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./configure --host=i686-w64-mingw32 \ --prefix=$HOME/devel/games/doom3-libs/i686-w64-mingw32
23 lines
983 B
Groff
23 lines
983 B
Groff
.TH "SDL_EventState" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
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.SH "NAME"
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SDL_EventState \- This function allows you to set the state of processing certain events\&.
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.SH "SYNOPSIS"
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.PP
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\fB#include "SDL\&.h"
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.sp
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\fBUint8 \fBSDL_EventState\fP\fR(\fBUint8 type, int state\fR);
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.SH "DESCRIPTION"
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.PP
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This function allows you to set the state of processing certain event \fBtype\fR\&'s\&.
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.PP
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If \fBstate\fR is set to \fBSDL_IGNORE\fP, that event \fBtype\fR will be automatically dropped from the event queue and will not be filtered\&.
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.PP
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If \fBstate\fR is set to \fBSDL_ENABLE\fP, that event \fBtype\fR will be processed normally\&.
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.PP
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If \fBstate\fR is set to \fBSDL_QUERY\fP, \fBSDL_EventState\fP will return the current processing state of the specified event \fBtype\fR\&.
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.PP
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A list of event \fBtype\fR\&'s can be found in the \fI\fBSDL_Event\fR\fR section\&.
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.SH "SEE ALSO"
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.PP
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\fI\fBSDL_Event\fR\fR
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.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59
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