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c3bc09dc60
./configure --host=i686-w64-mingw32 \ --prefix=$HOME/devel/games/doom3-libs/i686-w64-mingw32
28 lines
817 B
Groff
28 lines
817 B
Groff
.TH "SDL_WM_GrabInput" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
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.SH "NAME"
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SDL_WM_GrabInput \- Grabs mouse and keyboard input\&.
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.SH "SYNOPSIS"
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.PP
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\fB#include "SDL\&.h"
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.sp
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\fBSDL_GrabMode \fBSDL_WM_GrabInput\fP\fR(\fBSDL_GrabMode mode\fR);
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.SH "DESCRIPTION"
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.PP
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Grabbing means that the mouse is confined to the application window, and nearly all keyboard input is passed directly to the application, and not interpreted by a window manager, if any\&.
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.PP
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When \fBmode\fR is \fBSDL_GRAB_QUERY\fP the grab mode is not changed, but the current grab mode is returned\&.
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.PP
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.PP
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.nf
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\f(CWtypedef enum {
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SDL_GRAB_QUERY,
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SDL_GRAB_OFF,
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SDL_GRAB_ON
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} SDL_GrabMode;\fR
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.fi
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.PP
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.SH "RETURN VALUE"
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.PP
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The current/new \fBSDL_GrabMode\fR\&.
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.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01
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