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1697831e74
In the main menu the ImGui/SDL/System cursor was only drawn when it was over an ImGui window, so only the Doom3 cursor is shown when outside of ImGui windows. The only problem with this is that the Doom3 cursor is only shown in the parst of the window actually covered by the main menu, not the black bars that are drawn on the left/right for widescreen-resolutions when scaling the menu to 4:3 is enabled (which it is by default). So now the ImGui cursor is also drawn when the cursor is on those black bars (if any). Also tweaked the windowtitle background colors a bit. |
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.. | ||
aros | ||
cmake | ||
linux | ||
osx | ||
posix | ||
stub | ||
win32 | ||
cpu.cpp | ||
doom_icon.h | ||
events.cpp | ||
glimp.cpp | ||
imgui_savestyle.cpp | ||
platform.h | ||
proggyvector_font.h | ||
sys_imgui.cpp | ||
sys_imgui.h | ||
sys_local.cpp | ||
sys_local.h | ||
sys_public.h | ||
threads.cpp |