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82fbcd303f
The only change really is adding SE_MOUSE_ABS to sysEventType_t. In theory this breaks the ABI, but in practice I don't think mods use sysEventType_t, and certainly not the ones above SE_MOUSE (SE_JOYSTICK_AXIS doesn't make sense as Doom3 never supported Joysticks, SE_CONSOLE is for input from TTY or whatever, and doesn't make sense for mods to use in any way) The change in Stub_SDL_endian.h is just me being paranoid. (side-note: it *might* make sense to replace all that inline-asm in Stub_SDL_endian.h with compiler intrinsics like GCC/clangs __builtin_bswap* and MSVCs _byteswap_* - if they are supported in all relevant compiler versions. GCC supports 32 and 64 bit swaps since 4.3, 16bit since 4.8 and 128bit since 11.x; clang supports 32 and 64 bit swaps at least since 3.0 and 16bit swaps since 3.2; VS introduced _byteswap_ushort, .._ulong and .._uint64 in VS2003) |
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platform.h | ||
Stub_SDL_endian.h | ||
sys_public.h |