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./configure --host=i686-w64-mingw32 \ --prefix=$HOME/devel/games/doom3-libs/i686-w64-mingw32
16 lines
605 B
Groff
16 lines
605 B
Groff
.TH "SDL_KillThread" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
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.SH "NAME"
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SDL_KillThread \- Gracelessly terminates the thread\&.
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.SH "SYNOPSIS"
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.PP
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\fB#include "SDL\&.h"
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#include "SDL_thread\&.h"
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.sp
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\fBvoid \fBSDL_KillThread\fP\fR(\fBSDL_Thread *thread\fR);
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.SH "DESCRIPTION"
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.PP
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\fBSDL_KillThread\fP gracelessly terminates the thread associated with \fBthread\fR\&. If possible, you should use some other form of IPC to signal the thread to quit\&.
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.SH "SEE ALSO"
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.PP
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\fI\fBSDL_CreateThread\fP\fR, \fI\fBSDL_WaitThread\fP\fR
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.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00
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