dhewm3/neo/tools/compilers/aas/AASBuild_merge.cpp

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2011-11-22 21:28:15 +00:00
/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#include "../../../idlib/precompiled.h"
#pragma hdrstop
#include "AASBuild_local.h"
/*
============
idAASBuild::AllGapsLeadToOtherNode
============
*/
bool idAASBuild::AllGapsLeadToOtherNode( idBrushBSPNode *nodeWithGaps, idBrushBSPNode *otherNode ) {
int s;
idBrushBSPPortal *p;
for ( p = nodeWithGaps->GetPortals(); p; p = p->Next(s) ) {
s = (p->GetNode(1) == nodeWithGaps);
if ( !PortalIsGap( p, s ) ) {
continue;
}
if ( p->GetNode(!s) != otherNode ) {
return false;
}
}
return true;
}
/*
============
idAASBuild::MergeWithAdjacentLeafNodes
============
*/
bool idAASBuild::MergeWithAdjacentLeafNodes( idBrushBSP &bsp, idBrushBSPNode *node ) {
int s, numMerges = 0, otherNodeFlags;
idBrushBSPPortal *p;
do {
for ( p = node->GetPortals(); p; p = p->Next(s) ) {
s = (p->GetNode(1) == node);
// both leaf nodes must have the same contents
if ( node->GetContents() != p->GetNode(!s)->GetContents() ) {
continue;
}
// cannot merge leaf nodes if one is near a ledge and the other is not
if ( (node->GetFlags() & AREA_LEDGE) != (p->GetNode(!s)->GetFlags() & AREA_LEDGE) ) {
continue;
}
// cannot merge leaf nodes if one has a floor portal and the other a gap portal
if ( node->GetFlags() & AREA_FLOOR ) {
if ( p->GetNode(!s)->GetFlags() & AREA_GAP ) {
if ( !AllGapsLeadToOtherNode( p->GetNode(!s), node ) ) {
continue;
}
}
}
else if ( node->GetFlags() & AREA_GAP ) {
if ( p->GetNode(!s)->GetFlags() & AREA_FLOOR ) {
if ( !AllGapsLeadToOtherNode( node, p->GetNode(!s) ) ) {
continue;
}
}
}
otherNodeFlags = p->GetNode(!s)->GetFlags();
// try to merge the leaf nodes
if ( bsp.TryMergeLeafNodes( p, s ) ) {
node->SetFlag( otherNodeFlags );
if ( node->GetFlags() & AREA_FLOOR ) {
node->RemoveFlag( AREA_GAP );
}
numMerges++;
DisplayRealTimeString( "\r%6d", ++numMergedLeafNodes );
break;
}
}
} while( p );
if ( numMerges ) {
return true;
}
return false;
}
/*
============
idAASBuild::MergeLeafNodes_r
============
*/
void idAASBuild::MergeLeafNodes_r( idBrushBSP &bsp, idBrushBSPNode *node ) {
if ( !node ) {
return;
}
if ( node->GetContents() & AREACONTENTS_SOLID ) {
return;
}
if ( node->GetFlags() & NODE_DONE ) {
return;
}
if ( !node->GetChild(0) && !node->GetChild(1) ) {
MergeWithAdjacentLeafNodes( bsp, node );
node->SetFlag( NODE_DONE );
return;
}
MergeLeafNodes_r( bsp, node->GetChild(0) );
MergeLeafNodes_r( bsp, node->GetChild(1) );
return;
}
/*
============
idAASBuild::MergeLeafNodes
============
*/
void idAASBuild::MergeLeafNodes( idBrushBSP &bsp ) {
numMergedLeafNodes = 0;
common->Printf( "[Merge Leaf Nodes]\n" );
MergeLeafNodes_r( bsp, bsp.GetRootNode() );
bsp.GetRootNode()->RemoveFlagRecurse( NODE_DONE );
bsp.PruneMergedTree_r( bsp.GetRootNode() );
common->Printf( "\r%6d leaf nodes merged\n", numMergedLeafNodes );
}