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c3bc09dc60
./configure --host=i686-w64-mingw32 \ --prefix=$HOME/devel/games/doom3-libs/i686-w64-mingw32
62 lines
1.6 KiB
Groff
62 lines
1.6 KiB
Groff
.TH "SDL_VideoInfo" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
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.SH "NAME"
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SDL_VideoInfo \- Video Target information
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.SH "STRUCTURE DEFINITION"
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.PP
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.nf
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\f(CWtypedef struct{
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Uint32 hw_available:1;
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Uint32 wm_available:1;
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Uint32 blit_hw:1;
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Uint32 blit_hw_CC:1;
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Uint32 blit_hw_A:1;
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Uint32 blit_sw:1;
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Uint32 blit_sw_CC:1;
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Uint32 blit_sw_A:1;
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Uint32 blit_fill;
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Uint32 video_mem;
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SDL_PixelFormat *vfmt;
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} SDL_VideoInfo;\fR
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.fi
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.PP
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.SH "STRUCTURE DATA"
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.TP 20
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\fBhw_available\fR
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Is it possible to create hardware surfaces?
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.TP 20
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\fBwm_available\fR
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Is there a window manager available
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.TP 20
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\fBblit_hw\fR
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Are hardware to hardware blits accelerated?
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.TP 20
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\fBblit_hw_CC\fR
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Are hardware to hardware colorkey blits accelerated?
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.TP 20
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\fBblit_hw_A\fR
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Are hardware to hardware alpha blits accelerated?
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.TP 20
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\fBblit_sw\fR
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Are software to hardware blits accelerated?
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.TP 20
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\fBblit_sw_CC\fR
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Are software to hardware colorkey blits accelerated?
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.TP 20
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\fBblit_sw_A\fR
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Are software to hardware alpha blits accelerated?
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.TP 20
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\fBblit_fill\fR
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Are color fills accelerated?
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.TP 20
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\fBvideo_mem\fR
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Total amount of video memory in Kilobytes
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.TP 20
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\fBvfmt\fR
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\fIPixel format\fR of the video device
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.SH "DESCRIPTION"
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.PP
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This (read-only) structure is returned by \fI\fBSDL_GetVideoInfo\fP\fR\&. It contains information on either the \&'best\&' available mode (if called before \fI\fBSDL_SetVideoMode\fP\fR) or the current video mode\&.
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.SH "SEE ALSO"
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.PP
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\fI\fBSDL_PixelFormat\fR\fR, \fI\fBSDL_GetVideoInfo\fP\fR
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.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01
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