mirror of
https://github.com/dhewm/dhewm3.git
synced 2024-12-15 15:20:56 +00:00
89 lines
3 KiB
C++
89 lines
3 KiB
C++
/*
|
|
===========================================================================
|
|
|
|
Doom 3 GPL Source Code
|
|
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
|
|
|
|
This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
|
|
|
|
Doom 3 Source Code is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
Doom 3 Source Code is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
|
|
|
|
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
|
|
|
|
===========================================================================
|
|
*/
|
|
#if !defined(AFX_FINDTEXTUREDLG_H__34B75D32_9F3A_11D1_B570_00AA00A410FC__INCLUDED_)
|
|
#define AFX_FINDTEXTUREDLG_H__34B75D32_9F3A_11D1_B570_00AA00A410FC__INCLUDED_
|
|
|
|
#if _MSC_VER >= 1000
|
|
#pragma once
|
|
#endif // _MSC_VER >= 1000
|
|
// FindTextureDlg.h : header file
|
|
//
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CFindTextureDlg dialog
|
|
|
|
class CFindTextureDlg : public CDialog
|
|
{
|
|
// Construction
|
|
public:
|
|
static void setReplaceStr(const char* p);
|
|
static void setFindStr(const char* p);
|
|
static bool isOpen();
|
|
static void show();
|
|
static void updateTextures(const char* p);
|
|
CFindTextureDlg(CWnd* pParent = NULL); // standard constructor
|
|
|
|
// Dialog Data
|
|
//{{AFX_DATA(CFindTextureDlg)
|
|
enum { IDD = IDD_DIALOG_FINDREPLACE };
|
|
BOOL m_bSelectedOnly;
|
|
CString m_strFind;
|
|
CString m_strReplace;
|
|
BOOL m_bForce;
|
|
BOOL m_bLive;
|
|
//}}AFX_DATA
|
|
|
|
|
|
// Overrides
|
|
// ClassWizard generated virtual function overrides
|
|
//{{AFX_VIRTUAL(CFindTextureDlg)
|
|
public:
|
|
virtual BOOL DestroyWindow();
|
|
protected:
|
|
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
|
//}}AFX_VIRTUAL
|
|
|
|
// Implementation
|
|
protected:
|
|
|
|
// Generated message map functions
|
|
//{{AFX_MSG(CFindTextureDlg)
|
|
afx_msg void OnBtnApply();
|
|
virtual void OnOK();
|
|
virtual void OnCancel();
|
|
afx_msg void OnSetfocusEditFind();
|
|
afx_msg void OnSetfocusEditReplace();
|
|
//}}AFX_MSG
|
|
DECLARE_MESSAGE_MAP()
|
|
};
|
|
|
|
|
|
//{{AFX_INSERT_LOCATION}}
|
|
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
|
|
|
|
#endif // !defined(AFX_FINDTEXTUREDLG_H__34B75D32_9F3A_11D1_B570_00AA00A410FC__INCLUDED_)
|