mirror of
https://github.com/dhewm/dhewm3-sdk.git
synced 2024-11-25 05:51:15 +00:00
c7c187e4dc
Excluding 3rd party files.
62 lines
2.2 KiB
C++
62 lines
2.2 KiB
C++
/*
|
|
===========================================================================
|
|
|
|
Doom 3 GPL Source Code
|
|
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
|
|
|
|
This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
|
|
|
|
Doom 3 Source Code is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
Doom 3 Source Code is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
|
|
|
|
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
|
|
|
|
===========================================================================
|
|
*/
|
|
|
|
#ifndef __PLAYERICON_H__
|
|
#define __PLAYERICON_H__
|
|
|
|
typedef enum {
|
|
ICON_LAG,
|
|
ICON_CHAT,
|
|
ICON_NONE
|
|
} playerIconType_t;
|
|
|
|
class idPlayerIcon {
|
|
public:
|
|
|
|
public:
|
|
idPlayerIcon();
|
|
~idPlayerIcon();
|
|
|
|
void Draw( idPlayer *player, jointHandle_t joint );
|
|
void Draw( idPlayer *player, const idVec3 &origin );
|
|
|
|
public:
|
|
playerIconType_t iconType;
|
|
renderEntity_t renderEnt;
|
|
qhandle_t iconHandle;
|
|
|
|
public:
|
|
void FreeIcon( void );
|
|
bool CreateIcon( idPlayer* player, playerIconType_t type, const char *mtr, const idVec3 &origin, const idMat3 &axis );
|
|
bool CreateIcon( idPlayer* player, playerIconType_t type, const idVec3 &origin, const idMat3 &axis );
|
|
void UpdateIcon( idPlayer* player, const idVec3 &origin, const idMat3 &axis );
|
|
|
|
};
|
|
|
|
|
|
#endif /* !_PLAYERICON_H_ */
|