CMake: Add GCC/clang-specific options: ASAN, FORCE_COLORED_OUTPUT

-DASAN=ON   enables the Address Sanitizer (ASan), if supported
-DFORCE_COLORED_OUTPUT=ON  forces GCC or Clang to use colors in their
                           messages, useful when building with ninja

Both options default to OFF (though when building with make in a
suitable terminal, GCC and clang automatically use colors)

(no UBSAN, that requires hardlinking the game with the executable,
 which is not possible in the SDK..)
This commit is contained in:
Daniel Gibson 2024-03-19 01:26:35 +01:00
parent 0aec4475c7
commit b3c1ddd5d7

View file

@ -11,6 +11,11 @@ set(D3XP_DEFS "GAME_DLL;_D3XP;CTF" CACHE STRING "Compiler definitions for the mo
option(ONATIVE "Optimize for the host CPU" OFF) option(ONATIVE "Optimize for the host CPU" OFF)
if(NOT MSVC) # GCC/clang or compatible, hopefully
option(FORCE_COLORED_OUTPUT "Always produce ANSI-colored compiler warnings/errors (GCC/Clang only; esp. useful with ninja)." OFF)
option(ASAN "Enable GCC/Clang Adress Sanitizer (ASan)" OFF) # TODO: MSVC might also support this, somehow?
endif()
set(src_game_mod set(src_game_mod
# add additional .cpp files of your mod in game/ # add additional .cpp files of your mod in game/
# (that you added to the ones already existant in the SDK/in dhewm3) # (that you added to the ones already existant in the SDK/in dhewm3)
@ -166,6 +171,14 @@ if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID STREQUAL "Clang")
add_compile_options(-march=pentium3) add_compile_options(-march=pentium3)
endif() endif()
if(FORCE_COLORED_OUTPUT)
if(CMAKE_COMPILER_IS_GNUCC)
add_compile_options (-fdiagnostics-color=always)
elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
add_compile_options (-fcolor-diagnostics)
endif ()
endif ()
set(CMAKE_C_FLAGS_DEBUG "-g -D_DEBUG -O0") set(CMAKE_C_FLAGS_DEBUG "-g -D_DEBUG -O0")
set(CMAKE_C_FLAGS_DEBUGALL "-g -ggdb -D_DEBUG") set(CMAKE_C_FLAGS_DEBUGALL "-g -ggdb -D_DEBUG")
set(CMAKE_C_FLAGS_PROFILE "-g -ggdb -D_DEBUG -O1 -fno-omit-frame-pointer") set(CMAKE_C_FLAGS_PROFILE "-g -ggdb -D_DEBUG -O1 -fno-omit-frame-pointer")
@ -181,6 +194,13 @@ if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID STREQUAL "Clang")
# (https://gcc.gnu.org/bugzilla/show_bug.cgi?id=100839) # (https://gcc.gnu.org/bugzilla/show_bug.cgi?id=100839)
add_compile_options(-ffp-contract=off) add_compile_options(-ffp-contract=off)
if(ASAN)
# if this doesn't work, ASan might not be available on your platform, don't set ASAN then..
add_compile_options(-fsanitize=address)
# TODO: do we need to link against libasan or sth? or is it enough if dhewm3 executable does?
# set(ldflags ${ldflags} -fsanitize=address)
endif()
if(NOT AROS) if(NOT AROS)
CHECK_CXX_COMPILER_FLAG("-fvisibility=hidden" cxx_has_fvisibility) CHECK_CXX_COMPILER_FLAG("-fvisibility=hidden" cxx_has_fvisibility)
if(NOT cxx_has_fvisibility) if(NOT cxx_has_fvisibility)
@ -193,7 +213,6 @@ if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID STREQUAL "Clang")
add_compile_options(-Wno-sign-compare) add_compile_options(-Wno-sign-compare)
add_compile_options(-Wno-switch) add_compile_options(-Wno-switch)
add_compile_options(-Wno-strict-overflow) add_compile_options(-Wno-strict-overflow)
add_compile_options(-Wno-format-security)
if(CMAKE_COMPILER_IS_GNUCC AND CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 8.0) if(CMAKE_COMPILER_IS_GNUCC AND CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 8.0)
# void* memset(void*, int, size_t) clearing an object of type struct refSound_t with no trivial copy-assignment; use assignment or value-initialization instead # void* memset(void*, int, size_t) clearing an object of type struct refSound_t with no trivial copy-assignment; use assignment or value-initialization instead