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Fix build with VS2010
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1 changed files with 1 additions and 1 deletions
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@ -278,7 +278,7 @@ void idItem::Spawn( void ) {
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const char *kv;
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kv = spawnArgs.GetString( "inv_name", "" );
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if ( idStr::strcmp(kv, "") != 0 ) { // SnoopJeDi - Only if it's something good to eat!
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if ( idStr::Cmp(kv, "") != 0 ) { // SnoopJeDi - Only if it's something good to eat!
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gameLocal.items++;
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}
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