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./configure --host=i686-w64-mingw32 \ --prefix=$HOME/devel/games/doom3-libs/i686-w64-mingw32
17 lines
717 B
Groff
17 lines
717 B
Groff
.TH "SDL_GetClipRect" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
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.SH "NAME"
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SDL_GetClipRect \- Gets the clipping rectangle for a surface\&.
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.SH "SYNOPSIS"
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.PP
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\fB#include "SDL\&.h"
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.sp
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\fBvoid \fBSDL_GetClipRect\fP\fR(\fBSDL_Surface *surface, SDL_Rect *rect\fR);
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.SH "DESCRIPTION"
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.PP
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Gets the clipping rectangle for a surface\&. When this surface is the destination of a blit, only the area within the clip rectangle is drawn into\&.
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.PP
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The rectangle pointed to by \fBrect\fR will be filled with the clipping rectangle of the surface\&.
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.SH "SEE ALSO"
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.PP
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\fI\fBSDL_SetClipRect\fP\fR, \fI\fBSDL_BlitSurface\fP\fR, \fI\fBSDL_Surface\fR\fR
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.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01
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