dhewm3-sdk/game/gamesys
revility 72f407bbd7 cvar_archive hdr, pm_modelview, pm_thirdperson
This should fix hdr always resetting every time the game is restarted, thirdperson view sometimes not enabled by default, and the need for pm_modelview to be turned on for cross hair trace line origin fix.
Also cleaned up formatting around hdr cvars, and third person camera cvars.
2018-10-21 04:31:15 +02:00
..
Callbacks.cpp Fix event callbacks for x86_64 2018-08-20 01:46:24 +02:00
Class.cpp Remove longs from game/ and d3xp/ 2018-08-20 01:46:33 +02:00
Class.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
DebugGraph.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
DebugGraph.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Event.cpp Get rid of Sys_FPU_StackIsEmpty() 2018-08-20 01:46:35 +02:00
Event.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
NoGameTypeInfo.h Fix -Wunused-variable warnings 2018-08-20 01:46:23 +02:00
SaveGame.cpp Make it build as SDK 2018-08-26 01:43:10 +02:00
SaveGame.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
SysCmds.cpp Import Ruiner source (doesn't build yet) 2018-08-27 15:13:17 +02:00
SysCmds.h Fix all whitespace errors 2018-08-20 01:46:22 +02:00
SysCvar.cpp cvar_archive hdr, pm_modelview, pm_thirdperson 2018-10-21 04:31:15 +02:00
SysCvar.h Import Ruiner source (doesn't build yet) 2018-08-27 15:13:17 +02:00
TypeInfo.cpp Remove longs from game/ and d3xp/ 2018-08-20 01:46:33 +02:00
TypeInfo.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00