..
async
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
BuildDefines.h
Release Candiate 1 preparations, other small fixes
2018-08-20 01:46:38 +02:00
BuildVersion.h
Fix all whitespace errors
2018-08-20 01:46:22 +02:00
CmdSystem.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Common.h
idCommon::SetCallback() + GetAdditionalFunction(); GAME_API_VERSION=9
2018-09-30 05:19:31 +02:00
CVarSystem.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
DeclAF.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
DeclEntityDef.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
DeclFX.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
DeclManager.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
DeclParticle.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
DeclPDA.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
DeclSkin.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
DeclTable.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
File.h
It builds with VS 2017 now
2018-09-02 01:27:00 +02:00
FileSystem.h
Use FILENAME_MAX for MAX_OSPATH
2018-08-20 01:46:35 +02:00
Game.h
idCommon::SetCallback() + GetAdditionalFunction(); GAME_API_VERSION=9
2018-09-30 05:19:31 +02:00
Licensee.h
change engine version to "dhewm3 SDK 1.5.x"
2018-11-11 23:57:05 +01:00
UsercmdGen.h
Import Ruiner source (doesn't build yet)
2018-08-27 15:13:17 +02:00