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https://github.com/dhewm/dhewm3-sdk.git
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s/WriteDeltaLong/WriteDeltaInt/
to match the return type
This commit is contained in:
parent
ae319dbe4a
commit
8cd1580d60
5 changed files with 8 additions and 8 deletions
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@ -676,7 +676,7 @@ void idGameLocal::ServerWriteSnapshot( int clientNum, int sequence, idBitMsg &ms
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gameLocal.pvs.WritePVS( pvsHandle, msg );
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gameLocal.pvs.WritePVS( pvsHandle, msg );
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#endif
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#endif
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for ( i = 0; i < ENTITY_PVS_SIZE; i++ ) {
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for ( i = 0; i < ENTITY_PVS_SIZE; i++ ) {
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msg.WriteDeltaLong( clientPVS[clientNum][i], snapshot->pvs[i] );
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msg.WriteDeltaInt( clientPVS[clientNum][i], snapshot->pvs[i] );
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}
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}
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// free the PVS
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// free the PVS
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@ -2012,7 +2012,7 @@ void idPhysics_Player::WriteToSnapshot( idBitMsgDelta &msg ) const {
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msg.WriteDeltaFloat( 0.0f, current.stepUp );
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msg.WriteDeltaFloat( 0.0f, current.stepUp );
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msg.WriteBits( current.movementType, PLAYER_MOVEMENT_TYPE_BITS );
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msg.WriteBits( current.movementType, PLAYER_MOVEMENT_TYPE_BITS );
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msg.WriteBits( current.movementFlags, PLAYER_MOVEMENT_FLAGS_BITS );
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msg.WriteBits( current.movementFlags, PLAYER_MOVEMENT_FLAGS_BITS );
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msg.WriteDeltaLong( 0, current.movementTime );
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msg.WriteDeltaInt( 0, current.movementTime );
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}
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}
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/*
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/*
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@ -662,7 +662,7 @@ void idGameLocal::ServerWriteSnapshot( int clientNum, int sequence, idBitMsg &ms
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gameLocal.pvs.WritePVS( pvsHandle, msg );
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gameLocal.pvs.WritePVS( pvsHandle, msg );
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#endif
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#endif
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for ( i = 0; i < ENTITY_PVS_SIZE; i++ ) {
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for ( i = 0; i < ENTITY_PVS_SIZE; i++ ) {
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msg.WriteDeltaLong( clientPVS[clientNum][i], snapshot->pvs[i] );
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msg.WriteDeltaInt( clientPVS[clientNum][i], snapshot->pvs[i] );
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}
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}
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// free the PVS
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// free the PVS
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@ -2012,7 +2012,7 @@ void idPhysics_Player::WriteToSnapshot( idBitMsgDelta &msg ) const {
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msg.WriteDeltaFloat( 0.0f, current.stepUp );
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msg.WriteDeltaFloat( 0.0f, current.stepUp );
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msg.WriteBits( current.movementType, PLAYER_MOVEMENT_TYPE_BITS );
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msg.WriteBits( current.movementType, PLAYER_MOVEMENT_TYPE_BITS );
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msg.WriteBits( current.movementFlags, PLAYER_MOVEMENT_FLAGS_BITS );
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msg.WriteBits( current.movementFlags, PLAYER_MOVEMENT_FLAGS_BITS );
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msg.WriteDeltaLong( 0, current.movementTime );
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msg.WriteDeltaInt( 0, current.movementTime );
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}
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}
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/*
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/*
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@ -97,7 +97,7 @@ public:
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void WriteDeltaChar( int oldValue, int newValue );
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void WriteDeltaChar( int oldValue, int newValue );
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void WriteDeltaByte( int oldValue, int newValue );
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void WriteDeltaByte( int oldValue, int newValue );
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void WriteDeltaShort( int oldValue, int newValue );
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void WriteDeltaShort( int oldValue, int newValue );
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void WriteDeltaLong( int oldValue, int newValue );
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void WriteDeltaInt( int oldValue, int newValue );
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void WriteDeltaFloat( float oldValue, float newValue );
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void WriteDeltaFloat( float oldValue, float newValue );
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void WriteDeltaFloat( float oldValue, float newValue, int exponentBits, int mantissaBits );
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void WriteDeltaFloat( float oldValue, float newValue, int exponentBits, int mantissaBits );
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void WriteDeltaByteCounter( int oldValue, int newValue );
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void WriteDeltaByteCounter( int oldValue, int newValue );
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@ -333,7 +333,7 @@ ID_INLINE void idBitMsg::WriteDeltaShort( int oldValue, int newValue ) {
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WriteDelta( oldValue, newValue, -16 );
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WriteDelta( oldValue, newValue, -16 );
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}
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}
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ID_INLINE void idBitMsg::WriteDeltaLong( int oldValue, int newValue ) {
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ID_INLINE void idBitMsg::WriteDeltaInt( int oldValue, int newValue ) {
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WriteDelta( oldValue, newValue, 32 );
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WriteDelta( oldValue, newValue, 32 );
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}
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}
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@ -467,7 +467,7 @@ public:
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void WriteDeltaChar( int oldValue, int newValue );
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void WriteDeltaChar( int oldValue, int newValue );
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void WriteDeltaByte( int oldValue, int newValue );
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void WriteDeltaByte( int oldValue, int newValue );
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void WriteDeltaShort( int oldValue, int newValue );
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void WriteDeltaShort( int oldValue, int newValue );
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void WriteDeltaLong( int oldValue, int newValue );
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void WriteDeltaInt( int oldValue, int newValue );
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void WriteDeltaFloat( float oldValue, float newValue );
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void WriteDeltaFloat( float oldValue, float newValue );
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void WriteDeltaFloat( float oldValue, float newValue, int exponentBits, int mantissaBits );
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void WriteDeltaFloat( float oldValue, float newValue, int exponentBits, int mantissaBits );
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void WriteDeltaByteCounter( int oldValue, int newValue );
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void WriteDeltaByteCounter( int oldValue, int newValue );
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@ -592,7 +592,7 @@ ID_INLINE void idBitMsgDelta::WriteDeltaShort( int oldValue, int newValue ) {
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WriteDelta( oldValue, newValue, -16 );
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WriteDelta( oldValue, newValue, -16 );
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}
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}
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ID_INLINE void idBitMsgDelta::WriteDeltaLong( int oldValue, int newValue ) {
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ID_INLINE void idBitMsgDelta::WriteDeltaInt( int oldValue, int newValue ) {
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WriteDelta( oldValue, newValue, 32 );
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WriteDelta( oldValue, newValue, 32 );
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}
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}
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