mirror of
https://github.com/dhewm/dhewm3-libs.git
synced 2024-11-24 13:01:11 +00:00
c3bc09dc60
./configure --host=i686-w64-mingw32 \ --prefix=$HOME/devel/games/doom3-libs/i686-w64-mingw32
15 lines
744 B
Groff
15 lines
744 B
Groff
.TH "SDL_GetRelativeMouseState" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
|
|
.SH "NAME"
|
|
SDL_GetRelativeMouseState \- Retrieve the current state of the mouse
|
|
.SH "SYNOPSIS"
|
|
.PP
|
|
\fB#include "SDL\&.h"
|
|
.sp
|
|
\fBUint8 \fBSDL_GetRelativeMouseState\fP\fR(\fBint *x, int *y\fR);
|
|
.SH "DESCRIPTION"
|
|
.PP
|
|
The current button state is returned as a button bitmask, which can be tested using the \fBSDL_BUTTON(X)\fP macros, and \fBx\fR and \fBy\fR are set to the change in the mouse position since the last call to \fBSDL_GetRelativeMouseState\fP or since event initialization\&. You can pass \fBNULL\fP for either \fBx\fR or \fBy\fR\&.
|
|
.SH "SEE ALSO"
|
|
.PP
|
|
\fI\fBSDL_GetMouseState\fP\fR
|
|
.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59
|