mirror of
https://github.com/dhewm/dhewm3-sdk.git
synced 2024-11-24 21:41:23 +00:00
Fix -Wformat-security warnings - thanks James Addison!
This is based on https://github.com/dhewm/dhewm3/pull/500 by https://github.com/jayaddison See also https://github.com/blendogames/quadrilateralcowboy/pull/4
This commit is contained in:
parent
0bfc51f55e
commit
f17741ba84
12 changed files with 41 additions and 40 deletions
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@ -1222,7 +1222,7 @@ bool idGameLocal::NextMap( void ) {
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int i;
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int i;
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if ( !g_mapCycle.GetString()[0] ) {
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if ( !g_mapCycle.GetString()[0] ) {
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Printf( common->GetLanguageDict()->GetString( "#str_04294" ) );
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Printf( "%s", common->GetLanguageDict()->GetString( "#str_04294" ) );
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return false;
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return false;
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}
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}
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if ( fileSystem->ReadFile( g_mapCycle.GetString(), NULL, NULL ) < 0 ) {
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if ( fileSystem->ReadFile( g_mapCycle.GetString(), NULL, NULL ) < 0 ) {
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@ -734,7 +734,7 @@ void idGameLocal::NetworkEventWarning( const entityNetEvent_t *event, const char
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va_end( argptr );
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va_end( argptr );
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idStr::Append( buf, sizeof(buf), "\n" );
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idStr::Append( buf, sizeof(buf), "\n" );
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common->DWarning( buf );
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common->DWarning( "%s", buf );
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}
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}
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/*
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/*
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@ -2847,10 +2847,10 @@ void idMultiplayerGame::PrintMessageEvent( int to, msg_evt_t evt, int parm1, int
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AddChatLine( common->GetLanguageDict()->GetString( "#str_04289" ), gameLocal.userInfo[ parm1 ].GetString( "ui_name" ) );
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AddChatLine( common->GetLanguageDict()->GetString( "#str_04289" ), gameLocal.userInfo[ parm1 ].GetString( "ui_name" ) );
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break;
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break;
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case MSG_VOTE:
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case MSG_VOTE:
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AddChatLine( common->GetLanguageDict()->GetString( "#str_04288" ) );
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AddChatLine( "%s", common->GetLanguageDict()->GetString( "#str_04288" ) );
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break;
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break;
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case MSG_SUDDENDEATH:
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case MSG_SUDDENDEATH:
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AddChatLine( common->GetLanguageDict()->GetString( "#str_04287" ) );
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AddChatLine( "%s", common->GetLanguageDict()->GetString( "#str_04287" ) );
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break;
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break;
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case MSG_FORCEREADY:
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case MSG_FORCEREADY:
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AddChatLine( common->GetLanguageDict()->GetString( "#str_04286" ), gameLocal.userInfo[ parm1 ].GetString( "ui_name" ) );
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AddChatLine( common->GetLanguageDict()->GetString( "#str_04286" ), gameLocal.userInfo[ parm1 ].GetString( "ui_name" ) );
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@ -2862,7 +2862,7 @@ void idMultiplayerGame::PrintMessageEvent( int to, msg_evt_t evt, int parm1, int
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AddChatLine( common->GetLanguageDict()->GetString( "#str_04285" ), gameLocal.userInfo[ parm1 ].GetString( "ui_name" ) );
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AddChatLine( common->GetLanguageDict()->GetString( "#str_04285" ), gameLocal.userInfo[ parm1 ].GetString( "ui_name" ) );
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break;
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break;
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case MSG_TIMELIMIT:
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case MSG_TIMELIMIT:
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AddChatLine( common->GetLanguageDict()->GetString( "#str_04284" ) );
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AddChatLine( "%s", common->GetLanguageDict()->GetString( "#str_04284" ) );
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break;
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break;
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case MSG_FRAGLIMIT:
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case MSG_FRAGLIMIT:
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if ( gameLocal.gameType == GAME_LASTMAN ) {
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if ( gameLocal.gameType == GAME_LASTMAN ) {
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@ -2877,7 +2877,7 @@ void idMultiplayerGame::PrintMessageEvent( int to, msg_evt_t evt, int parm1, int
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AddChatLine( common->GetLanguageDict()->GetString( "#str_04280" ), gameLocal.userInfo[ parm1 ].GetString( "ui_name" ), parm2 ? common->GetLanguageDict()->GetString( "#str_02500" ) : common->GetLanguageDict()->GetString( "#str_02499" ) );
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AddChatLine( common->GetLanguageDict()->GetString( "#str_04280" ), gameLocal.userInfo[ parm1 ].GetString( "ui_name" ), parm2 ? common->GetLanguageDict()->GetString( "#str_02500" ) : common->GetLanguageDict()->GetString( "#str_02499" ) );
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break;
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break;
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case MSG_HOLYSHIT:
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case MSG_HOLYSHIT:
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AddChatLine( common->GetLanguageDict()->GetString( "#str_06732" ) );
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AddChatLine( "%s", common->GetLanguageDict()->GetString( "#str_06732" ) );
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break;
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break;
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#ifdef CTF
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#ifdef CTF
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case MSG_POINTLIMIT:
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case MSG_POINTLIMIT:
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@ -2903,9 +2903,9 @@ void idMultiplayerGame::PrintMessageEvent( int to, msg_evt_t evt, int parm1, int
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break;
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break;
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if ( gameLocal.GetLocalPlayer()->team != parm1 ) {
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if ( gameLocal.GetLocalPlayer()->team != parm1 ) {
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AddChatLine( common->GetLanguageDict()->GetString( "#str_11103" ) ); // your team
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AddChatLine( "%s", common->GetLanguageDict()->GetString( "#str_11103" ) ); // your team
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} else {
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} else {
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AddChatLine( common->GetLanguageDict()->GetString( "#str_11104" ) ); // enemy
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AddChatLine( "%s", common->GetLanguageDict()->GetString( "#str_11104" ) ); // enemy
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}
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}
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break;
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break;
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@ -3262,7 +3262,7 @@ void idMultiplayerGame::ClientStartVote( int clientNum, const char *_voteString
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}
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}
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voteString = _voteString;
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voteString = _voteString;
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AddChatLine( va( common->GetLanguageDict()->GetString( "#str_04279" ), gameLocal.userInfo[ clientNum ].GetString( "ui_name" ) ) );
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AddChatLine( common->GetLanguageDict()->GetString( "#str_04279" ), gameLocal.userInfo[ clientNum ].GetString( "ui_name" ) );
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gameSoundWorld->PlayShaderDirectly( GlobalSoundStrings[ SND_VOTE ] );
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gameSoundWorld->PlayShaderDirectly( GlobalSoundStrings[ SND_VOTE ] );
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if ( clientNum == gameLocal.localClientNum ) {
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if ( clientNum == gameLocal.localClientNum ) {
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voted = true;
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voted = true;
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@ -3302,14 +3302,14 @@ void idMultiplayerGame::ClientUpdateVote( vote_result_t status, int yesCount, in
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switch ( status ) {
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switch ( status ) {
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case VOTE_FAILED:
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case VOTE_FAILED:
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AddChatLine( common->GetLanguageDict()->GetString( "#str_04278" ) );
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AddChatLine( "%s", common->GetLanguageDict()->GetString( "#str_04278" ) );
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gameSoundWorld->PlayShaderDirectly( GlobalSoundStrings[ SND_VOTE_FAILED ] );
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gameSoundWorld->PlayShaderDirectly( GlobalSoundStrings[ SND_VOTE_FAILED ] );
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if ( gameLocal.isClient ) {
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if ( gameLocal.isClient ) {
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vote = VOTE_NONE;
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vote = VOTE_NONE;
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}
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}
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break;
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break;
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case VOTE_PASSED:
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case VOTE_PASSED:
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AddChatLine( common->GetLanguageDict()->GetString( "#str_04277" ) );
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AddChatLine( "%s", common->GetLanguageDict()->GetString( "#str_04277" ) );
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gameSoundWorld->PlayShaderDirectly( GlobalSoundStrings[ SND_VOTE_PASSED ] );
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gameSoundWorld->PlayShaderDirectly( GlobalSoundStrings[ SND_VOTE_PASSED ] );
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break;
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break;
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case VOTE_RESET:
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case VOTE_RESET:
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@ -3318,7 +3318,7 @@ void idMultiplayerGame::ClientUpdateVote( vote_result_t status, int yesCount, in
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}
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}
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break;
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break;
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case VOTE_ABORTED:
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case VOTE_ABORTED:
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AddChatLine( common->GetLanguageDict()->GetString( "#str_04276" ) );
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AddChatLine( "%s", common->GetLanguageDict()->GetString( "#str_04276" ) );
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if ( gameLocal.isClient ) {
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if ( gameLocal.isClient ) {
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vote = VOTE_NONE;
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vote = VOTE_NONE;
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}
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}
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@ -3856,7 +3856,7 @@ void idMultiplayerGame::ToggleSpectate( void ) {
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if ( gameLocal.serverInfo.GetBool( "si_spectators" ) ) {
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if ( gameLocal.serverInfo.GetBool( "si_spectators" ) ) {
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cvarSystem->SetCVarString( "ui_spectate", "Spectate" );
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cvarSystem->SetCVarString( "ui_spectate", "Spectate" );
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} else {
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} else {
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gameLocal.mpGame.AddChatLine( common->GetLanguageDict()->GetString( "#str_06747" ) );
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gameLocal.mpGame.AddChatLine( "%s", common->GetLanguageDict()->GetString( "#str_06747" ) );
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}
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}
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}
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}
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}
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}
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@ -691,7 +691,7 @@ Cmd_AddChatLine_f
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==================
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==================
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*/
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*/
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static void Cmd_AddChatLine_f( const idCmdArgs &args ) {
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static void Cmd_AddChatLine_f( const idCmdArgs &args ) {
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gameLocal.mpGame.AddChatLine( args.Argv( 1 ) );
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gameLocal.mpGame.AddChatLine( "%s", args.Argv( 1 ) );
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}
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}
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/*
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/*
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@ -1294,7 +1294,7 @@ static void PrintFloat( float f ) {
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buf[i] = ' ';
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buf[i] = ' ';
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}
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}
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buf[i] = '\0';
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buf[i] = '\0';
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gameLocal.Printf( buf );
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gameLocal.Printf( "%s", buf );
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}
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}
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/*
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/*
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@ -817,7 +817,7 @@ void idThread::Error( const char *fmt, ... ) const {
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vsprintf( text, fmt, argptr );
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vsprintf( text, fmt, argptr );
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va_end( argptr );
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va_end( argptr );
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interpreter.Error( text );
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interpreter.Error( "%s", text );
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}
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}
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/*
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/*
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@ -833,7 +833,7 @@ void idThread::Warning( const char *fmt, ... ) const {
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vsprintf( text, fmt, argptr );
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vsprintf( text, fmt, argptr );
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va_end( argptr );
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va_end( argptr );
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interpreter.Warning( text );
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interpreter.Warning( "%s", text );
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}
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}
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/*
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/*
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@ -1084,7 +1084,7 @@ bool idGameLocal::NextMap( void ) {
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int i;
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int i;
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if ( !g_mapCycle.GetString()[0] ) {
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if ( !g_mapCycle.GetString()[0] ) {
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Printf( common->GetLanguageDict()->GetString( "#str_04294" ) );
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Printf( "%s", common->GetLanguageDict()->GetString( "#str_04294" ) );
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return false;
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return false;
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}
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}
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if ( fileSystem->ReadFile( g_mapCycle.GetString(), NULL, NULL ) < 0 ) {
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if ( fileSystem->ReadFile( g_mapCycle.GetString(), NULL, NULL ) < 0 ) {
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@ -720,7 +720,7 @@ void idGameLocal::NetworkEventWarning( const entityNetEvent_t *event, const char
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va_end( argptr );
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va_end( argptr );
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idStr::Append( buf, sizeof(buf), "\n" );
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idStr::Append( buf, sizeof(buf), "\n" );
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common->DWarning( buf );
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common->DWarning( "%s", buf );
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}
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}
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/*
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/*
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@ -554,11 +554,12 @@ const char *idMultiplayerGame::GameTime() {
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ms = 0;
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ms = 0;
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}
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}
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s = ms / 1000;
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s = ms / 1000; // => s <= 2 147 483 (INT_MAX / 1000)
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m = s / 60;
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m = s / 60; // => m <= 35 791
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s -= m * 60;
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s -= m * 60; // => s < 60
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t = s / 10;
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t = s / 10; // => t < 6
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s -= t * 10;
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s -= t * 10; // => s < 10
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// writing <= 5 for m + 3 bytes for ":ts" + 1 byte for \0 => 16 bytes is enough
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sprintf( buff, "%i:%i%i", m, t, s );
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sprintf( buff, "%i:%i%i", m, t, s );
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}
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}
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@ -2221,10 +2222,10 @@ void idMultiplayerGame::PrintMessageEvent( int to, msg_evt_t evt, int parm1, int
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AddChatLine( common->GetLanguageDict()->GetString( "#str_04289" ), gameLocal.userInfo[ parm1 ].GetString( "ui_name" ) );
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AddChatLine( common->GetLanguageDict()->GetString( "#str_04289" ), gameLocal.userInfo[ parm1 ].GetString( "ui_name" ) );
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break;
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break;
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case MSG_VOTE:
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case MSG_VOTE:
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AddChatLine( common->GetLanguageDict()->GetString( "#str_04288" ) );
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AddChatLine( "%s", common->GetLanguageDict()->GetString( "#str_04288" ) );
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break;
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break;
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case MSG_SUDDENDEATH:
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case MSG_SUDDENDEATH:
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AddChatLine( common->GetLanguageDict()->GetString( "#str_04287" ) );
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AddChatLine( "%s", common->GetLanguageDict()->GetString( "#str_04287" ) );
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break;
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break;
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case MSG_FORCEREADY:
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case MSG_FORCEREADY:
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AddChatLine( common->GetLanguageDict()->GetString( "#str_04286" ), gameLocal.userInfo[ parm1 ].GetString( "ui_name" ) );
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AddChatLine( common->GetLanguageDict()->GetString( "#str_04286" ), gameLocal.userInfo[ parm1 ].GetString( "ui_name" ) );
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@ -2236,7 +2237,7 @@ void idMultiplayerGame::PrintMessageEvent( int to, msg_evt_t evt, int parm1, int
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AddChatLine( common->GetLanguageDict()->GetString( "#str_04285" ), gameLocal.userInfo[ parm1 ].GetString( "ui_name" ) );
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AddChatLine( common->GetLanguageDict()->GetString( "#str_04285" ), gameLocal.userInfo[ parm1 ].GetString( "ui_name" ) );
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break;
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break;
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case MSG_TIMELIMIT:
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case MSG_TIMELIMIT:
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AddChatLine( common->GetLanguageDict()->GetString( "#str_04284" ) );
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AddChatLine( "%s", common->GetLanguageDict()->GetString( "#str_04284" ) );
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break;
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break;
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case MSG_FRAGLIMIT:
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case MSG_FRAGLIMIT:
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if ( gameLocal.gameType == GAME_LASTMAN ) {
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if ( gameLocal.gameType == GAME_LASTMAN ) {
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@ -2251,7 +2252,7 @@ void idMultiplayerGame::PrintMessageEvent( int to, msg_evt_t evt, int parm1, int
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AddChatLine( common->GetLanguageDict()->GetString( "#str_04280" ), gameLocal.userInfo[ parm1 ].GetString( "ui_name" ), parm2 ? common->GetLanguageDict()->GetString( "#str_02500" ) : common->GetLanguageDict()->GetString( "#str_02499" ) );
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AddChatLine( common->GetLanguageDict()->GetString( "#str_04280" ), gameLocal.userInfo[ parm1 ].GetString( "ui_name" ), parm2 ? common->GetLanguageDict()->GetString( "#str_02500" ) : common->GetLanguageDict()->GetString( "#str_02499" ) );
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break;
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break;
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case MSG_HOLYSHIT:
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case MSG_HOLYSHIT:
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AddChatLine( common->GetLanguageDict()->GetString( "#str_06732" ) );
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AddChatLine( "%s", common->GetLanguageDict()->GetString( "#str_06732" ) );
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break;
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break;
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default:
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default:
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gameLocal.DPrintf( "PrintMessageEvent: unknown message type %d\n", evt );
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gameLocal.DPrintf( "PrintMessageEvent: unknown message type %d\n", evt );
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@ -2570,7 +2571,7 @@ void idMultiplayerGame::ClientStartVote( int clientNum, const char *_voteString
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}
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}
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voteString = _voteString;
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voteString = _voteString;
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AddChatLine( va( common->GetLanguageDict()->GetString( "#str_04279" ), gameLocal.userInfo[ clientNum ].GetString( "ui_name" ) ) );
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AddChatLine( common->GetLanguageDict()->GetString( "#str_04279" ), gameLocal.userInfo[ clientNum ].GetString( "ui_name" ) );
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gameSoundWorld->PlayShaderDirectly( GlobalSoundStrings[ SND_VOTE ] );
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gameSoundWorld->PlayShaderDirectly( GlobalSoundStrings[ SND_VOTE ] );
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if ( clientNum == gameLocal.localClientNum ) {
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if ( clientNum == gameLocal.localClientNum ) {
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voted = true;
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voted = true;
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@ -2610,14 +2611,14 @@ void idMultiplayerGame::ClientUpdateVote( vote_result_t status, int yesCount, in
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switch ( status ) {
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switch ( status ) {
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case VOTE_FAILED:
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case VOTE_FAILED:
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AddChatLine( common->GetLanguageDict()->GetString( "#str_04278" ) );
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AddChatLine( "%s", common->GetLanguageDict()->GetString( "#str_04278" ) );
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gameSoundWorld->PlayShaderDirectly( GlobalSoundStrings[ SND_VOTE_FAILED ] );
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gameSoundWorld->PlayShaderDirectly( GlobalSoundStrings[ SND_VOTE_FAILED ] );
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if ( gameLocal.isClient ) {
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if ( gameLocal.isClient ) {
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vote = VOTE_NONE;
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vote = VOTE_NONE;
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}
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}
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break;
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break;
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case VOTE_PASSED:
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case VOTE_PASSED:
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AddChatLine( common->GetLanguageDict()->GetString( "#str_04277" ) );
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AddChatLine( "%s", common->GetLanguageDict()->GetString( "#str_04277" ) );
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gameSoundWorld->PlayShaderDirectly( GlobalSoundStrings[ SND_VOTE_PASSED ] );
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gameSoundWorld->PlayShaderDirectly( GlobalSoundStrings[ SND_VOTE_PASSED ] );
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break;
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break;
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case VOTE_RESET:
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case VOTE_RESET:
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@ -2626,7 +2627,7 @@ void idMultiplayerGame::ClientUpdateVote( vote_result_t status, int yesCount, in
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}
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}
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break;
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break;
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case VOTE_ABORTED:
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case VOTE_ABORTED:
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AddChatLine( common->GetLanguageDict()->GetString( "#str_04276" ) );
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AddChatLine( "%s", common->GetLanguageDict()->GetString( "#str_04276" ) );
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if ( gameLocal.isClient ) {
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if ( gameLocal.isClient ) {
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vote = VOTE_NONE;
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vote = VOTE_NONE;
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}
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}
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@ -3122,7 +3123,7 @@ void idMultiplayerGame::ToggleSpectate( void ) {
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if ( gameLocal.serverInfo.GetBool( "si_spectators" ) ) {
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if ( gameLocal.serverInfo.GetBool( "si_spectators" ) ) {
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cvarSystem->SetCVarString( "ui_spectate", "Spectate" );
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cvarSystem->SetCVarString( "ui_spectate", "Spectate" );
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} else {
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} else {
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gameLocal.mpGame.AddChatLine( common->GetLanguageDict()->GetString( "#str_06747" ) );
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gameLocal.mpGame.AddChatLine( "%s", common->GetLanguageDict()->GetString( "#str_06747" ) );
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}
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}
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}
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}
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}
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}
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@ -622,7 +622,7 @@ Cmd_AddChatLine_f
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==================
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==================
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*/
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*/
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static void Cmd_AddChatLine_f( const idCmdArgs &args ) {
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static void Cmd_AddChatLine_f( const idCmdArgs &args ) {
|
||||||
gameLocal.mpGame.AddChatLine( args.Argv( 1 ) );
|
gameLocal.mpGame.AddChatLine( "%s", args.Argv( 1 ) );
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
@ -1225,7 +1225,7 @@ static void PrintFloat( float f ) {
|
||||||
buf[i] = ' ';
|
buf[i] = ' ';
|
||||||
}
|
}
|
||||||
buf[i] = '\0';
|
buf[i] = '\0';
|
||||||
gameLocal.Printf( buf );
|
gameLocal.Printf( "%s", buf );
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
|
|
@ -795,7 +795,7 @@ void idThread::Error( const char *fmt, ... ) const {
|
||||||
vsprintf( text, fmt, argptr );
|
vsprintf( text, fmt, argptr );
|
||||||
va_end( argptr );
|
va_end( argptr );
|
||||||
|
|
||||||
interpreter.Error( text );
|
interpreter.Error( "%s", text );
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
@ -811,7 +811,7 @@ void idThread::Warning( const char *fmt, ... ) const {
|
||||||
vsprintf( text, fmt, argptr );
|
vsprintf( text, fmt, argptr );
|
||||||
va_end( argptr );
|
va_end( argptr );
|
||||||
|
|
||||||
interpreter.Warning( text );
|
interpreter.Warning( "%s", text );
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
|
|
@ -326,7 +326,7 @@ void idParser::Error( const char *str, ... ) const {
|
||||||
vsprintf(text, str, ap);
|
vsprintf(text, str, ap);
|
||||||
va_end(ap);
|
va_end(ap);
|
||||||
if ( idParser::scriptstack ) {
|
if ( idParser::scriptstack ) {
|
||||||
idParser::scriptstack->Error( text );
|
idParser::scriptstack->Error( "%s", text );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -343,7 +343,7 @@ void idParser::Warning( const char *str, ... ) const {
|
||||||
vsprintf(text, str, ap);
|
vsprintf(text, str, ap);
|
||||||
va_end(ap);
|
va_end(ap);
|
||||||
if ( idParser::scriptstack ) {
|
if ( idParser::scriptstack ) {
|
||||||
idParser::scriptstack->Warning( text );
|
idParser::scriptstack->Warning( "%s", text );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -213,7 +213,7 @@ PrintClocks
|
||||||
void PrintClocks( const char *string, int dataCount, int clocks, int otherClocks = 0 ) {
|
void PrintClocks( const char *string, int dataCount, int clocks, int otherClocks = 0 ) {
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
idLib::common->Printf( string );
|
idLib::common->Printf( "%s", string );
|
||||||
for ( i = idStr::LengthWithoutColors(string); i < 48; i++ ) {
|
for ( i = idStr::LengthWithoutColors(string); i < 48; i++ ) {
|
||||||
idLib::common->Printf(" ");
|
idLib::common->Printf(" ");
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue