mirror of
https://github.com/dhewm/dhewm3.git
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305 lines
7.7 KiB
C++
305 lines
7.7 KiB
C++
/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#include "../../idlib/precompiled.h"
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#pragma hdrstop
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#include "CPathTreeCtrl.h"
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/*
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================
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CPathTreeCtrl::CPathTreeCtrl
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================
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*/
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CPathTreeCtrl::CPathTreeCtrl() {
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}
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/*
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================
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CPathTreeCtrl::~CPathTreeCtrl
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================
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*/
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CPathTreeCtrl::~CPathTreeCtrl() {
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}
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/*
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================
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CPathTreeCtrl::PreSubclassWindow
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================
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*/
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void CPathTreeCtrl::PreSubclassWindow() {
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CTreeCtrl::PreSubclassWindow();
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EnableToolTips( TRUE );
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}
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/*
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================
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CPathTreeCtrl::FindItem
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Find the given path in the tree.
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================
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*/
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HTREEITEM CPathTreeCtrl::FindItem( const idStr &pathName ) {
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int lastSlash;
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idStr path, tmpPath, itemName;
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HTREEITEM item, parentItem;
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parentItem = NULL;
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item = GetRootItem();
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lastSlash = pathName.Last( '/' );
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while( item && lastSlash > path.Length() ) {
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itemName = GetItemText( item );
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tmpPath = path + itemName;
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if ( pathName.Icmpn( tmpPath, tmpPath.Length() ) == 0 ) {
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parentItem = item;
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item = GetChildItem( item );
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path = tmpPath + "/";
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} else {
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item = GetNextSiblingItem( item );
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}
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}
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for ( item = GetChildItem( parentItem ); item; item = GetNextSiblingItem( item ) ) {
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itemName = GetItemText( item );
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if ( pathName.Icmp( path + itemName ) == 0 ) {
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return item;
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}
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}
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return NULL;
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}
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/*
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================
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CPathTreeCtrl::InsertPathIntoTree
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Inserts a new item going from the root down the tree only creating paths where necessary.
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This is slow and should only be used to insert single items.
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================
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*/
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HTREEITEM CPathTreeCtrl::InsertPathIntoTree( const idStr &pathName, const int id ) {
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int lastSlash;
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idStr path, tmpPath, itemName;
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HTREEITEM item, parentItem;
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parentItem = NULL;
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item = GetRootItem();
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lastSlash = pathName.Last( '/' );
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while( item && lastSlash > path.Length() ) {
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itemName = GetItemText( item );
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tmpPath = path + itemName;
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if ( pathName.Icmpn( tmpPath, tmpPath.Length() ) == 0 ) {
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parentItem = item;
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item = GetChildItem( item );
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path = tmpPath + "/";
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} else {
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item = GetNextSiblingItem( item );
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}
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}
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while( lastSlash > path.Length() ) {
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pathName.Mid( path.Length(), pathName.Length(), tmpPath );
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tmpPath.Left( tmpPath.Find( '/' ), itemName );
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parentItem = InsertItem( itemName, parentItem );
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path += itemName + "/";
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}
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pathName.Mid( path.Length(), pathName.Length(), itemName );
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item = InsertItem( itemName, parentItem, TVI_SORT );
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SetItemData( item, id );
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return item;
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}
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/*
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================
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CPathTreeCtrl::AddPathToTree
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Adds a new item to the tree.
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Assumes new paths after the current stack path do not yet exist.
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================
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*/
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HTREEITEM CPathTreeCtrl::AddPathToTree( const idStr &pathName, const int id, idPathTreeStack &stack ) {
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int lastSlash;
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idStr itemName, tmpPath;
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HTREEITEM item;
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lastSlash = pathName.Last( '/' );
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while( stack.Num() > 1 ) {
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if ( pathName.Icmpn( stack.TopName(), stack.TopNameLength() ) == 0 ) {
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break;
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}
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stack.Pop();
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}
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while( lastSlash > stack.TopNameLength() ) {
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pathName.Mid( stack.TopNameLength(), pathName.Length(), tmpPath );
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tmpPath.Left( tmpPath.Find( '/' ), itemName );
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item = InsertItem( itemName, stack.TopItem() );
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stack.Push( item, itemName );
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}
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pathName.Mid( stack.TopNameLength(), pathName.Length(), itemName );
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item = InsertItem( itemName, stack.TopItem() );
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SetItemData( item, id );
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return item;
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}
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/*
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================
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CPathTreeCtrl::SearchTree
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Search the three using the search string.
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Adds the matched tree items to the result tree.
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Returns the number of items added to the result tree.
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================
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*/
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int CPathTreeCtrl::SearchTree( treeItemCompare_t compare, void *data, CPathTreeCtrl &result ) {
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idPathTreeStack stack, searchStack;
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HTREEITEM item, child;
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idStr name;
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int id, numItems;
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numItems = 0;
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result.DeleteAllItems();
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stack.PushRoot( NULL );
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item = GetRootItem();
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searchStack.PushRoot( item );
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id = 0;
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while( searchStack.Num() > 0 ) {
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for ( child = GetChildItem( item ); child; child = GetChildItem( child ) ) {
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searchStack.Push( item, GetItemText( item ) );
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item = child;
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}
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name = searchStack.TopName();
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name += GetItemText( item );
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id = GetItemData( item );
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if ( compare( data, item, name ) ) {
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result.AddPathToTree( name, id, stack );
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numItems++;
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}
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for ( item = GetNextSiblingItem( item ); item == NULL; ) {
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item = GetNextSiblingItem( searchStack.TopItem() );
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searchStack.Pop();
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if ( searchStack.Num() <= 0 ) {
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return numItems;
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}
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}
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}
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return numItems;
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}
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BEGIN_MESSAGE_MAP(CPathTreeCtrl,CTreeCtrl)
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//{{AFX_MSG_MAP(CPathTreeCtrl)
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ON_NOTIFY_EX_RANGE(TTN_NEEDTEXTW, 0, 0xFFFF, OnToolTipText)
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ON_NOTIFY_EX_RANGE(TTN_NEEDTEXTA, 0, 0xFFFF, OnToolTipText)
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ON_WM_MOUSEMOVE()
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/*
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================
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CPathTreeCtrl::OnToolHitTest
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================
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*/
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int CPathTreeCtrl::OnToolHitTest( CPoint point, TOOLINFO * pTI ) const {
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RECT rect;
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UINT nFlags;
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HTREEITEM hitem = HitTest( point, &nFlags );
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if( nFlags & TVHT_ONITEM ) {
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GetItemRect( hitem, &rect, TRUE );
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pTI->hwnd = m_hWnd;
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pTI->uId = (UINT)hitem;
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pTI->lpszText = LPSTR_TEXTCALLBACK;
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pTI->rect = rect;
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return pTI->uId;
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}
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return -1;
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}
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/*
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================
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CPathTreeCtrl::OnToolTipText
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================
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*/
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BOOL CPathTreeCtrl::OnToolTipText( UINT id, NMHDR * pNMHDR, LRESULT * pResult ) {
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// need to handle both ANSI and UNICODE versions of the message
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TOOLTIPTEXTA* pTTTA = (TOOLTIPTEXTA*)pNMHDR;
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TOOLTIPTEXTW* pTTTW = (TOOLTIPTEXTW*)pNMHDR;
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UINT nID = pNMHDR->idFrom;
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*pResult = 0;
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// Do not process the message from built in tooltip
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if( nID == (UINT)m_hWnd &&
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(( pNMHDR->code == TTN_NEEDTEXTA && pTTTA->uFlags & TTF_IDISHWND ) ||
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( pNMHDR->code == TTN_NEEDTEXTW && pTTTW->uFlags & TTF_IDISHWND ) ) ) {
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return FALSE;
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}
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CString toolTip = "?";
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// Get the mouse position
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const MSG* pMessage;
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CPoint pt;
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pMessage = GetCurrentMessage();
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ASSERT ( pMessage );
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pt = pMessage->pt;
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ScreenToClient( &pt );
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// get the tree item
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UINT nFlags;
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HTREEITEM hitem = HitTest( pt, &nFlags );
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if( nFlags & TVHT_ONITEM ) {
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// relay message to parent
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pTTTA->hdr.hwndFrom = GetSafeHwnd();
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pTTTA->hdr.idFrom = (UINT) hitem;
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if ( GetParent()->SendMessage( WM_NOTIFY, ( TTN_NEEDTEXT << 16 ) | GetDlgCtrlID(), (LPARAM)pTTTA ) == FALSE ) {
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return FALSE;
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}
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}
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return TRUE; // message was handled
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}
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