mirror of
https://github.com/dhewm/dhewm3.git
synced 2024-11-23 21:02:11 +00:00
79ad905e05
Excluding 3rd party files.
155 lines
5.1 KiB
C++
155 lines
5.1 KiB
C++
/*
|
|
===========================================================================
|
|
|
|
Doom 3 GPL Source Code
|
|
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
|
|
|
|
This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
|
|
|
|
Doom 3 Source Code is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
Doom 3 Source Code is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
|
|
|
|
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
|
|
|
|
===========================================================================
|
|
*/
|
|
#pragma once
|
|
|
|
#include "MaterialEditor.h"
|
|
#include "MaterialModifier.h"
|
|
#include "MaterialDef.h"
|
|
|
|
/**
|
|
* Dictionary representation of a Material Stage.
|
|
*/
|
|
typedef struct {
|
|
idDict stageData;
|
|
bool enabled;
|
|
} MEStage_t;
|
|
|
|
/**
|
|
* Dictionary representation of a material.
|
|
*/
|
|
typedef struct {
|
|
idDict materialData;
|
|
idList<MEStage_t*> stages;
|
|
} MEMaterial_t;
|
|
|
|
/**
|
|
* Implemented by the edit window that is responsible for modifying the material source text.
|
|
*/
|
|
class SourceModifyOwner {
|
|
|
|
public:
|
|
SourceModifyOwner() {};
|
|
virtual ~SourceModifyOwner() {};
|
|
|
|
virtual idStr GetSourceText() { return ""; };
|
|
};
|
|
|
|
class MaterialDocManager;
|
|
|
|
/**
|
|
* Responsible for managing a single material that is being viewed and/or edited.
|
|
*/
|
|
class MaterialDoc {
|
|
|
|
public:
|
|
MaterialDocManager* manager;
|
|
idStr name;
|
|
idMaterial* renderMaterial;
|
|
MEMaterial_t editMaterial;
|
|
|
|
bool modified;
|
|
bool applyWaiting;
|
|
bool deleted;
|
|
|
|
bool sourceModify;
|
|
SourceModifyOwner* sourceModifyOwner;
|
|
|
|
public:
|
|
MaterialDoc(void);
|
|
~MaterialDoc(void);
|
|
|
|
/**
|
|
* Define the types of stages in a material.
|
|
*/
|
|
enum {
|
|
STAGE_TYPE_NORMAL,
|
|
STAGE_TYPE_SPECIALMAP
|
|
};
|
|
|
|
//Initialization Methods
|
|
void SetRenderMaterial(idMaterial* material, bool parseMaterial = true, bool parseRenderMatierial = false);
|
|
|
|
//Stage Info Methods
|
|
int GetStageCount();
|
|
int FindStage(int stageType, const char* name);
|
|
MEStage_t GetStage(int stage);
|
|
void EnableStage(int stage, bool enabled);
|
|
void EnableAllStages(bool enabled);
|
|
bool IsStageEnabled(int stage);
|
|
|
|
//Get Attributes
|
|
const char* GetAttribute(int stage, const char* attribName, const char* defaultString = "");
|
|
int GetAttributeInt(int stage, const char* attribName, const char* defaultString = "0");
|
|
float GetAttributeFloat(int stage, const char* attribName, const char* defaultString = "0");
|
|
bool GetAttributeBool(int stage, const char* attribName, const char* defaultString = "0");
|
|
|
|
//Set Attribute Methods
|
|
void SetAttribute(int stage, const char* attribName, const char* value, bool addUndo = true);
|
|
void SetAttributeInt(int stage, const char* attribName, int value, bool addUndo = true);
|
|
void SetAttributeFloat(int stage, const char* attribName, float value, bool addUndo = true);
|
|
void SetAttributeBool(int stage, const char* attribName, bool value, bool addUndo = true);
|
|
void SetMaterialName(const char* materialName, bool addUndo = true);
|
|
void SetData(int stage, idDict* data);
|
|
|
|
//Source Editing Methods
|
|
void SourceModify(SourceModifyOwner* owner);
|
|
bool IsSourceModified();
|
|
void ApplySourceModify(idStr& text);
|
|
const char* GetEditSourceText();
|
|
|
|
//Stage Modification Methods
|
|
void AddStage(int stageType, const char* stageName, bool addUndo = true);
|
|
void InsertStage(int stage, int stageType, const char* stageName, bool addUndo = true);
|
|
void RemoveStage(int stage, bool addUndo = true);
|
|
void ClearStages();
|
|
void MoveStage(int from, int to, bool addUndo = true);
|
|
|
|
void ApplyMaterialChanges(bool force = false);
|
|
void Save();
|
|
void Delete();
|
|
|
|
protected:
|
|
|
|
//Internal Notifications
|
|
void OnMaterialChanged();
|
|
|
|
//Load Material Methods
|
|
void ParseMaterialText(const char* source);
|
|
void ParseMaterial(idLexer* src);
|
|
void ParseStage(idLexer* src);
|
|
void AddSpecialMapStage(const char* stageName, const char* map);
|
|
bool ParseMaterialDef(idToken* token, idLexer* src, int type, idDict* dict);
|
|
void ClearEditMaterial();
|
|
|
|
//Save/Apply Material Methods
|
|
const char* GenerateSourceText();
|
|
void ReplaceSourceText();
|
|
void WriteStage(int stage, idFile_Memory* file);
|
|
void WriteSpecialMapStage(int stage, idFile_Memory* file);
|
|
void WriteMaterialDef(int stage, idFile_Memory* file, int type, int indent);
|
|
};
|