mirror of
https://github.com/dhewm/dhewm3.git
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2151 lines
47 KiB
C++
2151 lines
47 KiB
C++
/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#include "../../../idlib/precompiled.h"
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#pragma hdrstop
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#include "Brush.h"
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#include "BrushBSP.h"
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#define BSP_GRID_SIZE 512.0f
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#define SPLITTER_EPSILON 0.1f
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#define VERTEX_MELT_EPSILON 0.1f
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#define VERTEX_MELT_HASH_SIZE 32
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#define PORTAL_PLANE_NORMAL_EPSILON 0.00001f
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#define PORTAL_PLANE_DIST_EPSILON 0.01f
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//#define OUPUT_BSP_STATS_PER_GRID_CELL
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//===============================================================
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//
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// idBrushBSPPortal
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//
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//===============================================================
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/*
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============
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idBrushBSPPortal::idBrushBSPPortal
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============
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*/
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idBrushBSPPortal::idBrushBSPPortal( void ) {
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planeNum = -1;
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winding = NULL;
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nodes[0] = nodes[1] = NULL;
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next[0] = next[1] = NULL;
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faceNum = 0;
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flags = 0;
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}
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/*
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============
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idBrushBSPPortal::~idBrushBSPPortal
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============
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*/
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idBrushBSPPortal::~idBrushBSPPortal( void ) {
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if ( winding ) {
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delete winding;
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}
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}
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/*
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============
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idBrushBSPPortal::AddToNodes
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============
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*/
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void idBrushBSPPortal::AddToNodes( idBrushBSPNode *front, idBrushBSPNode *back ) {
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if ( nodes[0] || nodes[1] ) {
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common->Error( "AddToNode: allready included" );
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}
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assert( front && back );
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nodes[0] = front;
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next[0] = front->portals;
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front->portals = this;
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nodes[1] = back;
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next[1] = back->portals;
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back->portals = this;
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}
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/*
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============
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idBrushBSPPortal::RemoveFromNode
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============
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*/
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void idBrushBSPPortal::RemoveFromNode( idBrushBSPNode *l ) {
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idBrushBSPPortal **pp, *t;
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// remove reference to the current portal
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pp = &l->portals;
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while (1)
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{
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t = *pp;
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if ( !t ) {
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common->Error( "idBrushBSPPortal::RemoveFromNode: portal not in node" );
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}
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if ( t == this ) {
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break;
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}
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if ( t->nodes[0] == l ) {
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pp = &t->next[0];
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}
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else if ( t->nodes[1] == l ) {
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pp = &t->next[1];
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}
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else {
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common->Error( "idBrushBSPPortal::RemoveFromNode: portal not bounding node" );
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}
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}
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if ( nodes[0] == l ) {
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*pp = next[0];
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nodes[0] = NULL;
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}
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else if ( nodes[1] == l ) {
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*pp = next[1];
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nodes[1] = NULL;
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}
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else {
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common->Error( "idBrushBSPPortal::RemoveFromNode: mislinked portal" );
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}
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}
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/*
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============
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idBrushBSPPortal::Flip
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============
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*/
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void idBrushBSPPortal::Flip( void ) {
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idBrushBSPNode *frontNode, *backNode;
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frontNode = nodes[0];
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backNode = nodes[1];
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if ( frontNode ) {
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RemoveFromNode( frontNode );
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}
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if ( backNode ) {
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RemoveFromNode( backNode );
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}
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AddToNodes( frontNode, backNode );
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plane = -plane;
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planeNum ^= 1;
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winding->ReverseSelf();
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}
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/*
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============
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idBrushBSPPortal::Split
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============
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*/
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int idBrushBSPPortal::Split( const idPlane &splitPlane, idBrushBSPPortal **front, idBrushBSPPortal **back ) {
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idWinding *frontWinding, *backWinding;
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(*front) = (*back) = NULL;
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winding->Split( splitPlane, 0.1f, &frontWinding, &backWinding );
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if ( frontWinding ) {
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(*front) = new idBrushBSPPortal();
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(*front)->plane = plane;
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(*front)->planeNum = planeNum;
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(*front)->flags = flags;
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(*front)->winding = frontWinding;
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}
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if ( backWinding ) {
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(*back) = new idBrushBSPPortal();
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(*back)->plane = plane;
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(*back)->planeNum = planeNum;
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(*back)->flags = flags;
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(*back)->winding = backWinding;
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}
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if ( frontWinding && backWinding ) {
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return PLANESIDE_CROSS;
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}
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else if ( frontWinding ) {
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return PLANESIDE_FRONT;
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}
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else {
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return PLANESIDE_BACK;
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}
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}
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//===============================================================
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//
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// idBrushBSPNode
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//
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//===============================================================
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/*
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============
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idBrushBSPNode::idBrushBSPNode
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============
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*/
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idBrushBSPNode::idBrushBSPNode( void ) {
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brushList.Clear();
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contents = 0;
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flags = 0;
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volume = NULL;
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portals = NULL;
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children[0] = children[1] = NULL;
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areaNum = 0;
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occupied = 0;
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}
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/*
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============
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idBrushBSPNode::~idBrushBSPNode
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============
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*/
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idBrushBSPNode::~idBrushBSPNode( void ) {
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idBrushBSPPortal *p;
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// delete brushes
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brushList.Free();
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// delete volume brush
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if ( volume ) {
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delete volume;
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}
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// delete portals
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for ( p = portals; p; p = portals ) {
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p->RemoveFromNode( this );
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if ( !p->nodes[0] && !p->nodes[1] ) {
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delete p;
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}
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}
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}
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/*
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============
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idBrushBSPNode::SetContentsFromBrushes
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============
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*/
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void idBrushBSPNode::SetContentsFromBrushes( void ) {
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idBrush *brush;
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contents = 0;
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for ( brush = brushList.Head(); brush; brush = brush->Next() ) {
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contents |= brush->GetContents();
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}
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}
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/*
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============
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idBrushBSPNode::GetPortalBounds
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============
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*/
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idBounds idBrushBSPNode::GetPortalBounds( void ) {
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int s, i;
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idBrushBSPPortal *p;
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idBounds bounds;
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bounds.Clear();
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for ( p = portals; p; p = p->next[s] ) {
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s = (p->nodes[1] == this);
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for ( i = 0; i < p->winding->GetNumPoints(); i++ ) {
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bounds.AddPoint( (*p->winding)[i].ToVec3() );
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}
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}
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return bounds;
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}
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/*
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============
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idBrushBSPNode::TestLeafNode
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============
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*/
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bool idBrushBSPNode::TestLeafNode( void ) {
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int s, n;
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float d;
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idBrushBSPPortal *p;
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idVec3 center;
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idPlane plane;
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n = 0;
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center = vec3_origin;
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for ( p = portals; p; p = p->next[s] ) {
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s = (p->nodes[1] == this);
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center += p->winding->GetCenter();
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n++;
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}
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center /= n;
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for ( p = portals; p; p = p->next[s] ) {
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s = (p->nodes[1] == this);
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if ( s ) {
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plane = -p->GetPlane();
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}
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else {
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plane = p->GetPlane();
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}
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d = plane.Distance( center );
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if ( d < 0.0f ) {
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return false;
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}
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}
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return true;
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}
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/*
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============
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idBrushBSPNode::Split
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============
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*/
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bool idBrushBSPNode::Split( const idPlane &splitPlane, int splitPlaneNum ) {
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int s, i;
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idWinding *mid;
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idBrushBSPPortal *p, *midPortal, *newPortals[2];
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idBrushBSPNode *newNodes[2];
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mid = new idWinding( splitPlane.Normal(), splitPlane.Dist() );
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for ( p = portals; p && mid; p = p->next[s] ) {
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s = (p->nodes[1] == this);
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if ( s ) {
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mid = mid->Clip( -p->plane, 0.1f, false );
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}
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else {
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mid = mid->Clip( p->plane, 0.1f, false );
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}
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}
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if ( !mid ) {
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return false;
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}
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// allocate two new nodes
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for ( i = 0; i < 2; i++ ) {
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newNodes[i] = new idBrushBSPNode();
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newNodes[i]->flags = flags;
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newNodes[i]->contents = contents;
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newNodes[i]->parent = this;
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}
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// split all portals of the node
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for ( p = portals; p; p = portals ) {
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s = (p->nodes[1] == this);
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p->Split( splitPlane, &newPortals[0], &newPortals[1] );
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for ( i = 0; i < 2; i++ ) {
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if ( newPortals[i] ) {
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if ( s ) {
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newPortals[i]->AddToNodes( p->nodes[0], newNodes[i] );
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}
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else {
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newPortals[i]->AddToNodes( newNodes[i], p->nodes[1] );
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}
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}
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}
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p->RemoveFromNode( p->nodes[0] );
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p->RemoveFromNode( p->nodes[1] );
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delete p;
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}
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// add seperating portal
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midPortal = new idBrushBSPPortal();
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midPortal->plane = splitPlane;
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midPortal->planeNum = splitPlaneNum;
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midPortal->winding = mid;
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midPortal->AddToNodes( newNodes[0], newNodes[1] );
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// set new child nodes
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children[0] = newNodes[0];
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children[1] = newNodes[1];
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plane = splitPlane;
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return true;
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}
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/*
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============
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idBrushBSPNode::PlaneSide
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============
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*/
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int idBrushBSPNode::PlaneSide( const idPlane &plane, float epsilon ) const {
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int s, side;
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idBrushBSPPortal *p;
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bool front, back;
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front = back = false;
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for ( p = portals; p; p = p->next[s] ) {
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s = (p->nodes[1] == this);
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side = p->winding->PlaneSide( plane, epsilon );
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if ( side == SIDE_CROSS || side == SIDE_ON) {
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return side;
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}
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if ( side == SIDE_FRONT ) {
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if ( back ) {
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return SIDE_CROSS;
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}
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front = true;
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}
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if ( side == SIDE_BACK ) {
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if ( front ) {
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return SIDE_CROSS;
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}
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back = true;
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}
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}
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if ( front ) {
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return SIDE_FRONT;
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}
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return SIDE_BACK;
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}
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/*
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============
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idBrushBSPNode::RemoveFlagFlood
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============
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*/
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void idBrushBSPNode::RemoveFlagFlood( int flag ) {
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int s;
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idBrushBSPPortal *p;
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RemoveFlag( flag );
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for ( p = GetPortals(); p; p = p->Next(s) ) {
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s = (p->GetNode(1) == this);
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if ( !(p->GetNode( !s )->GetFlags() & flag ) ) {
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continue;
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}
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p->GetNode( !s )->RemoveFlagFlood( flag );
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}
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}
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/*
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============
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idBrushBSPNode::RemoveFlagRecurse
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============
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*/
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void idBrushBSPNode::RemoveFlagRecurse( int flag ) {
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RemoveFlag( flag );
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if ( children[0] ) {
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children[0]->RemoveFlagRecurse( flag );
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}
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if ( children[1] ) {
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children[1]->RemoveFlagRecurse( flag );
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}
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}
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/*
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============
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idBrushBSPNode::RemoveFlagRecurseFlood
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============
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*/
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void idBrushBSPNode::RemoveFlagRecurseFlood( int flag ) {
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RemoveFlag( flag );
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if ( !children[0] && !children[1] ) {
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RemoveFlagFlood( flag );
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}
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else {
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if ( children[0] ) {
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children[0]->RemoveFlagRecurseFlood( flag );
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}
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if ( children[1] ) {
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children[1]->RemoveFlagRecurseFlood( flag );
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}
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}
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}
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//===============================================================
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//
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// idBrushBSP
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//
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//===============================================================
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/*
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============
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idBrushBSP::idBrushBSP
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============
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*/
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idBrushBSP::idBrushBSP( void ) {
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root = outside = NULL;
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numSplits = numPrunedSplits = 0;
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brushMapContents = 0;
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brushMap = NULL;
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}
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/*
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============
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idBrushBSP::~idBrushBSP
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============
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*/
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idBrushBSP::~idBrushBSP( void ) {
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RemoveMultipleLeafNodeReferences_r( root );
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Free_r( root );
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if ( outside ) {
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delete outside;
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}
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}
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/*
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============
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idBrushBSP::RemoveMultipleLeafNodeReferences_r
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============
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*/
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void idBrushBSP::RemoveMultipleLeafNodeReferences_r( idBrushBSPNode *node ) {
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if ( !node ) {
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return;
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}
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if ( node->children[0] ) {
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if ( node->children[0]->parent != node ) {
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node->children[0] = NULL;
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}
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else {
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RemoveMultipleLeafNodeReferences_r( node->children[0] );
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}
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}
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if ( node->children[1] ) {
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if ( node->children[1]->parent != node ) {
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node->children[1] = NULL;
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}
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else {
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RemoveMultipleLeafNodeReferences_r( node->children[1] );
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}
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}
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}
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/*
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============
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idBrushBSP::Free_r
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|
============
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*/
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void idBrushBSP::Free_r( idBrushBSPNode *node ) {
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if ( !node ) {
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return;
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}
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Free_r( node->children[0] );
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Free_r( node->children[1] );
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delete node;
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}
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/*
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============
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idBrushBSP::IsValidSplitter
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|
============
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*/
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ID_INLINE bool idBrushBSP::IsValidSplitter( const idBrushSide *side ) {
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return !( side->GetFlags() & ( SFL_SPLIT | SFL_USED_SPLITTER ) );
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}
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|
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/*
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|
============
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idBrushBSP::BrushSplitterStats
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|
============
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*/
|
|
typedef struct splitterStats_s {
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int numFront; // number of brushes at the front of the splitter
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|
int numBack; // number of brushes at the back of the splitter
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|
int numSplits; // number of brush sides split by the splitter
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|
int numFacing; // number of brushes facing this splitter
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|
int epsilonBrushes; // number of tiny brushes this splitter would create
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|
} splitterStats_t;
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|
|
int idBrushBSP::BrushSplitterStats( const idBrush *brush, int planeNum, const idPlaneSet &planeList, bool *testedPlanes, struct splitterStats_s &stats ) {
|
|
int i, j, num, s, lastNumSplits;
|
|
const idPlane *plane;
|
|
const idWinding *w;
|
|
float d, d_front, d_back, brush_front, brush_back;
|
|
|
|
plane = &planeList[planeNum];
|
|
|
|
// get the plane side for the brush bounds
|
|
s = brush->GetBounds().PlaneSide( *plane, SPLITTER_EPSILON );
|
|
if ( s == PLANESIDE_FRONT ) {
|
|
stats.numFront++;
|
|
return BRUSH_PLANESIDE_FRONT;
|
|
}
|
|
if ( s == PLANESIDE_BACK ) {
|
|
stats.numBack++;
|
|
return BRUSH_PLANESIDE_BACK;
|
|
}
|
|
|
|
// if the brush actually uses the planenum, we can tell the side for sure
|
|
for ( i = 0; i < brush->GetNumSides(); i++ ) {
|
|
num = brush->GetSide( i )->GetPlaneNum();
|
|
|
|
if ( !(( num ^ planeNum ) >> 1) ) {
|
|
if ( num == planeNum ) {
|
|
stats.numBack++;
|
|
stats.numFacing++;
|
|
return ( BRUSH_PLANESIDE_BACK | BRUSH_PLANESIDE_FACING );
|
|
}
|
|
if ( num == ( planeNum ^ 1 ) ) {
|
|
stats.numFront++;
|
|
stats.numFacing++;
|
|
return ( BRUSH_PLANESIDE_FRONT | BRUSH_PLANESIDE_FACING );
|
|
}
|
|
}
|
|
}
|
|
|
|
lastNumSplits = stats.numSplits;
|
|
brush_front = brush_back = 0.0f;
|
|
for ( i = 0; i < brush->GetNumSides(); i++ ) {
|
|
|
|
if ( !IsValidSplitter( brush->GetSide( i ) ) ) {
|
|
continue;
|
|
}
|
|
|
|
j = brush->GetSide( i )->GetPlaneNum();
|
|
if ( testedPlanes[j] || testedPlanes[j^1] ) {
|
|
continue;
|
|
}
|
|
|
|
w = brush->GetSide(i)->GetWinding();
|
|
if ( !w ) {
|
|
continue;
|
|
}
|
|
d_front = d_back = 0.0f;
|
|
for ( j = 0; j < w->GetNumPoints(); j++ ) {
|
|
d = plane->Distance( (*w)[j].ToVec3() );
|
|
if ( d > d_front ) {
|
|
d_front = d;
|
|
}
|
|
else if ( d < d_back ) {
|
|
d_back = d;
|
|
}
|
|
}
|
|
if ( d_front > SPLITTER_EPSILON && d_back < -SPLITTER_EPSILON ) {
|
|
stats.numSplits++;
|
|
}
|
|
if ( d_front > brush_front ) {
|
|
brush_front = d_front;
|
|
}
|
|
else if ( d_back < brush_back ) {
|
|
brush_back = d_back;
|
|
}
|
|
}
|
|
|
|
// if brush sides are split and the brush only pokes one unit through the plane
|
|
if ( stats.numSplits > lastNumSplits && (brush_front < 1.0f || brush_back > -1.0f) ) {
|
|
stats.epsilonBrushes++;
|
|
}
|
|
|
|
return BRUSH_PLANESIDE_BOTH;
|
|
}
|
|
|
|
/*
|
|
============
|
|
idBrushBSP::FindSplitter
|
|
============
|
|
*/
|
|
int idBrushBSP::FindSplitter( idBrushBSPNode *node, const idPlaneSet &planeList, bool *testedPlanes, struct splitterStats_s &bestStats ) {
|
|
int i, planeNum, bestSplitter, value, bestValue, f, numBrushSides;
|
|
idBrush *brush, *b;
|
|
splitterStats_t stats;
|
|
|
|
memset( testedPlanes, 0, planeList.Num() * sizeof( bool ) );
|
|
|
|
bestSplitter = -1;
|
|
bestValue = -99999999;
|
|
for ( brush = node->brushList.Head(); brush; brush = brush->Next() ) {
|
|
|
|
if ( brush->GetFlags() & BFL_NO_VALID_SPLITTERS ) {
|
|
continue;
|
|
}
|
|
|
|
for ( i = 0; i < brush->GetNumSides(); i++ ) {
|
|
|
|
if ( !IsValidSplitter( brush->GetSide(i) ) ) {
|
|
continue;
|
|
}
|
|
|
|
planeNum = brush->GetSide(i)->GetPlaneNum();
|
|
|
|
if ( testedPlanes[planeNum] || testedPlanes[planeNum^1] ) {
|
|
continue;
|
|
}
|
|
|
|
testedPlanes[planeNum] = testedPlanes[planeNum^1] = true;
|
|
|
|
if ( node->volume->Split( planeList[planeNum], planeNum, NULL, NULL ) != PLANESIDE_CROSS ) {
|
|
continue;
|
|
}
|
|
|
|
memset( &stats, 0, sizeof( stats ) );
|
|
|
|
f = 15 + 5 * (brush->GetSide(i)->GetPlane().Type() < PLANETYPE_TRUEAXIAL);
|
|
numBrushSides = node->brushList.NumSides();
|
|
|
|
for ( b = node->brushList.Head(); b; b = b->Next() ) {
|
|
|
|
// if the brush has no valid splitters left
|
|
if ( b->GetFlags() & BFL_NO_VALID_SPLITTERS ) {
|
|
b->SetPlaneSide( BRUSH_PLANESIDE_BOTH );
|
|
}
|
|
else {
|
|
b->SetPlaneSide( BrushSplitterStats( b, planeNum, planeList, testedPlanes, stats ) );
|
|
}
|
|
|
|
numBrushSides -= b->GetNumSides();
|
|
// best value we can get using this plane as a splitter
|
|
value = f * (stats.numFacing + numBrushSides) - 10 * stats.numSplits - stats.epsilonBrushes * 1000;
|
|
// if the best value for this plane can't get any better than the best value we have
|
|
if ( value < bestValue ) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if ( b ) {
|
|
continue;
|
|
}
|
|
|
|
value = f * stats.numFacing - 10 * stats.numSplits - abs(stats.numFront - stats.numBack) - stats.epsilonBrushes * 1000;
|
|
|
|
if ( value > bestValue ) {
|
|
bestValue = value;
|
|
bestSplitter = planeNum;
|
|
bestStats = stats;
|
|
|
|
for ( b = node->brushList.Head(); b; b = b->Next() ) {
|
|
b->SavePlaneSide();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return bestSplitter;
|
|
}
|
|
|
|
/*
|
|
============
|
|
idBrushBSP::SetSplitterUsed
|
|
============
|
|
*/
|
|
void idBrushBSP::SetSplitterUsed( idBrushBSPNode *node, int planeNum ) {
|
|
int i, numValidBrushSplitters;
|
|
idBrush *brush;
|
|
|
|
for ( brush = node->brushList.Head(); brush; brush = brush->Next() ) {
|
|
if ( !( brush->GetSavedPlaneSide() & BRUSH_PLANESIDE_FACING ) ) {
|
|
continue;
|
|
}
|
|
numValidBrushSplitters = 0;
|
|
for ( i = 0; i < brush->GetNumSides(); i++ ) {
|
|
|
|
if ( !(( brush->GetSide(i)->GetPlaneNum() ^ planeNum ) >> 1) ) {
|
|
brush->GetSide(i)->SetFlag( SFL_USED_SPLITTER );
|
|
}
|
|
else if ( IsValidSplitter( brush->GetSide(i) ) ) {
|
|
numValidBrushSplitters++;
|
|
}
|
|
}
|
|
if ( numValidBrushSplitters == 0 ) {
|
|
brush->SetFlag( BFL_NO_VALID_SPLITTERS );
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
============
|
|
idBrushBSP::BuildBrushBSP_r
|
|
============
|
|
*/
|
|
idBrushBSPNode *idBrushBSP::BuildBrushBSP_r( idBrushBSPNode *node, const idPlaneSet &planeList, bool *testedPlanes, int skipContents ) {
|
|
int planeNum;
|
|
splitterStats_t bestStats;
|
|
|
|
planeNum = FindSplitter( node, planeList, testedPlanes, bestStats );
|
|
|
|
// if no split plane found this is a leaf node
|
|
if ( planeNum == -1 ) {
|
|
|
|
node->SetContentsFromBrushes();
|
|
|
|
if ( brushMap && ( node->contents & brushMapContents ) ) {
|
|
brushMap->WriteBrush( node->volume );
|
|
}
|
|
|
|
// free node memory
|
|
node->brushList.Free();
|
|
delete node->volume;
|
|
node->volume = NULL;
|
|
|
|
node->children[0] = node->children[1] = NULL;
|
|
return node;
|
|
}
|
|
|
|
numSplits++;
|
|
numGridCellSplits++;
|
|
|
|
// mark all brush sides on the split plane as used
|
|
SetSplitterUsed( node, planeNum );
|
|
|
|
// set node split plane
|
|
node->plane = planeList[planeNum];
|
|
|
|
// allocate children
|
|
node->children[0] = new idBrushBSPNode();
|
|
node->children[1] = new idBrushBSPNode();
|
|
|
|
// split node volume and brush list for children
|
|
node->volume->Split( node->plane, -1, &node->children[0]->volume, &node->children[1]->volume );
|
|
node->brushList.Split( node->plane, -1, node->children[0]->brushList, node->children[1]->brushList, true );
|
|
node->children[0]->parent = node->children[1]->parent = node;
|
|
|
|
// free node memory
|
|
node->brushList.Free();
|
|
delete node->volume;
|
|
node->volume = NULL;
|
|
|
|
// process children
|
|
node->children[0] = BuildBrushBSP_r( node->children[0], planeList, testedPlanes, skipContents );
|
|
node->children[1] = BuildBrushBSP_r( node->children[1], planeList, testedPlanes, skipContents );
|
|
|
|
// if both children contain the skip contents
|
|
if ( node->children[0]->contents & node->children[1]->contents & skipContents ) {
|
|
node->contents = node->children[0]->contents | node->children[1]->contents;
|
|
delete node->children[0];
|
|
delete node->children[1];
|
|
node->children[0] = node->children[1] = NULL;
|
|
numSplits--;
|
|
numGridCellSplits--;
|
|
}
|
|
|
|
return node;
|
|
}
|
|
|
|
/*
|
|
============
|
|
idBrushBSP::ProcessGridCell
|
|
============
|
|
*/
|
|
idBrushBSPNode *idBrushBSP::ProcessGridCell( idBrushBSPNode *node, int skipContents ) {
|
|
idPlaneSet planeList;
|
|
bool *testedPlanes;
|
|
|
|
#ifdef OUPUT_BSP_STATS_PER_GRID_CELL
|
|
common->Printf( "[Grid Cell %d]\n", ++numGridCells );
|
|
common->Printf( "%6d brushes\n", node->brushList.Num() );
|
|
#endif
|
|
|
|
numGridCellSplits = 0;
|
|
|
|
// chop away all brush overlap
|
|
node->brushList.Chop( BrushChopAllowed );
|
|
|
|
// merge brushes if possible
|
|
//node->brushList.Merge( BrushMergeAllowed );
|
|
|
|
// create a list with planes for this grid cell
|
|
node->brushList.CreatePlaneList( planeList );
|
|
|
|
#ifdef OUPUT_BSP_STATS_PER_GRID_CELL
|
|
common->Printf( "[Grid Cell BSP]\n" );
|
|
#endif
|
|
|
|
testedPlanes = new bool[planeList.Num()];
|
|
|
|
BuildBrushBSP_r( node, planeList, testedPlanes, skipContents );
|
|
|
|
delete testedPlanes;
|
|
|
|
#ifdef OUPUT_BSP_STATS_PER_GRID_CELL
|
|
common->Printf( "\r%6d splits\n", numGridCellSplits );
|
|
#endif
|
|
|
|
return node;
|
|
}
|
|
|
|
/*
|
|
============
|
|
idBrushBSP::BuildGrid_r
|
|
============
|
|
*/
|
|
void idBrushBSP::BuildGrid_r( idList<idBrushBSPNode *> &gridCells, idBrushBSPNode *node ) {
|
|
int axis;
|
|
float dist;
|
|
idBounds bounds;
|
|
idVec3 normal, halfSize;
|
|
|
|
if ( !node->brushList.Num() ) {
|
|
delete node->volume;
|
|
node->volume = NULL;
|
|
node->children[0] = node->children[1] = NULL;
|
|
return;
|
|
}
|
|
|
|
bounds = node->volume->GetBounds();
|
|
halfSize = (bounds[1] - bounds[0]) * 0.5f;
|
|
for ( axis = 0; axis < 3; axis++ ) {
|
|
if ( halfSize[axis] > BSP_GRID_SIZE ) {
|
|
dist = BSP_GRID_SIZE * ( floor( (bounds[0][axis] + halfSize[axis]) / BSP_GRID_SIZE ) + 1 );
|
|
}
|
|
else {
|
|
dist = BSP_GRID_SIZE * ( floor( bounds[0][axis] / BSP_GRID_SIZE ) + 1 );
|
|
}
|
|
if ( dist > bounds[0][axis] + 1.0f && dist < bounds[1][axis] - 1.0f ) {
|
|
break;
|
|
}
|
|
}
|
|
if ( axis >= 3 ) {
|
|
gridCells.Append( node );
|
|
return;
|
|
}
|
|
|
|
numSplits++;
|
|
|
|
normal = vec3_origin;
|
|
normal[axis] = 1.0f;
|
|
node->plane.SetNormal( normal );
|
|
node->plane.SetDist( (int) dist );
|
|
|
|
// allocate children
|
|
node->children[0] = new idBrushBSPNode();
|
|
node->children[1] = new idBrushBSPNode();
|
|
|
|
// split volume and brush list for children
|
|
node->volume->Split( node->plane, -1, &node->children[0]->volume, &node->children[1]->volume );
|
|
node->brushList.Split( node->plane, -1, node->children[0]->brushList, node->children[1]->brushList );
|
|
node->children[0]->brushList.SetFlagOnFacingBrushSides( node->plane, SFL_USED_SPLITTER );
|
|
node->children[1]->brushList.SetFlagOnFacingBrushSides( node->plane, SFL_USED_SPLITTER );
|
|
node->children[0]->parent = node->children[1]->parent = node;
|
|
|
|
// free node memory
|
|
node->brushList.Free();
|
|
delete node->volume;
|
|
node->volume = NULL;
|
|
|
|
// process children
|
|
BuildGrid_r( gridCells, node->children[0] );
|
|
BuildGrid_r( gridCells, node->children[1] );
|
|
}
|
|
|
|
/*
|
|
============
|
|
idBrushBSP::Build
|
|
============
|
|
*/
|
|
void idBrushBSP::Build( idBrushList brushList, int skipContents,
|
|
bool (*ChopAllowed)( idBrush *b1, idBrush *b2 ),
|
|
bool (*MergeAllowed)( idBrush *b1, idBrush *b2 ) ) {
|
|
|
|
int i;
|
|
idList<idBrushBSPNode *> gridCells;
|
|
|
|
common->Printf( "[Brush BSP]\n" );
|
|
common->Printf( "%6d brushes\n", brushList.Num() );
|
|
|
|
BrushChopAllowed = ChopAllowed;
|
|
BrushMergeAllowed = MergeAllowed;
|
|
|
|
numGridCells = 0;
|
|
treeBounds = brushList.GetBounds();
|
|
root = new idBrushBSPNode();
|
|
root->brushList = brushList;
|
|
root->volume = new idBrush();
|
|
root->volume->FromBounds( treeBounds );
|
|
root->parent = NULL;
|
|
|
|
BuildGrid_r( gridCells, root );
|
|
|
|
common->Printf( "\r%6d grid cells\n", gridCells.Num() );
|
|
|
|
#ifdef OUPUT_BSP_STATS_PER_GRID_CELL
|
|
for ( i = 0; i < gridCells.Num(); i++ ) {
|
|
ProcessGridCell( gridCells[i], skipContents );
|
|
}
|
|
#else
|
|
common->Printf( "\r%6d %%", 0 );
|
|
for ( i = 0; i < gridCells.Num(); i++ ) {
|
|
DisplayRealTimeString( "\r%6d", i * 100 / gridCells.Num() );
|
|
ProcessGridCell( gridCells[i], skipContents );
|
|
}
|
|
common->Printf( "\r%6d %%\n", 100 );
|
|
#endif
|
|
|
|
common->Printf( "\r%6d splits\n", numSplits );
|
|
|
|
if ( brushMap ) {
|
|
delete brushMap;
|
|
}
|
|
}
|
|
|
|
/*
|
|
============
|
|
idBrushBSP::WriteBrushMap
|
|
============
|
|
*/
|
|
void idBrushBSP::WriteBrushMap( const idStr &fileName, const idStr &ext, int contents ) {
|
|
brushMap = new idBrushMap( fileName, ext );
|
|
brushMapContents = contents;
|
|
}
|
|
|
|
/*
|
|
============
|
|
idBrushBSP::PruneTree_r
|
|
============
|
|
*/
|
|
void idBrushBSP::PruneTree_r( idBrushBSPNode *node, int contents ) {
|
|
int i, s;
|
|
idBrushBSPNode *nodes[2];
|
|
idBrushBSPPortal *p, *nextp;
|
|
|
|
if ( !node->children[0] || !node->children[1] ) {
|
|
return;
|
|
}
|
|
|
|
PruneTree_r( node->children[0], contents );
|
|
PruneTree_r( node->children[1], contents );
|
|
|
|
if ( ( node->children[0]->contents & node->children[1]->contents & contents ) ) {
|
|
|
|
node->contents = node->children[0]->contents | node->children[1]->contents;
|
|
// move all child portals to parent
|
|
for ( i = 0; i < 2; i++ ) {
|
|
for ( p = node->children[i]->portals; p; p = nextp ) {
|
|
s = ( p->nodes[1] == node->children[i] );
|
|
nextp = p->next[s];
|
|
nodes[s] = node;
|
|
nodes[!s] = p->nodes[!s];
|
|
p->RemoveFromNode( p->nodes[0] );
|
|
p->RemoveFromNode( p->nodes[1] );
|
|
if ( nodes[!s] == node->children[!i] ) {
|
|
delete p; // portal seperates both children
|
|
}
|
|
else {
|
|
p->AddToNodes( nodes[0], nodes[1] );
|
|
}
|
|
}
|
|
}
|
|
|
|
delete node->children[0];
|
|
delete node->children[1];
|
|
node->children[0] = NULL;
|
|
node->children[1] = NULL;
|
|
|
|
numPrunedSplits++;
|
|
}
|
|
}
|
|
|
|
/*
|
|
============
|
|
idBrushBSP::PruneTree
|
|
============
|
|
*/
|
|
void idBrushBSP::PruneTree( int contents ) {
|
|
numPrunedSplits = 0;
|
|
common->Printf( "[Prune BSP]\n" );
|
|
PruneTree_r( root, contents );
|
|
common->Printf( "%6d splits pruned\n", numPrunedSplits );
|
|
}
|
|
|
|
/*
|
|
============
|
|
idBrushBSP::BaseWindingForNode
|
|
============
|
|
*/
|
|
#define BASE_WINDING_EPSILON 0.001f
|
|
|
|
idWinding *idBrushBSP::BaseWindingForNode( idBrushBSPNode *node ) {
|
|
idWinding *w;
|
|
idBrushBSPNode *n;
|
|
|
|
w = new idWinding( node->plane.Normal(), node->plane.Dist() );
|
|
|
|
// clip by all the parents
|
|
for ( n = node->parent; n && w; n = n->parent ) {
|
|
|
|
if ( n->children[0] == node ) {
|
|
// take front
|
|
w = w->Clip( n->plane, BASE_WINDING_EPSILON );
|
|
}
|
|
else {
|
|
// take back
|
|
w = w->Clip( -n->plane, BASE_WINDING_EPSILON );
|
|
}
|
|
node = n;
|
|
}
|
|
|
|
return w;
|
|
}
|
|
|
|
/*
|
|
============
|
|
idBrushBSP::MakeNodePortal
|
|
|
|
create the new portal by taking the full plane winding for the cutting
|
|
plane and clipping it by all of parents of this node
|
|
============
|
|
*/
|
|
void idBrushBSP::MakeNodePortal( idBrushBSPNode *node ) {
|
|
idBrushBSPPortal *newPortal, *p;
|
|
idWinding *w;
|
|
int side;
|
|
|
|
w = BaseWindingForNode( node );
|
|
|
|
// clip the portal by all the other portals in the node
|
|
for ( p = node->portals; p && w; p = p->next[side] ) {
|
|
if ( p->nodes[0] == node ) {
|
|
side = 0;
|
|
w = w->Clip( p->plane, 0.1f );
|
|
}
|
|
else if ( p->nodes[1] == node ) {
|
|
side = 1;
|
|
w = w->Clip( -p->plane, 0.1f );
|
|
}
|
|
else {
|
|
common->Error( "MakeNodePortal: mislinked portal" );
|
|
}
|
|
}
|
|
|
|
if ( !w ) {
|
|
return;
|
|
}
|
|
|
|
if ( w->IsTiny() ) {
|
|
delete w;
|
|
return;
|
|
}
|
|
|
|
newPortal = new idBrushBSPPortal();
|
|
newPortal->plane = node->plane;
|
|
newPortal->winding = w;
|
|
newPortal->AddToNodes( node->children[0], node->children[1] );
|
|
}
|
|
|
|
/*
|
|
============
|
|
idBrushBSP::SplitNodePortals
|
|
|
|
Move or split the portals that bound the node so that the node's children have portals instead of node.
|
|
============
|
|
*/
|
|
#define SPLIT_WINDING_EPSILON 0.001f
|
|
|
|
void idBrushBSP::SplitNodePortals( idBrushBSPNode *node ) {
|
|
int side;
|
|
idBrushBSPPortal *p, *nextPortal, *newPortal;
|
|
idBrushBSPNode *f, *b, *otherNode;
|
|
idPlane *plane;
|
|
idWinding *frontWinding, *backWinding;
|
|
|
|
plane = &node->plane;
|
|
f = node->children[0];
|
|
b = node->children[1];
|
|
|
|
for ( p = node->portals; p; p = nextPortal ) {
|
|
if (p->nodes[0] == node) {
|
|
side = 0;
|
|
}
|
|
else if (p->nodes[1] == node) {
|
|
side = 1;
|
|
}
|
|
else {
|
|
common->Error( "idBrushBSP::SplitNodePortals: mislinked portal" );
|
|
}
|
|
nextPortal = p->next[side];
|
|
|
|
otherNode = p->nodes[!side];
|
|
p->RemoveFromNode( p->nodes[0] );
|
|
p->RemoveFromNode( p->nodes[1] );
|
|
|
|
// cut the portal into two portals, one on each side of the cut plane
|
|
p->winding->Split( *plane, SPLIT_WINDING_EPSILON, &frontWinding, &backWinding );
|
|
|
|
if ( frontWinding && frontWinding->IsTiny() ) {
|
|
delete frontWinding;
|
|
frontWinding = NULL;
|
|
//tinyportals++;
|
|
}
|
|
|
|
if ( backWinding && backWinding->IsTiny() ) {
|
|
delete backWinding;
|
|
backWinding = NULL;
|
|
//tinyportals++;
|
|
}
|
|
|
|
if ( !frontWinding && !backWinding ) {
|
|
// tiny windings on both sides
|
|
continue;
|
|
}
|
|
|
|
if ( !frontWinding ) {
|
|
delete backWinding;
|
|
if ( side == 0 ) {
|
|
p->AddToNodes( b, otherNode );
|
|
}
|
|
else {
|
|
p->AddToNodes( otherNode, b );
|
|
}
|
|
continue;
|
|
}
|
|
if ( !backWinding ) {
|
|
delete frontWinding;
|
|
if ( side == 0 ) {
|
|
p->AddToNodes( f, otherNode );
|
|
}
|
|
else {
|
|
p->AddToNodes( otherNode, f );
|
|
}
|
|
continue;
|
|
}
|
|
|
|
// the winding is split
|
|
newPortal = new idBrushBSPPortal();
|
|
*newPortal = *p;
|
|
newPortal->winding = backWinding;
|
|
delete p->winding;
|
|
p->winding = frontWinding;
|
|
|
|
if ( side == 0 ) {
|
|
p->AddToNodes( f, otherNode );
|
|
newPortal->AddToNodes( b, otherNode );
|
|
}
|
|
else {
|
|
p->AddToNodes( otherNode, f );
|
|
newPortal->AddToNodes( otherNode, b );
|
|
}
|
|
}
|
|
|
|
node->portals = NULL;
|
|
}
|
|
|
|
/*
|
|
============
|
|
idBrushBSP::MakeTreePortals_r
|
|
============
|
|
*/
|
|
void idBrushBSP::MakeTreePortals_r( idBrushBSPNode *node ) {
|
|
int i;
|
|
idBounds bounds;
|
|
|
|
numPortals++;
|
|
DisplayRealTimeString( "\r%6d", numPortals );
|
|
|
|
bounds = node->GetPortalBounds();
|
|
|
|
if ( bounds[0][0] >= bounds[1][0] ) {
|
|
//common->Warning( "node without volume" );
|
|
}
|
|
|
|
for ( i = 0; i < 3; i++ ) {
|
|
if ( bounds[0][i] < MIN_WORLD_COORD || bounds[1][i] > MAX_WORLD_COORD ) {
|
|
common->Warning( "node with unbounded volume" );
|
|
break;
|
|
}
|
|
}
|
|
|
|
if ( !node->children[0] || !node->children[1] ) {
|
|
return;
|
|
}
|
|
|
|
MakeNodePortal( node );
|
|
SplitNodePortals( node );
|
|
|
|
MakeTreePortals_r( node->children[0] );
|
|
MakeTreePortals_r( node->children[1] );
|
|
}
|
|
|
|
/*
|
|
============
|
|
idBrushBSP::MakeOutsidePortals
|
|
============
|
|
*/
|
|
void idBrushBSP::MakeOutsidePortals( void ) {
|
|
int i, j, n;
|
|
idBounds bounds;
|
|
idBrushBSPPortal *p, *portals[6];
|
|
idVec3 normal;
|
|
idPlane planes[6];
|
|
|
|
// pad with some space so there will never be null volume leaves
|
|
bounds = treeBounds.Expand( 32 );
|
|
|
|
for ( i = 0; i < 3; i++ ) {
|
|
if ( bounds[0][i] > bounds[1][i] ) {
|
|
common->Error( "empty BSP tree" );
|
|
}
|
|
}
|
|
|
|
outside = new idBrushBSPNode();
|
|
outside->parent = NULL;
|
|
outside->children[0] = outside->children[1] = NULL;
|
|
outside->brushList.Clear();
|
|
outside->portals = NULL;
|
|
outside->contents = 0;
|
|
|
|
for ( i = 0; i < 3; i++ ) {
|
|
for ( j = 0; j < 2; j++ ) {
|
|
|
|
p = new idBrushBSPPortal();
|
|
normal = vec3_origin;
|
|
normal[i] = j ? -1 : 1;
|
|
p->plane.SetNormal( normal );
|
|
p->plane.SetDist( j ? -bounds[j][i] : bounds[j][i] );
|
|
p->winding = new idWinding( p->plane.Normal(), p->plane.Dist() );
|
|
p->AddToNodes( root, outside );
|
|
|
|
n = j * 3 + i;
|
|
portals[n] = p;
|
|
}
|
|
}
|
|
|
|
// clip the base windings with all the other planes
|
|
for ( i = 0; i < 6; i++ ) {
|
|
for ( j = 0; j < 6; j++ ) {
|
|
if (j == i) {
|
|
continue;
|
|
}
|
|
portals[i]->winding = portals[i]->winding->Clip( portals[j]->plane, ON_EPSILON );
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
============
|
|
idBrushBSP::Portalize
|
|
============
|
|
*/
|
|
void idBrushBSP::Portalize( void ) {
|
|
common->Printf( "[Portalize BSP]\n" );
|
|
common->Printf( "%6d nodes\n", (numSplits - numPrunedSplits) * 2 + 1 );
|
|
numPortals = 0;
|
|
MakeOutsidePortals();
|
|
MakeTreePortals_r( root );
|
|
common->Printf( "\r%6d nodes portalized\n", numPortals );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
LeakFile
|
|
|
|
Finds the shortest possible chain of portals that
|
|
leads from the outside leaf to a specific occupied leaf.
|
|
=============
|
|
*/
|
|
void idBrushBSP::LeakFile( const idStr &fileName ) {
|
|
int count, next, s;
|
|
idVec3 mid;
|
|
idFile *lineFile;
|
|
idBrushBSPNode *node, *nextNode;
|
|
idBrushBSPPortal *p, *nextPortal;
|
|
idStr qpath, name;
|
|
|
|
if ( !outside->occupied ) {
|
|
return;
|
|
}
|
|
|
|
qpath = fileName;
|
|
qpath.SetFileExtension( "lin" );
|
|
|
|
common->Printf( "writing %s...\n", qpath.c_str() );
|
|
|
|
lineFile = fileSystem->OpenFileWrite( qpath, "fs_devpath" );
|
|
if ( !lineFile ) {
|
|
common->Error( "Couldn't open %s\n", qpath.c_str() );
|
|
return;
|
|
}
|
|
|
|
count = 0;
|
|
node = outside;
|
|
while( node->occupied > 1 ) {
|
|
|
|
// find the best portal exit
|
|
next = node->occupied;
|
|
for (p = node->portals; p; p = p->next[!s] ) {
|
|
s = (p->nodes[0] == node);
|
|
if ( p->nodes[s]->occupied && p->nodes[s]->occupied < next ) {
|
|
nextPortal = p;
|
|
nextNode = p->nodes[s];
|
|
next = nextNode->occupied;
|
|
}
|
|
}
|
|
node = nextNode;
|
|
mid = nextPortal->winding->GetCenter();
|
|
lineFile->Printf( "%f %f %f\n", mid[0], mid[1], mid[2] );
|
|
count++;
|
|
}
|
|
|
|
// add the origin of the entity from which the leak was found
|
|
lineFile->Printf( "%f %f %f\n", leakOrigin[0], leakOrigin[1], leakOrigin[2] );
|
|
|
|
fileSystem->CloseFile( lineFile );
|
|
}
|
|
|
|
/*
|
|
============
|
|
idBrushBSP::FloodThroughPortals_r
|
|
============
|
|
*/
|
|
void idBrushBSP::FloodThroughPortals_r( idBrushBSPNode *node, int contents, int depth ) {
|
|
idBrushBSPPortal *p;
|
|
int s;
|
|
|
|
if ( node->occupied ) {
|
|
common->Error( "FloodThroughPortals_r: node already occupied\n" );
|
|
}
|
|
if ( !node ) {
|
|
common->Error( "FloodThroughPortals_r: NULL node\n" );
|
|
}
|
|
|
|
node->occupied = depth;
|
|
|
|
for ( p = node->portals; p; p = p->next[s] ) {
|
|
s = (p->nodes[1] == node);
|
|
|
|
// if the node at the other side of the portal is removed
|
|
if ( !p->nodes[!s] ) {
|
|
continue;
|
|
}
|
|
|
|
// if the node at the other side of the portal is occupied already
|
|
if ( p->nodes[!s]->occupied ) {
|
|
continue;
|
|
}
|
|
|
|
// can't flood through the portal if it has the seperating contents at the other side
|
|
if ( p->nodes[!s]->contents & contents ) {
|
|
continue;
|
|
}
|
|
|
|
// flood recursively through the current portal
|
|
FloodThroughPortals_r( p->nodes[!s], contents, depth+1 );
|
|
}
|
|
}
|
|
|
|
/*
|
|
============
|
|
idBrushBSP::FloodFromOrigin
|
|
============
|
|
*/
|
|
bool idBrushBSP::FloodFromOrigin( const idVec3 &origin, int contents ) {
|
|
idBrushBSPNode *node;
|
|
|
|
//find the leaf to start in
|
|
node = root;
|
|
while( node->children[0] && node->children[1] ) {
|
|
|
|
if ( node->plane.Side( origin ) == PLANESIDE_BACK ) {
|
|
node = node->children[1];
|
|
}
|
|
else {
|
|
node = node->children[0];
|
|
}
|
|
}
|
|
|
|
if ( !node ) {
|
|
return false;
|
|
}
|
|
|
|
// if inside the inside/outside seperating contents
|
|
if ( node->contents & contents ) {
|
|
return false;
|
|
}
|
|
|
|
// if the node is already occupied
|
|
if ( node->occupied ) {
|
|
return false;
|
|
}
|
|
|
|
FloodThroughPortals_r( node, contents, 1 );
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
============
|
|
idBrushBSP::FloodFromEntities
|
|
|
|
Marks all nodes that can be reached by entites.
|
|
============
|
|
*/
|
|
bool idBrushBSP::FloodFromEntities( const idMapFile *mapFile, int contents, const idStrList &classNames ) {
|
|
int i, j;
|
|
bool inside;
|
|
idVec3 origin;
|
|
idMapEntity *mapEnt;
|
|
idStr classname;
|
|
|
|
inside = false;
|
|
outside->occupied = 0;
|
|
|
|
// skip the first entity which is assumed to be the worldspawn
|
|
for ( i = 1; i < mapFile->GetNumEntities(); i++ ) {
|
|
|
|
mapEnt = mapFile->GetEntity( i );
|
|
|
|
if ( !mapEnt->epairs.GetVector( "origin", "", origin ) ) {
|
|
continue;
|
|
}
|
|
|
|
if ( !mapEnt->epairs.GetString( "classname", "", classname ) ) {
|
|
continue;
|
|
}
|
|
|
|
for ( j = 0; j < classNames.Num(); j++ ) {
|
|
if ( classname.Icmp( classNames[j] ) == 0 ) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if ( j >= classNames.Num() ) {
|
|
continue;
|
|
}
|
|
|
|
origin[2] += 1;
|
|
|
|
// nudge around a little
|
|
if ( FloodFromOrigin( origin, contents ) ) {
|
|
inside = true;
|
|
}
|
|
|
|
if ( outside->occupied ) {
|
|
leakOrigin = origin;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if ( !inside ) {
|
|
common->Warning( "no entities inside" );
|
|
}
|
|
else if ( outside->occupied ) {
|
|
common->Warning( "reached outside from entity %d (%s)", i, classname.c_str() );
|
|
}
|
|
|
|
return ( inside && !outside->occupied );
|
|
}
|
|
|
|
/*
|
|
============
|
|
idBrushBSP::RemoveOutside_r
|
|
============
|
|
*/
|
|
void idBrushBSP::RemoveOutside_r( idBrushBSPNode *node, int contents ) {
|
|
|
|
if ( !node ) {
|
|
return;
|
|
}
|
|
|
|
if ( node->children[0] || node->children[1] ) {
|
|
RemoveOutside_r( node->children[0], contents );
|
|
RemoveOutside_r( node->children[1], contents );
|
|
return;
|
|
}
|
|
|
|
if ( !node->occupied ) {
|
|
if ( !( node->contents & contents ) ) {
|
|
outsideLeafNodes++;
|
|
node->contents |= contents;
|
|
}
|
|
else {
|
|
solidLeafNodes++;
|
|
}
|
|
}
|
|
else {
|
|
insideLeafNodes++;
|
|
}
|
|
}
|
|
|
|
/*
|
|
============
|
|
idBrushBSP::RemoveOutside
|
|
============
|
|
*/
|
|
bool idBrushBSP::RemoveOutside( const idMapFile *mapFile, int contents, const idStrList &classNames ) {
|
|
common->Printf( "[Remove Outside]\n" );
|
|
|
|
solidLeafNodes = outsideLeafNodes = insideLeafNodes = 0;
|
|
|
|
if ( !FloodFromEntities( mapFile, contents, classNames ) ) {
|
|
return false;
|
|
}
|
|
|
|
RemoveOutside_r( root, contents );
|
|
|
|
common->Printf( "%6d solid leaf nodes\n", solidLeafNodes );
|
|
common->Printf( "%6d outside leaf nodes\n", outsideLeafNodes );
|
|
common->Printf( "%6d inside leaf nodes\n", insideLeafNodes );
|
|
|
|
//PruneTree( contents );
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
============
|
|
idBrushBSP::SetPortalPlanes_r
|
|
============
|
|
*/
|
|
void idBrushBSP::SetPortalPlanes_r( idBrushBSPNode *node, idPlaneSet &planeList ) {
|
|
int s;
|
|
idBrushBSPPortal *p;
|
|
|
|
if ( !node ) {
|
|
return;
|
|
}
|
|
|
|
for ( p = node->portals; p; p = p->next[s] ) {
|
|
s = (p->nodes[1] == node);
|
|
if ( p->planeNum == -1 ) {
|
|
p->planeNum = planeList.FindPlane( p->plane, PORTAL_PLANE_NORMAL_EPSILON, PORTAL_PLANE_DIST_EPSILON );
|
|
}
|
|
}
|
|
SetPortalPlanes_r( node->children[0], planeList );
|
|
SetPortalPlanes_r( node->children[1], planeList );
|
|
}
|
|
|
|
/*
|
|
============
|
|
idBrushBSP::SetPortalPlanes
|
|
|
|
give all portals a plane number
|
|
============
|
|
*/
|
|
void idBrushBSP::SetPortalPlanes( void ) {
|
|
SetPortalPlanes_r( root, portalPlanes );
|
|
}
|
|
|
|
/*
|
|
============
|
|
idBrushBSP::MergeLeafNodePortals
|
|
============
|
|
*/
|
|
void idBrushBSP::MergeLeafNodePortals( idBrushBSPNode *node, int skipContents ) {
|
|
int s1, s2;
|
|
bool foundPortal;
|
|
idBrushBSPPortal *p1, *p2, *nextp1, *nextp2;
|
|
idWinding *newWinding, *reverse;
|
|
|
|
// pass 1: merge all portals that seperate the same leaf nodes
|
|
for ( p1 = node->GetPortals(); p1; p1 = nextp1 ) {
|
|
s1 = (p1->GetNode(1) == node);
|
|
nextp1 = p1->Next(s1);
|
|
|
|
for ( p2 = nextp1; p2; p2 = nextp2 ) {
|
|
s2 = (p2->GetNode(1) == node);
|
|
nextp2 = p2->Next(s2);
|
|
|
|
// if both portals seperate the same leaf nodes
|
|
if ( p1->nodes[!s1] == p2->nodes[!s2] ) {
|
|
|
|
// add the winding of p2 to the winding of p1
|
|
p1->winding->AddToConvexHull( p2->winding, p1->plane.Normal() );
|
|
|
|
// delete p2
|
|
p2->RemoveFromNode( p2->nodes[0] );
|
|
p2->RemoveFromNode( p2->nodes[1] );
|
|
delete p2;
|
|
|
|
numMergedPortals++;
|
|
|
|
nextp1 = node->GetPortals();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// pass 2: merge all portals in the same plane if they all have the skip contents at the other side
|
|
for ( p1 = node->GetPortals(); p1; p1 = nextp1 ) {
|
|
s1 = (p1->GetNode(1) == node);
|
|
nextp1 = p1->Next(s1);
|
|
|
|
if ( !(p1->nodes[!s1]->contents & skipContents) ) {
|
|
continue;
|
|
}
|
|
|
|
// test if all portals in this plane have the skip contents at the other side
|
|
foundPortal = false;
|
|
for ( p2 = node->GetPortals(); p2; p2 = nextp2 ) {
|
|
s2 = (p2->GetNode(1) == node);
|
|
nextp2 = p2->Next(s2);
|
|
|
|
if ( p2 == p1 || (p2->planeNum & ~1) != (p1->planeNum & ~1) ) {
|
|
continue;
|
|
}
|
|
foundPortal = true;
|
|
if ( !(p2->nodes[!s2]->contents & skipContents) ) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
// if all portals in this plane have the skip contents at the other side
|
|
if ( !p2 && foundPortal ) {
|
|
for ( p2 = node->GetPortals(); p2; p2 = nextp2 ) {
|
|
s2 = (p2->GetNode(1) == node);
|
|
nextp2 = p2->Next(s2);
|
|
|
|
if ( p2 == p1 || (p2->planeNum & ~1) != (p1->planeNum & ~1) ) {
|
|
continue;
|
|
}
|
|
|
|
// add the winding of p2 to the winding of p1
|
|
p1->winding->AddToConvexHull( p2->winding, p1->plane.Normal() );
|
|
|
|
// delete p2
|
|
p2->RemoveFromNode( p2->nodes[0] );
|
|
p2->RemoveFromNode( p2->nodes[1] );
|
|
delete p2;
|
|
|
|
numMergedPortals++;
|
|
}
|
|
nextp1 = node->GetPortals();
|
|
}
|
|
}
|
|
|
|
// pass 3: try to merge portals in the same plane that have the skip contents at the other side
|
|
for ( p1 = node->GetPortals(); p1; p1 = nextp1 ) {
|
|
s1 = (p1->GetNode(1) == node);
|
|
nextp1 = p1->Next(s1);
|
|
|
|
if ( !(p1->nodes[!s1]->contents & skipContents) ) {
|
|
continue;
|
|
}
|
|
|
|
for ( p2 = nextp1; p2; p2 = nextp2 ) {
|
|
s2 = (p2->GetNode(1) == node);
|
|
nextp2 = p2->Next(s2);
|
|
|
|
if ( !(p2->nodes[!s2]->contents & skipContents) ) {
|
|
continue;
|
|
}
|
|
|
|
if ( (p2->planeNum & ~1) != (p1->planeNum & ~1) ) {
|
|
continue;
|
|
}
|
|
|
|
// try to merge the two portal windings
|
|
if ( p2->planeNum == p1->planeNum ) {
|
|
newWinding = p1->winding->TryMerge( *p2->winding, p1->plane.Normal() );
|
|
}
|
|
else {
|
|
reverse = p2->winding->Reverse();
|
|
newWinding = p1->winding->TryMerge( *reverse, p1->plane.Normal() );
|
|
delete reverse;
|
|
}
|
|
|
|
// if successfully merged
|
|
if ( newWinding ) {
|
|
|
|
// replace the winding of the first portal
|
|
delete p1->winding;
|
|
p1->winding = newWinding;
|
|
|
|
// delete p2
|
|
p2->RemoveFromNode( p2->nodes[0] );
|
|
p2->RemoveFromNode( p2->nodes[1] );
|
|
delete p2;
|
|
|
|
numMergedPortals++;
|
|
|
|
nextp1 = node->GetPortals();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
============
|
|
idBrushBSP::MergePortals_r
|
|
============
|
|
*/
|
|
void idBrushBSP::MergePortals_r( idBrushBSPNode *node, int skipContents ) {
|
|
|
|
if ( !node ) {
|
|
return;
|
|
}
|
|
|
|
if ( node->contents & skipContents ) {
|
|
return;
|
|
}
|
|
|
|
if ( !node->children[0] && !node->children[1] ) {
|
|
MergeLeafNodePortals( node, skipContents );
|
|
return;
|
|
}
|
|
|
|
MergePortals_r( node->children[0], skipContents );
|
|
MergePortals_r( node->children[1], skipContents );
|
|
}
|
|
|
|
/*
|
|
============
|
|
idBrushBSP::MergePortals
|
|
============
|
|
*/
|
|
void idBrushBSP::MergePortals( int skipContents ) {
|
|
numMergedPortals = 0;
|
|
common->Printf( "[Merge Portals]\n" );
|
|
SetPortalPlanes();
|
|
MergePortals_r( root, skipContents );
|
|
common->Printf( "%6d portals merged\n", numMergedPortals );
|
|
}
|
|
|
|
/*
|
|
============
|
|
idBrushBSP::PruneMergedTree_r
|
|
============
|
|
*/
|
|
void idBrushBSP::PruneMergedTree_r( idBrushBSPNode *node ) {
|
|
int i;
|
|
idBrushBSPNode *leafNode;
|
|
|
|
if ( !node ) {
|
|
return;
|
|
}
|
|
|
|
PruneMergedTree_r( node->children[0] );
|
|
PruneMergedTree_r( node->children[1] );
|
|
|
|
for ( i = 0; i < 2; i++ ) {
|
|
if ( node->children[i] ) {
|
|
leafNode = node->children[i]->children[0];
|
|
if ( leafNode && leafNode == node->children[i]->children[1] ) {
|
|
if ( leafNode->parent == node->children[i] ) {
|
|
leafNode->parent = node;
|
|
}
|
|
delete node->children[i];
|
|
node->children[i] = leafNode;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
============
|
|
idBrushBSP::UpdateTreeAfterMerge_r
|
|
============
|
|
*/
|
|
void idBrushBSP::UpdateTreeAfterMerge_r( idBrushBSPNode *node, const idBounds &bounds, idBrushBSPNode *oldNode, idBrushBSPNode *newNode ) {
|
|
|
|
if ( !node ) {
|
|
return;
|
|
}
|
|
|
|
if ( !node->children[0] && !node->children[1] ) {
|
|
return;
|
|
}
|
|
|
|
if ( node->children[0] == oldNode ) {
|
|
node->children[0] = newNode;
|
|
}
|
|
if ( node->children[1] == oldNode ) {
|
|
node->children[1] = newNode;
|
|
}
|
|
|
|
switch( bounds.PlaneSide( node->plane, 2.0f ) ) {
|
|
case PLANESIDE_FRONT:
|
|
UpdateTreeAfterMerge_r( node->children[0], bounds, oldNode, newNode );
|
|
break;
|
|
case PLANESIDE_BACK:
|
|
UpdateTreeAfterMerge_r( node->children[1], bounds, oldNode, newNode );
|
|
break;
|
|
default:
|
|
UpdateTreeAfterMerge_r( node->children[0], bounds, oldNode, newNode );
|
|
UpdateTreeAfterMerge_r( node->children[1], bounds, oldNode, newNode );
|
|
break;
|
|
}
|
|
}
|
|
|
|
/*
|
|
============
|
|
idBrushBSP::TryMergeLeafNodes
|
|
|
|
NOTE: multiple brances of the BSP tree might point to the same leaf node after merging
|
|
============
|
|
*/
|
|
bool idBrushBSP::TryMergeLeafNodes( idBrushBSPPortal *portal, int side ) {
|
|
int i, j, k, s1, s2, s;
|
|
idBrushBSPNode *nodes[2], *node1, *node2;
|
|
idBrushBSPPortal *p1, *p2, *p, *nextp;
|
|
idPlane plane;
|
|
idWinding *w;
|
|
idBounds bounds, b;
|
|
|
|
nodes[0] = node1 = portal->nodes[side];
|
|
nodes[1] = node2 = portal->nodes[!side];
|
|
|
|
// check if the merged node would still be convex
|
|
for ( i = 0; i < 2; i++ ) {
|
|
|
|
j = !i;
|
|
|
|
for ( p1 = nodes[i]->portals; p1; p1 = p1->next[s1] ) {
|
|
s1 = (p1->nodes[1] == nodes[i]);
|
|
|
|
if ( p1->nodes[!s1] == nodes[j] ) {
|
|
continue;
|
|
}
|
|
|
|
if ( s1 ) {
|
|
plane = -p1->plane;
|
|
}
|
|
else {
|
|
plane = p1->plane;
|
|
}
|
|
|
|
// all the non seperating portals of the other node should be at the front or on the plane
|
|
for ( p2 = nodes[j]->portals; p2; p2 = p2->next[s2] ) {
|
|
s2 = (p2->nodes[1] == nodes[j]);
|
|
|
|
if ( p2->nodes[!s2] == nodes[i] ) {
|
|
continue;
|
|
}
|
|
|
|
w = p2->winding;
|
|
for ( k = 0; k < w->GetNumPoints(); k++ ) {
|
|
if ( plane.Distance( (*w)[k].ToVec3() ) < -0.1f ) {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// remove all portals that seperate the two nodes
|
|
for ( p = node1->portals; p; p = nextp ) {
|
|
s = (p->nodes[1] == node1);
|
|
nextp = p->next[s];
|
|
|
|
if ( p->nodes[!s] == node2 ) {
|
|
p->RemoveFromNode( p->nodes[0] );
|
|
p->RemoveFromNode( p->nodes[1] );
|
|
delete p;
|
|
}
|
|
}
|
|
|
|
// move all portals of node2 to node1
|
|
for ( p = node2->portals; p; p = node2->portals ) {
|
|
s = (p->nodes[1] == node2);
|
|
|
|
nodes[s] = node1;
|
|
nodes[!s] = p->nodes[!s];
|
|
p->RemoveFromNode( p->nodes[0] );
|
|
p->RemoveFromNode( p->nodes[1] );
|
|
p->AddToNodes( nodes[0], nodes[1] );
|
|
}
|
|
|
|
// get bounds for the new node
|
|
bounds.Clear();
|
|
for ( p = node1->portals; p; p = p->next[s] ) {
|
|
s = (p->nodes[1] == node1);
|
|
p->GetWinding()->GetBounds( b );
|
|
bounds += b;
|
|
}
|
|
|
|
// replace every reference to node2 by a reference to node1
|
|
UpdateTreeAfterMerge_r( root, bounds, node2, node1 );
|
|
|
|
delete node2;
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
============
|
|
idBrushBSP::MeltFloor_r
|
|
|
|
flood through portals touching the bounds to find all vertices that might be inside the bounds
|
|
============
|
|
*/
|
|
void idBrushBSP::MeltFlood_r( idBrushBSPNode *node, int skipContents, idBounds &bounds, idVectorSet<idVec3,3> &vertexList ) {
|
|
int s1, i;
|
|
idBrushBSPPortal *p1;
|
|
idBounds b;
|
|
const idWinding *w;
|
|
|
|
node->SetFlag( NODE_VISITED );
|
|
|
|
for ( p1 = node->GetPortals(); p1; p1 = p1->Next(s1) ) {
|
|
s1 = (p1->GetNode(1) == node);
|
|
|
|
if ( p1->GetNode( !s1 )->GetFlags() & NODE_VISITED ) {
|
|
continue;
|
|
}
|
|
|
|
w = p1->GetWinding();
|
|
|
|
for ( i = 0; i < w->GetNumPoints(); i++ ) {
|
|
if ( bounds.ContainsPoint( (*w)[i].ToVec3() ) ) {
|
|
vertexList.FindVector( (*w)[i].ToVec3(), VERTEX_MELT_EPSILON );
|
|
}
|
|
}
|
|
}
|
|
|
|
for ( p1 = node->GetPortals(); p1; p1 = p1->Next(s1) ) {
|
|
s1 = (p1->GetNode(1) == node);
|
|
|
|
if ( p1->GetNode( !s1 )->GetFlags() & NODE_VISITED ) {
|
|
continue;
|
|
}
|
|
|
|
if ( p1->GetNode( !s1 )->GetContents() & skipContents ) {
|
|
continue;
|
|
}
|
|
|
|
w = p1->GetWinding();
|
|
w->GetBounds( b );
|
|
|
|
if ( !bounds.IntersectsBounds( b ) ) {
|
|
continue;
|
|
}
|
|
|
|
MeltFlood_r( p1->GetNode( !s1 ), skipContents, bounds, vertexList );
|
|
}
|
|
}
|
|
|
|
/*
|
|
============
|
|
idBrushBSP::MeltLeafNodePortals
|
|
============
|
|
*/
|
|
void idBrushBSP::MeltLeafNodePortals( idBrushBSPNode *node, int skipContents, idVectorSet<idVec3,3> &vertexList ) {
|
|
int s1, i;
|
|
idBrushBSPPortal *p1;
|
|
idBounds bounds;
|
|
|
|
if ( node->GetFlags() & NODE_DONE ) {
|
|
return;
|
|
}
|
|
|
|
node->SetFlag( NODE_DONE );
|
|
|
|
// melt things together
|
|
for ( p1 = node->GetPortals(); p1; p1 = p1->Next(s1) ) {
|
|
s1 = (p1->GetNode(1) == node);
|
|
|
|
if ( p1->GetNode( !s1 )->GetFlags() & NODE_DONE ) {
|
|
continue;
|
|
}
|
|
|
|
p1->winding->GetBounds( bounds );
|
|
bounds.ExpandSelf( 2 * VERTEX_MELT_HASH_SIZE * VERTEX_MELT_EPSILON );
|
|
vertexList.Init( bounds[0], bounds[1], VERTEX_MELT_HASH_SIZE, 128 );
|
|
|
|
// get all vertices to be considered
|
|
MeltFlood_r( node, skipContents, bounds, vertexList );
|
|
node->RemoveFlagFlood( NODE_VISITED );
|
|
|
|
for ( i = 0; i < vertexList.Num(); i++ ) {
|
|
if ( p1->winding->InsertPointIfOnEdge( vertexList[i], p1->plane, 0.1f ) ) {
|
|
numInsertedPoints++;
|
|
}
|
|
}
|
|
}
|
|
DisplayRealTimeString( "\r%6d", numInsertedPoints );
|
|
}
|
|
|
|
/*
|
|
============
|
|
idBrushBSP::MeltPortals_r
|
|
============
|
|
*/
|
|
void idBrushBSP::MeltPortals_r( idBrushBSPNode *node, int skipContents, idVectorSet<idVec3,3> &vertexList ) {
|
|
if ( !node ) {
|
|
return;
|
|
}
|
|
|
|
if ( node->contents & skipContents ) {
|
|
return;
|
|
}
|
|
|
|
if ( !node->children[0] && !node->children[1] ) {
|
|
MeltLeafNodePortals( node, skipContents, vertexList );
|
|
return;
|
|
}
|
|
|
|
MeltPortals_r( node->children[0], skipContents, vertexList );
|
|
MeltPortals_r( node->children[1], skipContents, vertexList );
|
|
}
|
|
|
|
/*
|
|
============
|
|
idBrushBSP::RemoveLeafNodeColinearPoints
|
|
============
|
|
*/
|
|
void idBrushBSP::RemoveLeafNodeColinearPoints( idBrushBSPNode *node ) {
|
|
int s1;
|
|
idBrushBSPPortal *p1;
|
|
|
|
// remove colinear points
|
|
for ( p1 = node->GetPortals(); p1; p1 = p1->Next(s1) ) {
|
|
s1 = (p1->GetNode(1) == node);
|
|
p1->winding->RemoveColinearPoints( p1->plane.Normal(), 0.1f );
|
|
}
|
|
}
|
|
|
|
/*
|
|
============
|
|
idBrushBSP::RemoveColinearPoints_r
|
|
============
|
|
*/
|
|
void idBrushBSP::RemoveColinearPoints_r( idBrushBSPNode *node, int skipContents ) {
|
|
if ( !node ) {
|
|
return;
|
|
}
|
|
|
|
if ( node->contents & skipContents ) {
|
|
return;
|
|
}
|
|
|
|
if ( !node->children[0] && !node->children[1] ) {
|
|
RemoveLeafNodeColinearPoints( node );
|
|
return;
|
|
}
|
|
|
|
RemoveColinearPoints_r( node->children[0], skipContents );
|
|
RemoveColinearPoints_r( node->children[1], skipContents );
|
|
}
|
|
|
|
/*
|
|
============
|
|
idBrushBSP::MeltPortals
|
|
============
|
|
*/
|
|
void idBrushBSP::MeltPortals( int skipContents ) {
|
|
idVectorSet<idVec3,3> vertexList;
|
|
|
|
numInsertedPoints = 0;
|
|
common->Printf( "[Melt Portals]\n" );
|
|
RemoveColinearPoints_r( root, skipContents );
|
|
MeltPortals_r( root, skipContents, vertexList );
|
|
root->RemoveFlagRecurse( NODE_DONE );
|
|
common->Printf( "\r%6d points inserted\n", numInsertedPoints );
|
|
}
|