mirror of
https://github.com/dhewm/dhewm3.git
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4569 lines
131 KiB
C++
4569 lines
131 KiB
C++
/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#include "../../idlib/precompiled.h"
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#pragma hdrstop
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#include "qe3.h"
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#include "Radiant.h"
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#include "XYWnd.h"
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#include "DialogInfo.h"
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#include "splines.h"
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#include "../../renderer/tr_local.h"
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#include "../../renderer/model_local.h" // for idRenderModelLiquid
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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const char *g_pDimStrings[] = { "x:%.f", "y:%.f", "z:%.f" };
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const char *g_pOrgStrings[] = { "(x:%.f y:%.f)", "(x:%.f z:%.f)", "(y:%.f z:%.f)" };
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CString g_strDim;
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CString g_strStatus;
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bool g_bCrossHairs = false;
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bool g_bScaleMode;
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int g_nScaleHow;
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bool g_bRotateMode;
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bool g_bClipMode;
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bool g_bRogueClipMode;
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bool g_bSwitch;
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CClipPoint g_Clip1;
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CClipPoint g_Clip2;
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CClipPoint g_Clip3;
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CClipPoint *g_pMovingClip;
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brush_t g_brFrontSplits;
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brush_t g_brBackSplits;
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brush_t g_brClipboard;
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brush_t g_brUndo;
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entity_t g_enClipboard;
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idVec3 g_vRotateOrigin;
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idVec3 g_vRotation;
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bool g_bPathMode;
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CClipPoint g_PathPoints[256];
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CClipPoint *g_pMovingPath;
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int g_nPathCount;
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int g_nPathLimit;
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bool g_bSmartGo;
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bool g_bPointMode;
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CClipPoint g_PointPoints[512];
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CClipPoint *g_pMovingPoint;
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int g_nPointCount;
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int g_nPointLimit;
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const int XY_LEFT = 0x01;
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const int XY_RIGHT = 0x02;
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const int XY_UP = 0x04;
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const int XY_DOWN = 0x08;
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PFNPathCallback *g_pPathFunc = NULL;
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void Select_Ungroup();
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/*
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=======================================================================================================================
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=======================================================================================================================
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*/
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void AcquirePath(int nCount, PFNPathCallback *pFunc) {
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g_nPathCount = 0;
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g_nPathLimit = nCount;
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g_pPathFunc = pFunc;
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g_bPathMode = true;
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}
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CPtrArray g_ptrMenus;
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CMemFile g_Clipboard(4096);
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CMemFile g_PatchClipboard(4096);
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extern int pressx;
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extern int pressy;
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/*
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=======================================================================================================================
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=======================================================================================================================
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*/
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float fDiff(float f1, float f2) {
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if (f1 > f2) {
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return f1 - f2;
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}
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else {
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return f2 - f1;
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}
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}
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#define MAX_DRAG_POINTS 128
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CPtrArray dragPoints;
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static CDragPoint *activeDrag = NULL;
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static bool activeDragging = false;
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/*
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=======================================================================================================================
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=======================================================================================================================
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*/
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bool CDragPoint::PointWithin(idVec3 p, int nView) {
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if (nView == -1) {
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if (fDiff(p[0], vec[0]) <= 3 && fDiff(p[1], vec[1]) <= 3 && fDiff(p[2], vec[2]) <= 3) {
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return true;
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}
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}
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else {
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int nDim1 = (nView == YZ) ? 1 : 0;
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int nDim2 = (nView == XY) ? 1 : 2;
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if (fDiff(p[nDim1], vec[nDim1]) <= 3 && fDiff(p[nDim2], vec[nDim2]) <= 3) {
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return true;
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}
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}
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return false;
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}
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/*
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=======================================================================================================================
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=======================================================================================================================
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*/
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CDragPoint *PointRay(const idVec3 &org, const idVec3 &dir, float *dist) {
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int i, besti;
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float d, bestd;
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idVec3 temp;
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CDragPoint *drag = NULL;
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CDragPoint *priority = NULL;
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// find the point closest to the ray
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float scale = g_pParentWnd->ActiveXY()->Scale();
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besti = -1;
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bestd = 12 / scale / 2;
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int count = dragPoints.GetSize();
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for (i = 0; i < count; i++) {
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drag = reinterpret_cast < CDragPoint * > (dragPoints[i]);
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temp = drag->vec - org;
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d = temp * dir;
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temp = org + d * dir;
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temp = drag->vec - temp;
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d = temp.Length();
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if ( d < bestd ) {
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bestd = d;
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besti = i;
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if (priority == NULL) {
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priority = reinterpret_cast < CDragPoint * > (dragPoints[besti]);
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if (!priority->priority) {
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priority = NULL;
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}
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}
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}
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}
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if (besti == -1) {
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return NULL;
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}
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drag = reinterpret_cast < CDragPoint * > (dragPoints[besti]);
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if (priority && !drag->priority) {
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drag = priority;
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}
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return drag;
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}
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/*
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=======================================================================================================================
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=======================================================================================================================
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*/
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void ClearSelectablePoints(brush_t *b) {
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if (b == NULL) {
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dragPoints.RemoveAll();
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}
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else {
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CPtrArray ptr;
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ptr.Copy(dragPoints);
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dragPoints.RemoveAll();
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int count = ptr.GetSize();
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for (int i = 0; i < count; i++) {
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if (b == reinterpret_cast < CDragPoint * > ( ptr.GetAt(i))->pBrush ) {
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continue;
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}
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else {
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dragPoints.Add(ptr.GetAt(i));
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}
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}
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}
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}
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/*
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=======================================================================================================================
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=======================================================================================================================
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*/
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void AddSelectablePoint(brush_t *b, idVec3 v, int type, bool priority) {
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dragPoints.Add(new CDragPoint(b, v, type, priority));
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}
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/*
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=======================================================================================================================
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=======================================================================================================================
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*/
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void UpdateSelectablePoint(brush_t *b, idVec3 v, int type) {
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int count = dragPoints.GetSize();
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for (int i = 0; i < count; i++) {
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CDragPoint *drag = reinterpret_cast < CDragPoint * > (dragPoints.GetAt(i));
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if (b == drag->pBrush && type == drag->nType) {
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VectorCopy(v, drag->vec);
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return;
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}
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}
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}
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/*
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=======================================================================================================================
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=======================================================================================================================
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*/
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void VectorToAngles(idVec3 vec, idVec3 angles) {
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float forward;
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float yaw, pitch;
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if ((vec[0] == 0) && (vec[1] == 0)) {
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yaw = 0;
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if (vec[2] > 0) {
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pitch = 90;
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}
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else {
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pitch = 270;
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}
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}
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else {
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yaw = RAD2DEG( atan2(vec[1], vec[0]) );
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if (yaw < 0) {
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yaw += 360;
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}
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forward = (float)idMath::Sqrt(vec[0] * vec[0] + vec[1] * vec[1]);
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pitch = RAD2DEG( atan2(vec[2], forward) );
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if (pitch < 0) {
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pitch += 360;
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}
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}
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angles[0] = pitch;
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angles[1] = yaw;
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angles[2] = 0;
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}
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/*
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=======================================================================================================================
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RotateLight target is relative to the light origin up and right are relative to the target up and right are
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perpendicular and are on a plane through the target with the target vector as normal delta is the movement of the
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target relative to the light
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=======================================================================================================================
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*/
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void VectorSnapGrid(idVec3 &v) {
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v.x = floor(v.x / g_qeglobals.d_gridsize + 0.5) * g_qeglobals.d_gridsize;
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v.y = floor(v.y / g_qeglobals.d_gridsize + 0.5) * g_qeglobals.d_gridsize;
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v.z = floor(v.z / g_qeglobals.d_gridsize + 0.5) * g_qeglobals.d_gridsize;
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}
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/*
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=======================================================================================================================
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=======================================================================================================================
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*/
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static void RotateLight(idVec3 &target, idVec3 &up, idVec3 &right, const idVec3 &delta) {
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idVec3 newtarget, cross, dst;
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idVec3 normal;
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double angle, dist, d, len;
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idMat3 rot;
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// calculate new target
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newtarget = target + delta;
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// get the up and right vector relative to the light origin
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up += target;
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right += target;
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len = target.Length() * newtarget.Length();
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if (len > 0.1) {
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// calculate the rotation angle between the vectors
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double dp = target * newtarget;
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double dv = dp / len;
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angle = RAD2DEG( idMath::ACos( dv ) );
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// get a vector orthogonal to the rotation plane
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cross = target.Cross( newtarget );
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cross.Normalize();
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if (cross[0] || cross[1] || cross[2]) {
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// build the rotation matrix
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rot = idRotation( vec3_origin, cross, angle ).ToMat3();
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rot.ProjectVector(target, dst);
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target = dst;
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rot.ProjectVector( up, dst );
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up = dst;
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rot.ProjectVector( right, dst);
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right = dst;
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}
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}
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//
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// project the up and right vectors onto a plane that goes through the target and
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// has normal vector target.Normalize()
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//
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normal = target;
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normal.Normalize();
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dist = normal * target;
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d = (normal * up) - dist;
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up -= d * normal;
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d = (normal * right) - dist;
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right -= d * normal;
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//
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// FIXME: maybe calculate the right vector with a cross product between the target
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// and up vector, just to make sure the up and right vectors are perpendicular
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// get the up and right vectors relative to the target
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//
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up -= target;
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right -= target;
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// move the target in the (target - light_origin) direction
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target = newtarget;
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VectorSnapGrid(target);
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VectorSnapGrid(up);
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VectorSnapGrid(right);
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}
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/*
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=======================================================================================================================
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=======================================================================================================================
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*/
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extern idVec3 Brush_TransformedPoint(brush_t *b, const idVec3 &in);
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extern idMat3 Brush_RotationMatrix(brush_t *b);
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bool UpdateActiveDragPoint(const idVec3 &move) {
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if (activeDrag) {
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idMat3 mat = Brush_RotationMatrix(activeDrag->pBrush);
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idMat3 invmat = mat.Transpose();
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idVec3 target, up, right, start, end;
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CString str;
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if (activeDrag->nType == LIGHT_TARGET) {
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GetVectorForKey(activeDrag->pBrush->owner, "light_target", target);
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GetVectorForKey(activeDrag->pBrush->owner, "light_up", up);
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GetVectorForKey(activeDrag->pBrush->owner, "light_right", right);
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target *= mat;
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up *= mat;
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right *= mat;
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RotateLight(target, up, right, move);
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target *= invmat;
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up *= invmat;
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right *= invmat;
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SetKeyVec3(activeDrag->pBrush->owner, "light_target", target);
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SetKeyVec3(activeDrag->pBrush->owner, "light_up", up);
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SetKeyVec3(activeDrag->pBrush->owner, "light_right", right);
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target += (activeDrag->pBrush->trackLightOrigin) ? activeDrag->pBrush->owner->lightOrigin : activeDrag->pBrush->owner->origin;
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UpdateSelectablePoint(activeDrag->pBrush, Brush_TransformedPoint(activeDrag->pBrush, target), LIGHT_TARGET);
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up += target;
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UpdateSelectablePoint(activeDrag->pBrush, Brush_TransformedPoint(activeDrag->pBrush,up), LIGHT_UP);
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right += target;
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UpdateSelectablePoint(activeDrag->pBrush, Brush_TransformedPoint(activeDrag->pBrush,right), LIGHT_RIGHT);
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}
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else if (activeDrag->nType == LIGHT_UP) {
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GetVectorForKey(activeDrag->pBrush->owner, "light_up", up);
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up *= mat;
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up += move;
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up *= invmat;
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SetKeyVec3(activeDrag->pBrush->owner, "light_up", up);
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GetVectorForKey(activeDrag->pBrush->owner, "light_target", target);
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target += (activeDrag->pBrush->trackLightOrigin) ? activeDrag->pBrush->owner->lightOrigin : activeDrag->pBrush->owner->origin;
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up += target;
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UpdateSelectablePoint(activeDrag->pBrush, Brush_TransformedPoint(activeDrag->pBrush,up), LIGHT_UP);
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}
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else if (activeDrag->nType == LIGHT_RIGHT) {
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GetVectorForKey(activeDrag->pBrush->owner, "light_right", right);
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right *= mat;
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right += move;
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right *= invmat;
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SetKeyVec3(activeDrag->pBrush->owner, "light_right", right);
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GetVectorForKey(activeDrag->pBrush->owner, "light_target", target);
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target += (activeDrag->pBrush->trackLightOrigin) ? activeDrag->pBrush->owner->lightOrigin : activeDrag->pBrush->owner->origin;
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right += target;
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UpdateSelectablePoint(activeDrag->pBrush, Brush_TransformedPoint(activeDrag->pBrush,right), LIGHT_RIGHT);
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}
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else if (activeDrag->nType == LIGHT_START) {
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GetVectorForKey(activeDrag->pBrush->owner, "light_start", start);
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start *= mat;
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start += move;
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start *= invmat;
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SetKeyVec3(activeDrag->pBrush->owner, "light_start", start);
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start += (activeDrag->pBrush->trackLightOrigin) ? activeDrag->pBrush->owner->lightOrigin : activeDrag->pBrush->owner->origin;
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UpdateSelectablePoint(activeDrag->pBrush, Brush_TransformedPoint(activeDrag->pBrush,start), LIGHT_START);
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}
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else if (activeDrag->nType == LIGHT_END) {
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GetVectorForKey(activeDrag->pBrush->owner, "light_end", end);
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end *= mat;
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end += move;
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end *= invmat;
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SetKeyVec3(activeDrag->pBrush->owner, "light_end", end);
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end += (activeDrag->pBrush->trackLightOrigin) ? activeDrag->pBrush->owner->lightOrigin : activeDrag->pBrush->owner->origin;
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UpdateSelectablePoint(activeDrag->pBrush, Brush_TransformedPoint(activeDrag->pBrush,end), LIGHT_END);
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}
|
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else if (activeDrag->nType == LIGHT_CENTER) {
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GetVectorForKey(activeDrag->pBrush->owner, "light_center", end);
|
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end *= mat;
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end += move;
|
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end *= invmat;
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SetKeyVec3(activeDrag->pBrush->owner, "light_center", end);
|
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end += (activeDrag->pBrush->trackLightOrigin) ? activeDrag->pBrush->owner->lightOrigin : activeDrag->pBrush->owner->origin;
|
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UpdateSelectablePoint(activeDrag->pBrush, Brush_TransformedPoint(activeDrag->pBrush, end), LIGHT_CENTER);
|
||
}
|
||
|
||
// FIXME: just build the frustrum values
|
||
Brush_Build(activeDrag->pBrush);
|
||
return true;
|
||
}
|
||
|
||
return false;
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
bool SetDragPointCursor(idVec3 p, int nView) {
|
||
activeDrag = NULL;
|
||
|
||
int numDragPoints = dragPoints.GetSize();
|
||
for (int i = 0; i < numDragPoints; i++) {
|
||
if (reinterpret_cast < CDragPoint * > (dragPoints[i])->PointWithin(p, nView)) {
|
||
activeDrag = reinterpret_cast < CDragPoint * > (dragPoints[i]);
|
||
return true;
|
||
}
|
||
}
|
||
|
||
return false;
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void SetActiveDrag(CDragPoint *p) {
|
||
activeDrag = p;
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void ClearActiveDrag() {
|
||
activeDrag = NULL;
|
||
}
|
||
|
||
// CXYWnd
|
||
IMPLEMENT_DYNCREATE(CXYWnd, CWnd);
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
CXYWnd::CXYWnd() {
|
||
g_brClipboard.next = &g_brClipboard;
|
||
g_brUndo.next = &g_brUndo;
|
||
g_nScaleHow = 0;
|
||
g_bRotateMode = false;
|
||
g_bClipMode = false;
|
||
g_bRogueClipMode = false;
|
||
g_bSwitch = true;
|
||
g_pMovingClip = NULL;
|
||
g_pMovingPath = NULL;
|
||
g_brFrontSplits.next = &g_brFrontSplits;
|
||
g_brBackSplits.next = &g_brBackSplits;
|
||
m_bActive = false;
|
||
|
||
m_bRButtonDown = false;
|
||
m_nUpdateBits = W_XY;
|
||
g_bPathMode = false;
|
||
g_nPathCount = 0;
|
||
g_nPathLimit = 0;
|
||
m_nTimerID = -1;
|
||
m_nButtonstate = 0;
|
||
XY_Init();
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
CXYWnd::~CXYWnd() {
|
||
int nSize = g_ptrMenus.GetSize();
|
||
while (nSize > 0) {
|
||
CMenu *pMenu = reinterpret_cast < CMenu * > (g_ptrMenus.GetAt(nSize - 1));
|
||
ASSERT(pMenu);
|
||
pMenu->DestroyMenu();
|
||
delete pMenu;
|
||
nSize--;
|
||
}
|
||
|
||
g_ptrMenus.RemoveAll();
|
||
m_mnuDrop.DestroyMenu();
|
||
}
|
||
|
||
BEGIN_MESSAGE_MAP(CXYWnd, CWnd)
|
||
//{{AFX_MSG_MAP(CXYWnd)
|
||
ON_WM_CREATE()
|
||
ON_WM_LBUTTONDOWN()
|
||
ON_WM_MBUTTONDOWN()
|
||
ON_WM_RBUTTONDOWN()
|
||
ON_WM_LBUTTONUP()
|
||
ON_WM_MBUTTONUP()
|
||
ON_WM_RBUTTONUP()
|
||
ON_WM_MOUSEMOVE()
|
||
ON_WM_PAINT()
|
||
ON_WM_KEYDOWN()
|
||
ON_WM_SIZE()
|
||
ON_WM_DESTROY()
|
||
ON_COMMAND(ID_SELECT_MOUSEROTATE, OnSelectMouserotate)
|
||
ON_WM_TIMER()
|
||
ON_WM_KEYUP()
|
||
ON_WM_NCCALCSIZE()
|
||
ON_WM_KILLFOCUS()
|
||
ON_WM_SETFOCUS()
|
||
ON_WM_CLOSE()
|
||
ON_WM_ERASEBKGND()
|
||
ON_WM_MOUSEWHEEL()
|
||
ON_COMMAND(ID_DROP_NEWMODEL, OnDropNewmodel)
|
||
//}}AFX_MSG_MAP
|
||
ON_COMMAND_RANGE(ID_ENTITY_START, ID_ENTITY_END, OnEntityCreate)
|
||
END_MESSAGE_MAP()
|
||
// CXYWnd message handlers
|
||
LONG WINAPI XYWndProc(HWND, UINT, WPARAM, LPARAM);
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
BOOL CXYWnd::PreCreateWindow(CREATESTRUCT &cs) {
|
||
WNDCLASS wc;
|
||
HINSTANCE hInstance = AfxGetInstanceHandle();
|
||
if (::GetClassInfo(hInstance, XY_WINDOW_CLASS, &wc) == FALSE) {
|
||
// Register a new class
|
||
memset(&wc, 0, sizeof(wc));
|
||
wc.style = CS_NOCLOSE;
|
||
wc.lpszClassName = XY_WINDOW_CLASS;
|
||
wc.hCursor = NULL; // LoadCursor (NULL,IDC_ARROW);
|
||
wc.lpfnWndProc = ::DefWindowProc;
|
||
if (AfxRegisterClass(&wc) == FALSE) {
|
||
Error("CCamWnd RegisterClass: failed");
|
||
}
|
||
}
|
||
|
||
cs.lpszClass = XY_WINDOW_CLASS;
|
||
cs.lpszName = "VIEW";
|
||
if (cs.style != QE3_CHILDSTYLE) {
|
||
cs.style = QE3_SPLITTER_STYLE;
|
||
}
|
||
|
||
return CWnd::PreCreateWindow(cs);
|
||
}
|
||
|
||
HDC s_hdcXY;
|
||
HGLRC s_hglrcXY;
|
||
|
||
static unsigned s_stipple[32] = {
|
||
0xaaaaaaaa,
|
||
0x55555555,
|
||
0xaaaaaaaa,
|
||
0x55555555,
|
||
0xaaaaaaaa,
|
||
0x55555555,
|
||
0xaaaaaaaa,
|
||
0x55555555,
|
||
0xaaaaaaaa,
|
||
0x55555555,
|
||
0xaaaaaaaa,
|
||
0x55555555,
|
||
0xaaaaaaaa,
|
||
0x55555555,
|
||
0xaaaaaaaa,
|
||
0x55555555,
|
||
0xaaaaaaaa,
|
||
0x55555555,
|
||
0xaaaaaaaa,
|
||
0x55555555,
|
||
0xaaaaaaaa,
|
||
0x55555555,
|
||
0xaaaaaaaa,
|
||
0x55555555,
|
||
0xaaaaaaaa,
|
||
0x55555555,
|
||
0xaaaaaaaa,
|
||
0x55555555,
|
||
0xaaaaaaaa,
|
||
0x55555555,
|
||
0xaaaaaaaa,
|
||
0x55555555,
|
||
};
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
WXY_WndProc
|
||
=======================================================================================================================
|
||
*/
|
||
LONG WINAPI XYWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
|
||
switch (uMsg)
|
||
{
|
||
case WM_DESTROY:
|
||
return 0;
|
||
|
||
case WM_NCCALCSIZE: // don't let windows copy pixels
|
||
DefWindowProc(hWnd, uMsg, wParam, lParam);
|
||
return WVR_REDRAW;
|
||
|
||
case WM_KILLFOCUS:
|
||
case WM_SETFOCUS:
|
||
SendMessage(hWnd, WM_NCACTIVATE, uMsg == WM_SETFOCUS, 0);
|
||
return 0;
|
||
|
||
case WM_CLOSE:
|
||
DestroyWindow(hWnd);
|
||
return 0;
|
||
}
|
||
|
||
return DefWindowProc(hWnd, uMsg, wParam, lParam);
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
static void WXY_InitPixelFormat(PIXELFORMATDESCRIPTOR *pPFD) {
|
||
memset(pPFD, 0, sizeof(*pPFD));
|
||
|
||
pPFD->nSize = sizeof(PIXELFORMATDESCRIPTOR);
|
||
pPFD->nVersion = 1;
|
||
pPFD->dwFlags = PFD_DOUBLEBUFFER | PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW;
|
||
pPFD->iPixelType = PFD_TYPE_RGBA;
|
||
pPFD->cColorBits = 24;
|
||
pPFD->cDepthBits = 32;
|
||
pPFD->iLayerType = PFD_MAIN_PLANE;
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void WXY_Print(void) {
|
||
DOCINFO di;
|
||
|
||
PRINTDLG pd;
|
||
|
||
/* initialize the PRINTDLG struct and execute it */
|
||
memset(&pd, 0, sizeof(pd));
|
||
pd.lStructSize = sizeof(pd);
|
||
pd.hwndOwner = g_pParentWnd->GetXYWnd()->GetSafeHwnd();
|
||
pd.Flags = PD_RETURNDC;
|
||
pd.hInstance = 0;
|
||
if (!PrintDlg(&pd) || !pd.hDC) {
|
||
g_pParentWnd->MessageBox("Could not PrintDlg()", "QE4 Print Error", MB_OK | MB_ICONERROR);
|
||
return;
|
||
}
|
||
|
||
/* StartDoc */
|
||
memset(&di, 0, sizeof(di));
|
||
di.cbSize = sizeof(di);
|
||
di.lpszDocName = "QE4";
|
||
if (StartDoc(pd.hDC, &di) <= 0) {
|
||
g_pParentWnd->MessageBox("Could not StartDoc()", "QE4 Print Error", MB_OK | MB_ICONERROR);
|
||
return;
|
||
}
|
||
|
||
/* StartPage */
|
||
if (StartPage(pd.hDC) <= 0) {
|
||
g_pParentWnd->MessageBox("Could not StartPage()", "QE4 Print Error", MB_OK | MB_ICONERROR);
|
||
return;
|
||
} { /* read pixels from the XY window */
|
||
int bmwidth = 320, bmheight = 320;
|
||
int pwidth, pheight;
|
||
|
||
RECT r;
|
||
|
||
GetWindowRect(g_pParentWnd->GetXYWnd()->GetSafeHwnd(), &r);
|
||
|
||
bmwidth = r.right - r.left;
|
||
bmheight = r.bottom - r.top;
|
||
|
||
pwidth = GetDeviceCaps(pd.hDC, PHYSICALWIDTH) - GetDeviceCaps(pd.hDC, PHYSICALOFFSETX);
|
||
pheight = GetDeviceCaps(pd.hDC, PHYSICALHEIGHT) - GetDeviceCaps(pd.hDC, PHYSICALOFFSETY);
|
||
|
||
StretchBlt(pd.hDC, 0, 0, pwidth, pheight, s_hdcXY, 0, 0, bmwidth, bmheight, SRCCOPY);
|
||
}
|
||
|
||
/* EndPage and EndDoc */
|
||
if (EndPage(pd.hDC) <= 0) {
|
||
g_pParentWnd->MessageBox("QE4 Print Error", "Could not EndPage()", MB_OK | MB_ICONERROR);
|
||
return;
|
||
}
|
||
|
||
if (EndDoc(pd.hDC) <= 0) {
|
||
g_pParentWnd->MessageBox("QE4 Print Error", "Could not EndDoc()", MB_OK | MB_ICONERROR);
|
||
return;
|
||
}
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
int CXYWnd::OnCreate(LPCREATESTRUCT lpCreateStruct) {
|
||
if (CWnd::OnCreate(lpCreateStruct) == -1) {
|
||
return -1;
|
||
}
|
||
|
||
s_hdcXY = ::GetDC(GetSafeHwnd());
|
||
QEW_SetupPixelFormat(s_hdcXY, false);
|
||
|
||
qglPolygonStipple((unsigned char *)s_stipple);
|
||
qglLineStipple(3, 0xaaaa);
|
||
return 0;
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
float ptSum(idVec3 pt) {
|
||
return pt[0] + pt[1] + pt[2];
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::DropClipPoint(UINT nFlags, CPoint point) {
|
||
CRect rctZ;
|
||
GetClientRect(rctZ);
|
||
if (g_pMovingClip) {
|
||
SetCapture();
|
||
SnapToPoint(point.x, rctZ.Height() - 1 - point.y, *g_pMovingClip);
|
||
}
|
||
else {
|
||
idVec3 *pPt = NULL;
|
||
if (g_Clip1.Set() == false) {
|
||
pPt = g_Clip1;
|
||
g_Clip1.Set(true);
|
||
g_Clip1.m_ptScreen = point;
|
||
}
|
||
else if (g_Clip2.Set() == false) {
|
||
pPt = g_Clip2;
|
||
g_Clip2.Set(true);
|
||
g_Clip2.m_ptScreen = point;
|
||
}
|
||
else if (g_Clip3.Set() == false) {
|
||
pPt = g_Clip3;
|
||
g_Clip3.Set(true);
|
||
g_Clip3.m_ptScreen = point;
|
||
}
|
||
else {
|
||
RetainClipMode(true);
|
||
pPt = g_Clip1;
|
||
g_Clip1.Set(true);
|
||
g_Clip1.m_ptScreen = point;
|
||
}
|
||
|
||
SnapToPoint(point.x, rctZ.Height() - 1 - point.y, *pPt);
|
||
|
||
// Put the off-viewaxis coordinate at the top or bottom of selected brushes
|
||
if ( GetAsyncKeyState(VK_CONTROL) & 0x8000 ) {
|
||
if ( selected_brushes.next != &selected_brushes ) {
|
||
idVec3 smins, smaxs;
|
||
Select_GetBounds( smins, smaxs );
|
||
|
||
if ( m_nViewType == XY ) {
|
||
if ( GetAsyncKeyState(VK_SHIFT) & 0x8000 ) {
|
||
pPt->z = smaxs.z;
|
||
} else {
|
||
pPt->z = smins.z;
|
||
}
|
||
} else if ( m_nViewType == YZ ) {
|
||
if ( GetAsyncKeyState(VK_SHIFT) & 0x8000 ) {
|
||
pPt->x = smaxs.x;
|
||
} else {
|
||
pPt->x = smins.x;
|
||
}
|
||
} else {
|
||
if ( GetAsyncKeyState(VK_SHIFT) & 0x8000 ) {
|
||
pPt->y = smaxs.y;
|
||
} else {
|
||
pPt->y = smins.y;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
Sys_UpdateWindows(XY | W_CAMERA_IFON);
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::DropPathPoint(UINT nFlags, CPoint point) {
|
||
CRect rctZ;
|
||
GetClientRect(rctZ);
|
||
if (g_pMovingPath) {
|
||
SetCapture();
|
||
SnapToPoint(point.x, rctZ.Height() - 1 - point.y, *g_pMovingPath);
|
||
}
|
||
else {
|
||
g_PathPoints[g_nPathCount].Set(true);
|
||
g_PathPoints[g_nPathCount].m_ptScreen = point;
|
||
SnapToPoint(point.x, rctZ.Height() - 1 - point.y, g_PathPoints[g_nPathCount]);
|
||
g_nPathCount++;
|
||
if (g_nPathCount == g_nPathLimit) {
|
||
if (g_pPathFunc) {
|
||
g_pPathFunc(true, g_nPathCount);
|
||
}
|
||
|
||
g_nPathCount = 0;
|
||
g_bPathMode = false;
|
||
g_pPathFunc = NULL;
|
||
}
|
||
}
|
||
|
||
Sys_UpdateWindows(XY | W_CAMERA_IFON);
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::AddPointPoint(UINT nFlags, idVec3 *pVec) {
|
||
g_PointPoints[g_nPointCount].Set(true);
|
||
|
||
// g_PointPoints[g_nPointCount].m_ptScreen = point;
|
||
g_PointPoints[g_nPointCount].m_ptClip = *pVec;
|
||
g_PointPoints[g_nPointCount].SetPointPtr(pVec);
|
||
g_nPointCount++;
|
||
Sys_UpdateWindows(XY | W_CAMERA_IFON);
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::OnLButtonDown(UINT nFlags, CPoint point) {
|
||
g_pParentWnd->SetActiveXY(this);
|
||
UndoCopy();
|
||
|
||
if (g_pParentWnd->GetNurbMode()) {
|
||
int i, num = g_pParentWnd->GetNurb()->GetNumValues();
|
||
idList<idVec2> temp;
|
||
for (i = 0; i < num; i++) {
|
||
temp.Append(g_pParentWnd->GetNurb()->GetValue(i));
|
||
}
|
||
CRect rctZ;
|
||
GetClientRect(rctZ);
|
||
idVec3 v3;
|
||
SnapToPoint(point.x, rctZ.Height() - 1 - point.y, v3);
|
||
temp.Append(idVec2(v3.x, v3.y));
|
||
num++;
|
||
g_pParentWnd->GetNurb()->Clear();
|
||
for (i = 0; i < num; i++) {
|
||
g_pParentWnd->GetNurb()->AddValue((1000 * i)/num, temp[i]);
|
||
}
|
||
}
|
||
if (ClipMode() && !RogueClipMode()) {
|
||
DropClipPoint(nFlags, point);
|
||
}
|
||
else if (PathMode()) {
|
||
DropPathPoint(nFlags, point);
|
||
}
|
||
else {
|
||
OriginalButtonDown(nFlags, point);
|
||
}
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::OnMButtonDown(UINT nFlags, CPoint point) {
|
||
OriginalButtonDown(nFlags, point);
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
float Betwixt(float f1, float f2) {
|
||
if (f1 > f2) {
|
||
return f2 + ((f1 - f2) / 2);
|
||
}
|
||
else {
|
||
return f1 + ((f2 - f1) / 2);
|
||
}
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::ProduceSplits(brush_t **pFront, brush_t **pBack) {
|
||
*pFront = NULL;
|
||
*pBack = NULL;
|
||
if (ClipMode()) {
|
||
if (g_Clip1.Set() && g_Clip2.Set()) {
|
||
face_t face;
|
||
VectorCopy(g_Clip1.m_ptClip, face.planepts[0]);
|
||
VectorCopy(g_Clip2.m_ptClip, face.planepts[1]);
|
||
VectorCopy(g_Clip3.m_ptClip, face.planepts[2]);
|
||
if (selected_brushes.next && (selected_brushes.next->next == &selected_brushes)) {
|
||
if (g_Clip3.Set() == false) {
|
||
if (m_nViewType == XY) {
|
||
face.planepts[0][2] = selected_brushes.next->mins[2];
|
||
face.planepts[1][2] = selected_brushes.next->mins[2];
|
||
face.planepts[2][0] = Betwixt(g_Clip1.m_ptClip[0], g_Clip2.m_ptClip[0]);
|
||
face.planepts[2][1] = Betwixt(g_Clip1.m_ptClip[1], g_Clip2.m_ptClip[1]);
|
||
face.planepts[2][2] = selected_brushes.next->maxs[2];
|
||
}
|
||
else if (m_nViewType == YZ) {
|
||
face.planepts[0][0] = selected_brushes.next->mins[0];
|
||
face.planepts[1][0] = selected_brushes.next->mins[0];
|
||
face.planepts[2][1] = Betwixt(g_Clip1.m_ptClip[1], g_Clip2.m_ptClip[1]);
|
||
face.planepts[2][2] = Betwixt(g_Clip1.m_ptClip[2], g_Clip2.m_ptClip[2]);
|
||
face.planepts[2][0] = selected_brushes.next->maxs[0];
|
||
}
|
||
else {
|
||
face.planepts[0][1] = selected_brushes.next->mins[1];
|
||
face.planepts[1][1] = selected_brushes.next->mins[1];
|
||
face.planepts[2][0] = Betwixt(g_Clip1.m_ptClip[0], g_Clip2.m_ptClip[0]);
|
||
face.planepts[2][2] = Betwixt(g_Clip1.m_ptClip[2], g_Clip2.m_ptClip[2]);
|
||
face.planepts[2][1] = selected_brushes.next->maxs[1];
|
||
}
|
||
}
|
||
|
||
Brush_SplitBrushByFace(selected_brushes.next, &face, pFront, pBack);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CleanList(brush_t *pList) {
|
||
brush_t *pBrush = pList->next;
|
||
while (pBrush != NULL && pBrush != pList) {
|
||
brush_t *pNext = pBrush->next;
|
||
Brush_Free(pBrush);
|
||
pBrush = pNext;
|
||
}
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::ProduceSplitLists() {
|
||
if (AnyPatchesSelected()) {
|
||
Sys_Status("Deslecting patches for clip operation.\n");
|
||
|
||
brush_t *next;
|
||
for (brush_t * pb = selected_brushes.next; pb != &selected_brushes; pb = next) {
|
||
next = pb->next;
|
||
if (pb->pPatch) {
|
||
Brush_RemoveFromList(pb);
|
||
Brush_AddToList(pb, &active_brushes);
|
||
UpdatePatchInspector();
|
||
}
|
||
}
|
||
}
|
||
|
||
CleanList(&g_brFrontSplits);
|
||
CleanList(&g_brBackSplits);
|
||
g_brFrontSplits.next = &g_brFrontSplits;
|
||
g_brBackSplits.next = &g_brBackSplits;
|
||
|
||
brush_t *pBrush;
|
||
for (pBrush = selected_brushes.next; pBrush != NULL && pBrush != &selected_brushes; pBrush = pBrush->next) {
|
||
brush_t *pFront = NULL;
|
||
brush_t *pBack = NULL;
|
||
if (ClipMode()) {
|
||
if (g_Clip1.Set() && g_Clip2.Set()) {
|
||
face_t face;
|
||
VectorCopy(g_Clip1.m_ptClip, face.planepts[0]);
|
||
VectorCopy(g_Clip2.m_ptClip, face.planepts[1]);
|
||
VectorCopy(g_Clip3.m_ptClip, face.planepts[2]);
|
||
if (g_Clip3.Set() == false) {
|
||
if (g_pParentWnd->ActiveXY()->GetViewType() == XY) {
|
||
face.planepts[0][2] = pBrush->mins[2];
|
||
face.planepts[1][2] = pBrush->mins[2];
|
||
face.planepts[2][0] = Betwixt(g_Clip1.m_ptClip[0], g_Clip2.m_ptClip[0]);
|
||
face.planepts[2][1] = Betwixt(g_Clip1.m_ptClip[1], g_Clip2.m_ptClip[1]);
|
||
face.planepts[2][2] = pBrush->maxs[2];
|
||
}
|
||
else if (g_pParentWnd->ActiveXY()->GetViewType() == YZ) {
|
||
face.planepts[0][0] = pBrush->mins[0];
|
||
face.planepts[1][0] = pBrush->mins[0];
|
||
face.planepts[2][1] = Betwixt(g_Clip1.m_ptClip[1], g_Clip2.m_ptClip[1]);
|
||
face.planepts[2][2] = Betwixt(g_Clip1.m_ptClip[2], g_Clip2.m_ptClip[2]);
|
||
face.planepts[2][0] = pBrush->maxs[0];
|
||
}
|
||
else {
|
||
face.planepts[0][1] = pBrush->mins[1];
|
||
face.planepts[1][1] = pBrush->mins[1];
|
||
face.planepts[2][0] = Betwixt(g_Clip1.m_ptClip[0], g_Clip2.m_ptClip[0]);
|
||
face.planepts[2][2] = Betwixt(g_Clip1.m_ptClip[2], g_Clip2.m_ptClip[2]);
|
||
face.planepts[2][1] = pBrush->maxs[1];
|
||
}
|
||
}
|
||
|
||
Brush_SplitBrushByFace(pBrush, &face, &pFront, &pBack);
|
||
if (pBack) {
|
||
Brush_AddToList(pBack, &g_brBackSplits);
|
||
}
|
||
|
||
if (pFront) {
|
||
Brush_AddToList(pFront, &g_brFrontSplits);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void Brush_CopyList(brush_t *pFrom, brush_t *pTo) {
|
||
brush_t *pBrush = pFrom->next;
|
||
while (pBrush != NULL && pBrush != pFrom) {
|
||
brush_t *pNext = pBrush->next;
|
||
Brush_RemoveFromList(pBrush);
|
||
Brush_AddToList(pBrush, pTo);
|
||
pBrush = pNext;
|
||
}
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::OnRButtonDown(UINT nFlags, CPoint point) {
|
||
g_pParentWnd->SetActiveXY(this);
|
||
m_ptDown = point;
|
||
m_bRButtonDown = true;
|
||
|
||
if (g_PrefsDlg.m_nMouseButtons == 3) { // 3 button mouse
|
||
if ((GetAsyncKeyState(VK_CONTROL) & 0x8000)) {
|
||
if (ClipMode()) { // already there?
|
||
DropClipPoint(nFlags, point);
|
||
}
|
||
else {
|
||
SetClipMode(true);
|
||
g_bRogueClipMode = true;
|
||
DropClipPoint(nFlags, point);
|
||
}
|
||
|
||
return;
|
||
}
|
||
}
|
||
|
||
OriginalButtonDown(nFlags, point);
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::OnLButtonUp(UINT nFlags, CPoint point) {
|
||
|
||
if (ClipMode()) {
|
||
if (g_pMovingClip) {
|
||
ReleaseCapture();
|
||
g_pMovingClip = NULL;
|
||
}
|
||
}
|
||
|
||
OriginalButtonUp(nFlags, point);
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::OnMButtonUp(UINT nFlags, CPoint point) {
|
||
OriginalButtonUp(nFlags, point);
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::OnRButtonUp(UINT nFlags, CPoint point) {
|
||
m_bRButtonDown = false;
|
||
if (point == m_ptDown) { // mouse didn't move
|
||
bool bGo = true;
|
||
if ((GetAsyncKeyState(VK_MENU) & 0x8000)) {
|
||
bGo = false;
|
||
}
|
||
|
||
if ((GetAsyncKeyState(VK_CONTROL) & 0x8000)) {
|
||
bGo = false;
|
||
}
|
||
|
||
if ((GetAsyncKeyState(VK_SHIFT) & 0x8000)) {
|
||
bGo = false;
|
||
}
|
||
|
||
if (bGo) {
|
||
HandleDrop();
|
||
}
|
||
}
|
||
|
||
OriginalButtonUp(nFlags, point);
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::OriginalButtonDown(UINT nFlags, CPoint point) {
|
||
CRect rctZ;
|
||
GetClientRect(rctZ);
|
||
SetWindowPos(&wndTop, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
|
||
if (g_pParentWnd->GetTopWindow() != this) {
|
||
BringWindowToTop();
|
||
}
|
||
|
||
SetFocus();
|
||
SetCapture();
|
||
XY_MouseDown(point.x, rctZ.Height() - 1 - point.y, nFlags);
|
||
m_nScrollFlags = nFlags;
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::OriginalButtonUp(UINT nFlags, CPoint point) {
|
||
CRect rctZ;
|
||
GetClientRect(rctZ);
|
||
XY_MouseUp(point.x, rctZ.Height() - 1 - point.y, nFlags);
|
||
if (!(nFlags & (MK_LBUTTON | MK_RBUTTON | MK_MBUTTON))) {
|
||
ReleaseCapture();
|
||
}
|
||
}
|
||
|
||
idVec3 tdp;
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::OnMouseMove(UINT nFlags, CPoint point) {
|
||
|
||
m_ptDown.x = 0;
|
||
m_ptDown.y = 0;
|
||
|
||
if
|
||
(
|
||
g_PrefsDlg.m_bChaseMouse == TRUE &&
|
||
(point.x < 0 || point.y < 0 || point.x > m_nWidth || point.y > m_nHeight) &&
|
||
GetCapture() == this
|
||
) {
|
||
float fAdjustment = (g_qeglobals.d_gridsize / 8 * 64) / m_fScale;
|
||
|
||
// m_ptDrag = point;
|
||
m_ptDragAdj.x = 0;
|
||
m_ptDragAdj.y = 0;
|
||
if (point.x < 0) {
|
||
m_ptDragAdj.x = -fAdjustment;
|
||
}
|
||
else if (point.x > m_nWidth) {
|
||
m_ptDragAdj.x = fAdjustment;
|
||
}
|
||
|
||
if (point.y < 0) {
|
||
m_ptDragAdj.y = -fAdjustment;
|
||
}
|
||
else if (point.y > m_nHeight) {
|
||
m_ptDragAdj.y = fAdjustment;
|
||
}
|
||
|
||
if (m_nTimerID == -1) {
|
||
m_nTimerID = SetTimer(100, 50, NULL);
|
||
m_ptDrag = point;
|
||
m_ptDragTotal = 0;
|
||
}
|
||
|
||
return;
|
||
}
|
||
|
||
// else if (m_nTimerID != -1)
|
||
if (m_nTimerID != -1) {
|
||
KillTimer(m_nTimerID);
|
||
pressx -= m_ptDragTotal.x;
|
||
pressy += m_ptDragTotal.y;
|
||
m_nTimerID = -1;
|
||
|
||
// return;
|
||
}
|
||
|
||
bool bCrossHair = false;
|
||
if (!m_bRButtonDown) {
|
||
tdp[0] = tdp[1] = tdp[2] = 0.0;
|
||
SnapToPoint(point.x, m_nHeight - 1 - point.y, tdp);
|
||
|
||
g_strStatus.Format("x:: %.1f y:: %.1f z:: %.1f", tdp[0], tdp[1], tdp[2]);
|
||
g_pParentWnd->SetStatusText(1, g_strStatus);
|
||
|
||
//
|
||
// i need to generalize the point code.. having 3 flavors pretty much sucks.. once
|
||
// the new curve stuff looks like it is going to stick i will rationalize this
|
||
// down to a single interface..
|
||
//
|
||
if (PointMode()) {
|
||
if (g_pMovingPoint && GetCapture() == this) {
|
||
bCrossHair = true;
|
||
SnapToPoint(point.x, m_nHeight - 1 - point.y, g_pMovingPoint->m_ptClip);
|
||
g_pMovingPoint->UpdatePointPtr();
|
||
Sys_UpdateWindows(XY | W_CAMERA_IFON);
|
||
}
|
||
else {
|
||
g_pMovingPoint = NULL;
|
||
|
||
int nDim1 = (m_nViewType == YZ) ? 1 : 0;
|
||
int nDim2 = (m_nViewType == XY) ? 1 : 2;
|
||
for (int n = 0; n < g_nPointCount; n++) {
|
||
if
|
||
(
|
||
fDiff(g_PointPoints[n].m_ptClip[nDim1], tdp[nDim1]) < 3 &&
|
||
fDiff(g_PointPoints[n].m_ptClip[nDim2], tdp[nDim2]) < 3
|
||
) {
|
||
bCrossHair = true;
|
||
g_pMovingPoint = &g_PointPoints[n];
|
||
}
|
||
}
|
||
}
|
||
}
|
||
else if (ClipMode()) {
|
||
if (g_pMovingClip && GetCapture() == this) {
|
||
bCrossHair = true;
|
||
SnapToPoint(point.x, m_nHeight - 1 - point.y, g_pMovingClip->m_ptClip);
|
||
Sys_UpdateWindows(XY | W_CAMERA_IFON);
|
||
}
|
||
else {
|
||
g_pMovingClip = NULL;
|
||
|
||
int nDim1 = (m_nViewType == YZ) ? 1 : 0;
|
||
int nDim2 = (m_nViewType == XY) ? 1 : 2;
|
||
if (g_Clip1.Set()) {
|
||
if
|
||
(
|
||
fDiff(g_Clip1.m_ptClip[nDim1], tdp[nDim1]) < 3 &&
|
||
fDiff(g_Clip1.m_ptClip[nDim2], tdp[nDim2]) < 3
|
||
) {
|
||
bCrossHair = true;
|
||
g_pMovingClip = &g_Clip1;
|
||
}
|
||
}
|
||
|
||
if (g_Clip2.Set()) {
|
||
if
|
||
(
|
||
fDiff(g_Clip2.m_ptClip[nDim1], tdp[nDim1]) < 3 &&
|
||
fDiff(g_Clip2.m_ptClip[nDim2], tdp[nDim2]) < 3
|
||
) {
|
||
bCrossHair = true;
|
||
g_pMovingClip = &g_Clip2;
|
||
}
|
||
}
|
||
|
||
if (g_Clip3.Set()) {
|
||
if
|
||
(
|
||
fDiff(g_Clip3.m_ptClip[nDim1], tdp[nDim1]) < 3 &&
|
||
fDiff(g_Clip3.m_ptClip[nDim2], tdp[nDim2]) < 3
|
||
) {
|
||
bCrossHair = true;
|
||
g_pMovingClip = &g_Clip3;
|
||
}
|
||
}
|
||
}
|
||
|
||
if (bCrossHair == false) {
|
||
XY_MouseMoved(point.x, m_nHeight - 1 - point.y, nFlags);
|
||
}
|
||
}
|
||
else if (PathMode()) {
|
||
if (g_pMovingPath && GetCapture() == this) {
|
||
bCrossHair = true;
|
||
SnapToPoint(point.x, m_nHeight - 1 - point.y, g_pMovingPath->m_ptClip);
|
||
Sys_UpdateWindows(XY | W_CAMERA_IFON);
|
||
}
|
||
else {
|
||
g_pMovingPath = NULL;
|
||
|
||
int nDim1 = (m_nViewType == YZ) ? 1 : 0;
|
||
int nDim2 = (m_nViewType == XY) ? 1 : 2;
|
||
for (int n = 0; n < g_nPathCount; n++) {
|
||
if
|
||
(
|
||
fDiff(g_PathPoints[n].m_ptClip[nDim1], tdp[nDim1]) < 3 &&
|
||
fDiff(g_PathPoints[n].m_ptClip[nDim2], tdp[nDim2]) < 3
|
||
) {
|
||
bCrossHair = true;
|
||
g_pMovingPath = &g_PathPoints[n];
|
||
}
|
||
}
|
||
}
|
||
}
|
||
else {
|
||
bCrossHair = XY_MouseMoved(point.x, m_nHeight - 1 - point.y, nFlags);
|
||
}
|
||
}
|
||
else {
|
||
bCrossHair = XY_MouseMoved(point.x, m_nHeight - 1 - point.y, nFlags);
|
||
}
|
||
|
||
if (bCrossHair) {
|
||
SetCursor(::LoadCursor(NULL, IDC_CROSS));
|
||
}
|
||
else {
|
||
SetCursor(::LoadCursor(NULL, IDC_ARROW));
|
||
}
|
||
|
||
/// If precision crosshair is active, force redraw of the 2d view on mouse move
|
||
if( m_precisionCrosshairMode != PRECISION_CROSSHAIR_NONE )
|
||
{
|
||
/// Force 2d view redraw (so that the precision cursor moves with the mouse)
|
||
Sys_UpdateWindows( W_XY );
|
||
}
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::RetainClipMode(bool bMode) {
|
||
bool bSave = g_bRogueClipMode;
|
||
SetClipMode(bMode);
|
||
if (bMode == true) {
|
||
g_bRogueClipMode = bSave;
|
||
}
|
||
else {
|
||
g_bRogueClipMode = false;
|
||
}
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::SetClipMode(bool bMode) {
|
||
g_bClipMode = bMode;
|
||
g_bRogueClipMode = false;
|
||
if (bMode) {
|
||
g_Clip1.Reset();
|
||
g_Clip2.Reset();
|
||
g_Clip3.Reset();
|
||
CleanList(&g_brFrontSplits);
|
||
CleanList(&g_brBackSplits);
|
||
g_brFrontSplits.next = &g_brFrontSplits;
|
||
g_brBackSplits.next = &g_brBackSplits;
|
||
}
|
||
else {
|
||
if (g_pMovingClip) {
|
||
ReleaseCapture();
|
||
g_pMovingClip = NULL;
|
||
}
|
||
|
||
CleanList(&g_brFrontSplits);
|
||
CleanList(&g_brBackSplits);
|
||
g_brFrontSplits.next = &g_brFrontSplits;
|
||
g_brBackSplits.next = &g_brBackSplits;
|
||
Sys_UpdateWindows(XY | W_CAMERA_IFON);
|
||
}
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
bool CXYWnd::ClipMode() {
|
||
return g_bClipMode;
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
bool CXYWnd::RogueClipMode() {
|
||
return g_bRogueClipMode;
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
bool CXYWnd::PathMode() {
|
||
return g_bPathMode;
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
bool CXYWnd::PointMode() {
|
||
return g_bPointMode;
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::SetPointMode(bool b) {
|
||
g_bPointMode = b;
|
||
if (!b) {
|
||
g_nPointCount = 0;
|
||
}
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::OnPaint() {
|
||
CPaintDC dc(this); // device context for painting
|
||
bool bPaint = true;
|
||
if (!qwglMakeCurrent(dc.m_hDC, win32.hGLRC)) {
|
||
common->Printf("ERROR: wglMakeCurrent failed.. Error:%i\n", qglGetError());
|
||
common->Printf("Please restart Q3Radiant if the Map view is not working\n");
|
||
bPaint = false;
|
||
}
|
||
|
||
if (bPaint) {
|
||
QE_CheckOpenGLForErrors();
|
||
XY_Draw();
|
||
QE_CheckOpenGLForErrors();
|
||
|
||
if (m_nViewType != XY) {
|
||
qglPushMatrix();
|
||
if (m_nViewType == YZ) {
|
||
qglRotatef(-90, 0, 1, 0); // put Z going up
|
||
}
|
||
|
||
qglRotatef(-90, 1, 0, 0); // put Z going up
|
||
}
|
||
|
||
if ( g_bCrossHairs ) {
|
||
qglColor4f( 0.2f, 0.9f, 0.2f, 0.8f );
|
||
qglBegin(GL_LINES);
|
||
if (m_nViewType == XY) {
|
||
qglVertex2f(-16384, tdp[1]);
|
||
qglVertex2f(16384, tdp[1]);
|
||
qglVertex2f(tdp[0], -16384);
|
||
qglVertex2f(tdp[0], 16384);
|
||
}
|
||
else if (m_nViewType == YZ) {
|
||
qglVertex3f(tdp[0], -16384, tdp[2]);
|
||
qglVertex3f(tdp[0], 16384, tdp[2]);
|
||
qglVertex3f(tdp[0], tdp[1], -16384);
|
||
qglVertex3f(tdp[0], tdp[1], 16384);
|
||
}
|
||
else {
|
||
qglVertex3f(-16384, tdp[1], tdp[2]);
|
||
qglVertex3f(16384, tdp[1], tdp[2]);
|
||
qglVertex3f(tdp[0], tdp[1], -16384);
|
||
qglVertex3f(tdp[0], tdp[1], 16384);
|
||
}
|
||
|
||
qglEnd();
|
||
}
|
||
|
||
if (ClipMode()) {
|
||
qglPointSize(4);
|
||
qglColor3fv(g_qeglobals.d_savedinfo.colors[COLOR_CLIPPER].ToFloatPtr());
|
||
qglBegin(GL_POINTS);
|
||
if (g_Clip1.Set()) {
|
||
qglVertex3fv(g_Clip1);
|
||
}
|
||
|
||
if (g_Clip2.Set()) {
|
||
qglVertex3fv(g_Clip2);
|
||
}
|
||
|
||
if (g_Clip3.Set()) {
|
||
qglVertex3fv(g_Clip3);
|
||
}
|
||
|
||
qglEnd();
|
||
qglPointSize(1);
|
||
|
||
CString strMsg;
|
||
if (g_Clip1.Set()) {
|
||
qglRasterPos3f(g_Clip1.m_ptClip[0] + 2, g_Clip1.m_ptClip[1] + 2, g_Clip1.m_ptClip[2] + 2);
|
||
strMsg = "1";
|
||
|
||
// strMsg.Format("1 (%f, %f, %f)", g_Clip1[0], g_Clip1[1], g_Clip1[2]);
|
||
qglCallLists(strMsg.GetLength(), GL_UNSIGNED_BYTE, strMsg);
|
||
}
|
||
|
||
if (g_Clip2.Set()) {
|
||
qglRasterPos3f(g_Clip2.m_ptClip[0] + 2, g_Clip2.m_ptClip[1] + 2, g_Clip2.m_ptClip[2] + 2);
|
||
strMsg = "2";
|
||
|
||
// strMsg.Format("2 (%f, %f, %f)", g_Clip2[0], g_Clip2[1], g_Clip2[2]);
|
||
qglCallLists(strMsg.GetLength(), GL_UNSIGNED_BYTE, strMsg);
|
||
}
|
||
|
||
if (g_Clip3.Set()) {
|
||
qglRasterPos3f(g_Clip3.m_ptClip[0] + 2, g_Clip3.m_ptClip[1] + 2, g_Clip3.m_ptClip[2] + 2);
|
||
strMsg = "3";
|
||
|
||
// strMsg.Format("3 (%f, %f, %f)", g_Clip3[0], g_Clip3[1], g_Clip3[2]);
|
||
qglCallLists(strMsg.GetLength(), GL_UNSIGNED_BYTE, strMsg);
|
||
}
|
||
|
||
if (g_Clip1.Set() && g_Clip2.Set() && selected_brushes.next != &selected_brushes) {
|
||
ProduceSplitLists();
|
||
|
||
brush_t *pBrush;
|
||
brush_t *pList = ((m_nViewType == XZ) ? !g_bSwitch : g_bSwitch) ? &g_brBackSplits : &g_brFrontSplits;
|
||
for (pBrush = pList->next; pBrush != NULL && pBrush != pList; pBrush = pBrush->next) {
|
||
qglColor3f(1, 1, 0);
|
||
|
||
face_t *face;
|
||
int order;
|
||
for (face = pBrush->brush_faces, order = 0; face; face = face->next, order++) {
|
||
idWinding *w = face->face_winding;
|
||
if (!w) {
|
||
continue;
|
||
}
|
||
|
||
// draw the polygon
|
||
qglBegin(GL_LINE_LOOP);
|
||
for (int i = 0; i < w->GetNumPoints(); i++) {
|
||
qglVertex3fv( (*w)[i].ToFloatPtr() );
|
||
}
|
||
|
||
qglEnd();
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
if (PathMode()) {
|
||
qglPointSize(4);
|
||
qglColor3fv(g_qeglobals.d_savedinfo.colors[COLOR_CLIPPER].ToFloatPtr());
|
||
qglBegin(GL_POINTS);
|
||
|
||
int n;
|
||
for ( n = 0; n < g_nPathCount; n++) {
|
||
qglVertex3fv(g_PathPoints[n]);
|
||
}
|
||
|
||
qglEnd();
|
||
qglPointSize(1);
|
||
|
||
CString strMsg;
|
||
for (n = 0; n < g_nPathCount; n++) {
|
||
qglRasterPos3f
|
||
(
|
||
g_PathPoints[n].m_ptClip[0] + 2,
|
||
g_PathPoints[n].m_ptClip[1] + 2,
|
||
g_PathPoints[n].m_ptClip[2] + 2
|
||
);
|
||
strMsg.Format("%i", n + 1);
|
||
qglCallLists(strMsg.GetLength(), GL_UNSIGNED_BYTE, strMsg);
|
||
}
|
||
}
|
||
|
||
if (m_nViewType != XY) {
|
||
qglPopMatrix();
|
||
}
|
||
|
||
qwglSwapBuffers(dc.m_hDC);
|
||
TRACE("XY Paint\n");
|
||
}
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags) {
|
||
g_pParentWnd->HandleKey(nChar, nRepCnt, nFlags);
|
||
}
|
||
|
||
//
|
||
// =======================================================================================================================
|
||
// FIXME: the brush_t *pBrush is never used. ( Entity_Create uses selected_brushes )
|
||
// =======================================================================================================================
|
||
//
|
||
void CreateEntityFromName(char *pName, brush_t *pBrush, bool forceFixed, idVec3 min, idVec3 max, idVec3 org) {
|
||
eclass_t *pecNew;
|
||
entity_t *petNew;
|
||
if (stricmp(pName, "worldspawn") == 0) {
|
||
g_pParentWnd->MessageBox("Can't create an entity with worldspawn.", "info", 0);
|
||
return;
|
||
}
|
||
|
||
pecNew = Eclass_ForName(pName, false);
|
||
|
||
if ((GetAsyncKeyState(VK_SHIFT) & 0x8000)) {
|
||
Select_Ungroup();
|
||
}
|
||
|
||
// create it
|
||
petNew = Entity_Create(pecNew, forceFixed);
|
||
|
||
if (petNew && idStr::Icmp(pName, "light") == 0 ) {
|
||
idVec3 rad = max - min;
|
||
rad *= 0.5;
|
||
if (rad.x != 0 && rad.y != 0 && rad.z != 0) {
|
||
SetKeyValue(petNew, "light_radius", va("%g %g %g", idMath::Fabs(rad.x), idMath::Fabs(rad.y), idMath::Fabs(rad.z)));
|
||
DeleteKey(petNew, "light");
|
||
}
|
||
}
|
||
|
||
|
||
if (petNew == NULL) {
|
||
if (!((selected_brushes.next == &selected_brushes) || (selected_brushes.next->next != &selected_brushes))) {
|
||
brush_t *b = selected_brushes.next;
|
||
if (b->owner != world_entity && ((b->owner->eclass->fixedsize && pecNew->fixedsize) || forceFixed)) {
|
||
idVec3 mins, maxs;
|
||
idVec3 origin;
|
||
for (int i = 0; i < 3; i++) {
|
||
origin[i] = b->mins[i] - pecNew->mins[i];
|
||
}
|
||
|
||
VectorAdd(pecNew->mins, origin, mins);
|
||
VectorAdd(pecNew->maxs, origin, maxs);
|
||
|
||
brush_t *nb = Brush_Create(mins, maxs, &pecNew->texdef);
|
||
Entity_LinkBrush(b->owner, nb);
|
||
nb->owner->eclass = pecNew;
|
||
SetKeyValue(nb->owner, "classname", pName);
|
||
Brush_Free(b);
|
||
Brush_Build(nb);
|
||
Brush_AddToList(nb, &active_brushes);
|
||
Select_Brush(nb);
|
||
return;
|
||
}
|
||
}
|
||
|
||
g_pParentWnd->MessageBox("Failed to create entity.", "info", 0);
|
||
return;
|
||
}
|
||
|
||
Select_Deselect();
|
||
|
||
//
|
||
// entity_t* pEntity = world_entity; if (selected_brushes.next !=
|
||
// &selected_brushes) pEntity = selected_brushes.next->owner;
|
||
//
|
||
Select_Brush(petNew->brushes.onext);
|
||
Brush_Build(petNew->brushes.onext);
|
||
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
brush_t *CreateEntityBrush(int x, int y, CXYWnd *pWnd) {
|
||
idVec3 mins, maxs;
|
||
int i;
|
||
float temp;
|
||
brush_t *n;
|
||
|
||
pWnd->SnapToPoint(x, y, mins);
|
||
x += 32;
|
||
y += 32;
|
||
pWnd->SnapToPoint(x, y, maxs);
|
||
|
||
int nDim = (pWnd->GetViewType() == XY) ? 2 : (pWnd->GetViewType() == YZ) ? 0 : 1;
|
||
mins[nDim] = g_qeglobals.d_gridsize * ((int)(g_qeglobals.d_new_brush_bottom[nDim] / g_qeglobals.d_gridsize));
|
||
maxs[nDim] = g_qeglobals.d_gridsize * ((int)(g_qeglobals.d_new_brush_top[nDim] / g_qeglobals.d_gridsize));
|
||
|
||
if (maxs[nDim] <= mins[nDim]) {
|
||
maxs[nDim] = mins[nDim] + g_qeglobals.d_gridsize;
|
||
}
|
||
|
||
for (i = 0; i < 3; i++) {
|
||
if (mins[i] == maxs[i]) {
|
||
maxs[i] += 16; // don't create a degenerate brush
|
||
}
|
||
|
||
if (mins[i] > maxs[i]) {
|
||
temp = mins[i];
|
||
mins[i] = maxs[i];
|
||
maxs[i] = temp;
|
||
}
|
||
}
|
||
|
||
n = Brush_Create(mins, maxs, &g_qeglobals.d_texturewin.texdef);
|
||
if (!n) {
|
||
return NULL;
|
||
}
|
||
|
||
Brush_AddToList(n, &selected_brushes);
|
||
Entity_LinkBrush(world_entity, n);
|
||
Brush_Build(n);
|
||
return n;
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CreateRightClickEntity(CXYWnd *pWnd, int x, int y, char *pName) {
|
||
idVec3 min, max, org;
|
||
Select_GetBounds(min, max);
|
||
Select_GetMid(org);
|
||
|
||
CRect rctZ;
|
||
pWnd->GetClientRect(rctZ);
|
||
|
||
brush_t *pBrush;
|
||
if (selected_brushes.next == &selected_brushes) {
|
||
pBrush = CreateEntityBrush(x, rctZ.Height() - 1 - y, pWnd);
|
||
min.Zero();
|
||
max.Zero();
|
||
CreateEntityFromName(pName, pBrush, true, min, max, org);
|
||
}
|
||
else {
|
||
pBrush = selected_brushes.next;
|
||
CreateEntityFromName(pName, pBrush, false, min, max, org);
|
||
}
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
brush_t *CreateSmartBrush(idVec3 v) {
|
||
idVec3 mins, maxs;
|
||
int i;
|
||
brush_t *n;
|
||
|
||
for (i = 0; i < 3; i++) {
|
||
mins[i] = v[i] - 16;
|
||
maxs[i] = v[i] + 16;
|
||
}
|
||
|
||
n = Brush_Create(mins, maxs, &g_qeglobals.d_texturewin.texdef);
|
||
if (!n) {
|
||
return NULL;
|
||
}
|
||
|
||
Brush_AddToList(n, &selected_brushes);
|
||
|
||
// Entity_LinkBrush(world_entity, n);
|
||
Brush_Build(n);
|
||
return n;
|
||
}
|
||
|
||
CString g_strSmartEntity;
|
||
int g_nSmartX;
|
||
int g_nSmartY;
|
||
bool g_bSmartWaiting;
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void _SmartPointDone(bool b, int n) {
|
||
g_bSmartWaiting = false;
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CreateSmartEntity(CXYWnd *pWnd, int x, int y, const char *pName) {
|
||
g_nSmartX = x;
|
||
g_nSmartY = y;
|
||
g_strSmartEntity = pName;
|
||
if (g_strSmartEntity.Find("Smart_Train") >= 0) {
|
||
ShowInfoDialog("Select the path of the train by left clicking in XY, YZ and/or XZ views. You can move an already dropped point by grabbing and moving it. When you are finished, press ENTER to accept and create the entity and path(s), press ESC to abandon the creation");
|
||
g_bPathMode = true;
|
||
g_nPathLimit = 0;
|
||
g_nPathCount = 0;
|
||
g_bSmartGo = true;
|
||
}
|
||
else if (g_strSmartEntity.Find("Smart_Monster...") >= 0) {
|
||
g_bPathMode = true;
|
||
g_nPathLimit = 0;
|
||
g_nPathCount = 0;
|
||
}
|
||
else if (g_strSmartEntity.Find("Smart_Rotating") >= 0) {
|
||
g_bSmartWaiting = true;
|
||
ShowInfoDialog("Left click to specify the rotation origin");
|
||
AcquirePath(1, &_SmartPointDone);
|
||
while (g_bSmartWaiting) {
|
||
MSG msg;
|
||
if (::PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
|
||
TranslateMessage(&msg);
|
||
DispatchMessage(&msg);
|
||
}
|
||
}
|
||
|
||
HideInfoDialog();
|
||
|
||
CPtrArray array;
|
||
g_bScreenUpdates = false;
|
||
CreateRightClickEntity(g_pParentWnd->ActiveXY(), g_nSmartX, g_nSmartY, "func_rotating");
|
||
array.Add(reinterpret_cast < void * > (selected_brushes.next));
|
||
Select_Deselect();
|
||
|
||
brush_t *pBrush = CreateSmartBrush(g_PathPoints[0]);
|
||
array.Add(pBrush);
|
||
Select_Deselect();
|
||
Select_Brush(reinterpret_cast < brush_t * > (array.GetAt(0)));
|
||
Select_Brush(reinterpret_cast < brush_t * > (array.GetAt(1)));
|
||
ConnectEntities();
|
||
g_bScreenUpdates = true;
|
||
}
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void FinishSmartCreation() {
|
||
CPtrArray array;
|
||
HideInfoDialog();
|
||
|
||
brush_t *pEntities = NULL;
|
||
if (g_strSmartEntity.Find("Smart_Train") >= 0) {
|
||
g_bScreenUpdates = false;
|
||
CreateRightClickEntity(g_pParentWnd->ActiveXY(), g_nSmartX, g_nSmartY, "func_train");
|
||
array.Add(reinterpret_cast < void * > (selected_brushes.next));
|
||
int n;
|
||
for (n = 0; n < g_nPathCount; n++) {
|
||
Select_Deselect();
|
||
CreateRightClickEntity
|
||
(
|
||
g_pParentWnd->ActiveXY(),
|
||
g_PathPoints[n].m_ptScreen.x,
|
||
g_PathPoints[n].m_ptScreen.y,
|
||
"path_corner"
|
||
);
|
||
array.Add(reinterpret_cast < void * > (selected_brushes.next));
|
||
}
|
||
|
||
for (n = 0; n < g_nPathCount; n++) {
|
||
Select_Deselect();
|
||
Select_Brush(reinterpret_cast < brush_t * > (array.GetAt(n)));
|
||
Select_Brush(reinterpret_cast < brush_t * > (array.GetAt(n + 1)));
|
||
ConnectEntities();
|
||
}
|
||
|
||
g_bScreenUpdates = true;
|
||
}
|
||
|
||
g_nPathCount = 0;
|
||
g_bPathMode = false;
|
||
Sys_UpdateWindows(W_ALL);
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::KillPathMode() {
|
||
g_bSmartGo = false;
|
||
g_bPathMode = false;
|
||
if (g_pPathFunc) {
|
||
g_pPathFunc(false, g_nPathCount);
|
||
}
|
||
|
||
g_nPathCount = 0;
|
||
g_pPathFunc = NULL;
|
||
Sys_UpdateWindows(W_ALL);
|
||
}
|
||
|
||
//
|
||
// =======================================================================================================================
|
||
// gets called for drop down menu messages TIP: it's not always about EntityCreate
|
||
// =======================================================================================================================
|
||
//
|
||
void CXYWnd::OnEntityCreate(unsigned int nID) {
|
||
if (m_mnuDrop.GetSafeHmenu()) {
|
||
CString strItem;
|
||
m_mnuDrop.GetMenuString(nID, strItem, MF_BYCOMMAND);
|
||
|
||
if (strItem.CompareNoCase("Add to...") == 0) {
|
||
//
|
||
// ++timo TODO: fill the menu with current groups? this one is for adding to
|
||
// existing groups only
|
||
//
|
||
common->Printf("TODO: Add to... in CXYWnd::OnEntityCreate\n");
|
||
}
|
||
else if (strItem.CompareNoCase("Remove") == 0) {
|
||
// remove selected brushes from their current group
|
||
brush_t *b;
|
||
for (b = selected_brushes.next; b != &selected_brushes; b = b->next) {
|
||
}
|
||
}
|
||
|
||
// ++timo FIXME: remove when all hooks are in
|
||
if
|
||
(
|
||
strItem.CompareNoCase("Add to...") == 0 ||
|
||
strItem.CompareNoCase("Remove") == 0 ||
|
||
strItem.CompareNoCase("Name...") == 0 ||
|
||
strItem.CompareNoCase("New group...") == 0
|
||
) {
|
||
common->Printf("TODO: hook drop down group menu\n");
|
||
return;
|
||
}
|
||
|
||
if (strItem.Find("Smart_") >= 0) {
|
||
CreateSmartEntity(this, m_ptDown.x, m_ptDown.y, strItem);
|
||
}
|
||
else {
|
||
CreateRightClickEntity(this, m_ptDown.x, m_ptDown.y, strItem.GetBuffer(0));
|
||
}
|
||
|
||
Sys_UpdateWindows(W_ALL);
|
||
|
||
// OnLButtonDown((MK_LBUTTON | MK_SHIFT), CPoint(m_ptDown.x+2, m_ptDown.y+2));
|
||
}
|
||
}
|
||
|
||
BOOL CXYWnd::OnCmdMsg( UINT nID, int nCode, void *pExtra, AFX_CMDHANDLERINFO *pHandlerInfo )
|
||
{
|
||
if ( CWnd::OnCmdMsg( nID, nCode, pExtra, pHandlerInfo ) ) {
|
||
return TRUE;
|
||
}
|
||
return AfxGetMainWnd()->OnCmdMsg( nID, nCode, pExtra, pHandlerInfo );
|
||
}
|
||
|
||
bool MergeMenu(CMenu * pMenuDestination, const CMenu * pMenuAdd, bool bTopLevel /*=false*/)
|
||
{
|
||
// get the number menu items in the menus
|
||
int iMenuAddItemCount = pMenuAdd->GetMenuItemCount();
|
||
int iMenuDestItemCount = pMenuDestination->GetMenuItemCount();
|
||
|
||
// if there are no items return
|
||
if (iMenuAddItemCount == 0)
|
||
return true;
|
||
|
||
// if we are not at top level and the destination menu is not empty
|
||
// -> we append a seperator
|
||
if (!bTopLevel && iMenuDestItemCount > 0)
|
||
pMenuDestination->AppendMenu(MF_SEPARATOR);
|
||
|
||
// iterate through the top level of <pMenuAdd>
|
||
for(int iLoop = 0; iLoop < iMenuAddItemCount; iLoop++)
|
||
{
|
||
// get the menu string from the add menu
|
||
CString sMenuAddString;
|
||
pMenuAdd->GetMenuString(iLoop, sMenuAddString, MF_BYPOSITION);
|
||
|
||
// try to get the submenu of the current menu item
|
||
CMenu* pSubMenu = pMenuAdd->GetSubMenu(iLoop);
|
||
|
||
// check if we have a sub menu
|
||
if (!pSubMenu)
|
||
{
|
||
// normal menu item
|
||
// read the source and append at the destination
|
||
UINT nState = pMenuAdd->GetMenuState(iLoop, MF_BYPOSITION);
|
||
UINT nItemID = pMenuAdd->GetMenuItemID(iLoop);
|
||
if (pMenuDestination->AppendMenu(nState, nItemID, sMenuAddString))
|
||
{
|
||
// menu item added, don't forget to correct the item count
|
||
iMenuDestItemCount++;
|
||
}
|
||
else
|
||
{
|
||
TRACE("MergeMenu: AppendMenu failed!\n");
|
||
return false;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
// create or insert a new popup menu item
|
||
|
||
// default insert pos is like ap
|
||
int iInsertPosDefault = -1;
|
||
|
||
// if we are at top level merge into existing popups rather than
|
||
// creating new ones
|
||
if(bTopLevel)
|
||
{
|
||
ASSERT(sMenuAddString != "&?" && sMenuAddString !=
|
||
"?");
|
||
CString csAdd(sMenuAddString);
|
||
csAdd.Remove('&'); // for comparison of menu items supress '&'
|
||
bool bAdded = false;
|
||
|
||
// try to find existing popup
|
||
for( int iLoop1 = 0; iLoop1 < iMenuDestItemCount; iLoop1++ )
|
||
{
|
||
// get the menu string from the destination menu
|
||
CString sDest;
|
||
pMenuDestination->GetMenuString(iLoop1, sDest, MF_BYPOSITION);
|
||
sDest.Remove('&'); // for a better compare (s.a.)
|
||
|
||
if (csAdd == sDest)
|
||
{
|
||
// we got a hit -> merge the two popups
|
||
// try to get the submenu of the desired destination menu item
|
||
CMenu* pSubMenuDest =
|
||
pMenuDestination->GetSubMenu(iLoop1);
|
||
|
||
if (pSubMenuDest)
|
||
{
|
||
// merge the popup recursivly and continue with outer for loop
|
||
if (!MergeMenu(pSubMenuDest, pSubMenu, false))
|
||
return false;
|
||
bAdded = true;
|
||
break;
|
||
}
|
||
}
|
||
|
||
// alternativ insert before <Window> or <Help>
|
||
if (iInsertPosDefault == -1 && (sDest == "Window"
|
||
|| sDest == "?" || sDest == "Help"))
|
||
{
|
||
iInsertPosDefault = iLoop1;
|
||
}
|
||
} // for (iLoop1)
|
||
if (bAdded)
|
||
{
|
||
// menu added, so go on with loop over pMenuAdd's top level
|
||
continue;
|
||
}
|
||
} // if (bTopLevel)
|
||
|
||
// if the top level search did not find a position append the menu
|
||
if( iInsertPosDefault == -1 )
|
||
{
|
||
iInsertPosDefault = pMenuDestination->GetMenuItemCount();
|
||
}
|
||
|
||
// create a new popup and insert before <Window> or <Help>
|
||
CMenu NewPopupMenu;
|
||
if (!NewPopupMenu.CreatePopupMenu())
|
||
{
|
||
TRACE("MergeMenu: CreatePopupMenu failed!\n");
|
||
return false;
|
||
}
|
||
|
||
// merge the new popup recursivly
|
||
if (!MergeMenu(&NewPopupMenu, pSubMenu, false))
|
||
return false;
|
||
|
||
// insert the new popup menu into the destination menu
|
||
HMENU hNewMenu = NewPopupMenu.GetSafeHmenu();
|
||
if (pMenuDestination->InsertMenu(iInsertPosDefault,
|
||
MF_BYPOSITION | MF_POPUP | MF_ENABLED,
|
||
(UINT)hNewMenu, sMenuAddString ))
|
||
{
|
||
// don't forget to correct the item count
|
||
iMenuDestItemCount++;
|
||
}
|
||
else
|
||
{
|
||
TRACE("MergeMenu: InsertMenu failed!\n");
|
||
return false;
|
||
}
|
||
|
||
// don't destroy the new menu
|
||
NewPopupMenu.Detach();
|
||
} // if (pSubMenu)
|
||
} // for (iLoop)
|
||
return true;
|
||
}
|
||
|
||
|
||
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::HandleDrop() {
|
||
if (g_PrefsDlg.m_bRightClick == false) {
|
||
return;
|
||
}
|
||
|
||
if (!m_mnuDrop.GetSafeHmenu()) { // first time, load it up
|
||
m_mnuDrop.CreatePopupMenu();
|
||
|
||
CMenu *drop = new CMenu;
|
||
drop->LoadMenu( IDR_MENU_DROP );
|
||
|
||
MergeMenu( &m_mnuDrop, drop, false );
|
||
|
||
int nID = ID_ENTITY_START;
|
||
|
||
CMenu *pMakeEntityPop = &m_mnuDrop;
|
||
|
||
// Todo: Make this a config option maybe?
|
||
const int entitiesOnSubMenu = false;
|
||
if ( entitiesOnSubMenu ) {
|
||
pMakeEntityPop = new CMenu;
|
||
pMakeEntityPop->CreateMenu();
|
||
}
|
||
|
||
CMenu *pChild = NULL;
|
||
|
||
eclass_t *e;
|
||
CString strActive;
|
||
CString strLast;
|
||
CString strName;
|
||
for (e = eclass; e; e = e->next) {
|
||
strLast = strName;
|
||
strName = e->name;
|
||
|
||
int n_ = strName.Find("_");
|
||
if (n_ > 0) {
|
||
CString strLeft = strName.Left(n_);
|
||
CString strRight = strName.Right(strName.GetLength() - n_ - 1);
|
||
if (strLeft == strActive) { // this is a child
|
||
ASSERT(pChild);
|
||
pChild->AppendMenu(MF_STRING, nID++, strName);
|
||
}
|
||
else {
|
||
if (pChild) {
|
||
pMakeEntityPop->AppendMenu (
|
||
MF_POPUP,
|
||
reinterpret_cast < unsigned int > (pChild->GetSafeHmenu()),
|
||
strActive
|
||
);
|
||
g_ptrMenus.Add(pChild);
|
||
|
||
// pChild->DestroyMenu(); delete pChild;
|
||
pChild = NULL;
|
||
}
|
||
|
||
strActive = strLeft;
|
||
pChild = new CMenu;
|
||
pChild->CreateMenu();
|
||
pChild->AppendMenu(MF_STRING, nID++, strName);
|
||
}
|
||
}
|
||
else {
|
||
if (pChild) {
|
||
pMakeEntityPop->AppendMenu (
|
||
MF_POPUP,
|
||
reinterpret_cast < unsigned int > (pChild->GetSafeHmenu()),
|
||
strActive
|
||
);
|
||
g_ptrMenus.Add(pChild);
|
||
|
||
// pChild->DestroyMenu(); delete pChild;
|
||
pChild = NULL;
|
||
}
|
||
|
||
strActive = "";
|
||
pMakeEntityPop->AppendMenu(MF_STRING, nID++, strName);
|
||
}
|
||
}
|
||
if ( pMakeEntityPop != &m_mnuDrop ) {
|
||
m_mnuDrop.AppendMenu (
|
||
MF_POPUP,
|
||
reinterpret_cast < unsigned int > (pMakeEntityPop->GetSafeHmenu()),
|
||
"Make Entity"
|
||
);
|
||
}
|
||
}
|
||
|
||
CPoint ptMouse;
|
||
GetCursorPos(&ptMouse);
|
||
m_mnuDrop.TrackPopupMenu(TPM_LEFTALIGN | TPM_LEFTBUTTON | TPM_RIGHTBUTTON, ptMouse.x, ptMouse.y, this);
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::XY_Init() {
|
||
m_vOrigin[0] = 0;
|
||
m_vOrigin[1] = 20;
|
||
m_vOrigin[2] = 46;
|
||
m_fScale = 1;
|
||
m_precisionCrosshairMode = PRECISION_CROSSHAIR_NONE;
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::SnapToPoint(int x, int y, idVec3 &point) {
|
||
if (g_PrefsDlg.m_bNoClamp) {
|
||
XY_ToPoint(x, y, point);
|
||
}
|
||
else {
|
||
XY_ToGridPoint(x, y, point);
|
||
}
|
||
|
||
// -- else -- XY_ToPoint(x, y, point); -- //XY_ToPoint(x, y, point);
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::XY_ToPoint(int x, int y, idVec3 &point) {
|
||
float fx = x;
|
||
float fy = y;
|
||
float fw = m_nWidth;
|
||
float fh = m_nHeight;
|
||
if (m_nViewType == XY) {
|
||
point[0] = m_vOrigin[0] + (fx - fw / 2) / m_fScale;
|
||
point[1] = m_vOrigin[1] + (fy - fh / 2) / m_fScale;
|
||
|
||
// point[2] = 0;
|
||
}
|
||
else if (m_nViewType == YZ) {
|
||
//
|
||
// //point[0] = 0; point[1] = m_vOrigin[0] + (fx - fw / 2) / m_fScale; point[2] =
|
||
// m_vOrigin[1] + (fy - fh / 2 ) / m_fScale;
|
||
//
|
||
point[1] = m_vOrigin[1] + (fx - fw / 2) / m_fScale;
|
||
point[2] = m_vOrigin[2] + (fy - fh / 2) / m_fScale;
|
||
}
|
||
else {
|
||
//
|
||
// point[0] = m_vOrigin[0] + (fx - fw / 2) / m_fScale; /point[1] = 0; point[2] =
|
||
// m_vOrigin[1] + (fy - fh / 2) / m_fScale;
|
||
//
|
||
point[0] = m_vOrigin[0] + (fx - fw / 2) / m_fScale;
|
||
|
||
// point[1] = 0;
|
||
point[2] = m_vOrigin[2] + (fy - fh / 2) / m_fScale;
|
||
}
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::XY_ToGridPoint(int x, int y, idVec3 &point) {
|
||
if (m_nViewType == XY) {
|
||
point[0] = m_vOrigin[0] + (x - m_nWidth / 2) / m_fScale;
|
||
point[1] = m_vOrigin[1] + (y - m_nHeight / 2) / m_fScale;
|
||
|
||
// point[2] = 0;
|
||
point[0] = floor(point[0] / g_qeglobals.d_gridsize + 0.5) * g_qeglobals.d_gridsize;
|
||
point[1] = floor(point[1] / g_qeglobals.d_gridsize + 0.5) * g_qeglobals.d_gridsize;
|
||
}
|
||
else if (m_nViewType == YZ) {
|
||
//
|
||
// point[0] = 0; point[1] = m_vOrigin[0] + (x - m_nWidth / 2) / m_fScale; point[2]
|
||
// = m_vOrigin[1] + (y - m_nHeight / 2) / m_fScale;
|
||
//
|
||
point[1] = m_vOrigin[1] + (x - m_nWidth / 2) / m_fScale;
|
||
point[2] = m_vOrigin[2] + (y - m_nHeight / 2) / m_fScale;
|
||
point[1] = floor(point[1] / g_qeglobals.d_gridsize + 0.5) * g_qeglobals.d_gridsize;
|
||
point[2] = floor(point[2] / g_qeglobals.d_gridsize + 0.5) * g_qeglobals.d_gridsize;
|
||
}
|
||
else {
|
||
//
|
||
// point[1] = 0; point[0] = m_vOrigin[0] + (x - m_nWidth / 2) / m_fScale; point[2]
|
||
// = m_vOrigin[1] + (y - m_nHeight / 2) / m_fScale;
|
||
//
|
||
point[0] = m_vOrigin[0] + (x - m_nWidth / 2) / m_fScale;
|
||
point[2] = m_vOrigin[2] + (y - m_nHeight / 2) / m_fScale;
|
||
point[0] = floor(point[0] / g_qeglobals.d_gridsize + 0.5) * g_qeglobals.d_gridsize;
|
||
point[2] = floor(point[2] / g_qeglobals.d_gridsize + 0.5) * g_qeglobals.d_gridsize;
|
||
}
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
idVec3 dragOrigin;
|
||
idVec3 dragDir;
|
||
idVec3 dragX;
|
||
idVec3 dragY;
|
||
|
||
void CXYWnd::XY_MouseDown(int x, int y, int buttons) {
|
||
idVec3 point,center;
|
||
idVec3 origin, dir, right, up;
|
||
|
||
m_nButtonstate = buttons;
|
||
m_nPressx = x;
|
||
m_nPressy = y;
|
||
VectorCopy(vec3_origin, m_vPressdelta);
|
||
|
||
point.Zero();
|
||
|
||
XY_ToPoint(x, y, point);
|
||
|
||
VectorCopy(point, origin);
|
||
|
||
dir.Zero();
|
||
if (m_nViewType == XY) {
|
||
origin[2] = HUGE_DISTANCE;
|
||
dir[2] = -1;
|
||
right[0] = 1 / m_fScale;
|
||
right[1] = 0;
|
||
right[2] = 0;
|
||
up[0] = 0;
|
||
up[1] = 1 / m_fScale;
|
||
up[2] = 0;
|
||
point[2] = g_pParentWnd->GetCamera()->Camera().origin[2];
|
||
}
|
||
else if (m_nViewType == YZ) {
|
||
origin[0] = HUGE_DISTANCE;
|
||
dir[0] = -1;
|
||
right[1] = 1 / m_fScale;
|
||
right[2] = 0;
|
||
right[0] = 0;
|
||
up[0] = 0;
|
||
up[2] = 1 / m_fScale;
|
||
up[1] = 0;
|
||
point[0] = g_pParentWnd->GetCamera()->Camera().origin[0];
|
||
}
|
||
else {
|
||
origin[1] = HUGE_DISTANCE;
|
||
dir[1] = -1;
|
||
right[0] = 1 / m_fScale;
|
||
right[2] = 0;
|
||
right[1] = 0;
|
||
up[0] = 0;
|
||
up[2] = 1 / m_fScale;
|
||
up[1] = 0;
|
||
point[1] = g_pParentWnd->GetCamera()->Camera().origin[1];
|
||
}
|
||
|
||
dragOrigin = m_vOrigin;
|
||
dragDir = dir;
|
||
dragX = right;
|
||
dragY = up;
|
||
|
||
m_bPress_selection = (selected_brushes.next != &selected_brushes);
|
||
|
||
GetCursorPos(&m_ptCursor);
|
||
|
||
// Sys_GetCursorPos (&m_ptCursor.x, &m_ptCursor.y);
|
||
if (buttons == MK_LBUTTON && activeDrag) {
|
||
activeDragging = true;
|
||
}
|
||
else {
|
||
activeDragging = false;
|
||
}
|
||
|
||
// lbutton = manipulate selection shift-LBUTTON = select
|
||
if
|
||
(
|
||
(buttons == MK_LBUTTON) ||
|
||
(buttons == (MK_LBUTTON | MK_SHIFT)) ||
|
||
(buttons == (MK_LBUTTON | MK_CONTROL)) ||
|
||
(buttons == (MK_LBUTTON | MK_CONTROL | MK_SHIFT))
|
||
) {
|
||
if (g_qeglobals.d_select_mode == sel_addpoint) {
|
||
XY_ToGridPoint(x, y, point);
|
||
if (g_qeglobals.selectObject) {
|
||
g_qeglobals.selectObject->addPoint(point);
|
||
}
|
||
|
||
return;
|
||
}
|
||
|
||
Patch_SetView((m_nViewType == XY) ? W_XY : (m_nViewType == YZ) ? W_YZ : W_XZ);
|
||
Drag_Begin(x, y, buttons, right, up, origin, dir);
|
||
return;
|
||
}
|
||
|
||
int nMouseButton = g_PrefsDlg.m_nMouseButtons == 2 ? MK_RBUTTON : MK_MBUTTON;
|
||
|
||
// control mbutton = move camera
|
||
if (m_nButtonstate == (MK_CONTROL | nMouseButton)) {
|
||
VectorCopyXY(point, g_pParentWnd->GetCamera()->Camera().origin);
|
||
Sys_UpdateWindows(W_CAMERA | W_XY_OVERLAY);
|
||
}
|
||
|
||
// mbutton = angle camera
|
||
if
|
||
(
|
||
(g_PrefsDlg.m_nMouseButtons == 3 && m_nButtonstate == MK_MBUTTON) ||
|
||
(g_PrefsDlg.m_nMouseButtons == 2 && m_nButtonstate == (MK_SHIFT | MK_CONTROL | MK_RBUTTON))
|
||
) {
|
||
VectorSubtract(point, g_pParentWnd->GetCamera()->Camera().origin, point);
|
||
|
||
int n1 = (m_nViewType == XY) ? 1 : 2;
|
||
int n2 = (m_nViewType == YZ) ? 1 : 0;
|
||
int nAngle = (m_nViewType == XY) ? YAW : PITCH;
|
||
if (point[n1] || point[n2]) {
|
||
g_pParentWnd->GetCamera()->Camera().angles[nAngle] = RAD2DEG( atan2(point[n1], point[n2]) );
|
||
Sys_UpdateWindows(W_CAMERA_IFON | W_XY_OVERLAY);
|
||
}
|
||
}
|
||
|
||
// shift mbutton = move z checker
|
||
if (m_nButtonstate == (MK_SHIFT | nMouseButton)) {
|
||
if (RotateMode() || g_bPatchBendMode) {
|
||
SnapToPoint(x, y, point);
|
||
VectorCopyXY(point, g_vRotateOrigin);
|
||
if (g_bPatchBendMode) {
|
||
VectorCopy(point, g_vBendOrigin);
|
||
}
|
||
|
||
Sys_UpdateWindows(W_XY);
|
||
return;
|
||
}
|
||
else {
|
||
SnapToPoint(x, y, point);
|
||
if (m_nViewType == XY) {
|
||
z.origin[0] = point[0];
|
||
z.origin[1] = point[1];
|
||
}
|
||
else if (m_nViewType == YZ) {
|
||
z.origin[0] = point[1];
|
||
z.origin[1] = point[2];
|
||
}
|
||
else {
|
||
z.origin[0] = point[0];
|
||
z.origin[1] = point[2];
|
||
}
|
||
|
||
Sys_UpdateWindows(W_XY_OVERLAY | W_Z);
|
||
return;
|
||
}
|
||
}
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::XY_MouseUp(int x, int y, int buttons) {
|
||
activeDragging = false;
|
||
Drag_MouseUp(buttons);
|
||
if (!m_bPress_selection) {
|
||
Sys_UpdateWindows(W_ALL);
|
||
}
|
||
|
||
m_nButtonstate = 0;
|
||
while (::ShowCursor(TRUE) < 0)
|
||
;
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
bool CXYWnd::DragDelta(int x, int y, idVec3 &move) {
|
||
idVec3 xvec, yvec, delta;
|
||
int i;
|
||
|
||
xvec[0] = 1 / m_fScale;
|
||
xvec[1] = xvec[2] = 0;
|
||
yvec[1] = 1 / m_fScale;
|
||
yvec[0] = yvec[2] = 0;
|
||
|
||
for (i = 0; i < 3; i++) {
|
||
delta[i] = xvec[i] * (x - m_nPressx) + yvec[i] * (y - m_nPressy);
|
||
if (!g_PrefsDlg.m_bNoClamp) {
|
||
delta[i] = floor(delta[i] / g_qeglobals.d_gridsize + 0.5) * g_qeglobals.d_gridsize;
|
||
}
|
||
}
|
||
|
||
VectorSubtract(delta, m_vPressdelta, move);
|
||
VectorCopy(delta, m_vPressdelta);
|
||
|
||
|
||
if (move[0] || move[1] || move[2]) {
|
||
return true;
|
||
}
|
||
|
||
return false;
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
NewBrushDrag
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::NewBrushDrag(int x, int y) {
|
||
idVec3 mins, maxs, junk;
|
||
int i;
|
||
float temp;
|
||
brush_t *n;
|
||
|
||
if ( radiant_entityMode.GetBool() ) {
|
||
return;
|
||
}
|
||
|
||
if (!DragDelta(x, y, junk)) {
|
||
return;
|
||
}
|
||
|
||
// delete the current selection
|
||
if (selected_brushes.next != &selected_brushes) {
|
||
Brush_Free(selected_brushes.next);
|
||
}
|
||
|
||
SnapToPoint(m_nPressx, m_nPressy, mins);
|
||
|
||
int nDim = (m_nViewType == XY) ? 2 : (m_nViewType == YZ) ? 0 : 1;
|
||
|
||
mins[nDim] = g_qeglobals.d_gridsize * ((int)(g_qeglobals.d_new_brush_bottom[nDim] / g_qeglobals.d_gridsize));
|
||
SnapToPoint(x, y, maxs);
|
||
maxs[nDim] = g_qeglobals.d_gridsize * ((int)(g_qeglobals.d_new_brush_top[nDim] / g_qeglobals.d_gridsize));
|
||
if (maxs[nDim] <= mins[nDim]) {
|
||
maxs[nDim] = mins[nDim] + g_qeglobals.d_gridsize;
|
||
}
|
||
|
||
for (i = 0; i < 3; i++) {
|
||
if (mins[i] == maxs[i]) {
|
||
return; // don't create a degenerate brush
|
||
}
|
||
|
||
if (mins[i] > maxs[i]) {
|
||
temp = mins[i];
|
||
mins[i] = maxs[i];
|
||
maxs[i] = temp;
|
||
}
|
||
}
|
||
|
||
n = Brush_Create(mins, maxs, &g_qeglobals.d_texturewin.texdef);
|
||
if (!n) {
|
||
return;
|
||
}
|
||
|
||
idVec3 vSize;
|
||
VectorSubtract(maxs, mins, vSize);
|
||
g_strStatus.Format("Size X:: %.1f Y:: %.1f Z:: %.1f", vSize[0], vSize[1], vSize[2]);
|
||
g_pParentWnd->SetStatusText(2, g_strStatus);
|
||
|
||
Brush_AddToList(n, &selected_brushes);
|
||
|
||
Entity_LinkBrush(world_entity, n);
|
||
|
||
Brush_Build(n);
|
||
|
||
// Sys_UpdateWindows (W_ALL);
|
||
Sys_UpdateWindows(W_XY | W_CAMERA);
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
XY_MouseMoved
|
||
=======================================================================================================================
|
||
*/
|
||
bool CXYWnd::XY_MouseMoved(int x, int y, int buttons) {
|
||
idVec3 point;
|
||
|
||
if (!m_nButtonstate) {
|
||
if (g_bCrossHairs) {
|
||
::ShowCursor(FALSE);
|
||
Sys_UpdateWindows(W_XY | W_XY_OVERLAY);
|
||
::ShowCursor(TRUE);
|
||
}
|
||
|
||
return false;
|
||
}
|
||
|
||
//
|
||
// lbutton without selection = drag new brush if (m_nButtonstate == MK_LBUTTON &&
|
||
// !m_bPress_selection && g_qeglobals.d_select_mode != sel_curvepoint &&
|
||
// g_qeglobals.d_select_mode != sel_splineedit)
|
||
//
|
||
if (m_nButtonstate == MK_LBUTTON && !m_bPress_selection && g_qeglobals.d_select_mode == sel_brush) {
|
||
NewBrushDrag(x, y);
|
||
return false;
|
||
}
|
||
|
||
// lbutton (possibly with control and or shift) with selection = drag selection
|
||
if (m_nButtonstate & MK_LBUTTON) {
|
||
Drag_MouseMoved(x, y, buttons);
|
||
Sys_UpdateWindows(W_XY_OVERLAY | W_CAMERA_IFON | W_Z);
|
||
return false;
|
||
}
|
||
|
||
int nMouseButton = g_PrefsDlg.m_nMouseButtons == 2 ? MK_RBUTTON : MK_MBUTTON;
|
||
|
||
// control mbutton = move camera
|
||
if (m_nButtonstate == (MK_CONTROL | nMouseButton)) {
|
||
SnapToPoint(x, y, point);
|
||
VectorCopyXY(point, g_pParentWnd->GetCamera()->Camera().origin);
|
||
Sys_UpdateWindows(W_XY_OVERLAY | W_CAMERA);
|
||
return false;
|
||
}
|
||
|
||
// shift mbutton = move z checker
|
||
if (m_nButtonstate == (MK_SHIFT | nMouseButton)) {
|
||
if (RotateMode() || g_bPatchBendMode) {
|
||
SnapToPoint(x, y, point);
|
||
VectorCopyXY(point, g_vRotateOrigin);
|
||
if (g_bPatchBendMode) {
|
||
VectorCopy(point, g_vBendOrigin);
|
||
}
|
||
|
||
Sys_UpdateWindows(W_XY);
|
||
return false;
|
||
}
|
||
else {
|
||
SnapToPoint(x, y, point);
|
||
if (m_nViewType == XY) {
|
||
z.origin[0] = point[0];
|
||
z.origin[1] = point[1];
|
||
}
|
||
else if (m_nViewType == YZ) {
|
||
z.origin[0] = point[1];
|
||
z.origin[1] = point[2];
|
||
}
|
||
else {
|
||
z.origin[0] = point[0];
|
||
z.origin[1] = point[2];
|
||
}
|
||
}
|
||
|
||
Sys_UpdateWindows(W_XY_OVERLAY | W_Z);
|
||
return false;
|
||
}
|
||
|
||
// mbutton = angle camera
|
||
if
|
||
(
|
||
(g_PrefsDlg.m_nMouseButtons == 3 && m_nButtonstate == MK_MBUTTON) ||
|
||
(g_PrefsDlg.m_nMouseButtons == 2 && m_nButtonstate == (MK_SHIFT | MK_CONTROL | MK_RBUTTON))
|
||
) {
|
||
SnapToPoint(x, y, point);
|
||
VectorSubtract(point, g_pParentWnd->GetCamera()->Camera().origin, point);
|
||
|
||
int n1 = (m_nViewType == XY) ? 1 : 2;
|
||
int n2 = (m_nViewType == YZ) ? 1 : 0;
|
||
int nAngle = (m_nViewType == XY) ? YAW : PITCH;
|
||
if (point[n1] || point[n2]) {
|
||
g_pParentWnd->GetCamera()->Camera().angles[nAngle] = RAD2DEG( atan2(point[n1], point[n2]) );
|
||
Sys_UpdateWindows(W_CAMERA_IFON | W_XY_OVERLAY);
|
||
}
|
||
|
||
return false;
|
||
}
|
||
|
||
// rbutton = drag xy origin
|
||
if (m_nButtonstate == MK_RBUTTON) {
|
||
Sys_GetCursorPos(&x, &y);
|
||
|
||
if (x != m_ptCursor.x || y != m_ptCursor.y) {
|
||
if ((GetAsyncKeyState(VK_MENU) & 0x8000)) {
|
||
int *px = &x;
|
||
long *px2 = &m_ptCursor.x;
|
||
|
||
if (fDiff(y, m_ptCursor.y) > fDiff(x, m_ptCursor.x)) {
|
||
px = &y;
|
||
px2 = &m_ptCursor.y;
|
||
}
|
||
|
||
if (*px > *px2) {
|
||
// zoom in
|
||
SetScale( Scale() * 1.1f );
|
||
if ( Scale() < 0.1f ) {
|
||
SetScale( 0.1f );
|
||
}
|
||
}
|
||
else if (*px < *px2) {
|
||
// zoom out
|
||
SetScale( Scale() * 0.9f );
|
||
if ( Scale() > 16.0f ) {
|
||
SetScale( 16.0f );
|
||
}
|
||
}
|
||
|
||
*px2 = *px;
|
||
Sys_UpdateWindows(W_XY | W_XY_OVERLAY);
|
||
}
|
||
else {
|
||
int nDim1 = (m_nViewType == YZ) ? 1 : 0;
|
||
int nDim2 = (m_nViewType == XY) ? 1 : 2;
|
||
m_vOrigin[nDim1] -= (x - m_ptCursor.x) / m_fScale;
|
||
m_vOrigin[nDim2] += (y - m_ptCursor.y) / m_fScale;
|
||
SetCursorPos(m_ptCursor.x, m_ptCursor.y);
|
||
::ShowCursor(FALSE);
|
||
|
||
// XY_Draw(); RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
Sys_UpdateWindows(W_XY | W_XY_OVERLAY);
|
||
|
||
// ::ShowCursor(TRUE);
|
||
}
|
||
}
|
||
|
||
return false;
|
||
}
|
||
|
||
return false;
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
DRAWING <20>
|
||
XY_DrawGrid
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::XY_DrawGrid() {
|
||
float x, y, xb, xe, yb, ye;
|
||
int w, h;
|
||
char text[32];
|
||
|
||
int startPos = max ( 64 , g_qeglobals.d_gridsize );
|
||
|
||
w = m_nWidth / 2 / m_fScale;
|
||
h = m_nHeight / 2 / m_fScale;
|
||
|
||
int nDim1 = (m_nViewType == YZ) ? 1 : 0;
|
||
int nDim2 = (m_nViewType == XY) ? 1 : 2;
|
||
|
||
// int nDim1 = 0; int nDim2 = 1;
|
||
xb = m_vOrigin[nDim1] - w;
|
||
if (xb < region_mins[nDim1]) {
|
||
xb = region_mins[nDim1];
|
||
}
|
||
|
||
xb = startPos * floor(xb / startPos);
|
||
|
||
xe = m_vOrigin[nDim1] + w;
|
||
if (xe > region_maxs[nDim1]) {
|
||
xe = region_maxs[nDim1];
|
||
}
|
||
|
||
xe = startPos * ceil(xe / startPos);
|
||
|
||
yb = m_vOrigin[nDim2] - h;
|
||
if (yb < region_mins[nDim2]) {
|
||
yb = region_mins[nDim2];
|
||
}
|
||
|
||
yb = startPos * floor(yb / startPos);
|
||
|
||
ye = m_vOrigin[nDim2] + h;
|
||
if (ye > region_maxs[nDim2]) {
|
||
ye = region_maxs[nDim2];
|
||
}
|
||
|
||
ye = startPos * ceil(ye / startPos);
|
||
|
||
// draw major blocks
|
||
qglColor3fv(g_qeglobals.d_savedinfo.colors[COLOR_GRIDMAJOR].ToFloatPtr());
|
||
|
||
int stepSize = 64 * 0.1 / m_fScale;
|
||
if (stepSize < 64) {
|
||
stepSize = max ( 64 , g_qeglobals.d_gridsize );
|
||
}
|
||
else {
|
||
int i;
|
||
for (i = 1; i < stepSize; i <<= 1) {
|
||
}
|
||
|
||
stepSize = i;
|
||
}
|
||
|
||
if (g_qeglobals.d_showgrid) {
|
||
qglBegin(GL_LINES);
|
||
|
||
for (x = xb; x <= xe; x += stepSize) {
|
||
qglVertex2f(x, yb);
|
||
qglVertex2f(x, ye);
|
||
}
|
||
|
||
for (y = yb; y <= ye; y += stepSize) {
|
||
qglVertex2f(xb, y);
|
||
qglVertex2f(xe, y);
|
||
}
|
||
|
||
qglEnd();
|
||
}
|
||
|
||
// draw minor blocks
|
||
if ( m_fScale > .1 &&
|
||
g_qeglobals.d_showgrid &&
|
||
g_qeglobals.d_gridsize * m_fScale >= 4 &&
|
||
!g_qeglobals.d_savedinfo.colors[COLOR_GRIDMINOR].Compare( g_qeglobals.d_savedinfo.colors[COLOR_GRIDBACK] ) ) {
|
||
|
||
qglColor3fv(g_qeglobals.d_savedinfo.colors[COLOR_GRIDMINOR].ToFloatPtr());
|
||
|
||
qglBegin(GL_LINES);
|
||
for (x = xb; x < xe; x += g_qeglobals.d_gridsize) {
|
||
if (!((int)x & (startPos - 1))) {
|
||
continue;
|
||
}
|
||
|
||
qglVertex2f(x, yb);
|
||
qglVertex2f(x, ye);
|
||
}
|
||
|
||
for (y = yb; y < ye; y += g_qeglobals.d_gridsize) {
|
||
if (!((int)y & (startPos - 1))) {
|
||
continue;
|
||
}
|
||
|
||
qglVertex2f(xb, y);
|
||
qglVertex2f(xe, y);
|
||
}
|
||
|
||
qglEnd();
|
||
}
|
||
|
||
|
||
// draw ZClip boundaries (if applicable)...
|
||
//
|
||
if (m_nViewType == XZ || m_nViewType == YZ)
|
||
{
|
||
if (g_pParentWnd->GetZWnd()->m_pZClip) // should always be the case at this point I think, but this is safer
|
||
{
|
||
if (g_pParentWnd->GetZWnd()->m_pZClip->IsEnabled())
|
||
{
|
||
qglColor3f(ZCLIP_COLOUR);
|
||
qglLineWidth(2);
|
||
qglBegin (GL_LINES);
|
||
|
||
qglVertex2f (xb, g_pParentWnd->GetZWnd()->m_pZClip->GetTop());
|
||
qglVertex2f (xe, g_pParentWnd->GetZWnd()->m_pZClip->GetTop());
|
||
|
||
qglVertex2f (xb, g_pParentWnd->GetZWnd()->m_pZClip->GetBottom());
|
||
qglVertex2f (xe, g_pParentWnd->GetZWnd()->m_pZClip->GetBottom());
|
||
|
||
qglEnd ();
|
||
qglLineWidth(1);
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
|
||
|
||
// draw coordinate text if needed
|
||
if (g_qeglobals.d_savedinfo.show_coordinates) {
|
||
// glColor4f(0, 0, 0, 0);
|
||
qglColor3fv(g_qeglobals.d_savedinfo.colors[COLOR_GRIDTEXT].ToFloatPtr());
|
||
|
||
float lastRaster = xb;
|
||
|
||
for (x = xb; x < xe; x += stepSize) {
|
||
qglRasterPos2f(x, m_vOrigin[nDim2] + h - 10 / m_fScale);
|
||
sprintf(text, "%i", (int)x);
|
||
qglCallLists(strlen(text), GL_UNSIGNED_BYTE, text);
|
||
}
|
||
|
||
for (y = yb; y < ye; y += stepSize) {
|
||
qglRasterPos2f(m_vOrigin[nDim1] - w + 1, y);
|
||
sprintf(text, "%i", (int)y);
|
||
qglCallLists(strlen(text), GL_UNSIGNED_BYTE, text);
|
||
}
|
||
|
||
if (Active()) {
|
||
qglColor3fv(g_qeglobals.d_savedinfo.colors[COLOR_VIEWNAME].ToFloatPtr());
|
||
}
|
||
|
||
qglRasterPos2f(m_vOrigin[nDim1] - w + 35 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale);
|
||
|
||
char cView[20];
|
||
if (m_nViewType == XY) {
|
||
strcpy(cView, "XY Top");
|
||
}
|
||
else if (m_nViewType == XZ) {
|
||
strcpy(cView, "XZ Front");
|
||
}
|
||
else {
|
||
strcpy(cView, "YZ Side");
|
||
}
|
||
|
||
qglCallLists(strlen(cView), GL_UNSIGNED_BYTE, cView);
|
||
}
|
||
|
||
/*
|
||
* if (true) { qglColor3f(g_qeglobals.d_savedinfo.colors[COLOR_GRIDMINOR]);
|
||
* qglBegin (GL_LINES); qglVertex2f (x, yb); qglVertex2f (x, ye); qglEnd(); }
|
||
*/
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
XY_DrawBlockGrid
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::XY_DrawBlockGrid() {
|
||
float x, y, xb, xe, yb, ye;
|
||
int w, h;
|
||
char text[32];
|
||
|
||
w = m_nWidth / 2 / m_fScale;
|
||
h = m_nHeight / 2 / m_fScale;
|
||
|
||
int nDim1 = (m_nViewType == YZ) ? 1 : 0;
|
||
int nDim2 = (m_nViewType == XY) ? 1 : 2;
|
||
|
||
xb = m_vOrigin[nDim1] - w;
|
||
if (xb < region_mins[nDim1]) {
|
||
xb = region_mins[nDim1];
|
||
}
|
||
|
||
xb = 1024 * floor(xb / 1024);
|
||
|
||
xe = m_vOrigin[nDim1] + w;
|
||
if (xe > region_maxs[nDim1]) {
|
||
xe = region_maxs[nDim1];
|
||
}
|
||
|
||
xe = 1024 * ceil(xe / 1024);
|
||
|
||
yb = m_vOrigin[nDim2] - h;
|
||
if (yb < region_mins[nDim2]) {
|
||
yb = region_mins[nDim2];
|
||
}
|
||
|
||
yb = 1024 * floor(yb / 1024);
|
||
|
||
ye = m_vOrigin[nDim2] + h;
|
||
if (ye > region_maxs[nDim2]) {
|
||
ye = region_maxs[nDim2];
|
||
}
|
||
|
||
ye = 1024 * ceil(ye / 1024);
|
||
|
||
// draw major blocks
|
||
qglColor3fv(g_qeglobals.d_savedinfo.colors[COLOR_GRIDBLOCK].ToFloatPtr());
|
||
qglLineWidth(0.5);
|
||
|
||
qglBegin(GL_LINES);
|
||
|
||
for (x = xb; x <= xe; x += 1024) {
|
||
qglVertex2f(x, yb);
|
||
qglVertex2f(x, ye);
|
||
}
|
||
|
||
for (y = yb; y <= ye; y += 1024) {
|
||
qglVertex2f(xb, y);
|
||
qglVertex2f(xe, y);
|
||
}
|
||
|
||
qglEnd();
|
||
qglLineWidth(0.25);
|
||
|
||
// draw coordinate text if needed
|
||
for (x = xb; x < xe; x += 1024) {
|
||
for (y = yb; y < ye; y += 1024) {
|
||
qglRasterPos2f(x + 512, y + 512);
|
||
sprintf(text, "%i,%i", (int)floor(x / 1024), (int)floor(y / 1024));
|
||
qglCallLists(strlen(text), GL_UNSIGNED_BYTE, text);
|
||
}
|
||
}
|
||
|
||
qglColor4f(0, 0, 0, 0);
|
||
}
|
||
|
||
void GLColoredBoxWithLabel(float x, float y, float size, idVec4 color, const char *text, idVec4 textColor, float xofs, float yofs, float lineSize) {
|
||
globalImages->BindNull();
|
||
qglPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
|
||
qglDisable(GL_CULL_FACE);
|
||
qglDisable(GL_BLEND);
|
||
qglColor4f(color[0], color[1], color[2], color[3]);
|
||
qglBegin(GL_QUADS);
|
||
qglVertex3f(x - size, y - size, 0);
|
||
qglVertex3f(x + size, y - size, 0);
|
||
qglVertex3f(x + size, y + size, 0);
|
||
qglVertex3f(x - size, y + size, 0);
|
||
qglEnd();
|
||
|
||
qglColor4f(textColor[0], textColor[1], textColor[2], textColor[3]);
|
||
qglLineWidth(lineSize);
|
||
qglRasterPos2f(x + xofs, y + yofs);
|
||
qglCallLists(strlen(text), GL_UNSIGNED_BYTE, text);
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::DrawRotateIcon() {
|
||
float x, y;
|
||
|
||
if (m_nViewType == XY) {
|
||
x = g_vRotateOrigin[0];
|
||
y = g_vRotateOrigin[1];
|
||
}
|
||
else if (m_nViewType == YZ) {
|
||
x = g_vRotateOrigin[1];
|
||
y = g_vRotateOrigin[2];
|
||
}
|
||
else {
|
||
x = g_vRotateOrigin[0];
|
||
y = g_vRotateOrigin[2];
|
||
}
|
||
|
||
qglEnable(GL_BLEND);
|
||
globalImages->BindNull();
|
||
qglPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
|
||
qglDisable(GL_CULL_FACE);
|
||
qglBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||
qglColor4f( 0.8f, 0.1f, 0.9f, 0.25f );
|
||
|
||
qglBegin(GL_QUADS);
|
||
qglVertex3f(x - 4, y - 4, 0);
|
||
qglVertex3f(x + 4, y - 4, 0);
|
||
qglVertex3f(x + 4, y + 4, 0);
|
||
qglVertex3f(x - 4, y + 4, 0);
|
||
qglEnd();
|
||
qglDisable(GL_BLEND);
|
||
|
||
qglColor4f( 1.0f, 0.2f, 1.0f, 1.0f );
|
||
qglBegin(GL_POINTS);
|
||
qglVertex3f(x, y, 0);
|
||
qglEnd();
|
||
|
||
|
||
int w = m_nWidth / 2 / m_fScale;
|
||
int h = m_nHeight / 2 / m_fScale;
|
||
int nDim1 = (m_nViewType == YZ) ? 1 : 0;
|
||
int nDim2 = (m_nViewType == XY) ? 1 : 2;
|
||
x = m_vOrigin[nDim1] - w + 35 / m_fScale;
|
||
y = m_vOrigin[nDim2] + h - 40 / m_fScale;
|
||
const char *p = "Rotate Z Axis";
|
||
if (g_qeglobals.rotateAxis == 1) {
|
||
p = "Rotate Y Axis";
|
||
} else if (g_qeglobals.rotateAxis == 0) {
|
||
p = "Rotate X Axis";
|
||
}
|
||
idStr str = p;
|
||
if (g_qeglobals.flatRotation) {
|
||
str += g_qeglobals.flatRotation == 2 ? " Flat [center] " : " Flat [ rot origin ] ";
|
||
}
|
||
qglRasterPos2f(x, y);
|
||
qglCallLists(str.Length(), GL_UNSIGNED_BYTE, str.c_str());
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::DrawCameraIcon() {
|
||
float x, y, a;
|
||
|
||
if (m_nViewType == XY) {
|
||
x = g_pParentWnd->GetCamera()->Camera().origin[0];
|
||
y = g_pParentWnd->GetCamera()->Camera().origin[1];
|
||
a = g_pParentWnd->GetCamera()->Camera().angles[YAW] * idMath::M_DEG2RAD;
|
||
}
|
||
else if (m_nViewType == YZ) {
|
||
x = g_pParentWnd->GetCamera()->Camera().origin[1];
|
||
y = g_pParentWnd->GetCamera()->Camera().origin[2];
|
||
a = g_pParentWnd->GetCamera()->Camera().angles[PITCH] * idMath::M_DEG2RAD;
|
||
}
|
||
else {
|
||
x = g_pParentWnd->GetCamera()->Camera().origin[0];
|
||
y = g_pParentWnd->GetCamera()->Camera().origin[2];
|
||
a = g_pParentWnd->GetCamera()->Camera().angles[PITCH] * idMath::M_DEG2RAD;
|
||
}
|
||
|
||
float scale = 1.0/m_fScale; //jhefty - keep the camera icon proportionally the same size
|
||
|
||
qglColor3f(0.0, 0.0, 1.0);
|
||
qglBegin(GL_LINE_STRIP);
|
||
qglVertex3f(x - 16*scale, y, 0);
|
||
qglVertex3f(x, y + 8*scale, 0);
|
||
qglVertex3f(x + 16*scale, y, 0);
|
||
qglVertex3f(x, y - 8*scale, 0);
|
||
qglVertex3f(x - 16*scale, y, 0);
|
||
qglVertex3f(x + 16*scale, y, 0);
|
||
qglEnd();
|
||
|
||
qglBegin(GL_LINE_STRIP);
|
||
qglVertex3f(x + (48 * cos( a + idMath::PI * 0.25f )*scale), y + (48 * sin( a + idMath::PI * 0.25f )*scale), 0);
|
||
qglVertex3f(x, y, 0);
|
||
qglVertex3f(x + (48 * cos( a - idMath::PI * 0.25f )*scale), y + (48 * sin( a - idMath::PI * 0.25f )*scale), 0);
|
||
qglEnd();
|
||
|
||
#if 0
|
||
|
||
char text[128];
|
||
qglRasterPos2f(x + 64, y + 64);
|
||
sprintf(text, "%f", g_pParentWnd->GetCamera()->Camera().angles[YAW]);
|
||
qglCallLists(strlen(text), GL_UNSIGNED_BYTE, text);
|
||
#endif
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::DrawZIcon(void) {
|
||
if (m_nViewType == XY) {
|
||
float x = z.origin[0];
|
||
float y = z.origin[1];
|
||
qglEnable(GL_BLEND);
|
||
globalImages->BindNull();
|
||
qglPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
|
||
qglDisable(GL_CULL_FACE);
|
||
qglBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||
qglColor4f(0.0, 0.0, 1.0, 0.25);
|
||
qglBegin(GL_QUADS);
|
||
qglVertex3f(x - 8, y - 8, 0);
|
||
qglVertex3f(x + 8, y - 8, 0);
|
||
qglVertex3f(x + 8, y + 8, 0);
|
||
qglVertex3f(x - 8, y + 8, 0);
|
||
qglEnd();
|
||
qglDisable(GL_BLEND);
|
||
|
||
qglColor4f(0.0, 0.0, 1.0, 1);
|
||
|
||
qglBegin(GL_LINE_LOOP);
|
||
qglVertex3f(x - 8, y - 8, 0);
|
||
qglVertex3f(x + 8, y - 8, 0);
|
||
qglVertex3f(x + 8, y + 8, 0);
|
||
qglVertex3f(x - 8, y + 8, 0);
|
||
qglEnd();
|
||
|
||
qglBegin(GL_LINE_STRIP);
|
||
qglVertex3f(x - 4, y + 4, 0);
|
||
qglVertex3f(x + 4, y + 4, 0);
|
||
qglVertex3f(x - 4, y - 4, 0);
|
||
qglVertex3f(x + 4, y - 4, 0);
|
||
qglEnd();
|
||
}
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
FilterBrush
|
||
=======================================================================================================================
|
||
*/
|
||
bool FilterBrush(brush_t *pb) {
|
||
|
||
if (!pb->owner) {
|
||
return false; // during construction
|
||
}
|
||
|
||
if (pb->hiddenBrush) {
|
||
return true;
|
||
}
|
||
|
||
if ( pb->forceVisibile ) {
|
||
return false;
|
||
}
|
||
|
||
if (g_pParentWnd->GetZWnd()->m_pZClip) // ZClip class up and running? (and hence Z window built)
|
||
{
|
||
if (g_pParentWnd->GetZWnd()->m_pZClip->IsEnabled())
|
||
{
|
||
// ZClipping active...
|
||
//
|
||
if (pb->mins[2] > g_pParentWnd->GetZWnd()->m_pZClip->GetTop() // brush bottom edge is above clip top
|
||
||
|
||
pb->maxs[2] < g_pParentWnd->GetZWnd()->m_pZClip->GetBottom()// brush top edge is below clip bottom
|
||
)
|
||
{
|
||
return TRUE;
|
||
}
|
||
}
|
||
}
|
||
|
||
if (g_qeglobals.d_savedinfo.exclude & (EXCLUDE_CAULK | EXCLUDE_VISPORTALS)) {
|
||
//
|
||
// filter out the brush only if all faces are caulk if not don't hide the whole
|
||
// brush, proceed on a per-face basis (Cam_Draw) ++timo TODO: set this as a
|
||
// preference .. show caulk: hide any brush with caulk // don't draw caulk faces
|
||
//
|
||
face_t *f;
|
||
f = pb->brush_faces;
|
||
while (f) {
|
||
if (g_qeglobals.d_savedinfo.exclude & EXCLUDE_CAULK) {
|
||
if (!strstr(f->texdef.name, "caulk")) {
|
||
break;
|
||
}
|
||
} else {
|
||
if (strstr(f->texdef.name, "visportal")) {
|
||
return true;
|
||
}
|
||
}
|
||
|
||
f = f->next;
|
||
}
|
||
|
||
if (g_qeglobals.d_savedinfo.exclude & EXCLUDE_CAULK) {
|
||
if (!f) {
|
||
return true;
|
||
}
|
||
}
|
||
|
||
// ++timo FIXME: .. same deal here?
|
||
if (strstr(pb->brush_faces->texdef.name, "donotenter")) {
|
||
return true;
|
||
}
|
||
}
|
||
|
||
if (g_qeglobals.d_savedinfo.exclude & EXCLUDE_HINT) {
|
||
if (strstr(pb->brush_faces->texdef.name, "hint")) {
|
||
return true;
|
||
}
|
||
}
|
||
|
||
if (g_qeglobals.d_savedinfo.exclude & EXCLUDE_CLIP) {
|
||
if (strstr(pb->brush_faces->texdef.name, "clip")) {
|
||
return true;
|
||
}
|
||
}
|
||
|
||
if (g_qeglobals.d_savedinfo.exclude & EXCLUDE_TRIGGERS) {
|
||
if (strstr(pb->brush_faces->texdef.name, "trig")) {
|
||
return true;
|
||
}
|
||
}
|
||
|
||
if (g_qeglobals.d_savedinfo.exclude & EXCLUDE_NODRAW) {
|
||
if (strstr(pb->brush_faces->texdef.name, "nodraw")) {
|
||
return true;
|
||
}
|
||
}
|
||
|
||
|
||
if (strstr(pb->brush_faces->texdef.name, "skip")) {
|
||
return true;
|
||
}
|
||
|
||
if (g_qeglobals.d_savedinfo.exclude & EXCLUDE_DYNAMICS) {
|
||
if (pb->modelHandle > 0) {
|
||
idRenderModel *model = pb->modelHandle;
|
||
if ( dynamic_cast<idRenderModelLiquid*>(model) ) {
|
||
return true;
|
||
}
|
||
}
|
||
}
|
||
|
||
if (g_qeglobals.d_savedinfo.exclude & EXCLUDE_CURVES) {
|
||
if (pb->pPatch) {
|
||
return true;
|
||
}
|
||
}
|
||
|
||
if (pb->owner == world_entity) {
|
||
if (g_qeglobals.d_savedinfo.exclude & EXCLUDE_WORLD) {
|
||
return true;
|
||
}
|
||
|
||
return false;
|
||
}
|
||
else {
|
||
if ( g_qeglobals.d_savedinfo.exclude & EXCLUDE_ENT ) {
|
||
return ( idStr::Cmpn( pb->owner->eclass->name, "func_static", 10 ) != 0 );
|
||
}
|
||
}
|
||
|
||
if ( g_qeglobals.d_savedinfo.exclude & EXCLUDE_LIGHTS && pb->owner->eclass->nShowFlags & ECLASS_LIGHT ) {
|
||
return true;
|
||
}
|
||
|
||
if ( g_qeglobals.d_savedinfo.exclude & EXCLUDE_COMBATNODES && pb->owner->eclass->nShowFlags & ECLASS_COMBATNODE ) {
|
||
return true;
|
||
}
|
||
|
||
if ( g_qeglobals.d_savedinfo.exclude & EXCLUDE_PATHS && pb->owner->eclass->nShowFlags & ECLASS_PATH) {
|
||
return true;
|
||
}
|
||
|
||
if ( g_qeglobals.d_savedinfo.exclude & EXCLUDE_MODELS && ( pb->owner->eclass->entityModel != NULL || pb->modelHandle > 0 ) ) {
|
||
return true;
|
||
}
|
||
|
||
return false;
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
PATH LINES <20>
|
||
DrawPathLines Draws connections between entities. Needs to consider all entities, not just ones on screen, because
|
||
the lines can be visible when neither end is. Called for both camera view and xy view.
|
||
=======================================================================================================================
|
||
*/
|
||
void DrawPathLines(void) {
|
||
int i, k;
|
||
idVec3 mid, mid1;
|
||
entity_t *se, *te;
|
||
brush_t *sb, *tb;
|
||
const char *psz;
|
||
idVec3 dir, s1, s2;
|
||
float len, f;
|
||
int arrows;
|
||
int num_entities;
|
||
const char *ent_target[MAX_MAP_ENTITIES];
|
||
entity_t *ent_entity[MAX_MAP_ENTITIES];
|
||
|
||
if (g_qeglobals.d_savedinfo.exclude & EXCLUDE_PATHS) {
|
||
return;
|
||
}
|
||
|
||
num_entities = 0;
|
||
for (te = entities.next; te != &entities && num_entities != MAX_MAP_ENTITIES; te = te->next) {
|
||
for (int i = 0; i < 2048; i++) {
|
||
if (i == 0) {
|
||
ent_target[num_entities] = ValueForKey(te, "target");
|
||
} else {
|
||
ent_target[num_entities] = ValueForKey(te, va("target%i", i));
|
||
}
|
||
if (ent_target[num_entities][0]) {
|
||
ent_entity[num_entities] = te;
|
||
num_entities++;
|
||
} else if (i > 16) {
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
|
||
for (se = entities.next; se != &entities; se = se->next) {
|
||
psz = ValueForKey(se, "name");
|
||
|
||
if (psz == NULL || psz[0] == '\0') {
|
||
continue;
|
||
}
|
||
|
||
sb = se->brushes.onext;
|
||
if (sb == &se->brushes) {
|
||
continue;
|
||
}
|
||
|
||
for (k = 0; k < num_entities; k++) {
|
||
if (strcmp(ent_target[k], psz)) {
|
||
continue;
|
||
}
|
||
|
||
te = ent_entity[k];
|
||
tb = te->brushes.onext;
|
||
if (tb == &te->brushes) {
|
||
continue;
|
||
}
|
||
|
||
mid = sb->owner->origin;
|
||
mid1 = tb->owner->origin;
|
||
|
||
VectorSubtract(mid1, mid, dir);
|
||
len = dir.Normalize();
|
||
s1[0] = -dir[1] * 8 + dir[0] * 8;
|
||
s2[0] = dir[1] * 8 + dir[0] * 8;
|
||
s1[1] = dir[0] * 8 + dir[1] * 8;
|
||
s2[1] = -dir[0] * 8 + dir[1] * 8;
|
||
|
||
qglColor3f(se->eclass->color[0], se->eclass->color[1], se->eclass->color[2]);
|
||
|
||
qglBegin(GL_LINES);
|
||
qglVertex3fv(mid.ToFloatPtr());
|
||
qglVertex3fv(mid1.ToFloatPtr());
|
||
|
||
arrows = (int)(len / 256) + 1;
|
||
|
||
for (i = 0; i < arrows; i++) {
|
||
f = len * (i + 0.5) / arrows;
|
||
|
||
mid1 = mid + (f * dir);
|
||
|
||
qglVertex3fv(mid1.ToFloatPtr());
|
||
qglVertex3f(mid1[0] + s1[0], mid1[1] + s1[1], mid1[2]);
|
||
qglVertex3fv(mid1.ToFloatPtr());
|
||
qglVertex3f(mid1[0] + s2[0], mid1[1] + s2[1], mid1[2]);
|
||
}
|
||
|
||
qglEnd();
|
||
}
|
||
}
|
||
|
||
return;
|
||
}
|
||
|
||
//
|
||
// =======================================================================================================================
|
||
// can be greatly simplified but per usual i am in a hurry which is not an excuse, just a fact
|
||
// =======================================================================================================================
|
||
//
|
||
void CXYWnd::PaintSizeInfo(int nDim1, int nDim2, idVec3 vMinBounds, idVec3 vMaxBounds) {
|
||
idVec3 vSize;
|
||
VectorSubtract(vMaxBounds, vMinBounds, vSize);
|
||
|
||
qglColor3f
|
||
(
|
||
g_qeglobals.d_savedinfo.colors[COLOR_SELBRUSHES][0] * .65,
|
||
g_qeglobals.d_savedinfo.colors[COLOR_SELBRUSHES][1] * .65,
|
||
g_qeglobals.d_savedinfo.colors[COLOR_SELBRUSHES][2] * .65
|
||
);
|
||
|
||
if (m_nViewType == XY) {
|
||
qglBegin(GL_LINES);
|
||
|
||
qglVertex3f(vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f);
|
||
qglVertex3f(vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f);
|
||
|
||
qglVertex3f(vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f);
|
||
qglVertex3f(vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f);
|
||
|
||
qglVertex3f(vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f);
|
||
qglVertex3f(vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f);
|
||
|
||
qglVertex3f(vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2], 0.0f);
|
||
qglVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f);
|
||
|
||
qglVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f);
|
||
qglVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f);
|
||
|
||
qglVertex3f(vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2], 0.0f);
|
||
qglVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f);
|
||
|
||
qglEnd();
|
||
|
||
qglRasterPos3f(Betwixt(vMinBounds[nDim1], vMaxBounds[nDim1]), vMinBounds[nDim2] - 20.0 / m_fScale, 0.0f);
|
||
g_strDim.Format(g_pDimStrings[nDim1], vSize[nDim1]);
|
||
qglCallLists(g_strDim.GetLength(), GL_UNSIGNED_BYTE, g_strDim);
|
||
|
||
qglRasterPos3f(vMaxBounds[nDim1] + 16.0 / m_fScale, Betwixt(vMinBounds[nDim2], vMaxBounds[nDim2]), 0.0f);
|
||
g_strDim.Format(g_pDimStrings[nDim2], vSize[nDim2]);
|
||
qglCallLists(g_strDim.GetLength(), GL_UNSIGNED_BYTE, g_strDim);
|
||
|
||
qglRasterPos3f(vMinBounds[nDim1] + 4, vMaxBounds[nDim2] + 8 / m_fScale, 0.0f);
|
||
g_strDim.Format(g_pOrgStrings[0], vMinBounds[nDim1], vMaxBounds[nDim2]);
|
||
qglCallLists(g_strDim.GetLength(), GL_UNSIGNED_BYTE, g_strDim);
|
||
}
|
||
else if (m_nViewType == XZ) {
|
||
qglBegin(GL_LINES);
|
||
|
||
qglVertex3f(vMinBounds[nDim1], 0, vMinBounds[nDim2] - 6.0f / m_fScale);
|
||
qglVertex3f(vMinBounds[nDim1], 0, vMinBounds[nDim2] - 10.0f / m_fScale);
|
||
|
||
qglVertex3f(vMinBounds[nDim1], 0, vMinBounds[nDim2] - 10.0f / m_fScale);
|
||
qglVertex3f(vMaxBounds[nDim1], 0, vMinBounds[nDim2] - 10.0f / m_fScale);
|
||
|
||
qglVertex3f(vMaxBounds[nDim1], 0, vMinBounds[nDim2] - 6.0f / m_fScale);
|
||
qglVertex3f(vMaxBounds[nDim1], 0, vMinBounds[nDim2] - 10.0f / m_fScale);
|
||
|
||
qglVertex3f(vMaxBounds[nDim1] + 6.0f / m_fScale, 0, vMinBounds[nDim2]);
|
||
qglVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, 0, vMinBounds[nDim2]);
|
||
|
||
qglVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, 0, vMinBounds[nDim2]);
|
||
qglVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, 0, vMaxBounds[nDim2]);
|
||
|
||
qglVertex3f(vMaxBounds[nDim1] + 6.0f / m_fScale, 0, vMaxBounds[nDim2]);
|
||
qglVertex3f(vMaxBounds[nDim1] + 10.0f / m_fScale, 0, vMaxBounds[nDim2]);
|
||
|
||
qglEnd();
|
||
|
||
qglRasterPos3f(Betwixt(vMinBounds[nDim1], vMaxBounds[nDim1]), 0, vMinBounds[nDim2] - 20.0 / m_fScale);
|
||
g_strDim.Format(g_pDimStrings[nDim1], vSize[nDim1]);
|
||
qglCallLists(g_strDim.GetLength(), GL_UNSIGNED_BYTE, g_strDim);
|
||
|
||
qglRasterPos3f(vMaxBounds[nDim1] + 16.0 / m_fScale, 0, Betwixt(vMinBounds[nDim2], vMaxBounds[nDim2]));
|
||
g_strDim.Format(g_pDimStrings[nDim2], vSize[nDim2]);
|
||
qglCallLists(g_strDim.GetLength(), GL_UNSIGNED_BYTE, g_strDim);
|
||
|
||
qglRasterPos3f(vMinBounds[nDim1] + 4, 0, vMaxBounds[nDim2] + 8 / m_fScale);
|
||
g_strDim.Format(g_pOrgStrings[1], vMinBounds[nDim1], vMaxBounds[nDim2]);
|
||
qglCallLists(g_strDim.GetLength(), GL_UNSIGNED_BYTE, g_strDim);
|
||
}
|
||
else {
|
||
qglBegin(GL_LINES);
|
||
|
||
qglVertex3f(0, vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale);
|
||
qglVertex3f(0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale);
|
||
|
||
qglVertex3f(0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale);
|
||
qglVertex3f(0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale);
|
||
|
||
qglVertex3f(0, vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale);
|
||
qglVertex3f(0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale);
|
||
|
||
qglVertex3f(0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2]);
|
||
qglVertex3f(0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2]);
|
||
|
||
qglVertex3f(0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2]);
|
||
qglVertex3f(0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2]);
|
||
|
||
qglVertex3f(0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2]);
|
||
qglVertex3f(0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2]);
|
||
|
||
qglEnd();
|
||
|
||
qglRasterPos3f(0, Betwixt(vMinBounds[nDim1], vMaxBounds[nDim1]), vMinBounds[nDim2] - 20.0 / m_fScale);
|
||
g_strDim.Format(g_pDimStrings[nDim1], vSize[nDim1]);
|
||
qglCallLists(g_strDim.GetLength(), GL_UNSIGNED_BYTE, g_strDim);
|
||
|
||
qglRasterPos3f(0, vMaxBounds[nDim1] + 16.0 / m_fScale, Betwixt(vMinBounds[nDim2], vMaxBounds[nDim2]));
|
||
g_strDim.Format(g_pDimStrings[nDim2], vSize[nDim2]);
|
||
qglCallLists(g_strDim.GetLength(), GL_UNSIGNED_BYTE, g_strDim);
|
||
|
||
qglRasterPos3f(0, vMinBounds[nDim1] + 4.0, vMaxBounds[nDim2] + 8 / m_fScale);
|
||
g_strDim.Format(g_pOrgStrings[2], vMinBounds[nDim1], vMaxBounds[nDim2]);
|
||
qglCallLists(g_strDim.GetLength(), GL_UNSIGNED_BYTE, g_strDim);
|
||
}
|
||
}
|
||
|
||
/* XY_Draw */
|
||
long g_lCount = 0;
|
||
long g_lTotal = 0;
|
||
extern void DrawBrushEntityName(brush_t *b);
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::XY_Draw() {
|
||
brush_t *brush;
|
||
float w, h;
|
||
entity_t *e;
|
||
idVec3 mins, maxs;
|
||
int drawn, culled;
|
||
int i;
|
||
|
||
if (!active_brushes.next) {
|
||
return; // not valid yet
|
||
}
|
||
|
||
// clear
|
||
m_bDirty = false;
|
||
|
||
GL_State( GLS_DEFAULT );
|
||
qglViewport(0, 0, m_nWidth, m_nHeight);
|
||
qglScissor(0, 0, m_nWidth, m_nHeight);
|
||
qglClearColor
|
||
(
|
||
g_qeglobals.d_savedinfo.colors[COLOR_GRIDBACK][0],
|
||
g_qeglobals.d_savedinfo.colors[COLOR_GRIDBACK][1],
|
||
g_qeglobals.d_savedinfo.colors[COLOR_GRIDBACK][2],
|
||
0
|
||
);
|
||
|
||
qglDisable(GL_DEPTH_TEST);
|
||
qglDisable(GL_CULL_FACE);
|
||
qglClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||
|
||
// set up viewpoint
|
||
qglMatrixMode(GL_PROJECTION);
|
||
qglLoadIdentity();
|
||
|
||
w = m_nWidth / 2 / m_fScale;
|
||
h = m_nHeight / 2 / m_fScale;
|
||
|
||
int nDim1 = (m_nViewType == YZ) ? 1 : 0;
|
||
int nDim2 = (m_nViewType == XY) ? 1 : 2;
|
||
mins[0] = m_vOrigin[nDim1] - w;
|
||
maxs[0] = m_vOrigin[nDim1] + w;
|
||
mins[1] = m_vOrigin[nDim2] - h;
|
||
maxs[1] = m_vOrigin[nDim2] + h;
|
||
|
||
idBounds viewBounds( mins, maxs );
|
||
viewBounds[0].z = -99999;
|
||
viewBounds[1].z = 99999;
|
||
|
||
qglOrtho(mins[0], maxs[0], mins[1], maxs[1], MIN_WORLD_COORD, MAX_WORLD_COORD);
|
||
|
||
// draw stuff
|
||
globalImages->BindNull();
|
||
// now draw the grid
|
||
qglLineWidth(0.25);
|
||
XY_DrawGrid();
|
||
qglLineWidth(0.5);
|
||
|
||
drawn = culled = 0;
|
||
|
||
if (m_nViewType != XY) {
|
||
qglPushMatrix();
|
||
if (m_nViewType == YZ) {
|
||
qglRotatef(-90, 0, 1, 0); // put Z going up
|
||
}
|
||
|
||
// else
|
||
qglRotatef(-90, 1, 0, 0); // put Z going up
|
||
}
|
||
|
||
e = world_entity;
|
||
|
||
for ( brush = active_brushes.next; brush != &active_brushes; brush = brush->next ) {
|
||
if ( brush->forceVisibile || ( brush->owner->eclass->nShowFlags & ( ECLASS_LIGHT | ECLASS_PROJECTEDLIGHT ) ) ) {
|
||
} else if ( brush->mins[nDim1] > maxs[0] || brush->mins[nDim2] > maxs[1] || brush->maxs[nDim1] < mins[0] || brush->maxs[nDim2] < mins[1] ) {
|
||
culled++;
|
||
continue; // off screen
|
||
}
|
||
|
||
if ( FilterBrush(brush) ) {
|
||
continue;
|
||
}
|
||
|
||
drawn++;
|
||
|
||
if (brush->owner != e && brush->owner) {
|
||
qglColor3fv(brush->owner->eclass->color.ToFloatPtr());
|
||
}
|
||
else {
|
||
qglColor3fv(g_qeglobals.d_savedinfo.colors[COLOR_BRUSHES].ToFloatPtr());
|
||
}
|
||
|
||
Brush_DrawXY( brush, m_nViewType );
|
||
}
|
||
|
||
DrawPathLines();
|
||
|
||
// draw pointfile
|
||
if (g_qeglobals.d_pointfile_display_list) {
|
||
qglCallList(g_qeglobals.d_pointfile_display_list);
|
||
}
|
||
|
||
if (!(m_nViewType == XY)) {
|
||
qglPopMatrix();
|
||
}
|
||
|
||
// draw block grid
|
||
if (g_qeglobals.show_blocks) {
|
||
XY_DrawBlockGrid();
|
||
}
|
||
|
||
// now draw selected brushes
|
||
if (m_nViewType != XY) {
|
||
qglPushMatrix();
|
||
if (m_nViewType == YZ) {
|
||
qglRotatef(-90, 0, 1, 0); // put Z going up
|
||
}
|
||
|
||
// else
|
||
qglRotatef(-90, 1, 0, 0); // put Z going up
|
||
}
|
||
|
||
qglPushMatrix();
|
||
qglTranslatef
|
||
(
|
||
g_qeglobals.d_select_translate[0],
|
||
g_qeglobals.d_select_translate[1],
|
||
g_qeglobals.d_select_translate[2]
|
||
);
|
||
|
||
if (RotateMode()) {
|
||
qglColor3f( 0.8f, 0.1f, 0.9f );
|
||
}
|
||
else if (ScaleMode()) {
|
||
qglColor3f( 0.1f, 0.8f, 0.1f );
|
||
}
|
||
else {
|
||
qglColor3fv(g_qeglobals.d_savedinfo.colors[COLOR_SELBRUSHES].ToFloatPtr());
|
||
}
|
||
|
||
if (g_PrefsDlg.m_bNoStipple == FALSE) {
|
||
qglEnable(GL_LINE_STIPPLE);
|
||
qglLineStipple(3, 0xaaaa);
|
||
}
|
||
|
||
qglLineWidth(1);
|
||
|
||
idVec3 vMinBounds;
|
||
idVec3 vMaxBounds;
|
||
vMinBounds[0] = vMinBounds[1] = vMinBounds[2] = 999999.9f;
|
||
vMaxBounds[0] = vMaxBounds[1] = vMaxBounds[2] = -999999.9f;
|
||
|
||
int nSaveDrawn = drawn;
|
||
bool bFixedSize = false;
|
||
for (brush = selected_brushes.next; brush != &selected_brushes; brush = brush->next) {
|
||
drawn++;
|
||
Brush_DrawXY(brush, m_nViewType, true);
|
||
|
||
if (!bFixedSize) {
|
||
if (brush->owner->eclass->fixedsize) {
|
||
bFixedSize = true;
|
||
}
|
||
|
||
if (g_PrefsDlg.m_bSizePaint) {
|
||
for (i = 0; i < 3; i++) {
|
||
if (brush->mins[i] < vMinBounds[i]) {
|
||
vMinBounds[i] = brush->mins[i];
|
||
}
|
||
|
||
if (brush->maxs[i] > vMaxBounds[i]) {
|
||
vMaxBounds[i] = brush->maxs[i];
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
if (g_PrefsDlg.m_bNoStipple == FALSE) {
|
||
qglDisable(GL_LINE_STIPPLE);
|
||
}
|
||
|
||
qglLineWidth(0.5);
|
||
|
||
if (!bFixedSize && !RotateMode() && !ScaleMode() && drawn - nSaveDrawn > 0 && g_PrefsDlg.m_bSizePaint) {
|
||
PaintSizeInfo(nDim1, nDim2, vMinBounds, vMaxBounds);
|
||
}
|
||
|
||
// edge / vertex flags
|
||
if (g_qeglobals.d_select_mode == sel_vertex) {
|
||
qglPointSize(4);
|
||
qglColor3f(0, 1, 0);
|
||
qglBegin(GL_POINTS);
|
||
for (i = 0; i < g_qeglobals.d_numpoints; i++) {
|
||
qglVertex3fv(g_qeglobals.d_points[i].ToFloatPtr());
|
||
}
|
||
|
||
qglEnd();
|
||
qglPointSize(1);
|
||
}
|
||
else if (g_qeglobals.d_select_mode == sel_edge) {
|
||
float *v1, *v2;
|
||
|
||
qglPointSize(4);
|
||
qglColor3f(0, 0, 1);
|
||
qglBegin(GL_POINTS);
|
||
for (i = 0; i < g_qeglobals.d_numedges; i++) {
|
||
v1 = g_qeglobals.d_points[g_qeglobals.d_edges[i].p1].ToFloatPtr();
|
||
v2 = g_qeglobals.d_points[g_qeglobals.d_edges[i].p2].ToFloatPtr();
|
||
qglVertex3f((v1[0] + v2[0]) * 0.5, (v1[1] + v2[1]) * 0.5, (v1[2] + v2[2]) * 0.5);
|
||
}
|
||
|
||
qglEnd();
|
||
qglPointSize(1);
|
||
}
|
||
|
||
g_splineList->draw (static_cast<bool>(g_qeglobals.d_select_mode == sel_editpoint || g_qeglobals.d_select_mode == sel_addpoint));
|
||
|
||
if (g_pParentWnd->GetNurbMode() && g_pParentWnd->GetNurb()->GetNumValues()) {
|
||
int maxage = g_pParentWnd->GetNurb()->GetNumValues();
|
||
int time = 0;
|
||
qglColor3f(0, 0, 1);
|
||
qglPointSize(1);
|
||
qglBegin(GL_POINTS);
|
||
g_pParentWnd->GetNurb()->SetOrder(3);
|
||
for (i = 0; i < 100; i++) {
|
||
idVec2 v = g_pParentWnd->GetNurb()->GetCurrentValue(time);
|
||
qglVertex3f(v.x, v.y, 0.0f);
|
||
time += 10;
|
||
}
|
||
qglEnd();
|
||
qglPointSize(4);
|
||
qglColor3f(0, 0, 1);
|
||
qglBegin(GL_POINTS);
|
||
for (i = 0; i < maxage; i++) {
|
||
idVec2 v = g_pParentWnd->GetNurb()->GetValue(i);
|
||
qglVertex3f(v.x, v.y, 0.0f);
|
||
}
|
||
qglEnd();
|
||
qglPointSize(1);
|
||
}
|
||
|
||
qglPopMatrix();
|
||
|
||
qglTranslatef
|
||
(
|
||
-g_qeglobals.d_select_translate[0],
|
||
-g_qeglobals.d_select_translate[1],
|
||
-g_qeglobals.d_select_translate[2]
|
||
);
|
||
|
||
if (!(m_nViewType == XY)) {
|
||
qglPopMatrix();
|
||
}
|
||
|
||
// area selection hack
|
||
if (g_qeglobals.d_select_mode == sel_area) {
|
||
qglEnable(GL_BLEND);
|
||
qglPolygonMode ( GL_FRONT_AND_BACK , GL_FILL );
|
||
qglBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||
qglColor4f(0.0, 0.0, 1.0, 0.25);
|
||
qglRectf
|
||
(
|
||
g_qeglobals.d_vAreaTL[nDim1],
|
||
g_qeglobals.d_vAreaTL[nDim2],
|
||
g_qeglobals.d_vAreaBR[nDim1],
|
||
g_qeglobals.d_vAreaBR[nDim2]
|
||
);
|
||
qglDisable(GL_BLEND);
|
||
qglPolygonMode ( GL_FRONT_AND_BACK , GL_LINE );
|
||
qglColor3f(1.0f, 1.0f, 1.0f);
|
||
qglRectf
|
||
(
|
||
g_qeglobals.d_vAreaTL[nDim1],
|
||
g_qeglobals.d_vAreaTL[nDim2],
|
||
g_qeglobals.d_vAreaBR[nDim1],
|
||
g_qeglobals.d_vAreaBR[nDim2]
|
||
);
|
||
|
||
}
|
||
|
||
// now draw camera point
|
||
DrawCameraIcon();
|
||
DrawZIcon();
|
||
|
||
if (RotateMode()) {
|
||
DrawRotateIcon();
|
||
}
|
||
|
||
/// Draw a "precision crosshair" if enabled
|
||
if( m_precisionCrosshairMode != PRECISION_CROSSHAIR_NONE )
|
||
DrawPrecisionCrosshair();
|
||
|
||
qglFlush();
|
||
|
||
// QE_CheckOpenGLForErrors();
|
||
}
|
||
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
idVec3 &CXYWnd::GetOrigin() {
|
||
return m_vOrigin;
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::SetOrigin(idVec3 org) {
|
||
m_vOrigin[0] = org[0];
|
||
m_vOrigin[1] = org[1];
|
||
m_vOrigin[2] = org[2];
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::OnSize(UINT nType, int cx, int cy) {
|
||
CWnd::OnSize(nType, cx, cy);
|
||
|
||
CRect rect;
|
||
GetClientRect(rect);
|
||
m_nWidth = rect.Width();
|
||
m_nHeight = rect.Height();
|
||
InvalidateRect(NULL, false);
|
||
}
|
||
|
||
brush_t hold_brushes;
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::Clip() {
|
||
if (ClipMode()) {
|
||
hold_brushes.next = &hold_brushes;
|
||
ProduceSplitLists();
|
||
|
||
// brush_t* pList = (g_bSwitch) ? &g_brFrontSplits : &g_brBackSplits;
|
||
brush_t *pList;
|
||
if (g_PrefsDlg.m_bSwitchClip) {
|
||
pList = ((m_nViewType == XZ) ? g_bSwitch : !g_bSwitch) ? &g_brFrontSplits : &g_brBackSplits;
|
||
}
|
||
else {
|
||
pList = ((m_nViewType == XZ) ? !g_bSwitch : g_bSwitch) ? &g_brFrontSplits : &g_brBackSplits;
|
||
}
|
||
|
||
if (pList->next != pList) {
|
||
Brush_CopyList(pList, &hold_brushes);
|
||
CleanList(&g_brFrontSplits);
|
||
CleanList(&g_brBackSplits);
|
||
Select_Delete();
|
||
Brush_CopyList(&hold_brushes, &selected_brushes);
|
||
if (RogueClipMode()) {
|
||
RetainClipMode(false);
|
||
}
|
||
else {
|
||
RetainClipMode(true);
|
||
}
|
||
|
||
Sys_UpdateWindows(W_ALL);
|
||
}
|
||
}
|
||
else if (PathMode()) {
|
||
FinishSmartCreation();
|
||
if (g_pPathFunc) {
|
||
g_pPathFunc(true, g_nPathCount);
|
||
}
|
||
|
||
g_pPathFunc = NULL;
|
||
g_nPathCount = 0;
|
||
g_bPathMode = false;
|
||
}
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::SplitClip() {
|
||
ProduceSplitLists();
|
||
if ((g_brFrontSplits.next != &g_brFrontSplits) && (g_brBackSplits.next != &g_brBackSplits)) {
|
||
Select_Delete();
|
||
Brush_CopyList(&g_brFrontSplits, &selected_brushes);
|
||
Brush_CopyList(&g_brBackSplits, &selected_brushes);
|
||
CleanList(&g_brFrontSplits);
|
||
CleanList(&g_brBackSplits);
|
||
if (RogueClipMode()) {
|
||
RetainClipMode(false);
|
||
}
|
||
else {
|
||
RetainClipMode(true);
|
||
}
|
||
}
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::FlipClip() {
|
||
g_bSwitch = !g_bSwitch;
|
||
Sys_UpdateWindows(XY | W_CAMERA_IFON);
|
||
}
|
||
|
||
//
|
||
// =======================================================================================================================
|
||
// makes sure the selected brush or camera is in view
|
||
// =======================================================================================================================
|
||
//
|
||
void CXYWnd::PositionView() {
|
||
int nDim1 = (m_nViewType == YZ) ? 1 : 0;
|
||
int nDim2 = (m_nViewType == XY) ? 1 : 2;
|
||
brush_t *b = selected_brushes.next;
|
||
if (b && b->next != b) {
|
||
m_vOrigin[nDim1] = b->mins[nDim1];
|
||
m_vOrigin[nDim2] = b->mins[nDim2];
|
||
}
|
||
else {
|
||
m_vOrigin[nDim1] = g_pParentWnd->GetCamera()->Camera().origin[nDim1];
|
||
m_vOrigin[nDim2] = g_pParentWnd->GetCamera()->Camera().origin[nDim2];
|
||
}
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::VectorCopyXY(const idVec3 &in, idVec3 &out) {
|
||
if (m_nViewType == XY) {
|
||
out[0] = in[0];
|
||
out[1] = in[1];
|
||
}
|
||
else if (m_nViewType == XZ) {
|
||
out[0] = in[0];
|
||
out[2] = in[2];
|
||
}
|
||
else {
|
||
out[1] = in[1];
|
||
out[2] = in[2];
|
||
}
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::OnDestroy() {
|
||
CWnd::OnDestroy();
|
||
|
||
// delete this;
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::SetViewType(int n) {
|
||
m_nViewType = n;
|
||
char *p = "YZ Side";
|
||
if (m_nViewType == XY) {
|
||
p = "XY Top";
|
||
} else if (m_nViewType == XZ) {
|
||
p = "XZ Front";
|
||
}
|
||
SetWindowText(p);
|
||
};
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::Redraw(unsigned int nBits) {
|
||
m_nUpdateBits = nBits;
|
||
RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW);
|
||
m_nUpdateBits = W_XY;
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
bool CXYWnd::RotateMode() {
|
||
return g_bRotateMode;
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
bool CXYWnd::ScaleMode() {
|
||
return g_bScaleMode;
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
extern bool Select_OnlyModelsSelected();
|
||
bool CXYWnd::SetRotateMode(bool bMode) {
|
||
if (bMode && selected_brushes.next != &selected_brushes) {
|
||
g_bRotateMode = true;
|
||
if (Select_OnlyModelsSelected()) {
|
||
Select_GetTrueMid(g_vRotateOrigin);
|
||
} else {
|
||
Select_GetMid(g_vRotateOrigin);
|
||
}
|
||
g_vRotation.Zero();
|
||
Select_InitializeRotation();
|
||
}
|
||
else {
|
||
if (bMode) {
|
||
Sys_Status("Need a brush selected to turn on Mouse Rotation mode\n");
|
||
}
|
||
|
||
g_bRotateMode = false;
|
||
Select_FinalizeRotation();
|
||
}
|
||
|
||
RedrawWindow();
|
||
return g_bRotateMode;
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::SetScaleMode(bool bMode) {
|
||
g_bScaleMode = bMode;
|
||
RedrawWindow();
|
||
}
|
||
|
||
//
|
||
// =======================================================================================================================
|
||
// xy - z xz - y yz - x
|
||
// =======================================================================================================================
|
||
//
|
||
void CXYWnd::OnSelectMouserotate() {
|
||
// TODO: Add your command handler code here
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CleanCopyEntities() {
|
||
entity_t *pe = g_enClipboard.next;
|
||
while (pe != NULL && pe != &g_enClipboard) {
|
||
entity_t *next = pe->next;
|
||
pe->epairs.Clear();
|
||
|
||
Entity_Free(pe);
|
||
pe = next;
|
||
}
|
||
|
||
g_enClipboard.next = g_enClipboard.prev = &g_enClipboard;
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
entity_t *Entity_CopyClone(entity_t *e) {
|
||
entity_t *n;
|
||
|
||
n = Entity_New();
|
||
n->brushes.onext = n->brushes.oprev = &n->brushes;
|
||
n->eclass = e->eclass;
|
||
n->rotation = e->rotation;
|
||
|
||
// add the entity to the entity list
|
||
n->next = g_enClipboard.next;
|
||
g_enClipboard.next = n;
|
||
n->next->prev = n;
|
||
n->prev = &g_enClipboard;
|
||
|
||
n->epairs = e->epairs;
|
||
|
||
return n;
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
bool OnList(entity_t *pFind, CPtrArray *pList) {
|
||
int nSize = pList->GetSize();
|
||
while (nSize-- > 0) {
|
||
entity_t *pEntity = reinterpret_cast < entity_t * > (pList->GetAt(nSize));
|
||
if (pEntity == pFind) {
|
||
return true;
|
||
}
|
||
}
|
||
|
||
return false;
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::Copy()
|
||
{
|
||
#if 1
|
||
CWaitCursor WaitCursor;
|
||
g_Clipboard.SetLength(0);
|
||
g_PatchClipboard.SetLength(0);
|
||
|
||
Map_SaveSelected(&g_Clipboard, &g_PatchClipboard);
|
||
|
||
bool bClipped = false;
|
||
UINT nClipboard = ::RegisterClipboardFormat("RadiantClippings");
|
||
if (nClipboard > 0) {
|
||
if (OpenClipboard()) {
|
||
::EmptyClipboard();
|
||
|
||
long lSize = g_Clipboard.GetLength();
|
||
HANDLE h = ::GlobalAlloc(GMEM_ZEROINIT | GMEM_MOVEABLE | GMEM_DDESHARE, lSize + sizeof (long));
|
||
if (h != NULL) {
|
||
unsigned char *cp = reinterpret_cast < unsigned char * > (::GlobalLock(h));
|
||
memcpy(cp, &lSize, sizeof (long));
|
||
cp += sizeof (long);
|
||
g_Clipboard.SeekToBegin();
|
||
g_Clipboard.Read(cp, lSize);
|
||
::GlobalUnlock(h);
|
||
::SetClipboardData(nClipboard, h);
|
||
::CloseClipboard();
|
||
bClipped = true;
|
||
}
|
||
}
|
||
}
|
||
|
||
if (!bClipped) {
|
||
common->Printf("Unable to register Windows clipboard formats, copy/paste between editors will not be possible");
|
||
}
|
||
|
||
/*
|
||
* CString strOut; ::GetTempPath(1024, strOut.GetBuffer(1024));
|
||
* strOut.ReleaseBuffer(); AddSlash(strOut); strOut += "RadiantClipboard.$$$";
|
||
* Map_SaveSelected(strOut.GetBuffer(0));
|
||
*/
|
||
#else
|
||
CPtrArray holdArray;
|
||
CleanList(&g_brClipboard);
|
||
CleanCopyEntities();
|
||
for (brush_t * pBrush = selected_brushes.next; pBrush != NULL && pBrush != &selected_brushes; pBrush = pBrush->next) {
|
||
if (pBrush->owner == world_entity) {
|
||
brush_t *pClone = Brush_Clone(pBrush);
|
||
pClone->owner = NULL;
|
||
Brush_AddToList(pClone, &g_brClipboard);
|
||
}
|
||
else {
|
||
if (!OnList(pBrush->owner, &holdArray)) {
|
||
entity_t *e = pBrush->owner;
|
||
holdArray.Add(reinterpret_cast < void * > (e));
|
||
|
||
entity_t *pEClone = Entity_CopyClone(e);
|
||
for (brush_t * pEB = e->brushes.onext; pEB != &e->brushes; pEB = pEB->onext) {
|
||
brush_t *pClone = Brush_Clone(pEB);
|
||
|
||
// Brush_AddToList (pClone, &g_brClipboard);
|
||
Entity_LinkBrush(pEClone, pClone);
|
||
Brush_Build(pClone);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
#endif
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::Undo() {
|
||
/*
|
||
* if (g_brUndo.next != &g_brUndo) { g_bScreenUpdates = false; Select_Delete();
|
||
* for (brush_t* pBrush = g_brUndo.next ; pBrush != NULL && pBrush != &g_brUndo ;
|
||
* pBrush=pBrush->next) { brush_t* pClone = Brush_Clone(pBrush); Brush_AddToList
|
||
* (pClone, &active_brushes); Entity_LinkBrush (pBrush->pUndoOwner, pClone);
|
||
* Brush_Build(pClone); Select_Brush(pClone); } CleanList(&g_brUndo);
|
||
* g_bScreenUpdates = true; Sys_UpdateWindows(W_ALL); } else common->Printf("Nothing
|
||
* to undo.../n");
|
||
*/
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::UndoClear() {
|
||
/* CleanList(&g_brUndo); */
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::UndoCopy() {
|
||
/*
|
||
* CleanList(&g_brUndo); for (brush_t* pBrush = selected_brushes.next ; pBrush !=
|
||
* NULL && pBrush != &selected_brushes ; pBrush=pBrush->next) { brush_t* pClone =
|
||
* Brush_Clone(pBrush); pClone->pUndoOwner = pBrush->owner; Brush_AddToList
|
||
* (pClone, &g_brUndo); }
|
||
*/
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
bool CXYWnd::UndoAvailable() {
|
||
return(g_brUndo.next != &g_brUndo);
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::Paste()
|
||
{
|
||
#if 1
|
||
|
||
CWaitCursor WaitCursor;
|
||
bool bPasted = false;
|
||
UINT nClipboard = ::RegisterClipboardFormat("RadiantClippings");
|
||
if (nClipboard > 0 && OpenClipboard() && ::IsClipboardFormatAvailable(nClipboard)) {
|
||
HANDLE h = ::GetClipboardData(nClipboard);
|
||
if (h) {
|
||
g_Clipboard.SetLength(0);
|
||
|
||
unsigned char *cp = reinterpret_cast < unsigned char * > (::GlobalLock(h));
|
||
long lSize = 0;
|
||
memcpy(&lSize, cp, sizeof (long));
|
||
cp += sizeof (long);
|
||
g_Clipboard.Write(cp, lSize);
|
||
}
|
||
|
||
::GlobalUnlock(h);
|
||
::CloseClipboard();
|
||
}
|
||
|
||
if (g_Clipboard.GetLength() > 0) {
|
||
g_Clipboard.SeekToBegin();
|
||
|
||
int nLen = g_Clipboard.GetLength();
|
||
char *pBuffer = new char[nLen + 1];
|
||
memset(pBuffer, 0, sizeof(pBuffer));
|
||
g_Clipboard.Read(pBuffer, nLen);
|
||
pBuffer[nLen] = '\0';
|
||
Map_ImportBuffer(pBuffer, !(GetAsyncKeyState(VK_SHIFT) & 0x8000));
|
||
delete[] pBuffer;
|
||
}
|
||
|
||
#if 0
|
||
if (g_PatchClipboard.GetLength() > 0) {
|
||
g_PatchClipboard.SeekToBegin();
|
||
|
||
int nLen = g_PatchClipboard.GetLength();
|
||
char *pBuffer = new char[nLen + 1];
|
||
g_PatchClipboard.Read(pBuffer, nLen);
|
||
pBuffer[nLen] = '\0';
|
||
Patch_ReadBuffer(pBuffer, true);
|
||
delete[] pBuffer;
|
||
}
|
||
#endif
|
||
#else
|
||
if (g_brClipboard.next != &g_brClipboard || g_enClipboard.next != &g_enClipboard) {
|
||
Select_Deselect();
|
||
|
||
for (brush_t * pBrush = g_brClipboard.next; pBrush != NULL && pBrush != &g_brClipboard; pBrush = pBrush->next) {
|
||
brush_t *pClone = Brush_Clone(pBrush);
|
||
|
||
// pClone->owner = pBrush->owner;
|
||
if (pClone->owner == NULL) {
|
||
Entity_LinkBrush(world_entity, pClone);
|
||
}
|
||
|
||
Brush_AddToList(pClone, &selected_brushes);
|
||
Brush_Build(pClone);
|
||
}
|
||
|
||
for
|
||
(
|
||
entity_t * pEntity = g_enClipboard.next;
|
||
pEntity != NULL && pEntity != &g_enClipboard;
|
||
pEntity = pEntity->next
|
||
) {
|
||
entity_t *pEClone = Entity_Clone(pEntity);
|
||
for (brush_t * pEB = pEntity->brushes.onext; pEB != &pEntity->brushes; pEB = pEB->onext) {
|
||
brush_t *pClone = Brush_Clone(pEB);
|
||
Brush_AddToList(pClone, &selected_brushes);
|
||
Entity_LinkBrush(pEClone, pClone);
|
||
Brush_Build(pClone);
|
||
if (pClone->owner && pClone->owner != world_entity) {
|
||
g_Inspectors->UpdateEntitySel(pClone->owner->eclass);
|
||
}
|
||
}
|
||
}
|
||
|
||
Sys_UpdateWindows(W_ALL);
|
||
}
|
||
else {
|
||
common->Printf("Nothing to paste.../n");
|
||
}
|
||
#endif
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
idVec3 &CXYWnd::Rotation() {
|
||
return g_vRotation;
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
idVec3 &CXYWnd::RotateOrigin() {
|
||
return g_vRotateOrigin;
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::OnTimer(UINT nIDEvent) {
|
||
if (nIDEvent == 100) {
|
||
int nDim1 = (m_nViewType == YZ) ? 1 : 0;
|
||
int nDim2 = (m_nViewType == XY) ? 1 : 2;
|
||
m_vOrigin[nDim1] += m_ptDragAdj.x / m_fScale;
|
||
m_vOrigin[nDim2] -= m_ptDragAdj.y / m_fScale;
|
||
Sys_UpdateWindows(W_XY | W_CAMERA);
|
||
|
||
// int nH = (m_ptDrag.y == 0) ? -1 : m_ptDrag.y;
|
||
m_ptDrag += m_ptDragAdj;
|
||
m_ptDragTotal += m_ptDragAdj;
|
||
XY_MouseMoved(m_ptDrag.x, m_nHeight - 1 - m_ptDrag.y, m_nScrollFlags);
|
||
|
||
//
|
||
// m_vOrigin[nDim1] -= m_ptDrag.x / m_fScale; m_vOrigin[nDim1] -= m_ptDrag.x /
|
||
// m_fScale;
|
||
//
|
||
}
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags) {
|
||
g_pParentWnd->HandleKey(nChar, nRepCnt, nFlags, false);
|
||
|
||
// CWnd::OnKeyUp(nChar, nRepCnt, nFlags);
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::OnNcCalcSize(BOOL bCalcValidRects, NCCALCSIZE_PARAMS FAR *lpncsp) {
|
||
CWnd::OnNcCalcSize(bCalcValidRects, lpncsp);
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::OnKillFocus(CWnd *pNewWnd) {
|
||
CWnd::OnKillFocus(pNewWnd);
|
||
SendMessage(WM_NCACTIVATE, FALSE, 0);
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::OnSetFocus(CWnd *pOldWnd) {
|
||
CWnd::OnSetFocus(pOldWnd);
|
||
SendMessage(WM_NCACTIVATE, TRUE, 0);
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
void CXYWnd::OnClose() {
|
||
CWnd::OnClose();
|
||
}
|
||
|
||
//
|
||
// =======================================================================================================================
|
||
// should be static as should be the rotate scale stuff
|
||
// =======================================================================================================================
|
||
//
|
||
bool CXYWnd::AreaSelectOK() {
|
||
return RotateMode() ? false : ScaleMode() ? false : true;
|
||
}
|
||
|
||
/*
|
||
=======================================================================================================================
|
||
=======================================================================================================================
|
||
*/
|
||
BOOL CXYWnd::OnEraseBkgnd(CDC *pDC) {
|
||
return TRUE;
|
||
|
||
// return CWnd::OnEraseBkgnd(pDC);
|
||
}
|
||
|
||
extern void AssignModel();
|
||
void CXYWnd::OnDropNewmodel()
|
||
{
|
||
CPoint point;
|
||
GetCursorPos(&point);
|
||
CreateRightClickEntity(this, m_ptDown.x, m_ptDown.y, "func_static");
|
||
g_Inspectors->SetMode(W_ENTITY);
|
||
g_Inspectors->AssignModel();
|
||
}
|
||
|
||
BOOL CXYWnd::OnMouseWheel(UINT nFlags, short zDelta, CPoint pt)
|
||
{
|
||
if (zDelta > 0) {
|
||
g_pParentWnd->OnViewZoomin();
|
||
} else {
|
||
g_pParentWnd->OnViewZoomout();
|
||
}
|
||
return TRUE;
|
||
}
|
||
|
||
|
||
|
||
|
||
//---------------------------------------------------------------------------
|
||
// CyclePrecisionCrosshairMode
|
||
//
|
||
// Called when the user presses the "cycle precision cursor mode" key.
|
||
// Cycles the precision cursor among the following three modes:
|
||
// PRECISION_CURSOR_NONE
|
||
// PRECISION_CURSOR_SNAP
|
||
// PRECISION_CURSOR_FREE
|
||
//---------------------------------------------------------------------------
|
||
void CXYWnd::CyclePrecisionCrosshairMode( void )
|
||
{
|
||
common->Printf("TODO: Make DrawPrecisionCrosshair work..." );
|
||
|
||
/// Cycle to next mode, wrap if necessary
|
||
m_precisionCrosshairMode ++;
|
||
if( m_precisionCrosshairMode >= PRECISION_CROSSHAIR_MAX )
|
||
m_precisionCrosshairMode = PRECISION_CROSSHAIR_NONE;
|
||
Sys_UpdateWindows( W_XY );
|
||
}
|
||
|
||
//---------------------------------------------------------------------------
|
||
// DrawPrecisionCrosshair
|
||
//
|
||
// Draws a precision crosshair beneath the cursor in the 2d (XY) view,
|
||
// depending on one of the following values for m_precisionCrosshairMode:
|
||
//
|
||
// PRECISION_CROSSHAIR_NONE No crosshair is drawn. Do not force refresh of XY view.
|
||
// PRECISION_CROSSHAIR_SNAP Crosshair snaps to grid size. Force refresh of XY view.
|
||
// PRECISION_CROSSHAIR_FREE Crosshair does not snap to grid. Force refresh of XY view.
|
||
//---------------------------------------------------------------------------
|
||
void CXYWnd::DrawPrecisionCrosshair( void )
|
||
{
|
||
// FIXME: m_mouseX, m_mouseY, m_axisHoriz, m_axisVert, etc... are never set
|
||
return;
|
||
|
||
idVec3 mouse3dPos (0.0f, 0.0f, 0.0f);
|
||
float x, y;
|
||
idVec4 crossEndColor (1.0f, 0.0f, 1.0f, 1.0f); // the RGBA color of the precision crosshair at its ends
|
||
idVec4 crossMidColor; // the RGBA color of the precision crosshair at the crossing point
|
||
|
||
/// Transform the mouse coordinates into axis-correct map-coordinates
|
||
if( m_precisionCrosshairMode == PRECISION_CROSSHAIR_SNAP )
|
||
SnapToPoint( m_mouseX, m_mouseY, mouse3dPos );
|
||
else
|
||
XY_ToPoint( m_mouseX, m_mouseY, mouse3dPos );
|
||
x = mouse3dPos[ m_axisHoriz ];
|
||
y = mouse3dPos[ m_axisVert ];
|
||
|
||
/// Use the color specified by the user
|
||
|
||
crossEndColor[0] = g_qeglobals.d_savedinfo.colors[ COLOR_PRECISION_CROSSHAIR ][0];
|
||
crossEndColor[1] = g_qeglobals.d_savedinfo.colors[ COLOR_PRECISION_CROSSHAIR ][1];
|
||
crossEndColor[2] = g_qeglobals.d_savedinfo.colors[ COLOR_PRECISION_CROSSHAIR ][2];
|
||
crossEndColor[3] = 1.0f;
|
||
|
||
crossMidColor = crossEndColor;
|
||
|
||
if( m_precisionCrosshairMode == PRECISION_CROSSHAIR_FREE )
|
||
crossMidColor[ 3 ] = 0.0f; // intersection-color is 100% transparent (alpha = 0.0f)
|
||
|
||
/// Set up OpenGL states (for drawing smooth-shaded plain-colored lines)
|
||
qglEnable( GL_BLEND );
|
||
qglDisable( GL_TEXTURE_2D );
|
||
qglShadeModel( GL_SMOOTH );
|
||
qglBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
|
||
|
||
/// Draw a fullscreen-sized crosshair over the cursor
|
||
qglBegin( GL_LINES );
|
||
{
|
||
/// Draw the horizontal precision line (in two pieces)
|
||
qglColor4fv( crossEndColor.ToFloatPtr() );
|
||
qglVertex2f( m_mcLeft, y );
|
||
qglColor4fv( crossMidColor.ToFloatPtr() );
|
||
qglVertex2f( x, y );
|
||
qglColor4fv( crossMidColor.ToFloatPtr() );
|
||
qglVertex2f( x, y );
|
||
qglColor4fv( crossEndColor.ToFloatPtr() );
|
||
qglVertex2f( m_mcRight, y );
|
||
|
||
/// Draw the vertical precision line (in two pieces)
|
||
qglColor4fv( crossEndColor.ToFloatPtr() );
|
||
qglVertex2f( x, m_mcTop );
|
||
qglColor4fv( crossMidColor.ToFloatPtr() );
|
||
qglVertex2f( x, y );
|
||
qglColor4fv( crossMidColor.ToFloatPtr() );
|
||
qglVertex2f( x, y );
|
||
qglColor4fv( crossEndColor.ToFloatPtr() );
|
||
qglVertex2f( x, m_mcBottom );
|
||
}
|
||
qglEnd(); // GL_LINES
|
||
|
||
// Radiant was in opaque, flat-shaded mode by default; restore this to prevent possible slowdown
|
||
qglShadeModel( GL_FLAT );
|
||
qglDisable( GL_BLEND );
|
||
}
|