dhewm3/neo/sys
Daniel Gibson 46052a9526 Fix ImGui assertion when starting into DOOMEdit (+editor)
D3::ImGuiHooks::NewFrame() was still called every frame, but EndFrame()
wasn't because idSessionLocal::UpdateScreen() exited early.
This caused an assertion in Dear ImGui, because it doesn't like calling
NewFrame() if it has been called before without EndFrame() afterwards
2025-01-21 00:51:38 +01:00
..
aros dhewm3log.txt for AROS 2022-01-16 06:12:51 +01:00
cmake Use stb_vorbis instead of libogg and libvorbis(file) 2021-04-27 20:08:59 +02:00
linux It builds with SDL3 and SDL2 and SDL1.2 (on Linux) 2024-10-07 17:22:03 +02:00
osx Hopefully make macOS port compatible with SDL3 2024-10-09 18:58:44 +02:00
posix Introduce and use sys_sdl.h to unify <SDL3/SDL.h> and <SDL.h> includes 2024-10-07 17:38:01 +02:00
stub Add glimpParms_t GLimp_GetCurState() to get current window state 2024-06-12 22:26:30 +02:00
win32 Fix typo in "Make sure dhewm3log.txt can be created" commit 2025-01-19 06:52:59 +01:00
cpu.cpp SDL3: Handle r_fillWindowAlphaChan, cleanups and comments 2024-10-29 03:26:20 +01:00
doom_icon.h Window Icon, make in_nograb work with SDL2 2015-03-02 00:03:30 +01:00
events.cpp SDL3: Handle r_fillWindowAlphaChan, cleanups and comments 2024-10-29 03:26:20 +01:00
glimp.cpp Use SDL_Start/StopTextInput() also with SDL2 2025-01-17 02:05:50 +01:00
imgui_savestyle.cpp Adjust imgui_savestyle.cpp for 1.91.4 2024-10-29 03:55:07 +01:00
platform.h Implement Mem_MallocA()+Mem_FreeA(): alloca() but might use Heap 2024-11-07 06:25:51 +01:00
proggyvector_font.h Make our ImGui code build with older Visual C++ versions again 2025-01-18 23:51:24 +01:00
proggyvector_font_base85.h ImGui: Use base85-compressed font 2024-10-31 03:18:13 +01:00
sys_imgui.cpp Fix ImGui assertion when starting into DOOMEdit (+editor) 2025-01-21 00:51:38 +01:00
sys_imgui.h Dhewm3SettingsMenu: Improve cursor handling and opening menu ingame 2024-05-28 04:49:24 +02:00
sys_local.cpp Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
sys_local.h Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
sys_public.h Some functions that will be used by the ImGui keybinding menu 2024-05-22 19:46:38 +02:00
sys_sdl.h Introduce and use sys_sdl.h to unify <SDL3/SDL.h> and <SDL.h> includes 2024-10-07 17:38:01 +02:00
threads.cpp Introduce and use sys_sdl.h to unify <SDL3/SDL.h> and <SDL.h> includes 2024-10-07 17:38:01 +02:00