renderer/RenderSystem.h: Changes from dhewm3

only affect glconfig_t which I don't think any mod should use
This commit is contained in:
Daniel Gibson 2022-05-17 03:10:28 +02:00
parent d3d735c04f
commit 2f7f107ff9

View file

@ -59,7 +59,7 @@ typedef struct glconfig_s {
int maxTextureImageUnits; int maxTextureImageUnits;
float maxTextureAnisotropy; float maxTextureAnisotropy;
int colorBits, depthBits, stencilBits; int colorBits, alphabits, depthBits, stencilBits;
bool multitextureAvailable; bool multitextureAvailable;
bool textureCompressionAvailable; bool textureCompressionAvailable;
@ -88,6 +88,10 @@ typedef struct glconfig_s {
bool allowARB2Path; bool allowARB2Path;
bool isInitialized; bool isInitialized;
// DG: current video backend is known to need opaque default framebuffer
// used if r_fillWindowAlphaChan == -1
bool shouldFillWindowAlpha;
} glconfig_t; } glconfig_t;