mirror of
https://github.com/dhewm/dhewm3.git
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79ad905e05
Excluding 3rd party files.
299 lines
7.9 KiB
C++
299 lines
7.9 KiB
C++
/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#include "../../idlib/precompiled.h"
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#pragma hdrstop
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#include "ConsoleView.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#endif
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#define EDIT_HEIGHT 25
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IMPLEMENT_DYNCREATE(ConsoleView, CFormView)
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BEGIN_MESSAGE_MAP(ConsoleView, CFormView)
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ON_WM_SIZE()
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END_MESSAGE_MAP()
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/**
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* Constructor for ConsoleView.
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*/
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ConsoleView::ConsoleView()
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: CFormView(ConsoleView::IDD) {
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}
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/**
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* Destructor for ConsoleView.
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*/
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ConsoleView::~ConsoleView() {
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}
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/**
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* Adds text to the end of the console output window.
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* @param msg The text to append.
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* \todo: BMatt Nerve: Fix scroll code so the output window will scroll as text
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* is added if the cursor is at the end of the window.
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*/
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void ConsoleView::AddText( const char *msg ) {
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if(!editConsole.GetSafeHwnd())
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return;
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idStr work;
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CString work2;
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work = msg;
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work.RemoveColors();
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work = TranslateString( work.c_str() );
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editConsole.GetWindowText( work2 );
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int len = work2.GetLength();
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if ( len + work.Length() > (int)editConsole.GetLimitText() ) {
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work2 = work2.Right( editConsole.GetLimitText() * .75f );
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len = work2.GetLength();
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editConsole.SetWindowText(work2);
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}
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editConsole.SetSel( len, len );
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editConsole.ReplaceSel( work );
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//Hack: scrolls down a bit
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editConsole.LineScroll(100);
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}
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/**
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* Replaces the text in the console window with the specified text.
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* @param text The text to place in the console window.
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*/
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void ConsoleView::SetConsoleText ( const idStr& text ) {
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editInput.Clear ();
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editInput.SetWindowText ( text.c_str() );
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}
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/**
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* Executes the specified console command. If the command is passed
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* as a parameter then it is executed otherwise the command in the
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* input box is executed.
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* @param cmd The text to execute. If this string is empty then the
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* input edit box text is used.
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*/
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void ConsoleView::ExecuteCommand ( const idStr& cmd ) {
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CString str;
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if ( cmd.Length() > 0 ) {
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str = cmd;
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}
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else {
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editInput.GetWindowText(str);
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}
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if ( str != "" ) {
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editInput.SetWindowText("");
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common->Printf("%s\n", str.GetBuffer(0));
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//avoid adding multiple identical commands in a row
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int index = consoleHistory.Num ();
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if ( index == 0 || str.GetBuffer(0) != consoleHistory[index-1]) {
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//keep the history to 16 commands, removing the oldest command
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if ( consoleHistory.Num () > 16 ) {
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consoleHistory.RemoveIndex ( 0 );
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}
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currentHistoryPosition = consoleHistory.Append ( str.GetBuffer (0) );
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}
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else {
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currentHistoryPosition = consoleHistory.Num () - 1;
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}
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currentCommand.Clear ();
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bool propogateCommand = true;
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//process some of our own special commands
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if ( str.CompareNoCase ( "clear" ) == 0) {
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editConsole.SetSel ( 0 , -1 );
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editConsole.Clear ();
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}
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else if ( str.CompareNoCase ( "edit" ) == 0) {
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propogateCommand = false;
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}
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if ( propogateCommand ) {
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cmdSystem->BufferCommandText(CMD_EXEC_NOW, str);
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}
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}
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}
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/**
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* Handles keyboard input to process the "Enter" key to execute
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* commands and command history.
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*/
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BOOL ConsoleView::PreTranslateMessage(MSG* pMsg) {
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if (pMsg->hwnd == editInput.GetSafeHwnd()) {
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if (pMsg->message == WM_KEYDOWN && pMsg->wParam == VK_RETURN ) {
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this->ExecuteCommand();
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return TRUE;
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}
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if (pMsg->message == WM_KEYDOWN && pMsg->wParam == VK_UP ) {
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//save off the current in-progress command so we can get back to it
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if ( saveCurrentCommand == true ) {
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CString str;
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editInput.GetWindowText ( str );
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currentCommand = str.GetBuffer ( 0 );
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saveCurrentCommand = false;
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}
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if ( consoleHistory.Num () > 0 ) {
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editInput.SetWindowText ( consoleHistory[currentHistoryPosition] );
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int selLocation = consoleHistory[currentHistoryPosition].Length ();
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editInput.SetSel ( selLocation , selLocation + 1);
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}
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if ( currentHistoryPosition > 0) {
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--currentHistoryPosition;
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}
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return TRUE;
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}
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if (pMsg->message == WM_KEYDOWN && pMsg->wParam == VK_DOWN ) {
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int selLocation = 0;
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if ( currentHistoryPosition < consoleHistory.Num () - 1 ) {
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++currentHistoryPosition;
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editInput.SetWindowText ( consoleHistory[currentHistoryPosition] );
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selLocation = consoleHistory[currentHistoryPosition].Length ();
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}
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else {
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editInput.SetWindowText ( currentCommand );
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selLocation = currentCommand.Length ();
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currentCommand.Clear ();
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saveCurrentCommand = true;
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}
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editInput.SetSel ( selLocation , selLocation + 1);
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return TRUE;
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}
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if (pMsg->message == WM_KEYDOWN && pMsg->wParam == VK_TAB ) {
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common->Printf ( "Command History\n----------------\n" );
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for ( int i = 0 ; i < consoleHistory.Num ();i++ )
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{
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common->Printf ( "[cmd %d]: %s\n" , i , consoleHistory[i].c_str() );
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}
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common->Printf ( "----------------\n" );
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}
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if (pMsg->message == WM_KEYDOWN && pMsg->wParam == VK_NEXT) {
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editConsole.LineScroll ( 10 );
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}
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if (pMsg->message == WM_KEYDOWN && pMsg->wParam == VK_PRIOR ) {
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editConsole.LineScroll ( -10 );
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}
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if (pMsg->message == WM_KEYDOWN && pMsg->wParam == VK_HOME ) {
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editConsole.LineScroll ( -editConsole.GetLineCount() );
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}
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if (pMsg->message == WM_KEYDOWN && pMsg->wParam == VK_END ) {
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editConsole.LineScroll ( editConsole.GetLineCount() );
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}
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}
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return CFormView::PreTranslateMessage(pMsg);
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}
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/**
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* Transfers data to and from the controls in the console.
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*/
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void ConsoleView::DoDataExchange(CDataExchange* pDX) {
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CFormView::DoDataExchange(pDX);
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DDX_Control(pDX, IDC_CONSOLE_OUTPUT, editConsole);
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DDX_Control(pDX, IDC_CONSOLE_EDIT, editInput);
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}
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/**
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* Transfers data to and from the controls in the console.
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*/
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void ConsoleView::OnInitialUpdate() {
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CFormView::OnInitialUpdate();
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CRect rect;
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GetWindowRect(rect);
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if(editConsole.m_hWnd)
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editConsole.MoveWindow(0, 0, rect.Width(), rect.Height()-EDIT_HEIGHT);
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if(editInput.m_hWnd)
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editInput.MoveWindow(0, rect.Height()-EDIT_HEIGHT, rect.Width(), EDIT_HEIGHT);
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}
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/**
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* Windows message called when the window is resized.
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*/
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void ConsoleView::OnSize(UINT nType, int cx, int cy) {
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CFormView::OnSize(nType, cx, cy);
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//Move the edit windows around
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if(editConsole.GetSafeHwnd())
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editConsole.MoveWindow(0, 0, cx, cy-EDIT_HEIGHT);
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if(editInput.GetSafeHwnd())
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editInput.MoveWindow(0, cy-EDIT_HEIGHT, cx, EDIT_HEIGHT);
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}
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/**
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* Replaces \\n with \\r\\n for carriage returns in an edit control.
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*/
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const char *ConsoleView::TranslateString(const char *buf) {
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static char buf2[32768];
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int i, l;
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char *out;
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l = strlen(buf);
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out = buf2;
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for (i = 0; i < l; i++) {
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if (buf[i] == '\n') {
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*out++ = '\r';
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*out++ = '\n';
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}
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else {
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*out++ = buf[i];
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}
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}
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*out++ = 0;
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return buf2;
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}
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