2011-11-22 21:28:15 +00:00
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/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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2011-12-06 16:14:59 +00:00
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This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
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2011-11-22 21:28:15 +00:00
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#ifndef __DIALOGPDAEDITOR_H__
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#define __DIALOGPDAEDITOR_H__
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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/////////////////////////////////////////////////////////////////////////////
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// CCDialogPDAEditor dialog
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class CDialogPDAEditor : public CDialog {
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public:
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CDialogPDAEditor(CWnd* pParent = NULL); // standard constructor
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//{{AFX_VIRTUAL(CDialogPDAEditor)
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virtual BOOL OnInitDialog();
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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//}}AFX_VIRTUAL
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protected:
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//{{AFX_MSG(CDialogPDAEditor)
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afx_msg void OnActivate(UINT nState, CWnd* pWndOther, BOOL bMinimized);
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afx_msg void OnMove( int x, int y );
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afx_msg void OnDestroy();
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afx_msg void OnSelChangePDA();
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afx_msg void OnBtnClickedSave();
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afx_msg void OnBtnClickedRandom();
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afx_msg void OnBtnClickedPDAAdd();
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afx_msg void OnBtnClickedPDADel();
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afx_msg void OnBtnClickedEmailAdd();
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afx_msg void OnBtnClickedEmailEdit();
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afx_msg void OnBtnClickedEmailDel();
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afx_msg void OnBtnClickedAudioAdd();
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afx_msg void OnBtnClickedAudioEdit();
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afx_msg void OnBtnClickedAudioDel();
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afx_msg void OnBtnClickedVideoAdd();
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afx_msg void OnBtnClickedVideoEdit();
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afx_msg void OnBtnClickedVideoDel();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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private:
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//{{AFX_DATA(CDialogPDAEditor)
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enum { IDD = IDD_DIALOG_PDA_EDITOR };
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CListBox pdaList;
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CListBox emailList;
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CListBox audioList;
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CListBox videoList;
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CString fullName;
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CString shortName;
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CString post;
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CString title;
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CString security;
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CString idnum;
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CButton saveButton;
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//}}AFX_DATA
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private:
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virtual BOOL PreTranslateMessage(MSG* pMsg);
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void PopulatePDAList();
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};
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class CDialogPDAEditEmail : public CDialog {
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public:
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CDialogPDAEditEmail(CWnd* pParent = NULL); // standard constructor
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//{{AFX_VIRTUAL(CDialogPDAEditEmail)
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virtual BOOL OnInitDialog();
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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//}}AFX_VIRTUAL
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void SetName( CString &name );
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void SetEmail( const idDeclEmail *email );
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CString GetDeclText();
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protected:
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//{{AFX_MSG(CDialogPDAEditEmail)
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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private:
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//{{AFX_DATA(CDialogPDAEditEmail)
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enum { IDD = IDD_DIALOG_PDA_EDIT_EMAIL };
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CString to;
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CString from;
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CString date;
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CString subject;
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CString body;
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CString name;
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//}}AFX_DATA
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};
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif /* !__DIALOGPDAEDITOR_H__ */
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