..
aros
dhewm3log.txt for AROS
2022-01-16 06:12:51 +01:00
cmake
Use stb_vorbis instead of libogg and libvorbis(file)
2021-04-27 20:08:59 +02:00
linux
It builds with SDL3 and SDL2 and SDL1.2 (on Linux)
2024-10-07 17:22:03 +02:00
osx
Hopefully make macOS port compatible with SDL3
2024-10-09 18:58:44 +02:00
posix
Introduce and use sys_sdl.h to unify <SDL3/SDL.h> and <SDL.h> includes
2024-10-07 17:38:01 +02:00
stub
Add glimpParms_t GLimp_GetCurState() to get current window state
2024-06-12 22:26:30 +02:00
win32
Fix typo in "Make sure dhewm3log.txt can be created" commit
2025-01-19 06:52:59 +01:00
cpu.cpp
SDL3: Handle r_fillWindowAlphaChan, cleanups and comments
2024-10-29 03:26:20 +01:00
doom_icon.h
Window Icon, make in_nograb work with SDL2
2015-03-02 00:03:30 +01:00
events.cpp
SDL3: Handle r_fillWindowAlphaChan, cleanups and comments
2024-10-29 03:26:20 +01:00
glimp.cpp
Use SDL_Start/StopTextInput() also with SDL2
2025-01-17 02:05:50 +01:00
imgui_savestyle.cpp
Adjust imgui_savestyle.cpp for 1.91.4
2024-10-29 03:55:07 +01:00
platform.h
Implement Mem_MallocA()+Mem_FreeA(): alloca() but might use Heap
2024-11-07 06:25:51 +01:00
proggyvector_font.h
Make our ImGui code build with older Visual C++ versions again
2025-01-18 23:51:24 +01:00
proggyvector_font_base85.h
ImGui: Use base85-compressed font
2024-10-31 03:18:13 +01:00
sys_imgui.cpp
Fix ImGui assertion when starting into DOOMEdit (+editor)
2025-01-21 00:51:38 +01:00
sys_imgui.h
Dhewm3SettingsMenu: Improve cursor handling and opening menu ingame
2024-05-28 04:49:24 +02:00
sys_local.cpp
Get rid of Sys_FPU_StackIsEmpty()
2012-07-06 01:06:53 +02:00
sys_local.h
Get rid of Sys_FPU_StackIsEmpty()
2012-07-06 01:06:53 +02:00
sys_public.h
Some functions that will be used by the ImGui keybinding menu
2024-05-22 19:46:38 +02:00
sys_sdl.h
Introduce and use sys_sdl.h to unify <SDL3/SDL.h> and <SDL.h> includes
2024-10-07 17:38:01 +02:00
threads.cpp
Introduce and use sys_sdl.h to unify <SDL3/SDL.h> and <SDL.h> includes
2024-10-07 17:38:01 +02:00