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This should fix hdr always resetting every time the game is restarted, thirdperson view sometimes not enabled by default, and the need for pm_modelview to be turned on for cross hair trace line origin fix. Also cleaned up formatting around hdr cvars, and third person camera cvars. |
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.. | ||
Callbacks.cpp | ||
Class.cpp | ||
Class.h | ||
DebugGraph.cpp | ||
DebugGraph.h | ||
Event.cpp | ||
Event.h | ||
NoGameTypeInfo.h | ||
SaveGame.cpp | ||
SaveGame.h | ||
SysCmds.cpp | ||
SysCmds.h | ||
SysCvar.cpp | ||
SysCvar.h | ||
TypeInfo.cpp | ||
TypeInfo.h |