dhewm3/neo/tools/guied/GEDeleteModifier.cpp

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2011-11-22 21:28:15 +00:00
/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#include "../../idlib/precompiled.h"
#pragma hdrstop
#include "GEApp.h"
#include "GEDeleteModifier.h"
rvGEDeleteModifier::rvGEDeleteModifier ( const char* name, idWindow* window ) :
rvGEModifier ( name, window )
{
}
/*
================
rvGEDeleteModifier::Apply
Apply the delete modifier by setting the deleted flag in the wrapper
================
*/
bool rvGEDeleteModifier::Apply ( void )
{
mWrapper->SetDeleted ( true );
return true;
}
/*
================
rvGEDeleteModifier::Undo
Undo the delete modifier by unsetting the deleted flag in the wrapper
================
*/
bool rvGEDeleteModifier::Undo ( void )
{
mWrapper->SetDeleted ( false );
return true;
}