if ( len <= 0 ) {
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// let whoever called us deal with the failure (so sys_lang can be reset)
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return false;
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}
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src.LoadMemory( buffer, strlen( buffer ), fileName );
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if ( !src.IsLoaded() ) {
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return false;
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}
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idToken tok, tok2;
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src.ExpectTokenString( "{" );
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while ( src.ReadToken( &tok ) ) {
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if ( tok == "}" ) {
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break;
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}
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if ( src.ReadToken( &tok2 ) ) {
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if ( tok2 == "}" ) {
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break;
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}
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idLangKeyValue kv;
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kv.key = tok;
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kv.value = tok2;
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assert( kv.key.Cmpn( STRTABLE_ID, STRTABLE_ID_LENGTH ) == 0 );
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hash.Add( GetHashKey( kv.key ), args.Append( kv ) );
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}
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}
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idLib::common->Printf( "%i strings read from %s\n", args.Num(), fileName );
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idLib::fileSystem->FreeFile( (void*)buffer );
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return true;
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}
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/*
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============
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idLangDict::Save
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============
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*/
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void idLangDict::Save( const char *fileName ) {
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idFile *outFile = idLib::fileSystem->OpenFileWrite( fileName );
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outFile->WriteFloatString( "// string table\n// english\n//\n\n{\n" );
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for ( int j = 0; j < args.Num(); j++ ) {
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outFile->WriteFloatString( "\t\"%s\"\t\"", args[j].key.c_str() );
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int l = args[j].value.Length();
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char slash = '\\';
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char tab = 't';
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char nl = 'n';
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for ( int k = 0; k < l; k++ ) {
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char ch = args[j].value[k];
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if ( ch == '\t' ) {
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outFile->Write( &slash, 1 );
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outFile->Write( &tab, 1 );
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} else if ( ch == '\n' || ch == '\r' ) {
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outFile->Write( &slash, 1 );
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outFile->Write( &nl, 1 );
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} else {
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outFile->Write( &ch, 1 );
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}
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}
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outFile->WriteFloatString( "\"\n" );
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}
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outFile->WriteFloatString( "\n}\n" );
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idLib::fileSystem->CloseFile( outFile );
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}
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/*
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============
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idLangDict::GetString
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============
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*/
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const char *idLangDict::GetString( const char *str ) const {
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if ( str == NULL || str[0] == '\0' ) {
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return "";
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}
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if ( idStr::Cmpn( str, STRTABLE_ID, STRTABLE_ID_LENGTH ) != 0 ) {
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return str;
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}
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int hashKey = GetHashKey( str );
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for ( int i = hash.First( hashKey ); i != -1; i = hash.Next( i ) ) {
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if ( args[i].key.Cmp( str ) == 0 ) {
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return args[i].value;
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}
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}
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idLib::common->Warning( "Unknown string id %s", str );
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return str;
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}
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/*
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============
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idLangDict::AddString
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============
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*/
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const char *idLangDict::AddString( const char *str ) {
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if ( ExcludeString( str ) ) {
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return str;
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}
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int c = args.Num();
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for ( int j = 0; j < c; j++ ) {
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if ( idStr::Cmp( args[j].value, str ) == 0 ){
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return args[j].key;
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}
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}
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int id = GetNextId();
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idLangKeyValue kv;
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// _D3XP
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kv.key = va( "#str_%08i", id );
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// kv.key = va( "#str_%05i", id );
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kv.value = str;
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c = args.Append( kv );
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assert( kv.key.Cmpn( STRTABLE_ID, STRTABLE_ID_LENGTH ) == 0 );
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hash.Add( GetHashKey( kv.key ), c );
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return args[c].key;
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}
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/*
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============
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idLangDict::GetNumKeyVals
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============
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*/
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int idLangDict::GetNumKeyVals( void ) const {
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return args.Num();
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}
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/*
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============
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idLangDict::GetKeyVal
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============
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*/
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const idLangKeyValue * idLangDict::GetKeyVal( int i ) const {
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return &args[i];
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}
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/*
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============
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idLangDict::AddKeyVal
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============
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*/
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void idLangDict::AddKeyVal( const char *key, const char *val ) {
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idLangKeyValue kv;
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kv.key = key;
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kv.value = val;
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assert( kv.key.Cmpn( STRTABLE_ID, STRTABLE_ID_LENGTH ) == 0 );
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hash.Add( GetHashKey( kv.key ), args.Append( kv ) );
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}
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/*
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============
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idLangDict::ExcludeString
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============
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*/
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bool idLangDict::ExcludeString( const char *str ) const {
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if ( str == NULL ) {
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return true;
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}
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int c = strlen( str );
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if ( c <= 1 ) {
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return true;
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}
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if ( idStr::Cmpn( str, STRTABLE_ID, STRTABLE_ID_LENGTH ) == 0 ) {
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return true;
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}
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if ( idStr::Icmpn( str, "gui::", strlen( "gui::" ) ) == 0 ) {
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return true;
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}
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if ( str[0] == '$' ) {
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return true;
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}
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int i;
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for ( i = 0; i < c; i++ ) {
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if ( isalpha( str[i] ) ) {
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break;
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}
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}
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if ( i == c ) {
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return true;
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}
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return false;
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}
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/*
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============
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idLangDict::GetNextId
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============
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*/
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int idLangDict::GetNextId( void ) const {
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int c = args.Num();
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//Let and external user supply the base id for this dictionary
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int id = baseID;
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if ( c == 0 ) {
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return id;
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}
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idStr work;
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for ( int j = 0; j < c; j++ ) {
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work = args[j].key;
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work.StripLeading( STRTABLE_ID );
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int test = atoi( work );
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if ( test > id ) {
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id = test;
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}
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}
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return id + 1;
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}
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/*
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============
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idLangDict::GetHashKey
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============
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*/
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int idLangDict::GetHashKey( const char *str ) const {
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int hashKey = 0;
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for ( str += STRTABLE_ID_LENGTH; str[0] != '\0'; str++ ) {
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assert( str[0] >= '0' && str[0] <= '9' );
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hashKey = hashKey * 10 + str[0] - '0';
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}
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return hashKey;
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}
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