dhewm3/neo/tools/radiant/ZWnd.cpp
Timothee 'TTimo' Besset fb1609f554 hello world
2011-11-22 15:28:15 -06:00

270 lines
6.4 KiB
C++

/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#include "../../idlib/precompiled.h"
#pragma hdrstop
#include "qe3.h"
#include "Radiant.h"
#include "ZWnd.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CZWnd
IMPLEMENT_DYNCREATE(CZWnd, CWnd);
CZWnd::CZWnd()
{
m_pZClip = NULL;
}
CZWnd::~CZWnd()
{
}
BEGIN_MESSAGE_MAP(CZWnd, CWnd)
//{{AFX_MSG_MAP(CZWnd)
ON_WM_CREATE()
ON_WM_DESTROY()
ON_WM_KEYDOWN()
ON_WM_LBUTTONDOWN()
ON_WM_MBUTTONDOWN()
ON_WM_RBUTTONDOWN()
ON_WM_PAINT()
ON_WM_GETMINMAXINFO()
ON_WM_MOUSEMOVE()
ON_WM_SIZE()
ON_WM_NCCALCSIZE()
ON_WM_KILLFOCUS()
ON_WM_SETFOCUS()
ON_WM_CLOSE()
ON_WM_LBUTTONUP()
ON_WM_MBUTTONUP()
ON_WM_RBUTTONUP()
ON_WM_KEYUP()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CZWnd message handlers
int CZWnd::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CWnd::OnCreate(lpCreateStruct) == -1)
return -1;
m_dcZ = ::GetDC(GetSafeHwnd());
QEW_SetupPixelFormat(m_dcZ, false);
m_pZClip = new CZClip();
return 0;
}
void CZWnd::OnDestroy()
{
if (m_pZClip)
{
delete m_pZClip;
m_pZClip = NULL;
}
CWnd::OnDestroy();
}
void CZWnd::OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags)
{
g_pParentWnd->HandleKey(nChar, nRepCnt, nFlags);
}
void CZWnd::OnLButtonDown(UINT nFlags, CPoint point)
{
SetFocus();
SetCapture();
CRect rctZ;
GetClientRect(rctZ);
Z_MouseDown (point.x, rctZ.Height() - 1 - point.y , nFlags);
}
void CZWnd::OnMButtonDown(UINT nFlags, CPoint point)
{
SetFocus();
SetCapture();
CRect rctZ;
GetClientRect(rctZ);
Z_MouseDown (point.x, rctZ.Height() - 1 - point.y , nFlags);
}
void CZWnd::OnRButtonDown(UINT nFlags, CPoint point)
{
SetFocus();
SetCapture();
CRect rctZ;
GetClientRect(rctZ);
Z_MouseDown (point.x, rctZ.Height() - 1 - point.y , nFlags);
}
void CZWnd::OnPaint()
{
CPaintDC dc(this); // device context for painting
//if (!wglMakeCurrent(m_dcZ, m_hglrcZ))
//if (!qwglMakeCurrent(dc.m_hDC, m_hglrcZ))
if (!qwglMakeCurrent(dc.m_hDC, win32.hGLRC))
{
common->Printf("ERROR: wglMakeCurrent failed..\n ");
common->Printf("Please restart " EDITOR_WINDOWTEXT " if the Z view is not working\n");
}
else
{
QE_CheckOpenGLForErrors();
Z_Draw ();
//qwglSwapBuffers(m_dcZ);
qwglSwapBuffers(dc.m_hDC);
TRACE("Z Paint\n");
}
}
void CZWnd::OnGetMinMaxInfo(MINMAXINFO FAR* lpMMI)
{
lpMMI->ptMinTrackSize.x = ZWIN_WIDTH;
}
void CZWnd::OnMouseMove(UINT nFlags, CPoint point)
{
CRect rctZ;
GetClientRect(rctZ);
float fz = z.origin[2] + ((rctZ.Height() - 1 - point.y) - (z.height/2)) / z.scale;
fz = floor(fz / g_qeglobals.d_gridsize + 0.5) * g_qeglobals.d_gridsize;
CString strStatus;
strStatus.Format("Z:: %.1f", fz);
g_pParentWnd->SetStatusText(1, strStatus);
Z_MouseMoved (point.x, rctZ.Height() - 1 - point.y, nFlags);
}
void CZWnd::OnSize(UINT nType, int cx, int cy)
{
CWnd::OnSize(nType, cx, cy);
CRect rctZ;
GetClientRect(rctZ);
z.width = rctZ.right;
z.height = rctZ.bottom;
if (z.width < 10)
z.width = 10;
if (z.height < 10)
z.height = 10;
Invalidate();
}
void CZWnd::OnNcCalcSize(BOOL bCalcValidRects, NCCALCSIZE_PARAMS FAR* lpncsp)
{
CWnd::OnNcCalcSize(bCalcValidRects, lpncsp);
}
void CZWnd::OnKillFocus(CWnd* pNewWnd)
{
CWnd::OnKillFocus(pNewWnd);
SendMessage(WM_NCACTIVATE, FALSE , 0 );
}
void CZWnd::OnSetFocus(CWnd* pOldWnd)
{
CWnd::OnSetFocus(pOldWnd);
SendMessage(WM_NCACTIVATE, TRUE , 0 );
}
void CZWnd::OnClose()
{
CWnd::OnClose();
}
void CZWnd::OnLButtonUp(UINT nFlags, CPoint point)
{
CRect rctZ;
GetClientRect(rctZ);
Z_MouseUp (point.x, rctZ.bottom - 1 - point.y, nFlags);
if (! (nFlags & (MK_LBUTTON|MK_RBUTTON|MK_MBUTTON)))
ReleaseCapture ();
}
void CZWnd::OnMButtonUp(UINT nFlags, CPoint point)
{
CRect rctZ;
GetClientRect(rctZ);
Z_MouseUp (point.x, rctZ.bottom - 1 - point.y, nFlags);
if (! (nFlags & (MK_LBUTTON|MK_RBUTTON|MK_MBUTTON)))
ReleaseCapture ();
}
void CZWnd::OnRButtonUp(UINT nFlags, CPoint point)
{
CRect rctZ;
GetClientRect(rctZ);
Z_MouseUp (point.x, rctZ.bottom - 1 - point.y, nFlags);
if (! (nFlags & (MK_LBUTTON|MK_RBUTTON|MK_MBUTTON)))
ReleaseCapture ();
}
BOOL CZWnd::PreCreateWindow(CREATESTRUCT& cs)
{
WNDCLASS wc;
HINSTANCE hInstance = AfxGetInstanceHandle();
if (::GetClassInfo(hInstance, Z_WINDOW_CLASS, &wc) == FALSE)
{
// Register a new class
memset (&wc, 0, sizeof(wc));
wc.style = CS_NOCLOSE;// | CS_OWNDC;
wc.lpszClassName = Z_WINDOW_CLASS;
wc.hCursor = LoadCursor (NULL,IDC_ARROW);
wc.lpfnWndProc = ::DefWindowProc;
if (AfxRegisterClass(&wc) == FALSE)
Error ("CZWnd RegisterClass: failed");
}
cs.lpszClass = Z_WINDOW_CLASS;
cs.lpszName = "Z";
if (cs.style != QE3_CHILDSTYLE)
cs.style = QE3_SPLITTER_STYLE;
return CWnd::PreCreateWindow(cs);
}
void CZWnd::OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags)
{
g_pParentWnd->HandleKey(nChar, nRepCnt, nFlags, false);
}