dhewm3/neo/tools/script/DialogScriptEditor.h
Timothee 'TTimo' Besset fb1609f554 hello world
2011-11-22 15:28:15 -06:00

104 lines
3.5 KiB
C++

/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#ifndef __DIALOGSCRIPTEDITOR_H__
#define __DIALOGSCRIPTEDITOR_H__
#pragma once
#include "../comafx/CSyntaxRichEditCtrl.h"
// DialogScriptEditor dialog
class DialogScriptEditor : public CDialog {
DECLARE_DYNAMIC(DialogScriptEditor)
public:
DialogScriptEditor( CWnd* pParent = NULL ); // standard constructor
virtual ~DialogScriptEditor();
void OpenFile( const char *fileName );
//{{AFX_VIRTUAL(DialogScriptEditor)
virtual BOOL OnInitDialog();
virtual void DoDataExchange( CDataExchange* pDX ); // DDX/DDV support
virtual BOOL PreTranslateMessage( MSG* pMsg );
//}}AFX_VIRTUAL
protected:
//{{AFX_MSG(DialogScriptEditor)
afx_msg BOOL OnToolTipNotify( UINT id, NMHDR *pNMHDR, LRESULT *pResult );
afx_msg void OnSetFocus( CWnd *pOldWnd );
afx_msg void OnDestroy();
afx_msg void OnActivate( UINT nState, CWnd* pWndOther, BOOL bMinimized );
afx_msg void OnMove( int x, int y );
afx_msg void OnSize( UINT nType, int cx, int cy );
afx_msg void OnSizing( UINT nSide, LPRECT lpRect );
afx_msg void OnEditGoToLine();
afx_msg void OnEditFind();
afx_msg void OnEditFindNext();
afx_msg void OnEditReplace();
afx_msg LRESULT OnFindDialogMessage( WPARAM wParam, LPARAM lParam );
afx_msg void OnEnChangeEdit( NMHDR *pNMHDR, LRESULT *pResult );
afx_msg void OnEnInputEdit( NMHDR *pNMHDR, LRESULT *pResult );
afx_msg void OnBnClickedOk();
afx_msg void OnBnClickedCancel();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
//{{AFX_DATA(DialogScriptEditor)
enum { IDD = IDD_DIALOG_SCRIPTEDITOR };
CStatusBarCtrl statusBar;
CSyntaxRichEditCtrl scriptEdit;
CButton okButton;
CButton cancelButton;
//}}AFX_DATA
static toolTip_t toolTips[];
HACCEL m_hAccel;
CRect initialRect;
CFindReplaceDialog *findDlg;
CString findStr;
CString replaceStr;
bool matchCase;
bool matchWholeWords;
bool searchForward;
idStr fileName;
int firstLine;
private:
void InitScriptEvents( void );
void UpdateStatusBar( void );
};
#endif /* !__DIALOGSCRIPTEDITOR_H__ */