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renderer/RenderSystem.h: Changes from dhewm3
only affect glconfig_t which I don't think any mod should use
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1 changed files with 5 additions and 1 deletions
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@ -59,7 +59,7 @@ typedef struct glconfig_s {
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int maxTextureImageUnits;
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float maxTextureAnisotropy;
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int colorBits, depthBits, stencilBits;
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int colorBits, alphabits, depthBits, stencilBits;
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bool multitextureAvailable;
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bool textureCompressionAvailable;
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@ -88,6 +88,10 @@ typedef struct glconfig_s {
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bool allowARB2Path;
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bool isInitialized;
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// DG: current video backend is known to need opaque default framebuffer
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// used if r_fillWindowAlphaChan == -1
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bool shouldFillWindowAlpha;
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} glconfig_t;
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